BECOMING A CAPTAIN (feat. Danny of Game Grumps) | Space Quest V pt. 1

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  • Опубліковано 3 лис 2024
  • An indeterminate amount of time has passed between Space Quest IV and V. Roger is now enrolled in the StarCon Academy on his way to become a starship captain. But how did that happen? And, more to the point, how did this game happen? Yes, the story is sordid indeed. Let's find out.
    Closing theme: "Space Quest III Main Theme" by James Mulvale
    (Originally composed by Bob Siebenberg)
    Available here: / space-quest-3-intro
    Support the show: / spacequesthistorian
    Weekly live streams: / spacequesthistorian
    Blogs, reviews, etc.: SpaceQuestHisto...

КОМЕНТАРІ • 139

  • @GreenMarineGuy
    @GreenMarineGuy 7 років тому +11

    Space Quest V is one of my favourites, I just love the comic book aesthetic the artwork had.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +3

      The artwork is undoubtedly fantastic. SQ4 was beautiful, but SQ5 is just straight up gorgeous. So much love and care and attention went into these graphics.

  • @ideamissing
    @ideamissing 7 років тому +41

    YOU: there is no CD ROM Talky version so you get to hear my voice reading everything
    ME: once again, you are apologizing for one of the best things about your playthrough series.
    I understand that you hear your voice differently when it's recorded than when you're speaking and it's easy to be over critical of yourself, but one of the things we, the fans, have come to love about your narration is that you are just as excited for the little jokes, easter eggs, turns of phrase and straight-up glitches that make the Space Quest series such a beloved touchstone of computer gaming history. Your narration is interrupted by you laughing, being surprised, getting sidetracked by a story and telling us where you were in your life the first time you experienced a certain story element as well as where Sierra was at the time and how that influenced this technology or that inside reference. If you just relied on the in-game narration and soundtrack we would enjoy the experience, yes, but it would be far less of a shared experience between you and us.
    You might see your narration as a bug, but out here on the other side of the screen, we see it as a feature and it's a large part of why we look forward to Tuesdays every week.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +2

      That is seriously heartwarming. Thank you so much for saying that. Really. Thank you.

    • @DavidXNewton
      @DavidXNewton 7 років тому +1

      Absolutely agreed with all of this, you're a great guide through this series!

    • @_BurtCokain
      @_BurtCokain 4 роки тому +1

      2 years after the fact, I owe you both an applause. SQH for doing what he does and you for explaining our side perfectly.

    • @nandabun
      @nandabun 4 роки тому +1

      @@spacequesthistorian He's not wrong. I just found this after watching the Grumps play Space Quest V, and I clicked on this cause DANIAL AVIDANIEL but I'm not 7 minutes in, and this is great.

    • @spacequesthistorian
      @spacequesthistorian  4 роки тому

      @@nandabun That's so great to hear. Thank you! 😁

  • @jankjason
    @jankjason 7 років тому +14

    This game is a huge Star Trek spoof, and I love it!

  • @jeremygeorgia4943
    @jeremygeorgia4943 4 роки тому +3

    I really liked this game, because it was the one time, where Rog got a little bit of respect. In all the other games, no matter how ingenious he was at saving his planet & it's people, he never got an ounce of respect, even from his own narrator. Sure, he got a bit of pomp & circumstance in SQ1, but that was over very quickly. Now, note, he didn't get respect from his superiors, or most of the others around him. It was just his crewmates. They learned to work together, and even developed respect for each other. They were all outcasts, but they were outcasts together. There's still some "Solitude" there. Cliffy was likely the only one onboard, that would get even a hint of a nod of recognition. They would all have to stick together. Because of this, I still consider it a Space Quest game. Sure, it's a team of sanitation engineers, now, but they're still underdogs. We know it won't be permanent, anyway. It even has some of the ship piloting freedom from SQ3. It's an enjoyable package. It's a refinement of what went before: Nice graphics like SQ4, invisible robots, like SQ3, wierd & exotic planetscapes, like SQ3, fun adventure & saving the galaxy, like SQ1. The music fit extremely well & always seemed to fit the mood. It sounded really good, with an AWE32.

