Artificer Multiclass Tier Rankings in D&D 5e

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  • Опубліковано 9 вер 2024

КОМЕНТАРІ • 1,6 тис.

  • @piper5486
    @piper5486 Рік тому +1077

    Kelly slowly losing his mind as Monty was raving about druid options was incredible

    • @leeway3739
      @leeway3739 Рік тому +77

      Plus him later turning to Monty and going "Who *are* you today?" lol

    • @XanothAvaeth
      @XanothAvaeth Рік тому +36

      I kinda feel for Artilarist, Druid is at least a C. The fact you can wildshape into a bear and still control your cannon, either for temp HP or damage seems great. Most DMs I know (myself included) Also just allow Cannon's with legs to effectively just mount themselves onto the wearer because that Predator shoulder mounted cannon is just too cool to say no to. Bonus points if it's mounted on a bear/wolf/llama... i duno

    • @darkestlight660
      @darkestlight660 Рік тому +6

      @@XanothAvaeth That's a single subclass among MANY

    • @darnell1391
      @darnell1391 Рік тому +18

      Ranger multiclass with artificer makes Aloy from horizon zero dawn

    • @guamae
      @guamae Рік тому +9

      @@XanothAvaeth And who wouldn't want to play a bear running through the forest with a machinegun!?

  • @AnImAtEdCaRmInE
    @AnImAtEdCaRmInE Рік тому +232

    This video is hilarious. Kelly absolutely brought it with a more serious consideration and Monty being like "there's 2 bears inside you and they are named battle beast and master smith" absolutely peak content

  • @zesstradyrr
    @zesstradyrr Рік тому +300

    Monty is operating on an entirely new level in this one.

    • @Karajorma
      @Karajorma Рік тому +12

      I don't know what he was on today, but they need to hop him up on it every video!

  • @jackvannier3469
    @jackvannier3469 Рік тому +203

    Monty, I’m going to need you to keep that same energy through all of these multiclass videos. That was incredible. Lost my mind at the Battle Battle Smith Master, Battle Beast Master Smith, and the Druid multi class craziness.

    • @paulc1527
      @paulc1527 Рік тому +8

      I'm a little upset that they didn't realize that battle beast master smith does work. You use your bonus for robo bear, but only one of your attacks to direct brother bear. So, with extra attack, one attack controls brother bear, bonus to control bot bear and you have one attack left shoot. The companions' stats would still suck though...

    • @masensmith4226
      @masensmith4226 Рік тому +2

      Agreeeeed this was a roaring good time

  • @drunyonator
    @drunyonator Рік тому +429

    Monty is bringing mad chaos energy to this video and I’m here for it. Watching him turn Kelly into Mr. Responsible is hilarious! 😂

  • @oscarfellini6500
    @oscarfellini6500 Рік тому +68

    The word play, the invention, the friendship = best Dungeon Dudes video in a long time.

  • @Pixaley
    @Pixaley Рік тому +160

    Doctor Monty, your passion for the game is back. The last few months have been so hard on all of us geeks, and it is so nice to see your spirit come back.
    Kelly, you are laughing for all of us. I absolutely love this friendship.

  • @jmac5454
    @jmac5454 Рік тому +96

    One thought for Warlock, both Artillerist and Alchemist, they have abilities that require expending spell slots, and spell slots that come back on the short rest let you use those abilities more frequently and reliably.

    • @mecchido
      @mecchido Рік тому +4

      Same thing with sorcerer, with sorcery points you can regain a spell slot

    • @joseywales6168
      @joseywales6168 Рік тому +4

      this, ive seen some cool alchemist arti/warlock builds

    • @johnkelley7194
      @johnkelley7194 Рік тому +12

      Artillerist/Warlock gunslinger. Take repelling blast. You now have a shotgun.

    • @alecsinger9531
      @alecsinger9531 Рік тому +2

      Also arcane recovery but only once a day

    • @JohnnyMalkav
      @JohnnyMalkav Рік тому +4

      ​@@johnkelley7194'*This* is my BOOMSTICK!'

  • @aniqueevans1547
    @aniqueevans1547 Рік тому +230

    This is probably one of my favorite Dungeon Dudes videos, just to see Monty embrace his chaotic side coming up with all of these flavorful builds and Kelly constantly trying to reign him in.

  • @ajdynon
    @ajdynon Рік тому +26

    I was initially planning on making my artificer/rogue an armorer/arcane trickster, but then I realised that armorer/soulknife might make an even better skill monkey infiltrator. The Telekinetic feat was also incredibly useful.

    • @kevinaguilar9454
      @kevinaguilar9454 Рік тому

      It f635😢f
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    • @MultiBatfan
      @MultiBatfan Рік тому +5

      Plus, the extra attack from the armorer is one of the few times you can still use the soulknife's psychic blades to its full potential. The ability to mount your lightning launcher in your chest allows you to make two attacks one with the launcher and one with the psychic blade and still have a free hand for the bonus action psychic blade attack.

  • @Cyolx
    @Cyolx Рік тому +253

    Artificer/Barb multiclass works best if you're a barbarian with an artificer dip... Into alchemist. You use all your spell slots to make potions so you won't have to worry about not being able to cast spells while raging. Still probably a B-tier combo

    • @brandonr2906
      @brandonr2906 Рік тому +49

      Requires three levels and a 13 in what would usually be your dump stat, so I'd be hard-pressed to give it better than a C, but I respect the creativity.

    • @ilorodrigo8076
      @ilorodrigo8076 Рік тому +16

      Barbarian can not cast spells, but can use spells slots to paladin's Divine Smite or Artificer's Eldritch Cannon

    • @wititorac
      @wititorac Рік тому +18

      Thats another video though. This video is Artificer dipping into other classes. The Barbarian dipping into Artificer would be on the Barbarian video.

    • @Cyolx
      @Cyolx Рік тому +10

      @@brandonr2906 each of those levels does give the barbarian player extra utility outside of combat though whether it be mending, jump, or long strider spells at level 1. Infusions (+1 medium armor or shield means you minimal dex or get a throwing axe of returning) at level 2. And then level 3 you get the elixers. I feel like that at least bumps it up to a B for the extra utility.

    • @danielcruz4960
      @danielcruz4960 Рік тому +10

      ​@Brandon R honestly speaking, the barbarian features are quite lackluster, so even having to dump charisma instead of intelligence in order to get the artificer utility is worth it, but as someone else said that would be for the barbarian video since you would dip artificer and not the other way around

  • @chibilutionaudios
    @chibilutionaudios Рік тому +11

    Had a friend who played a Warforged Artificer-Druid for a one shot. The story was he was shut down after a war and when he was turned back on his innards were replaced with immortal hamsters running on wheels. Then shut down again as the hamsters ran away. Then a fairy druid (another player) turned him back on and gathered more hamsters.

