(Civ 6) How To Settle The PERFECT Cities - Early Settle Guide
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- Опубліковано 10 лип 2024
- This Is The Early Settle Guide For Civilization 6 new frontier pass April update how to settle cities video. I will be teaching the best places to settle your first cities and where you should be sending your settlers to settle your first few cities to ensure you can win any game you want, and don't forget to get the Temple of Artemis wonder when you can as the Temple of Artemis is one of the better wonders achievable in civ, which can be made more effective by telling you where the best places to settle cities are/ early settle guide in civ 6.
The civilization 6 new frontier pass April update on deity gave us Monopolies and corporations, Barbarians clan mode, Dramatic ages, Heroes and Legends and secret societies were all game modes included in the civilization 6 new frontier pass April update video while on deity you will notice these changes more because deity is a much more difficult level of play and adding things will make things like early rush a lot more difficult to handle because of vampires while normally early rushes are not too difficult to overcome. steam is the place where you can find this game as steam contains the game which I am playing in this video.
My gameplay includes loads of tips for beginners with civ 6 guides which should help beginners to the 4x strategy game genre get acclimated and get so good at the game that they can surpass the rank of beginner through guides. Civ reddit is one of the best places to go as reddit has so many tips and tricks that will help any random player get better at the game. I also have many civ 6 civ tier lists which should help many new players get accustomed to the different leaders from my civ 6 civ tier list where I rank all the leaders who are part of the game into a civ 6 civ tier list. These leaders at the top and this leader right here are some of the best in the game
There are not any major mods included in this game as I only like QOL mods that do no interfere with the actual gameplay so mods really are not a big thing on this video. Neither is religion as I normally don't go for a religion either because it seems not worth it to me as religious bonuses in civ really are not worth the time it takes to get them
Civs Included In This Game (along with leaders):
Portugal (Joao III), America/USA (Teddy Roosevelt/Bull moose), Arabia (Saladin), Australia (John Curtin), Aztecs (Montezuma), Babylon (Hammurabi), Brazil (Pedro II), Byzantium (Basil II), Canada (Wilfrid Laurier), China (Qin Shi Huang, Kublai Khan), The Cree (Poundmaker), The Dutch/Netherlands (Wilhelmina), Egypt (Cleopatra), England/Britain (Victoria, Eleanor Of Aquitaine), Ethiopia (Menelik II), French/France (Catherine De Medici, Napoleon), Potatomcwhiskey, Gallic (Ambiorix), Georgia (Tamar), Germany (Frederick Barbarossa), Thesaxygamer, Thespiffingbrit, Gran Colombia (Simon Bolivar), Greece (Pericles, Gorgo), Hungary (Matthias Corvinus), Inca (Pachacuti), India (Gandhi, Chandragupta), Indonesia (Gitarja), Japan (Hojo Tokimune), Khmer (Jayavarman VII), Kongo (Mvemba a Nzinga), Korea (Seondeok), Macedon (Alexander), Mali (Mansa Musa), Maori (Kupe), Mapuche (Lautaro), Maya/Mayans (Lady Six Sky), Mongolia (Genghis Khan), Norway (Harald Hardrada), Nubia/Nubians (Amanitore), Ottomans/Ottoman Empire/Turkey (Suleiman), Persia (Cyrus), Phoenicia (Dido), Poland (Jadwiga), Rome, Roman Empire (Trajan/Ceaser), Russia (Peter), Scotland (Robert The Bruce), Scythia (Tomyris), Spain (Phillip II), Sumeria (Gilgamesh/Gilgabro), Sweden (Kristina), Vietnam (Ba Trieu), Zulu (Shaka)
0:00 Intro
1:22 The Meat Of The Video
15:00 Idk UA-cam Requires I Use 3 Of These - Ігри
I appreciate these videos. You talk to people like they don't know what they're doing but not like they're idiots. Fine line to walk.
no one gonna mention what he said about incense 💀
They working the incest tiles
I'd like to clarify the city center yields a bit:
When you settle, first removable features (woods, rainforest, marsh) are removed. Then, food is set to 2 and production to 1, unless these yields were already at this level or higher on that tile before settling.
This is why it's beneficial to settle on plains hills and luxuries (+amenities) in general.
Apart from the removable features, all other yields and resources are maintained. This includes bonus yields from natural disasters.
ya this explains it a lot better
I like to settle on leylines when possible. I don't think you get the yeilds but it makes adjacency +2 for the city center. You can't make districts on leylines just fyi but sometimes the computer does before you take over but you can't xD. I wish volcanoes added to production when they erupt :/ but I don't believe they do. I'm not sure how it works when you settle an already fat volcano tile but that could be interesting.
Also you can settle on geo fissures to give +2 adjacency to campuses next to your city center. You can't put districts on fissures so it's a good conservation of space xD ofc you can't put a plant on it for power later in the game though.
@@pdraggy Leylines probably work like strategic resources in that regard. You can build districts on them as long as you haven't discovered them.
Concerning the volcano: yeah, you do get fat volcano tile yields from previous eruptions, but you will have your city center pillaged (and possibly lose more population) now and then. I'm not sure if concurrent eruptions will also add to the city center yields, but it does work this way with river flooding, so they probably will.
Furthermore, I strongly agree with settling on geothermal fissures. You can only improve them in the late game, so they will generate low yields for most of the game and the extra science on your city center is very nice. Also this guarantees an extra amenity when building an aqueduct or bath, since those have to be placed adjacent to it.