  • @Spilled_Pizza
    @Spilled_Pizza Рік тому +4

    I know I’m 5 years late to this video. But I truly wonder if anyone has ever noticed that the bridge simulator has bits of the Millennium Fulcan design sprinkled inside it

    • @spacequesthistorian
      @spacequesthistorian  Рік тому +1

      I still read every comment that comes in, even on old videos. :) Yes, it was quite common for Mark Crowe and his art team to hide little nods to other sci-fi classics in the art. In SQ3, you can see the Starship Enterprise leaving Monolith Burger as you arrive, for instance. And the pod you use to rescue Cliffy with in SQ5 is a very clear nod to 2001: A Space Odyssey.

    • @Spilled_Pizza
      @Spilled_Pizza Рік тому +1

      @@spacequesthistorian hah! Wow, My dad pointed out the Enterprize to me when I watched him playing it as a kid- but I never noticed the clear reference that design of the EVA Pod was until now. Their love and homage to all things sci-fi in the media at the time was always so delightful to look for

    • @spacequesthistorian
      @spacequesthistorian  Рік тому +1

      @@Spilled_Pizza Yeah. Most of that stuff came from Mark Crowe. He'd usually draw something and Scott would work it into the writing.
      Fun fact: the TIE Fighter in the garbage freighter in SQ3 originally had "The Empire Sucks!" spray-painted on the side, but Ken Williams made them take it out. You can still see it in some promo shots of SQ3, though.

    • @spacequesthistorian
      @spacequesthistorian  Рік тому +1

      Haha... had a scroll through the old comments on this video and look what I found. 😂 imgur.com/a/YeKSWU2

    • @Spilled_Pizza
      @Spilled_Pizza Рік тому

      @@spacequesthistorian ah Ol’ Ken Williams, just as the leader of the Sierra Empire won’t allow silly Easter eggs of him in the begging SQ1. So shall no other Empires be besmirched on Ken’s watch 😂

  • @COCHESEkramer
    @COCHESEkramer 6 років тому +5

    Danny brought me here, and I’m not disappointed. Funny thing is, Space Quest brought me to Game Grumps. Great work by the way.

  • @ShawnESharp1
    @ShawnESharp1 6 років тому +11

    Just came across this and wanted to say what a wonderful trip down memory lane it was to watch. While I'm still making games, when asked what my overall favorite game to work on was, the answer is always Space Quest 5. - Shawn Sharp
    Also, seeing Danny included was a particular delight as we're also huge fans of Gamegrumps and NSP.

    • @spacequesthistorian
      @spacequesthistorian  6 років тому +3

      Hey, Shawn! Thank you so much for leaving a comment. It's always a thrill to hear from Sierra/Dynamix alumni who were around at the time, and I most definitely recognize your name from the opening credits. I assume, you being art director, that it was your decision to hoist Sean Murphy onto a flatbed scanner (as depicted in the hint book)? :P
      Oh, man, I know it's a shot in the dark, but I hope you somehow held on to some of the artwork you guys did for SQ5 before it got squashed into 320×200 VGA. One thing you can never take away from SQ5: it looked drop-dead gorgeous in 1993, and it still does today.

    • @declanwhaley-sharp6
      @declanwhaley-sharp6 6 років тому +3

      Hey there! In terms of the Sean, yep, we were also trying to set fire to him but he somehow managed to escape that scene. Also, Sean played the part of Roger for the rotoscoping. The hand drawn animations we did all as cell animations. Actually I think that, and Willy Beamish, were the last cell animation games I worked on.
      As to the originals, I'm not sure what ever became of the finished paintings. I drew the backgrounds and out on paper, made photocopies and then Rhonda Conley hand painted them. The cells I think I drew on paper and we probably "painted" in Dpaint. I did at least hold on to some of the drawings but years ago turned most everything I had from the ol Dynamix days over to Art of Sierra Project for safe keeping.
      SQ5 was SO much fun to work on. Being a huge science fiction nerd I was able to geek out with working all sorts of sci fi tropes in and of course working with Mark was a blast.

  • @Proatgtag
    @Proatgtag 7 років тому +4

    Yay!!! My favorite Space Quest! Looking forward to it! Sorry I'm so late to the party. I'm REALLY behind on UA-cam videos. You're awesome, Troels!!!

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +1

      It's a lot of people's favorites, so I promise I'll stop harping on the game from now on and just enjoy it for what it is. ;) Thank you! YOU'RE awesome!