  • @carsonrafuse2391
    @carsonrafuse2391 Рік тому +93

    This video is the perfect example of how you can roleplay and flavour just about any character to be really cool and awesome! Monty has some awesome ideas in here!

    • @oliveranan4881
      @oliveranan4881 Рік тому +3

      Sadly int is underused in DnD compared to cha ... time to homebrew

  • @asheronwindspear552
    @asheronwindspear552 Рік тому +22

    Honestly I think an Artificer Creation Bard might be fun and interesting combination.

    • @weirdo1060
      @weirdo1060 8 місяців тому

      What about conflict of attributes? Would intelligence (artificer) need to be lower to accommodate charisma (bard)?

  • @craigseverance6235
    @craigseverance6235 Рік тому +75

    The fun the guys had discussing the awesome flavor terrible builds really was infectious.

  • @Axiom_Link
    @Axiom_Link Рік тому +28

    I love the idea of an armorer artificer+mastermind/assassin rogue as the ultimate Batman build in the vein of the rocksteady video games. You can change your armor to suit the needs for that specific mission. Either front line as a beefy boy assault engine or sneaky infiltrator taking down opponents.

    • @weirdo1060
      @weirdo1060 5 місяців тому

      Shadow monk and inquisitor rogue is more like Batman. The Dark Knight focuses on martial arts, stealth and apprehension as a detective. He does not make his own gear.

  • @Princess_Salami
    @Princess_Salami Рік тому +80

    I find of feel like the Artificer dipping into Arcane Archer Fighter could be one of the only ways to make the Arcane Archer work! Since Arcane Archer uses INT for their DC, and the Battle Smith let's you use that INT to attack. Plus, you get your companion to be your front liner while you shoot your fancy arrows from the back line!

    • @thpolar3887
      @thpolar3887 Рік тому +7

      I was thinking the same. I was surprised arcane archer wasn't mentioned. Where is the love for ranged fighters?

    • @saltypork101
      @saltypork101 Рік тому +5

      Arcane archer is decent, it just relies on grasping arrow, and forced movement combos.
      No spike growth party is complete without an arcane archer.

    • @clintoncribari7841
      @clintoncribari7841 Рік тому +2

      Gunslinger/Artillerist is pretty fun. It’s definitely a bit of MAD build but not enough to be bad

    • @deharca88
      @deharca88 Рік тому

      @@thpolar3887 same here, they should have went with subclass like creation bard to bring item to life or psy warrior that use int or rune knight where the fire rune give expertise with tool roll but i guess the video was long enough.

    • @aengusdedanann181
      @aengusdedanann181 Рік тому +1

      @@clintoncribari7841 im currently working on a gnome rune knight/armorer type build (thinking an allmight type). the rune/infusion work together since neither blocks the other.

  • @StopperJJ
    @StopperJJ Рік тому +23

    The mad scientist energy that Monty brings to this video makes me happy in so many ways. I really wanna see a Brother Bear Battle Smith now accompanied by a Holy Mechanist Paladin. When is this one shot happening? In fact, why not a whole party of Artificer multi-classes?

    • @JohnnyMalkav
      @JohnnyMalkav Рік тому +1

      I've had a running idea of sibling Armorers, one an Eldritch Knight and the other, an Arcane Trickster. For hire investigators/muscle...

  • @penabler
    @penabler Рік тому +46

    Guys! You dip artillerist for the barbarian! You can replenish temps for a bonus action while raging with the cannon. Focus on non-concentration buff. Artillerist is low-key one of the best multiclass pairings. Bard dip on artillerist gets expertise in instruments because they are “tools.” There’s a lot of crazy options not being considered.

    • @iododendron3416
      @iododendron3416 Рік тому +13

      Uh, I like the idea of a barbarian with a flame or bolt thrower on their shoulder.

    • @LarsaXL
      @LarsaXL Рік тому +8

      I absolutely love this one. A raging Barbarian with a flamethrower/shoulder mounted cannon/shield generator.
      The temp HP and Infusions alone would make for a super tanky Barbarian, and you still have your spells for out of combat utility.

    • @LarsaXL
      @LarsaXL Рік тому +4

      @cak01vej You're right on both points, it would be a Barbarian doing an Artificer dip rather than the other way around.
      Forgot Cannon needed an action to activate. You'd have to plan ahead and pick the right subclass as some of them rely on that bonus action.
      I still think it's workable, even if it isn't great.
      I've done a Wizard dip on a Barbarian once and I must say the handful of spells really made the character way more fun to play by giving me ways to contribute outside of combat.

    • @dleonidae
      @dleonidae Рік тому +3

      @@LarsaXL So Doom Slayer?

    • @evannewell7985
      @evannewell7985 Рік тому +1

      You know I think Artillerist is just as viable for multiclassing as Battlesmith. You can even dip 3 levels in Arcane Archer Fighter and make a really cool ranged/control build.

  • @ColinKillick
    @ColinKillick Рік тому +13

    This is going to be a excellent series, Monty's chaotic roleplay brainstorming was superb. Also, I know we won't get there right now, but as someone currently playing one, multi-classing from Monk into Ranger has been incredibly fun and the two have very deep synergies, S tier imo.

  • @highdie84
    @highdie84 Рік тому +44

    Kelly's just genuine plea to Monty just killed me at 18:30

  • @shmutsy1924
    @shmutsy1924 Рік тому +8

    I've been playing an artificer/druid. He was an artillerist, but lost a leg in combat. For his recovery, he left the army and started studying with druids. When he wildshapes, he is whole again. Also, he's an amazing tank as a bear with a bonus action healing turret on his shoulder.

  • @SamanthaVimes177
    @SamanthaVimes177 Рік тому +20

    I'm absolutely IN LOVE with the role reversal in this episode. Monty was just completely unleashed and the content quality is absolutely S-Tier
    I'm just absolutely HERE for this elevation of story telling through creative multiclassing. Like this absolutely takes this tier list from mid-table background content to "this is what I'm doing with my evening" content. I'm going to spend it thinking about a warlock whose patron is from Mechanus and wants to extend order into this realm through the creation of warforged-esc AI robots that a artificer can make.