@@frankh.3786 settling on geothermal fissures or ley lines is only bad as the Gaul. And maybe someone else but I can't think of anyone
This is what i need! Thank you
Incest? Is that a luxury in this game 😅
Mountains are also great for your first city. Defensive bonus and better campuses and holy sites
Yes they are!
1:49 LIKE WHAT?
This is the Appalachia version.
Habsburg wildin.
I'm glad I wasn't the only one who heard it
I'm a simple man
I see river
I settle
Ah, the simple male brain:
ua-cam.com/video/FWhZ2XS08aQ/v-deo.html
evolve monke brain
your ancestors think otherwise, that's big brain strategy for them
No, listen to him and... umm... do what he's sayi... what the hell IS he saying??
Did I like the video? Yes. Did I subscribe? Already did.
And yes.
You told me.
15:30 builder is good at 3 pop, since 3 tiles worked so 3 tiles improved.
ya 3-5 pop is when the builder starts getting worth it
5:40 the capital starts with an amenity, other cities dont (they changed that to try to make tall play better)
ah I see, good change tbh amenities really aren't a problem a lot of the time
This is helpful. I don't pay enough attention to it, especially the benefit of settling on a 1:2 tile to get the free production without a builder. I've become painfully aware of the need to settle near fresh water but I need to be more diligent about building dams. Latter day cities maybe it is better to build away from fresh water then build an aqueduct.
How about rushing irrigation then getting an early builder and using him to drain some marsh and then whatever with the other two charges?
that is pretty solid, builders should be used for luxuries, and strategics, then bonus resources for the most effect
If you plan to settle off water of any kind than build aquaduct you should either have Hercules ready to 'bless' the water (please don't lol) or be able to buy it with gold or faith via governor... OR have another soarce of housing like holy site with river goddess etc. Anyway it can just take a very long time to build with just 2 citizens.
Definitely have never considered incest to be a resource before...
its the best resource
Only move your settler more than 1 turn for a great start (natural wonder of some of those sweet spices tiles)
ya if your going to waste a turn of growth and science it better be for some really juicy tiles
I always settle on coast if I can see it lol I don't know, I mainly play Prince but anyway I do so cuz aquaducts add 5 housing when not settled on fresh water but just 2 (or 3?) when on fresh water. so I'm just saying in the long run, coast + aquaduct = ... 8 housing? when river + aquaduct = just 7... well ok now that I think of it, it's just 1 housing lol but it's still better... and it gives you an extra eureka!
Some say settling on coast gives you an extra weakness (being vulnerable to attack via coast) but those are glass half empty people I see many more positives (easy access to a strong navy where you have no need to worry about that weakness, easier embark value...) ofc it depends on the map you're playing but I've come acrossed few reasons not to settle on coast IMO.
Coastal cities are better to defend imo because the AI is bad at navy and having some coastal tiles means, less places for them to attack, and you wont get surrounded
@@TheCivLifeR also true. I can see people hating on coastals in multiplayer but especially in single player I'm not sure they have a leg to stand on so to speak. You can also park a boat in there to help defend even just to add defensive power.
Biggest problem with coast is lack of production. Unless you’re Gitarja, Auckland is in the game, or both.
Unless the wiki us wrong, aqueducts set your housing to six instead of giving you up to six housing. Fresh water gives you 5 housing and an aqueduct another 2, so you'll have 7 housing from water. Settling coastal is fine, but your first city should be near fresh water unless you're Australia or another civ that gets boosts from settling on the coast.
@@gulfwulf3597 coastal cities are in a really weird spot for me. I love playing coastal, but with how the game’s set up you either want 0-2 coastal cities focused mainly on gold, or almost your entire empire on coast. Depending on the game you can get a little or a lot off the coast.
Better than the AI settling a city with no water and no aqueduct spot just to forward settle me and lose the city to loyalty when my city grows with the housing it has.
Hell yeah
ye
I couldn’t watch this through. You must be atleast lvl 95 in dragging and 85 in repeating That subscribe break killed me tho. Good luck with it m8.
The trouble about making rational, economically sound decisions on early 2nd, 3rd and 4th city settlement, is that imho by then, we've met a civ or two, and are now primary concerned with grabbing land, any land, before one of the miscreant neighbours does so - so no water, no resources and far away from capital - is this really so terrible a spot? Yes, but never mind.
It's free real estate.
@@donotpursuelubu9179 So is the Sahara.
so is the troubling enemy civs lands
You gotta find a nice mix between locking land and getting good cities
10 cities by turn 100? Thats a lot. I usually only get 7 or 8 cities the whole game. (Unless domination or playing gauls or naval civ for colonies) I guess I just prefer tall play
its preference, I find myself winning most of the time with 10+, whereas under that I seem to be behind most of the game
@@TheCivLifeR I usually don't even have space for 10 cities lol
@@alex2005z Early war!
@@jyutzler thats why I said unless domination
Incest is not a resource in any society bro lol
I was like "what the hell did he just say?!" Hahaha
8k view
Only 200 likes?
Bad people
Baaaad people
BRO its IN SENSE not INCEST WTFFFF
My best friend acts like he doesn't watch Civ6 vids to beat me... This comment is foe him.. You Will Fall!!! ALEXANDER FOR LIFE
lmaoo go get him
Yea Alexander is great for 1v1s. Just declare war on them and there go their amenities. You dont need to wait to declare war