  • @ShadeMeadows
    @ShadeMeadows 4 місяці тому +1

    23:28
    Yes...
    I recognize a Xenomorph in a uniform when I see one!
    I thought in this universe, Xenomorphs had big red lips!

  • @alexmcgregor20
    @alexmcgregor20 2 місяці тому

    Space Quest II was my first and Space Quest IV was my de facto favourite when I was really young, but I think Space Quest V ended up being my favourite. It feels more focused than the other games in the series as you go through this journey from being an inept cadet who lucks into being a ship captain who is despised by his shipmates to being respected for your resourcefulness under pressure which leads to a genuine camaraderie among your motley crew. The plot falls into place much more naturally than SQ3 as well - perhaps apart from the first three 'missions' which are a bit separate from the rest of the game. It's funny too, maybe not quite so much as SQ4 but close to par.

  • @Kisai_Yuki
    @Kisai_Yuki 5 років тому +2

    IMO, SQ5 felt a bit more in the vein of SQ3 (where Roger went to planets, and got into trouble), where as SQ1, SQ2, SQ4, and SQ6 all have the same formula (Roger is lead by the nose somewhere, mostly by accident, and there is a race against time at the end.) I love playing all of them though.

  • @dragonfurry69
    @dragonfurry69 6 років тому +6

    I screen capped 15:03 and use that text box in my powerpoints for my review sessions with my students

  • @Catmix9
    @Catmix9 7 років тому +8

    Strong hair look, love it. So excited for this series!!!!!!

  • @androkr
    @androkr 19 днів тому +1

    23:46 D'OH

  • @hexangel1523
    @hexangel1523 Рік тому

    Just wanted to say I was having a crappy day and I just laid down for bed and popped this playthrough on and can confidently say I'll be going to sleep much happier. Cheers.

  • @amorr52
    @amorr52 7 років тому +1

    I am loving all these space quest videos (never seen the channel before)
    Love the background information you give while playing

  • @nateschroeder1303
    @nateschroeder1303 6 років тому +1

    Need to point out the vacuum cleaner shaped Garbage Scow is called the Eureka like the vacuum cleaner brand. Our family had one of those vacuums when I was a kid playing this game, it was one of my favorite and funniest references in the game.

    • @spacequesthistorian
      @spacequesthistorian  6 років тому

      I gotta be honest: I didn't know it was a brand of vacuum cleaners. 😄

  • @jonduke4472
    @jonduke4472 3 місяці тому

    I missed space quest the first time around and just now found out how much Zap Branagan is from here

  • @cdo_
    @cdo_ 7 років тому +6

    OH BABY IT'S TUESDAY!!!

  • @racer927
    @racer927 2 роки тому

    Dynamix created other simulators as well. They made the first MechWarrior game in 1989 and when they lost the BattleTech license, they went on make their own mech sim with MetalTech: Earthsiege and the Starsiege franchise, that itself led to the Tribes spin-off as we know it today.

  • @Tarpinouche
    @Tarpinouche Місяць тому +1

    Wait... During the meeting at 33:00, the guy sleeeping is captain Picard from Star Trek, I think! 😂

  • @derosiflo6524
    @derosiflo6524 7 років тому +3

    That green thing is called Flo... Like the short version of my name........ Florian haha

  • @DavidXNewton
    @DavidXNewton 7 років тому

    Nice hair-sprout :D I didn't notice at the time because I've only ever played the Space Quest series in bits and pieces, but the amount of terrestrial life in this one really does stand in contrast to the rest of the series where you're usually only around humans for a scene before they're blown up.
    Apart from that, the thing that most stands out to me here are the sound effects - I'd only played SQ5 from a dodgy Czechoslovakian pirate site and I had been convinced that someone had swapped the sound effects out as they're so incongruent with the game! That "D'oh!" sound in particular (which is clearly sampled from The Simpsons - how did they get away with that?) doesn't sound like it belongs to Roger or anyone in the scene.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому

      Thanks for the hair-compliment. ;) The "d'oh" sound is the one thing from this game that really hasn't aged well. This was 1993, which I believe was at the height of The Simpson's popularity, so it was a colloquialism that was on everybody's tongue at the time. As to how they got away with it, heh ... I don't think anyone told Matt Groening. Maybe Dynamix didn't *sample* it as such; maybe they had a dude in the office who did Homer impersonations (as I would imagine many did around this time).