  • @jcdr
    @jcdr Рік тому +29

    Artificer Alchemist - Warlock has a funny synergy, as you can use your Pact Slots to create more potions each morning, then recover them on a short rest

    • @AnImAtEdCaRmInE
      @AnImAtEdCaRmInE Рік тому +1

      It's a shame eldritch smite is locked to warlock slots or this would go kinda crazy

    • @targetdreamer257
      @targetdreamer257 Рік тому +4

      Exactly. If you go Genie/Alchemist then your the Battle Medic with a gigantic room for which you can horde those things that you’ll only use once. Convert pact slots into whatever you think is useful at the start of the day.
      I’m a fan of the Alchemist but I do have to admit they need more elixir options later in the class.

    • @dolphinsniper
      @dolphinsniper Рік тому

      Ooooh, that's a pretty good idea. Turn those Pact Slots into a Level 2 Healing Word or a Single Target Bless. Very nice and efficient use of your Pact slots. If your an elf, you can probably store up something like 8 or 10 before an adventuring day.

    • @Senok13
      @Senok13 Рік тому +2

      Level 2 Artificer Artillerist for the infusions (basic 4), and the rest of it for Hexblade Warlock, with pact of the Balde and Improved Pact Weapon Eldritch invocation, as fast as you can get it. You can turn a normal gun into a magical one with repeating shot, ignore the loading time (first, as an Artificer, you gain the proficiency for it, second, the infusion create the force bullets into your gun, ready as it can be, so your job is only aim & shot), as, after the infusion count as magical, you can turn it into your pact weapon, so instead of dex you use your Charisma modifier for attack, as a Hexblade warlock, you can use medium armors, which can be improved by another infusion - and we doesn't reached the spell combinations yet!

    • @peterriverajr6899
      @peterriverajr6899 10 місяців тому

      ​@@targetdreamer257or if you play an elf you can use half of your long rest to create more potions

  • @donaldroberts6356
    @donaldroberts6356 Рік тому +16

    One other point related to Wizard multiclassing. A one level dip in artificer is a really good move. Start Artificer for Con saves and armor proficiency. That 1 level rounds up for spell slots. And you get access to a few spells like Guidance, Cure Wounds and Faerie Fire. Then go straight Wizard. It's a big boost.

  • @Hazel-xl8in
    @Hazel-xl8in Рік тому +8

    i’m excited to see what happens when you invert things. artificers don’t get much from a level or two of other classes (except for the standout options) but what happens when *other* classes take a level or two of artificer? wizards gaining armor proficiency, fighters gaining some magic armor, rogues getting a stealth suit etc are all really strong ideas! infusions might be that kind of feature that anyone might like to have a little of in their lives, especially if you’ve noticed that your DM doesn’t hand out many magic weapons or armor. i have noticed in playtests that when everyone has a +1 weapon by default and a couple attunement items, infusions become *significantly* less impactful, even for the artificer.

  • @Morgan.Farkind
    @Morgan.Farkind Рік тому +59

    Another big problem with Artificer is that they really need their levels to get really great tools like Flash of Genius and Spell-Storing Item. It'd be really great to get those earlier and just give more uses as they level. I had a really hard time deciding whether to multiclass since it would push back those features to the near-end of my campaign.

    • @voicetest6019
      @voicetest6019 Рік тому +5

      That, and more and better infusions at least until 10, then you have things like the artillerist level 15 ability is very, very good that push off multiclassing until pretty late in my opinion.

    • @rime3589
      @rime3589 Рік тому +6

      Also if you know your campaign will make it to the late game the capstone is way too good to multi class over.

    • @Micah_4D
      @Micah_4D Рік тому +2

      100%!! SSI is sooo good, delaying it to MC is just not worth it.

    • @noahmehringer29
      @noahmehringer29 Рік тому +2

      @@Micah_4D It's basically the Wizards Spell mastery at a discount (both in terms of power, and level) which makes it even cooler because you can pass it around to party members.

    • @noahmehringer29
      @noahmehringer29 Рік тому +2

      @@voicetest6019 I think the best combo for low levels is to start 3 Lvls in Artillerist, then dip 2 levels in War-mage for it's base abilities and extra utility cantrips like mending or mage hand, that way your Artificer cantrips will be your damage dealing ones for your acane firearm at 5h level Artificer.

  • @SightedPencil21
    @SightedPencil21 Рік тому +8

    This might be the most fun I’ve had watching a ranking video. I kind of want to see a whole faction made of NPC Artificer Multiclasses as either villains or the party’s Q Branch in a campaign.

  • @bobswag710
    @bobswag710 Рік тому +29

    I can’t believe they neglected the Battle smith rogue option, you get your own personal “set up sneak attack” machine

    • @Fafnirod123
      @Fafnirod123 Рік тому +4

      Go OG kobold, ride your steel defender and get constant pack tactics advantage

    • @KillerOfWhales
      @KillerOfWhales Рік тому +4

      These guys aren’t exactly looking at this from the most universally powerful mechanical perspective, highly overstated both the rogue and paladin multiclasses while really understating fighter, ranger especially, cleric, bard, sorcerer, just because they’re only looking at main ability scores and big features that the regular single class versions would be using, the ranking system as a whole is bad because it considers only one or two subclasses working as a sign that the dip is bad, even if those subclasses work exceptionally well. Not to mention missing what makes artificers special in general, ie tool proficiencies, infusions, unique and powerful subclass features, and that sharpshooter artificer is a pretty core optimizer build synergizing extremely well with both fighter and ranger. And peace cleric dip is wildly good for an artificer.

  • @fkingsirius6913
    @fkingsirius6913 Рік тому +9

    The Battle Smith - Eldritch Knight combo also allows you to take some spells (those with attacks and saving throws) that you don´t normally use with EK because INT isn't your main stat, but with the INT mod instead of DEX/STR you're building the EK everyone dreamt about! Awesome content

  • @OpenWorldAddict0
    @OpenWorldAddict0 Рік тому +19

    I think multiclassing Artifcer with 2-3 levels of War Wizard is awesome. Not only are you getting a bigger spell selection and access to a few more spell slots, you are also able to apply your Intelligence to your iniative bonus, which is fantastic.

    • @Paul_Oz
      @Paul_Oz Рік тому

      have tried this. your action economy gets really jammed up with regard to your single use of a reaction per turn.

  • @hunterfenryr9680
    @hunterfenryr9680 Рік тому +9

    This is likely going to be one of my favorite video series the Dudes have done so far. I love to theory craft about what character concepts from fiction would look like in D&D and I think this is a great and simple metric to apply to how "good" the build could be.

  • @lillehei
    @lillehei Рік тому +25

    I loved how the Artificer-Druid multiclass seems so bad, but it opens the door for a ton of cool thematics. Artificer is my favorite class, and I find myself almost never multiclassing because backgrounds and feats typically give me all the things I want for my build. I also find that the Artificer-Bard multiclass is almost reduntant due to the flash of genius ability, which in the games ive played an artificer, often out-perform the bard at their own game, but again, thematics on point.
    great video, I love artificers!

