Hey! Great video, nice to see people getting in depth with the car. Regarding the potential energy use numbers on the Deployment Strats tab, they are slightly misleading it seems. The energy limitation per lap is only limited to 4MJ of energy, being sent from the Energy Store to the MGU-K. However, the MGU-H can also send energy to the MGU-K, which helps extend the total amount of power the MGU-K can receive throughout the lap. So you can go over even 5MJ on potential energy used on some tracks.
Also, the total recovery between the MGU-K and MGU-H can be upwards to a total of 3-4MJ, so you have a lot of flexibility on creating these strat maps.
Not any preset in particular, just one I came up with messing with the settings but I don’t run anything special, I don’t use Pure nor a fancy ppfilter and I haven’t updated SOL either
Not any preset in particular, just one I came up with messing with the settings but I don’t run anything special, I don’t use Pure nor a fancy ppfilter and I haven’t updated SOL either
@@100opy hey there mate. With the latest update of the car there is another widget that allows you to use the car controls in a kind of black box way, with a D-Pad you could navigate through all the car controls without having to bind dedicated buttons. Regarding the clutch controls, I guess you mean bite point or something of sorts. I have never played AC on controller but on Content Manager there are some ways to use controller plugins or some fancy settings to improve the controller experience but I’m not aware of what you can do with that. Perhaps there’s something there that works. Hope my response helps a bit
On the VRC Extended Controls App, inside the Car tab there's a page called Visuals, in there you can find two options to bind buttons to increase or decrease the Display Dash page. Because I don't have a ton of spare buttons on my wheel I just took one for increasing the dash and you can navigate through all of them, once you get to the last one if you increase again you come back to the first one so it works fine
@@CapoMasi I’m not racing in any league at the moment 😅 Neither I know of any league that runs this car, I mentioned the race/safety car and qualifying scenarios just for the sake of completeness but unfortunately I haven’t had the chance to race the car online yet
@@dannytorpedo whaaaa? Maybe Apollo Racing Club would entertain the new car. I know they usually stick to the RSS mods but last time I was in it we had ran the FH23 for a bit. Attendance got low..
You need the Extended Controls app, you can find it on race department/overtake gg or it also comes included in the mod files for the car, then you open the app in game and there you can bind all the controls required for the car, and also start the car from that controls app or in the latest update of the car there is a black box kind of control app for the car that lets you use the other bindings. It should be all explained on the car’s manual
Hey! Great video, nice to see people getting in depth with the car.
Regarding the potential energy use numbers on the Deployment Strats tab, they are slightly misleading it seems. The energy limitation per lap is only limited to 4MJ of energy, being sent from the Energy Store to the MGU-K. However, the MGU-H can also send energy to the MGU-K, which helps extend the total amount of power the MGU-K can receive throughout the lap. So you can go over even 5MJ on potential energy used on some tracks.
Also, the total recovery between the MGU-K and MGU-H can be upwards to a total of 3-4MJ, so you have a lot of flexibility on creating these strat maps.
thank you! I didnt find a explanation on my langage, I´m brazilian, very detailed tutorial. this mod is even more interesting!!!
Very Deep analysis! Good video !
I love you
hi, thanks for the video. just wondering what shaders preset you use your game looks so good
Not any preset in particular, just one I came up with messing with the settings but I don’t run anything special, I don’t use Pure nor a fancy ppfilter and I haven’t updated SOL either
Not any preset in particular, just one I came up with messing with the settings but I don’t run anything special, I don’t use Pure nor a fancy ppfilter and I haven’t updated SOL either
Hey man, any suggestions on how to bind the strats and extra vrc stuff (particularly the clutch) on a controller? I'm using a PS4 Controller fyi
@@100opy hey there mate. With the latest update of the car there is another widget that allows you to use the car controls in a kind of black box way, with a D-Pad you could navigate through all the car controls without having to bind dedicated buttons.
Regarding the clutch controls, I guess you mean bite point or something of sorts. I have never played AC on controller but on Content Manager there are some ways to use controller plugins or some fancy settings to improve the controller experience but I’m not aware of what you can do with that. Perhaps there’s something there that works. Hope my response helps a bit
hey i have one small question does anybody know how do you bind a key to change the steering wheel screen from the tyre temps to battery etc
On the VRC Extended Controls App, inside the Car tab there's a page called Visuals, in there you can find two options to bind buttons to increase or decrease the Display Dash page. Because I don't have a ton of spare buttons on my wheel I just took one for increasing the dash and you can navigate through all of them, once you get to the last one if you increase again you come back to the first one so it works fine
What league you racing in??
Asking for a friend
@@CapoMasi I’m not racing in any league at the moment 😅
Neither I know of any league that runs this car, I mentioned the race/safety car and qualifying scenarios just for the sake of completeness but unfortunately I haven’t had the chance to race the car online yet
@@dannytorpedo whaaaa? Maybe Apollo Racing Club would entertain the new car. I know they usually stick to the RSS mods but last time I was in it we had ran the FH23 for a bit. Attendance got low..
@dannytorpedo , @CapoMasi , my league runs this car. We just started our first AC tier and season so if you want an invite Holla.
@@CapoMasi see above
@@dannytorpedo see above
what GPU do you use?
An RTX 3070
How can I start the car with content manager control
You need the Extended Controls app, you can find it on race department/overtake gg or it also comes included in the mod files for the car, then you open the app in game and there you can bind all the controls required for the car, and also start the car from that controls app or in the latest update of the car there is a black box kind of control app for the car that lets you use the other bindings. It should be all explained on the car’s manual