  • @camwyn256
    @camwyn256 4 місяці тому

    I love the whistle version of the Space Quest theme. Very reminiscent of Star Trek OS

    • @spacequesthistorian
      @spacequesthistorian  4 місяці тому

      The soundtrack to SQ5 is amazing, especially considering it was made in a massive rush in a matter of weeks before the game's release. There was a contract dispute with the original composer, Ken Allen (who also scored SQ4), so they had to replace his soundtrack at the last minute.

  • @Geno2733
    @Geno2733 4 роки тому +1

    Aww, man... You missed the "Golf Ball in the Airhose" joke.

  • @camwyn256
    @camwyn256 4 місяці тому

    Of course, Captain Quark's boots don't leave prints. Probably has them polished every hour on the hour

  • @KSUTAU
    @KSUTAU 7 років тому +2

    You know we love your voice, no need to apologize!

  • @mthecritic6795
    @mthecritic6795 2 роки тому

    This was the point where you wanted a GENERAL MIDI module... the MT-32 was merely remapped as close to GM as they could and no longer the gold standard. From this point, it was Sound Canvas or BUST!

  • @OnyxKnight01
    @OnyxKnight01 7 років тому +1

    There might not be the CD ROM voice polish, but the music is certainly fantastic!

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +1

      The music is spectacular, and even moreso when you think of how short time they had to put it together!

  • @mikkosimonen
    @mikkosimonen 3 роки тому

    SQ5 is definitely the spaciest of the Space Quests. The exact rankings so far, for the curious, are as follows (from least spacy to most spacy):
    Space Quest IV
    Space Qust II
    Space Quest I
    Space Quest III
    Space Quest V
    Criteria used are the number of space locations and the amount of space travel. Dunno about SQ6 yet, but I doubt it's spacier than 3.

  • @DosGamerMan
    @DosGamerMan 4 роки тому +1

    Some of the questions have hints the rest of the game.

  • @ianschillermann3476
    @ianschillermann3476 4 роки тому +2

    Anyone else noticed that the simulator looked like the Millennium Falcon.

  • @lukaspersson5882
    @lukaspersson5882 3 роки тому +1

    31:30 Wait, okay. In the windows of the StarCon Academy there's "one of the nine moons of Nova" but also the orange planet Davicon 5... Okay...
    The only way those names make any sense is if the star in this system is named Davicon, the fifth planet in the system is called Nova (this orange one), and the grey moon is just one of nine nameless satellites.
    This game is confusing. It would be like someone calling our moon "The moon of Earth", but in the next breath referring to Earth as "Sol 3".

  • @derosiflo6524
    @derosiflo6524 7 років тому +1

    Look! There's a Klingon sitting behind Roger in class xD

  • @TiroDvD
    @TiroDvD 6 років тому +1

    Menudo is Spanish for cow's stomach, tripe, komage.

    • @spacequesthistorian
      @spacequesthistorian  6 років тому

      I did not know that! Thank you. So the Menudo Triangle is basically the "cow guts triangle" (maybe they were going for a subtle "bullshit" joke?).

    • @TiroDvD
      @TiroDvD 6 років тому +1

      Not quite. Menudo is a term clearly for food. The joke is entering the "super gross food quadrant" like Scottish Haggis, British Marmite, or Lutfisck quadrant.

  • @MagusMarquillin
    @MagusMarquillin 7 років тому

    *Doh!* I'm with Danny; this is the very finest, funnest, freakiest, spaciest Space Quest IMO. I know it does a few things different, but I like progression with a franchise, I like the world building and I like that Roger has dreams of improving himself - especially following his glimpse of the future - but he's still Roger, and it takes a good while to earn the respect of his garbage scow crew. I love that self-affirming optimism on his character portrait. I think what the 2 guys set up with SQ4 deserves to go in this kind of direction with more continuity and a returning cast of characters. And while it's great to keep the same creative duo helming the series, I don't think it's absolutely necessary for this sort of story to remain Space Quest - most of the fan games feel like the Space Quest spirit to me - it's not so unachievable (I think) as say; writing a sequel to Lord of the Rings without Tolkien, or even Gabriel Knight without Jensen.
    one nitpick though; it's a little contrived how Roger gets expelled if he fails (to cheat) on the test, even though the grade-master2000 is going to get sabotaged anyway - so how much should it really matter that you copied Cadet Cranium?