    • @brandonr2906
      @brandonr2906 Рік тому +5

      Flash of Genius is the reason I would have a hard time multiclassing before level 7. Potentially five +5s to hand out to the party every day is huge (even if they can't be used on attack rolls like inspo can) .

    • @unacceptablefailurerate6453
      @unacceptablefailurerate6453 Рік тому +2

      There were a lot of cool ideas, though I think honestly you are fine just sticking to a full artificer but still using the theme. I mean, who says you can't be building that body for a high power? Maybe it's because of a god you worshipped, a manuscript about a forgotten god, a ruined temple, a vision - whatever. It works fine as is.
      Maybe you had a bear that died but none of the elders would help, saying that is the circle of life, so you left your forest home in search of a way and found technology and sunk yourself into it. Maybe a hermit who worked on things saved his brain with a simple robot but you end up completing the full much more complex body for it as you hit level 1. I think you can skip the cross-class and pass that stuff and just assume it was from your level 0 time, early childhood. If you feel the need toss some skill points or backgrounds to it, but it seems to me to be JUST as effective as a full artificer.
      That said, I have had some fun with some really underwhelming (power wise) characters, and as long as your group and DM doesn't mind, it can be a lot of fun :)

    • @Dack.howaboutyou
      @Dack.howaboutyou Рік тому +1

      ​@@unacceptablefailurerate6453 Totally agree with you, Brandon and Lillehei (OP). I generally love druids and rangers though, and will gladly try to combine them with just about anything, hehe.
      The whole time they were talking about Arty+Druid though, i was thinking to myself "Wood." and "Woodworking." just as Kelly eventually said, but in my mind i was seeing all sorts of crazy Arty stuff, just not using metal to make it... what about shell, crystal, chitin, hide, or other strange/rare/magical/unique materials (non-metal still leaves a lot of things, which sets up a perfect stage for creativity to perform on, imo). :)
      ***
      Also the Paladin/Artificer who becomes sort of a Batman/Ironman missionary and/or inquisitor of his church/God makes perfect sense to me (while the Ranger could basically do the same thing from a different flavor/direction perhaps. Druid, cleric & warlock too. Heck, just about any class if you get GM homebrew approval & really customize things).

  • @Fury2580
    @Fury2580 Рік тому +5

    I really like the idea of a scribe wizard-artificer, especially when you have a chaotic little gremlin of an artificer.

    • @weirdo1060
      @weirdo1060 8 місяців тому

      Both classes use intelligence. No worries about sacrifice of attributes.

    • @Fury2580
      @Fury2580 8 місяців тому

      Mechanically it works too. But I was looking at it more from a class flavour combination standpoint. I'm currently playing an alchemist-scribe and it's a lot of fun.

  • @urvidhnarula6362
    @urvidhnarula6362 Рік тому +10

    One important thing to remember about artificers is that armorers need neither a high strength nor dex to wear heavy armour, so you can actually dump both and focus on two mental stats (charisma +int, wisdom+int)

  • @lkelll5103
    @lkelll5103 Рік тому +6

    This was the most fun video I have seen from you guys, the slow descent into madness was wonderful. I can’t wait to play my battle beast master smith

  • @davidlewis8814
    @davidlewis8814 Рік тому +16

    What I think is cool about the Artificer is that much of their “spellcasting” doesn’t need to happen in combat. And I have a Monk/Artificer that I quite enjoy. Spriggling Wind-Blown Leaf (Leaf for convenience) is a Forest Gnome Alchemist/Open Hand who sprints around the battlefield slapping transdermal patches on friends and foes alike that carry spell-like effects on the slapee. He’s a total blast.

    • @AngelCanseco1
      @AngelCanseco1 Рік тому +1

      “Gnome artificer” As a kobold main who loves his kobold artificer please do not say such heresy again

    • @jugglejunk
      @jugglejunk Рік тому +1

      I could see an armorer/merci be hilarious, oh or astral self (now I'm curious how much your astral self differs from your armor) or long death monk/armorer and would this approach darth vader more or less than artificer/sorcerer? I mean we both already know that Thri-Kreen artificer/sorcerer is General Grievous, right?

  • @No-rl3ey
    @No-rl3ey Рік тому +4

    I think armorer is probably one of the best 3 level dips you can take with artificer since you get a lot of bang for your buck. If you're already wearing armor you suddenly get a huge pile of features you can change out for other features with your additional bonuses for wearing armor in the first place. The artificer spells can largely be secondary to your reason for taking it.

    • @destroyerinazuma96
      @destroyerinazuma96 8 місяців тому

      They're still great. 1) Guidance 2) Absorb Elements 3) Cure wounds on an ally can be life-saving in a pinch.

  • @fatgumthegoat
    @fatgumthegoat Рік тому +18

    the artificer, while my favorite class, is the perfect B class in my eyes. whatever your party doesn't have or whatever you choose to specialize in, you can be really good in that role, it just requires you to choose those options over others. that said, as a multiclass it offers an amazing amount and I think it's a high A

    • @TheTrueNateHustle
      @TheTrueNateHustle Рік тому +1

      If you're a newly incoming player to an existing campaign, artificer is a great do everything character.

  • @Sky_IvFE
    @Sky_IvFE Рік тому +6

    I love how Kelly and Monty kinda swapped roles this video with Monty bringing all the role-playing chaos and Kelly being the voice of reason

  • @beastninjai8251
    @beastninjai8251 Рік тому +18

    The Artificer is just such a good class on its own, its really hard diluting it with anything else. You start missing out on what makes the Artificer good and you aren't getting enough from the new class to make up for it. Getting action surge and cunning action would be pretty awesome though.

    • @TheTrueNateHustle
      @TheTrueNateHustle Рік тому +3

      Those wizard spell slots are fire though.

    • @rcschmidt668
      @rcschmidt668 Рік тому +2

      I am having a lot of fun playing an artificer, and the higher level options look exciting. I want to stay to get to those levels.

    • @ericgonzales419
      @ericgonzales419 Рік тому

      Armor Artificer / Bladesinger Wizard is a Gucci tank

    • @theangler1922
      @theangler1922 Рік тому

      @@ericgonzales419 They have zero synergy.

    • @ericgonzales419
      @ericgonzales419 Рік тому

      @The Angler how is being able to attack and cast blade Ward every turn with intelligence based attacks while gaining extra ac from dex and int not synergistic? Furthermore, access to shield, absorb elements, and silvery barbs mean a reliable AC of around 28, damage resistance, spell resistance, your attacks impose disadvantage to others than you, and you can have hits reroll. But yeah, no synergy

  • @CorbosAcer
    @CorbosAcer Рік тому +4

    I love the energy Monty brought to this episode! Awesome start to this new series!

