If you like pistols I cannot recommend 'the Ambassador' nearly enough; its a Laredo pistol, so aesthetically it suits a Freestar character (which works well if you're using this build which could easily be a space cowboy gunslinger with just a change of outfits). The Ambassador is like Elegance's louder brother, but oh my is it satisfying to use.
Yup. It requires a faction quest and I wanted as little to do with that as possible. Also, the rarity effect is the same on both, so unless I go for a faction build, I choose Elegance.
@belisaurusgaming6192 You know, Beli, something you said awhile ago about FO4 really stuck with me because I'm finding it applicable to Starfield; if you ignore the MQ and approach it as sandbox where you make your own stories, it was more fun and satisfying; from that approach, I'm thoroughly enjoying Starfield. I am quite curious to see how the game looks in six months to a year. Cheers!
@belisaurusgaming6192 Why have one when you can have two? (I'm joking with you). If you're trying to stay as faction-neutral as possible then absolutely stick with Elegance. BTW, I have no idea if the TV series "Firefly" ever aired in Poland, but that's essentially a show set in the Freestar Collective.
@@Jimmyinvictus This is really how I am playing it too. Just testing different builds. I find the combat fun but the npcs are all annoying. I also wish crafting weren't such a high investment of perks but then that makes finding a good rare weapon that much more fun, so I am treating it more like Fallout meets Diablo I guess
@@annmester2740 Ann, I completely agree about the NPCs; I find myself missing companion NPCs from past games: Nick, Danse, even Lydia. Everyone in Starfield whines incessantly; Andreja is the only companion I like, but that's because I like her backstory and 'outsider' status. She also doesn't complain about everything. Luckily Beli's John Wick build isn't made for companions.;-)
I use a modified "Terror Inflictor" or a modified "XM-2311". I'm on NG+3 and have managed to get the Inflictor every time... no idea where it spawns but the XM is a reward from the ECS Constance mission and can be purchased from the ship later in the game should you need it. Also never needed more then three shots to drop most enemies so re-loading isn't an issue.
Agent 47 build when?
although... the stealth mechanics in this game are kinda wack, so maybe more like "Noob plays Hitman for the first time" build.
If you like pistols I cannot recommend 'the Ambassador' nearly enough; its a Laredo pistol, so aesthetically it suits a Freestar character (which works well if you're using this build which could easily be a space cowboy gunslinger with just a change of outfits). The Ambassador is like Elegance's louder brother, but oh my is it satisfying to use.
Yup. It requires a faction quest and I wanted as little to do with that as possible. Also, the rarity effect is the same on both, so unless I go for a faction build, I choose Elegance.
@belisaurusgaming6192 You know, Beli, something you said awhile ago about FO4 really stuck with me because I'm finding it applicable to Starfield; if you ignore the MQ and approach it as sandbox where you make your own stories, it was more fun and satisfying; from that approach, I'm thoroughly enjoying Starfield. I am quite curious to see how the game looks in six months to a year. Cheers!
@belisaurusgaming6192 Why have one when you can have two? (I'm joking with you). If you're trying to stay as faction-neutral as possible then absolutely stick with Elegance.
BTW, I have no idea if the TV series "Firefly" ever aired in Poland, but that's essentially a show set in the Freestar Collective.
@@Jimmyinvictus This is really how I am playing it too. Just testing different builds. I find the combat fun but the npcs are all annoying. I also wish crafting weren't such a high investment of perks but then that makes finding a good rare weapon that much more fun, so I am treating it more like Fallout meets Diablo I guess
@@annmester2740 Ann, I completely agree about the NPCs; I find myself missing companion NPCs from past games: Nick, Danse, even Lydia. Everyone in Starfield whines incessantly; Andreja is the only companion I like, but that's because I like her backstory and 'outsider' status. She also doesn't complain about everything.
Luckily Beli's John Wick build isn't made for companions.;-)
I use a modified "Terror Inflictor" or a modified "XM-2311". I'm on NG+3 and have managed to get the Inflictor every time... no idea where it spawns but the XM is a reward from the ECS Constance mission and can be purchased from the ship later in the game should you need it. Also never needed more then three shots to drop most enemies so re-loading isn't an issue.