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +1

      I see what you're saying. I had this discussion on Twitter just a couple of hours ago, actually. From one perspective, it *is* a very nice progression of the series and really the first true attempt at character development on Roger's part. The thing that bugs me is that Roger behaves like he's supposed to be a hero (but is just terrible at it) -- he's driven but hampered by his incompetence. The Roger I "knew" from the earlier games (and, granted, a lot of that is up to interpretation, since he wasn't really much of a character and didn't speak for the first 3 games) was a guy who really had a lot of ingenuity, was a bit clumsy, but really just didn't want to be in the situation he found himself in. An anti-hero, really. Not anti-hero as in what we've come to understand it in modern terms, i.e. "bad guy ends up doing good things," but an anti-hero like "I'm not supposed to be here, how do I get out of this situation?". The true antithesis to do-good chivalrous heroes like Graham in King's Quest. Graham wants to save the princess and do good -- Roger just wants to go back to sleep. That, I feel, is a core trait of Space Quest that was lost in Space Quest V.

    • @MagusMarquillin
      @MagusMarquillin 7 років тому +1

      Yeah, I see what you mean; it wasn't exactly "established" in the previous games that Roger had a "life-long dream of becoming a star ship captain, it was stated in this game, and is either accepted, or seen as a ret-con. Roger is undeniably lazy, but I still saw him as someone who would quite enjoyed his renown as a hero once he stumbled into it and could easily have had such fantasies throughout his life (while doing very little to advance his station (hence he's an inept Cadet who's promoted due to a glitch)). He must like his fantasies more then the reality of the situations when he's stuck in them, yet they persist, maybe because he's proud in his saving the day numerous times.
      I submit Space Quest 3 as evidence that he wants to be in these situations, either altruisticly, or as an addict looking for another fix - I'm not sure which: He decodes a distress message of a couple of game designer slaves and decides to risk his life to help them. We got almost no internal dialogue in SQ1-3, so his motivation is questionable, but I can't rationalize that he somehow knew these guys would design interactive fiction of his heroics, or be responsible for his whole existence - he's not deadpool, even though he becomes aware of Gary Owens in Space Quest 6 so...maybe he was heading that way?
      Decades ago, I had big prequel fan game that I very roughly outlined - and then dropped - that would have fleshed out Roger's character during Janitor School years - I took for granted at the time that it might have been a hard sell for some old skool anti-hero Space Questers.

  • @devynpena6549
    @devynpena6549 7 років тому +1

    I'm ready!

  • @richardmahn7589
    @richardmahn7589 3 роки тому

    As cool as it sounds to live in Oakhurst, I wonder if Sierra could have been stronger and lasted longer if they had started in a bigger city. I know the ended up in a bigger city, but wonder what the first decade would have been like if they were in a place with more appealing community to have a family and find other jobs (for spouses, etc.)

  • @Fender178
    @Fender178 2 роки тому

    This is the reason why SQ5 is the Sierra game that took leaps forward and one leap backwards at the same time because of no CD-Rom version of SQ5. But don't get me wrong I like SQ5. Interesting that there was supposed to be a CD-ROM version of SQ5 with Gary Owens as Narrator. Oh what might have been.

  • @MagusMarquillin
    @MagusMarquillin 7 років тому +1

    The lost Ken Allan soundtrack - *ahg!* I do love the music as is, with it's warbly 60's Star Trek aesthetic (yet still Space Quest) but I hate hearing about these lost pieces of probably great art - and how different might the tone of SQ5 might have been? I wonder if there's a warehouse somewhere, maybe in Oakhurst, filled with 486s with this sort of missing work sitting, waiting to be recovered, and released as a patch.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому

      The crushingly sad story is that, when Sierra were eventually shut down by their new owners, all the machines and all the technology they had hand-crafted throughout the years were destroyed.

    • @MagusMarquillin
      @MagusMarquillin 7 років тому

      Well...crud.

  • @saarimarshad9515
    @saarimarshad9515 7 років тому +1

    Nice episode 1

  • @MichaelSartore
    @MichaelSartore 5 років тому +7

    that's BS there was no talkie version.
    someone should do a crowd funder for one.