  • @gabrielhoy6790
    @gabrielhoy6790 Рік тому +9

    Not my original idea, but a barbarian with a shoulder mounted bonus action flamethrower just sound incredible.

  • @notSpiritsend
    @notSpiritsend Рік тому +4

    We have a homebrew rule in our group that allows Warlocks to use Intelligence instead of Charisma because of the lore behind them. That would make this multiclass MUCH better

  • @slimee8841
    @slimee8841 Рік тому +14

    The problem with the Arty is that the only true synergy (outside of subclasses) is the Wizard, but Wizards are so powerful that you could just go straight wizard and get a better result

    • @nickm9102
      @nickm9102 Рік тому +1

      I personally like the build: Start Artificer and then Go Wizard. Then at some point take two more Artificer lvls in Battlesmith. It gives you healing on a Wizard, medium/heavy Armor and Martial weapon proficiency (this last one will likely not be used). Note this is for high lvl play, when you hit 14 lvls in Wizard take Simulacrum and then get to lvl 3 Battlesmith. Use Simulacrum on a ally (preferably a Rogue or Barbarian) then have your steel defender stick close to the Sim so it can use its healing ability on the Sim ( It is a construct and the ability can heal constructs) so now you have a practical way to heal a Simulacrum. Also if you choose a Warlock with decked out EB that could be fun. When you get Wish it would be a good night before cast but this is also lvl19 PC so difficult to do in campaign but definitely good for a high lvl one shot or if your group plays Epic levels.

    • @Dack.howaboutyou
      @Dack.howaboutyou Рік тому +1

      Yeah, i feel like with the right feats [& sub-class] you can get a little of whatever you want added to your wizard to make it awesome. So you might just need to dip Wiz, and take mostly Arty levels if you want lots of goodies from artificer class features* (technically, the same goes for Arty multi-class with fighter & rogue, but probably cleric, paladin & ranger just as much imo).
      *As some other comments have pointed out, the Arty has abilities it doesn't get till you take many levels in that class, so my thinking would be talk to your GM to possibly :
      A. Change your subclass(es) or primary class(es) how you think makes sense for your situation (and/or by way of the Tasha's suggestion of swapping in/out abilities at certain times), thus you can customize/homebrew your wizard/arty multi-class combo [to require fewer levels of artificer maybe] to still get the particular features you want for your theme/build.
      B. Basically work with your GM (& possibly group as well) to create a new class designed around the particular concept your particular campaign, group, world and theme idea. Either existing features/text from various existing class/sub-class/origin etc [whatever rulebook content you want], totally new content, or a mix.
      ***
      The possibilities are practically endless & fun to think about, as this video showcases. I myself already have a few pages of brainstorm/notes related to Artificer content that i would like to use as GM or player.

  • @abel8658
    @abel8658 Рік тому +4

    Love the Battlesmith Arcane Archer build with a small character to use the Defender as a "wall" to hide behind.

    • @destroyerinazuma96
      @destroyerinazuma96 8 місяців тому +1

      I'm picture a cowboy carrying his own bar counter to always hide behind it in a shootout.

  • @lucasrogers1842
    @lucasrogers1842 Рік тому +4

    Did consider rouge’s Thief archetype? Fast hands let’s you use items as a bonus action. Which I believe works with spells storing item (sage advice) and you can throw obscure items from your gadget belt. Bear traps, caltrops, etc…

  • @kissarmy1990
    @kissarmy1990 Рік тому +8

    The artificer rogue combination when you guys were talking about it made me realize how awesome that combination would be. The compliment each other so well with additional damage and all the cool rogue features like more mobility and reliable skill checks and you would get more cantrips than you would just being an arcane trickster or an artificer. Add on the cool infusions that could augment all the reliability you get from being a rogue. And then you get more attacks and what rogue doesn't want to know the shield spell and faerie fire for always on advantage.

  • @logancuster8035
    @logancuster8035 Рік тому +34

    Hey guys, you need to remember the multi-classing requirements with ability scores. Paladin Artificer is really hard pressed for good ability scores.

    • @crazyMLC
      @crazyMLC Рік тому +1

      Good point, you'd have to go Paladin -> Artificer instead of Artificer -> Paladin. It'll be worth talking about this combo in the Paladin video I guess.

    • @caelandemaziere7939
      @caelandemaziere7939 Рік тому +10

      @@crazyMLC doesn't matter, you need the multiclass requirements to multiclass OUT of a class too

    • @fightingfalcon777
      @fightingfalcon777 Рік тому +4

      @@caelandemaziere7939 if you go with Monty and Kelly’s idea of the Armorer Artificer-Paladin, you only need to put your STR at 13 for multiclassing and then can focus on INT and CHA. You can use INT for the Thunder Gauntlets and still smite with those

    • @caelandemaziere7939
      @caelandemaziere7939 Рік тому +1

      ​@@fightingfalcon777 yeah i know, i was just responding to the guy about something else

    • @fightingfalcon777
      @fightingfalcon777 Рік тому

      @@caelandemaziere7939 ah, I see what you meant in response to that

  • @theepicpotato4997
    @theepicpotato4997 Рік тому +2

    This is just the right video I needed! I’m playing a goblin artificer, and I was thinking about multiclassing but didn’t know what to do. You guys are awesome!

  • @emblem3272
    @emblem3272 Рік тому +6

    I feel like Artificer/Bard can actually be a good support combo. Stacking Bardic Inspiration with Flash of Genius can make checks and saves virtually unfailable. Several good healing options, tailor the infusions so fit your party members, maybe get some grab-bag support effects from Alchemist and Spirits subclasses.

    • @KillerOfWhales
      @KillerOfWhales Рік тому

      Same with Artificer/Cleric, except that’s a bit more universally useful. Almost regardless of the subclass choice, although Peace is notably powerful, you’ll be giving viable buffs to allies regardless of your Wisdom score. Cleric is easily an A-tier dip, and probably S, for basically every class tbh

    • @shawnbrynelson5333
      @shawnbrynelson5333 Рік тому

      I would say peace cleric is better. A D4 to all attacks/ability & saving throws for 10 minutes, prof times per day for the whole party. Imagine the whole party trying to get out of some trap room and everyone needs to make ability checks. Spam some guidance while you're at it.

  • @tdarassp
    @tdarassp Рік тому +4

    Echo Knight Armorer is amazing! Teleporting around the map, giving everyone disadvantage on attacks against your party. The teleport is super potent, because it can result in enemies wasting their turns trying to reach you or accepting disadvantage.