    • @spacequesthistorian
      @spacequesthistorian  5 років тому

      Unfortunately, that means you'd have to rebuild the game from scratch. All the original game files and game code were destroyed, as far as we know.

    • @nandabun
      @nandabun 4 роки тому

      @@spacequesthistorian Reverse engineer it! heh

    • @spacequesthistorian
      @spacequesthistorian  4 роки тому

      @@nandabun You could technically use a tool like SCI Companion to introduce voices into the game. You would have to export all the scripts and assets and then rebuild the entire game in a newer version of SCI, though, because the SCI version that SQ5 uses doesn't have support for voices!

  • @Terezar
    @Terezar 7 років тому

    SQ 5 is still my 3rd favourite SQ game. As I have mentioned before, it was neat to see Roger Wilcos character evolve somewhat. He was still bumbling, stupid, and lazy, but putting those qualities into captaining a starship, even if it was a garbage scow, felt to me like the character was really developing. I know a lot of people do not see it that way, but that is why I felt that SQ6 was a huge step backwards, though still absolutely hilarious (Once again Gary Owens nails it)
    Is that email about the punch in the face why they actually did that bit in the kickstarter video? Or was that a HUUUUGE coincidence?

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +1

      The email about the punch in the face is *exactly* why they did that bit in the Kickstarter video. :)

  • @quantumtacos
    @quantumtacos 2 роки тому

    0:05 My wife thinks that your wife low-key wishes you'd spend less time up there lol. I hope she knows how very much we appreciate the content you make!

    • @spacequesthistorian
      @spacequesthistorian  2 роки тому

      Since I made these videos, we now have a young son (he's 2 now), so I do in fact spend a lot less time up there! 😅

  • @DarkSoul4242
    @DarkSoul4242 7 років тому +1

    Yes, Nova 9 is the sequel to Stellar 7, and its bad guy, Gir Draxon makes an appearance in the feelies for the game :)

    • @spacequesthistorian
      @spacequesthistorian  7 років тому

      I remember seeing that in the manual! I always wondered who the hell he was. ;)

  • @DosGamerMan
    @DosGamerMan 3 роки тому

    The population of Oakhurst is under 3000 according to Wikipedia. I don't blame Mark.

    • @spacequesthistorian
      @spacequesthistorian  3 роки тому +1

      Me neither. It did cause some tension but Scott has since apologized for not being understanding about it. Mark needed a change of scenery and he had a family to think of. Meanwhile, Scott was newly divorced and buried himself in work. They had drifted apart without realizing it.

  • @Sephex
    @Sephex 7 років тому

    I know what obscure movie you are thinking of. The title is on the tip of my tongue! There was a lot of action in the film. Lots of war. Lots of...space.
    I think it was Flash Gordon.

  • @helgijacobsen1497
    @helgijacobsen1497 6 років тому +1

    he saved the universe four times before this game and he still is a janitor weird

    • @spacequesthistorian
      @spacequesthistorian  6 років тому +4

      Yeah, but nobody cares about that. He was famous for, like, five minutes after SQ1, and then everybody stopped giving a shit about him.

    • @a1rh3add
      @a1rh3add 5 років тому +1

      It's somewhat true to life. As an underdog if you succeed you are only granted a fleeting amount of recognition until things go back to normal and the kiss asses get all the recognition because they are good at kissing ass (many times even taking credit for your own accomplishments.) Sadly we live in a world where words speak louder than actions.

  • @ThePorpoisepower
    @ThePorpoisepower 5 років тому +2

    Roger's a little too competent in SQ5. But yeah it's good.

  • @frayjoker268
    @frayjoker268 7 років тому +1

    Amazing they slipped Wankmeister past the censors. Or did this game come out before the rating system? Either way, that got a solid chuckle out of me.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +2

      I think "wank" wasn't really a well-known euphemism in the U.S. back then; it's more of a British slang word. So they probably had a chuckle about it and no one at Sierra raised an eyebrow. Also, Space Quest IV came out in 1991, way before the brouhaha of DOOM, Mortal Kombat, and Night Trap, so there was no ratings system back then. Space Quest V was released in 1993, so it was right around that time, but by then the name Wankmeister was already canon, so - whaddayagonnado. :)

  • @camwyn256
    @camwyn256 4 місяці тому

    I do love me some blue suede shoes

  • @ryster1300
    @ryster1300 7 років тому +2

    I may be late to the party here cause I've been working all week but just wanted to mention you look like that girl from the Grinch who stole Christmas

  • @anthonywalker-browning4432
    @anthonywalker-browning4432 2 роки тому

    I feel like qwark would be voiced by Patrick warburton

  • @julesvanlaar
    @julesvanlaar Рік тому

    SpaceVenture, still in development, as of watching... or at least it's not for sale anywhere.