    • @destroyerinazuma96
      @destroyerinazuma96 8 місяців тому

      Bro I'm picturing someone like Tracer from Overwatch as your build!

    • @tdarassp
      @tdarassp 8 місяців тому +1

      @destroyerinazuma96 interesting idea! I've been playing as a primarily melee character (Armorer thunder gauntlets), but I wonder if you could use the Artificer's repeating shot infusion to make a hand crossbow build. Extra attacks + repeating shot definitely fit the Tracer gunplay, and Crossbow Expert and/or Sharpshooter to keep up with damage.

  • @H3d63H06
    @H3d63H06 Рік тому +3

    An idea of rogue-artificer armourer multiclass is a a great theme. Also wanted to try it, imagining an idea of character, who is a member of secret organization. This organization got an idea of powerful enchanted armor from gods long ago in exchange for serving gods' goals, and now they like Harpers, but technologically advanced)

  • @davidrenner6112
    @davidrenner6112 Рік тому +1

    Great video. I played a Vedalken Armorer Artificer / Chronurgist Wizard combo. It was great fun. While I started as Artificer, I only stayed until I got my armor and then went straight Chronurgist going forward. A wizard who could mix it up a bit in melee, at least for a moment or two. 😅

  • @russellstanley8884
    @russellstanley8884 Рік тому +12

    Artificer Armorer (Infiltrator) into Ranger Gloomstalker seems like it would be a good combo.

    • @weirdo1060
      @weirdo1060 8 місяців тому

      What about conflict of attributes? Would intelligence (artificer) need to be sacrificed for dexterity (ranger)?

    • @russellstanley8884
      @russellstanley8884 8 місяців тому

      @@weirdo1060 No, you would still want intelligence to be your highest attribute because the lightning gun on your armor uses that for attack and damage. You just need to have at least a 13 Dex and a 13 Wis. You want to have at least a 14 dex anyway to get the best AC from your armor and help with stealth. I usually have at least a 13 wisdom to help with Wis saves.
      My current artificer, we used point buy and were allowed to move our racial bonuses around, so I used +2 Int and +1 Dex. Put a 15 in Int, 14 in con, a 13 in Dex, a 13 in Wis, 9 Str, and 8 Cha.
      That gives starting stats of 17 Int, 14 Con, 14 Dex, 13 Wis, 9 Str, and 8 Cha.

  • @harmonyinclarity
    @harmonyinclarity Рік тому +2

    I once played a Rock Gnome Fighter/Artificer and it was one of the funnest characters I've played. Best part was because I was small I could ride my steel defender into battle. So much fun.

  • @alex2legit
    @alex2legit Рік тому +6

    Don't sleep on Artificer Alchemist 5, Life Cleric 1! That's a good B option for sure. The Alchemical Savant Feature let's you apply your INT to the healing word (on top of the spell already doing it), plus the life cleric buff! Bonus Action healing word for 1d4 + Int mod + Int mod + 3

    • @waitthatsillegal.7552
      @waitthatsillegal.7552 Рік тому +2

      Now take metamagic adept and twin that twice per day ;)

    • @sanojo2551
      @sanojo2551 Рік тому +1

      I think they got so caught up with Armorer that they forgot about Alchemist and Artillerist

  • @cascadianone
    @cascadianone Рік тому +2

    Battlesmith 3 / War Wizard X is really strong and fun. It really shines in Tier 2 and 3 play.

  • @sunstar8782
    @sunstar8782 Рік тому +3

    The idea of technology and nature being opposites makes for very interesting role play - playing around with the idea that they are not opposites and work together for one. You could make an artificer with weird plant machines

    • @ChaosMind10531
      @ChaosMind10531 Рік тому

      Basically Simic then...

    • @veraducks
      @veraducks Рік тому +1

      I kiiiinda dislike how Artificer basically only exists as a Battle Smith in videos like these. Alchemist really helps the flavor and makes it a bit easier to not be MAD in some situations.

  • @kfiraltberger552
    @kfiraltberger552 Рік тому +2

    the blade smith battle singer has one thing amazing for it- You will NEVER lose concentration

    • @weirdo1060
      @weirdo1060 8 місяців тому +1

      What about armor? Blade singers cannot wear the armor that artificers have without sacrifice of key bonuses.

    • @kfiraltberger552
      @kfiraltberger552 8 місяців тому +1

      @@weirdo1060 Mage armor+Shield, and they get extra ac based on int

  • @rantdmc
    @rantdmc Рік тому +3

    This has got to be right up there as the funniest video the dudes have ever produced! And it gives you good ideas for character concepts as well - even if the mechanics of many cool thematic builds don't work well AT ALL. It's great to see the guys once more having fun thinking about D&D after the OGL unhappiness...

  • @prcuer
    @prcuer Рік тому

    Dudes switched places 😂😂 There was a stupid grin on my face the entire time I watched this because of how much fun y’all were having.

  • @AstroDragon1701
    @AstroDragon1701 Рік тому +4

    You guys should check out the Circle of The Forged from Keith Baker’s Exploring Eberron. It is a Druid with Warforged-like forms.

  • @dylanlally9485
    @dylanlally9485 Рік тому +1

    I love how much fun you guys had making this! Love you guys!

  • @johnthelocke1404
    @johnthelocke1404 Рік тому +4

    Artificer/Bard with high Intelligence and high Charisma is an Incredible skill monkey. Expertise in tools, skills, Jack of all trades, and the attributes to fit.

    • @fartcriminals9623
      @fartcriminals9623 Рік тому +1

      Not to mention the support synergy having bardic inspiration and flash of genius

  • @moonglade420
    @moonglade420 Рік тому +1

    Keith Baker made a Druid subclass that's themed for warforged OR for Artificer/Druids in an unofficial book he put out that expands on Eberron, It'd called Circle of the Forged. Absolutely love an Artificer/Druid combo :3

  • @krugsterone
    @krugsterone Рік тому +10

    I could actually see a ranged armourer blending pretty well with gloomstalker.

    • @jodinsan
      @jodinsan Рік тому +2

      I was just going to say the same thing. With the Infiltrator armor mode, you can be passably stealthy with heavy armor even and at 6th level Artificer (9th level overall) with Boots of Elvenkind Infusion you should actually gain advantage in heavy armor. Take the Goggles of Night infusion and with the Gloomstalker ability you gain Darkvision of 90 feet without it, and *150 feet* if you naturally have it. Take the Sharpshooter feat and you could play the character like if Tony Stark was a Navy Seal.

    • @brewdaly1873
      @brewdaly1873 Рік тому +1

      I agree. I'm about to play an Armorer/Rogue Warforged. Battlesmith and Ranger isn't great, but I think the other Artificer classes work fairly well with Ranger.

    • @Halinspark
      @Halinspark Рік тому

      Artillerist sounds promising to me if you can be creative with Eldritch Cannon deployment and control spell usage.

  • @speedy3749
    @speedy3749 Рік тому +1

    For the Artificier-Warlock: I actually play one, and it is amazing. I use the Genie Warlock as a (currently) level 1 dip. There are some amazing things you get from this: You have your Genie Vessel which I use as a portable workshop. Although the access is limited, the storage space and the opportunity to have a fully equipped workshop during travel is awesome. The Genies Wrath also works with Artificier attacks, so this adds your Prof Bonus to your DPR. You also get a regenerating first level Spell Slot, which is really useful. I opted to take utility cantrips and spells to free the artificier spell selection a bit, but there are good things to take either way.
    I also plan to take some more levels later to get some invocations that work for my build and other features like the pact boon.

  • @Overused_Toothbrush
    @Overused_Toothbrush Рік тому +7

    I generally think artificers benefit from 0 multiclassing, but I’m curious on your opinions.

    • @Overused_Toothbrush
      @Overused_Toothbrush Рік тому +1

      I feel like it works with fighter, wizard and maybe rogue, but the class is fine without a dip.

    • @clitcommander1681
      @clitcommander1681 Рік тому

      Made a armorer hexblade warlock that was pretty op.

  • @wildogre7079
    @wildogre7079 Рік тому +1

    I didn't hear this mentioned, but i feel like the rune knight fighter subclass fits thematically with the artficer, although maybe it isn't the best for abilities. I also still agree that monk isn't the best option, the fact that the guardian armor can bring enemies towards you makes it just a little better than some other classes.

  • @ShirotoraGodsbane
    @ShirotoraGodsbane Рік тому +5

    I love the AI patron warlock idea. You could even have it use INT instead of CHA, making it good for an artificer multiclass

    • @UsernameXOXO
      @UsernameXOXO Рік тому

      It could literally be a reskinned old ones

    • @ShirotoraGodsbane
      @ShirotoraGodsbane Рік тому

      @@UsernameXOXO Nah, that would be boring. There's so much possibility with this. Plus, the Great Old Ones are chaotic. An AI would be so far lawful Mechanus would blush.

  • @matthewlenard8346
    @matthewlenard8346 Рік тому

    Hello gentlemen, I hope your days are treating you well. This new series on your channel is fantastic, my new favorite and possibly the best.

  • @williamhardie8781
    @williamhardie8781 Рік тому +3

    In defense of the Battle-Beast-Master-Smith, the ranger's companions can take their turn as an action rather than a bonus action. It will take up your action, but it will be cool to have both your companions do something on your turn.

    • @destroyerinazuma96
      @destroyerinazuma96 8 місяців тому

      This. Also, a generous DM may allow you to "sync" the command you give. Like both pets Dash or both pets Attack.

  • @Bogenisgreat
    @Bogenisgreat Рік тому +1

    With artificer, tempest might also work together with armorer as the thunder and lightning damage could get maxed, and divine strike could work very well with the thunder suit.

  • @Armphid
    @Armphid Рік тому +4

    Excellent analysis; I personally think Artificer doesn't really lend itself to multiclassing in general. As you pointed out, the Fighter dip is always good on pretty much anything but the rest don't really seem to add more than you might give up.
    That said, you gave me some food for thought on the Rogue-Arcane Trickster line of thinking.

  • @ericliberti4359
    @ericliberti4359 Рік тому +1

    The Artificer/Bard guitar (lute?) technician is now my favorite character concept of all time. I laughed so hard when Kelly said that. This is an S tier video, for sure.
    Also, just wanted to say how much I appreciate your work, Dudes. A lot has happened in the industry over the last couple months, and it’s creators like you guys that have helped me to work to get the sour taste out of my mouth and get back to just enjoying good games with good people, and watching good people making great TTRPG content.

    • @DungeonDudes
      @DungeonDudes  Рік тому +1

      Thank you so much!

    • @ruga-ventoj
      @ruga-ventoj Рік тому

      Hey, if you want to push the Artificer/Bard, then you can use Magical Tinkering from Artificer to be either musical beats on loop or sample lyrics to press when you want. Congrats you are now a Street Musician with a Loop Pedal/Sound Board. Add some Infusions, you can get magical common items like Instruments of Illusions or Pipe of Monster to enhance your performances.

  • @Atlas-si2jp
    @Atlas-si2jp Рік тому +6

    I like to multiclass the subscribe button with the bell

  • @lexmtaylor
    @lexmtaylor Рік тому +1

    Warlock. Thing to remember is that with Armorer you can dump both Strength and Dexterity. There is room to have both casting stats deece.

  • @JLocke0113
    @JLocke0113 Рік тому +3

    I'd love to see the chaos of a warlock (or any caster) subclass that starts its day by picking 2 of 4 AI generated spells.
    It might be a fun addition to the wild magic sorcerer.

  • @daleortt4874
    @daleortt4874 Рік тому +1

    I loved this episode so much! I really really wish the artificer/ warlock build worked. Building your patron a mechanical body sounds so cool.

    • @nicelliott1175
      @nicelliott1175 Рік тому

      My immediate thought is to go Artificer/Paladin for the mechanics but flavour your Oath as something more akin to a patron relationship. Maybe it's not quite as cool as the warlock "build my patron a body" story, but you can get something close and emphasize it through RP while maintaining the mechanical advantages and more doable build of the artificer paladin.

  • @Mantus86
    @Mantus86 Рік тому

    cant wait for the rest of the videos on this series.... also - such great rapport on this video guys

  • @mandocomando9444
    @mandocomando9444 Рік тому +1

    Flash of genius and bardic inspiration make a great support character if you can get it working, sort of like a selective paladin aura that you can give to party members instead of just applying on saves. You need good rolls to make it work, since you want to get high scores in intelligence and charisma

  • @jameswebb4545
    @jameswebb4545 Рік тому +1

    I love my armorer artificer / genie pact warlock personally. It’s only three levels of warlock but the spells and higher lvl slots are really useful. The thing about artificers at higher levels is that they can automatically get INT 19 through 10th lvl infusions so as long as you have your multiclass minimums you can focus on CHA or CON, etc.

  • @StevenCarusone
    @StevenCarusone Рік тому +1

    Thank you guys for doing this. You opened my eyes to many very real possibilities in artificer. I feel like the artificer is a really really hard class to play and roleplay. Really looking into INT build sub classes helped me see where this could work.