    • @spacequesthistorian
      @spacequesthistorian  Рік тому

      Correct. The team is working on it in their spare time so it's slow going. It will be out eventually, though!

  • @benjaminbrown4813
    @benjaminbrown4813 6 років тому +1

    Yes

  • @evanbrum6357
    @evanbrum6357 7 років тому

    Do you know Dan or did you just reach out to him? Cool to see him supporting a smaller channel.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +3

      Dan reached out to me after listening to my podcast on Space Quest, and we quickly became buds. He gave me a shoutout that put me from 300 to 1400 subs overnight, and I'll always be grateful for that. ;)

    • @evanbrum6357
      @evanbrum6357 7 років тому

      What a wonderful man he is. I've just discovered your channel and I'm enjoying the playthroughs! You're pretty good as a LP'er.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому

      Thank you! Yeah, I'm pretty amazed myself, that he would take the time to hit up someone like me who is -- and I'm not blind to this -- barely a blip on anybody's radar. Sometimes life just deals you a curveball of delightfulness.

  • @KenMabie
    @KenMabie 6 років тому

    10:29 the game starts ... you're welcome ..

  • @utamaputranto
    @utamaputranto 2 місяці тому

    wow i didn't know we could cheat.. thanks..

  • @805lovejoy
    @805lovejoy 7 років тому

    when does Danny come in?

    • @spacequesthistorian
      @spacequesthistorian  7 років тому +1

      Between my dumb ass talking and my dumb ass playing the game.

  • @poolnoodleninja8686
    @poolnoodleninja8686 5 років тому +1

    Don't worry, your voice is fine and your hair is cyoot!! 😘

  • @albertadoommaker50
    @albertadoommaker50 4 роки тому

    Quark is SQ version of Gaston

    • @spacequesthistorian
      @spacequesthistorian  4 роки тому

      You're not far off there. Does Gaston turn into a giant, gelatinous blob of snot at the end of the Hunchback movie? I forget.

  • @sleepCircle
    @sleepCircle 6 років тому

    d'oh

  • @FatalFoxtrot252
    @FatalFoxtrot252 7 років тому +3

    Hey Troels, I have a Notification Squad Haiku for you!
    Oh snap, first comment!
    But I don't have a good joke...
    Guess I'm not funny. ;(

    • @spacequesthistorian
      @spacequesthistorian  7 років тому

      Made me chuckle. :)

    • @FatalFoxtrot252
      @FatalFoxtrot252 7 років тому +1

      Hey, cool, glad I could return the favor. That... "fashionable hairdo" made me chuckle, too!

    • @spacequesthistorian
      @spacequesthistorian  7 років тому

      If nothing else, I am trying to turn myself into an icon of fashion.

  • @TheTykbry
    @TheTykbry 7 років тому

    Demoted to redshirt status

  • @ワラッセまけんし
    @ワラッセまけんし 7 років тому

    Until you speak Flash Gordon i was so shure the name was Gordon Freeman.
    I realy cant see your videos in my cellphone goddamit. Just your videos! UA-cam crazy non sense.

    • @spacequesthistorian
      @spacequesthistorian  7 років тому

      Gordon Freeman wasn't even a twinkle in his dad's testicles when this game came out. :P
      So sorry to hear you're having problems watching these on your phone. I don't know what to tell you. They work on mine. Does it give you an error message, or just flat out refuse to play?

  • @Jayden-xn9gg
    @Jayden-xn9gg 7 років тому

    nice hair doo

  • @derosiflo6524
    @derosiflo6524 7 років тому

    Keep that hair

  • @ASeventhSign
    @ASeventhSign 3 роки тому

    I don't believe your wife recommended that hairstyle. Do you have any evidence to support such an outlandish claim?

  • @ElementalrxKX
    @ElementalrxKX 7 років тому

    #dabformemes

  • @Alizardlovesyou
    @Alizardlovesyou 5 років тому +1

    :D