    • @krinias1699
      @krinias1699 Рік тому

      A really interesting approach that I have used, is a character that has very limited magical capabilities and uses the mechanical aspects of the Artificer to still be able to cast spells, through their armor (works especially well for the Armorer, obviously). So for example, if they want to cast shield, they send a small jolt of arcane energy into their right arm, this activates a contraption and a physical shield pops out between the sheets of metal. For Cure Wounds, there's a tincture that develops healing qualities if infused with a bit of magical energy, in the glove of the armor. It really plays with the idea of the Artificer being not extremely powerful, but incredibly smart and crafty, which for me, was always the appeal of the class.

  • @alexandredeberdt4066
    @alexandredeberdt4066 18 днів тому +1

    I played a warforged armorer paladin and man was it a blast to smite on punches with a 23 armor class and a possibly enormous athletics score thanks to armor of magical strength

  • @binolombardi
    @binolombardi Рік тому +1

    1 lvl dip in sorcerer provides 4 cantrips, most of which could be utility cantrips since artificer only gets 2.
    Only 2 spells known added unless a divine soul, aberrant, or clockwork is chosen. Some of those can be quite powerful though.
    There’s also the level 1 sorcerer subclass features that can be quite powerful. Divine soul gets a 2d4 per short rest on failed saves or checks. Storm sorcerer bonus action movement from casting can be quite useful. Shadow sorcerer strength from the grave could be useful along with 120fr darkvision.
    Clock work and aberrant give more spells known along with possible swaps. Clock works reaction scales up in use based on proficiency so that’s great for a dip.

  • @silverhawk3189
    @silverhawk3189 Рік тому +1

    I had a battle smith whose scale armor doubled as their steel defender for when Bladesong wasn't available. Granted it doesn't happen often but whenever I was caught without BS I was glad for the medium armor and shield.
    Using both to cover for the other gives a synergy I can get behind

  • @KatieGimple
    @KatieGimple Рік тому +1

    The cool thing about the artificer/druid and artificer/warlock ideas, is that they can be played using just straight classed artificer without reflavoring any abilities. You can already flavor your abilities as like enchanted wood or whatever by default, and having a patron that you're building a body for is just backstory; you don't need to have warlock class unless your abilities are coming directly from the warlock, which in this case they aren't.

  • @thiago7081
    @thiago7081 Рік тому +1

    I think a Cleric on the Light Domain together with an artificer armorer would be a cool combination, a Steampunk Paladin or a Mecha Angel, you can even make a cool digimon if combined well lol

  • @ericmerrill9808
    @ericmerrill9808 Рік тому +1

    Artificer Artillerist with Paladin is great. You can get away with a lower Int, spam temp hp as a bonus action while also pumping charisma and strength to hit hard with a +1 greatsword while wearing +1 armor. Your aura plus the temp go would make you very strong. You would also have access to absorb elements and shield, which would be amazing as a tank.

  • @Thewallace7347
    @Thewallace7347 Рік тому +1

    In my opinion armorer artificer is one of the best subclass options for almost any full caster that wants to be on the front line. Yes you need a 13 int to get in the door, but besides that armorer ignores the downside to heavy armor and gives you fantastic combat infusions. even if its for the three level dip id totally do it for a combat wizard, sorcerer, bard, or even paladin which you no longer need to worry about strength just for armor and weapons because artificer covers it both

  • @Nymaz
    @Nymaz Рік тому

    Speaking of Druids, the wildest character concept I came up with (unfortunately have not yet had a chance to play) was a
    Warforged
    Druid (Circle of Wildfire)
    Artificer (Alchemist)
    with the infusion Armor of Tools
    Basically he was a walking alchemy kit (reagents flowed through his "skin" and were mixed and expelled on command) handing out both healing and fire/poison damage.
    As a bonus he never had to remove his hide armor/bone mask (and couldn't have it removed against his will), didn't eat/sleep, making everyone around wonder just what the hell he was.

  • @carolxu8315
    @carolxu8315 Рік тому

    I played an Alchemist with a dip into Life Domain cleric with the Witherbloom Student background to learn Goodberry, and she was one of my best healers. In addition to the extra HP restoration and potions I would hand out to the party, I’d give a bag of Goodberries to my homunculus to feed to anyone who needed a little extra healing, since those benefited from the Disciple of Life bonus, too. The homunculus also came in handy if I needed to cast Guidance or Lesser Res on someone my PC couldn’t get to. Being able to cast Healing Word in addition to Cure Wounds was really handy, too. The whole party loved her and was really sad when she got sucked into an endless void, haha.

  • @justinheyward9456
    @justinheyward9456 Рік тому

    Thanks dudes. I'm playing an Artificer in a campaign who reached level 3 and I have been wrestling with ideas. A multiclass with fighter (Battle Smith and Psi Warrior) is sounding good right now.

  • @thevoid6756
    @thevoid6756 Рік тому

    it was actually really pleasant to watch this sort of improvised video, unlike the regular more scripted and rehearse ones with obvious cuts which can often feel like a high school presentation.

  • @NRMRKL
    @NRMRKL Рік тому

    I actually came up with a Beartificer build. Strength-based Bear Totem Barbarian/Guardian Armorer Artificer. Grab the Dual Wielder feat to get a bonus action attack with your thunder gauntlets, and the Resistant Armor infusion to make you resistant to psychic damage (and all damage while raging).
    A cool thing about this build is that you can lean more towards whichever class you prefer - play one to 5, then take 3 levels in the other before returning to your main one.

  • @horbi3683
    @horbi3683 Рік тому

    Nice video, thank you!
    On the Barbarian: the combination with Artillerist's Protector Cannon and Rage alone propels the multiclassing with Barbarian into C tier IMO.
    On the Druid: combination with Alchemist would work great flavour-wise.

  • @Silenc42
    @Silenc42 Рік тому

    This was so amusing and enjoyable that I went back to the start to check out the sponsor, which I usually skip.
    I love the spirit and the fun you're having. Please go on like this!

  • @kaibaumgarten6856
    @kaibaumgarten6856 Рік тому

    Wow you guys haven't been this excited for a video in a long time. I absolutely love this energy, thank you guys 😂

  • @evamartinez3709
    @evamartinez3709 Рік тому +1

    Artificer Warlock works pretty damn well!!! I did that convination for my poor inventor who his inventions never actually worked so he does a pact with a knowledge entity to make his tools actually function. I picked Artillerist for the subclass wich made the Eldritch Blast invocations really usefull! I picked the pact of the chain wich made it a bit difficult bc I had to pick between comanding the imp or using my turret as bonus action but gave me a lot of control in the battlefield. Also having 1 or two spellslots return in a short rest is so good for an artificer!