MASSIVE UPDATE! What's New in Twinmotion 2022.2 Preview 2!

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  • Опубліковано 9 лип 2024
  • In this video, we check out the giant new feature in Twinmotion 2022.2 Preview 2 - SketchFab import! Get access to the huge repository of models contained in SketchFab directly inside of Twinmotion!
    GET MORE INFORMATION ABOUT MY TWINMOTION COURSE
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    TWINMOTION 2022.2 PREVIEW 2 RELEASE NOTES
    twinmotionhelp.epicgames.com/...
    MY PC SPECIFICATIONS
    kit.co/TheSketchUpEssentials/...
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    Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
    TIMESTAMPS
    0:00 - Introduction
    0:19 - Where to download version 2022.2 Preview 2
    0:45 - All Features in the Twinmotion Release Notes
    1:04 - SketchFab support in Twinmotion
    1:55 - How to import SketchFab models in Twinmotion
    2:35 - Attribution Requirements for SketchFab Models
    4:37 - Sketchfab Model Limitations
    5:14 - GLTF Import
    5:31 - High Resolution Export
    6:26 - Import Lights from Software
    7:05 - Handle Textures from Cache
    7:22 - Light Type Icons
    7:45 - Standard RGB colors to Gizmo
  • Наука та технологія

КОМЕНТАРІ • 34

  • @TheRenderingEssentials
    @TheRenderingEssentials  2 роки тому +4

    Hi everyone! Let me know what you think about this new version of Twinmotion in the comments below! :)

    • @carvingtheway
      @carvingtheway 2 роки тому

      I was wondering why u didn't do any video on this new addition yet.... It's really massive.... Cheers... 🥂 By d way I think 3d warehouse is next...
      Hopefully also.
      -dynamic windows and gates.
      -dynamic snow system affected by car and pedestrian path.
      -dynamic sky generator.
      -Rendering videos with sounds and music.
      Gd video bro

    • @zubair8286
      @zubair8286 2 роки тому

      Biggest lack is it should import sketchup model as it is
      We can collapse by hierarchy
      We can collapse by material
      But then also we can't apply some specific material to a single surface like we can apply with escape or vray
      Twinmotion should have option to categorise model same as we are importing from. At the moment it is impossible if we don't have sketchup and we have just twinmotion we can't apply material to specific surface, but we can apply to whole object or by material as already assigned

    • @carvingtheway
      @carvingtheway 2 роки тому

      @@zubair8286 u have a point there... A minimum uvw mapping and mesh editing would be cool

    • @Kainis80
      @Kainis80 2 роки тому

      You missed the part about the grouping of Sketchfab objects on download. If you select the item you want to download, you'll see what sort of license it is. It also allows you to "Open in Sketchfab", using your Epic account. Once there, you can download the gITF version of the model, which keeps the heirarchy and allows you to separate parts and pieces of what you actually want to keep and/or manipulate when you import that file in twinmotion.

    • @TheRenderingEssentials
      @TheRenderingEssentials  2 роки тому

      @@Kainis80 I mean at that point, you're just downloading directly from SketchFab then doing an object import, right? It's kind of a manual process, which is good, but I'm not sure I'd consider it a new 2022 feature other than glTF is now supported, but it is a good workflow if you need those parts/pieces

  • @armikedsouza
    @armikedsouza 2 роки тому

    Awesome video, it's great for what you do to the Rendering community. 👍 The sketchfab implementation is a very useful addition...

  • @Beeam3D
    @Beeam3D 2 роки тому

    Great video Justin!
    With regards to handling textures from cache in Direct Link, there used to be an issue with Twinmotion files (synced via Direct Link) that would lose some of their model textures when a user reopened their file the next time. This was because of how the textures were stored in a temp folder that would be discarded each time TM closesd. This new feature solves this problem by creating a user-accessible cache folder that persistently keeps these textures until the user deletes the folder.
    With regards to the gizmo colours: in versions prior to Twinmotion 2022.2 Preview 2 the gizmo was orange/black on all axes.

    • @TheRenderingEssentials
      @TheRenderingEssentials  2 роки тому +1

      Ok got it - that makes sense - I kind of wondered if it wasn't related to the losing textures issue, but I didn't want to make that claim with no actual knowledge. Thanks very much for the info! :)

    • @Beeam3D
      @Beeam3D 2 роки тому

      @@TheRenderingEssentials Sure!
      You had thought right there 🙂
      I’m quite excited for the direction Twinmotion is headed with all these great features.

  • @philipnel77
    @philipnel77 Рік тому

    Some great features! What bugs me is that there's still no rendering elements? That's such an inportant part of the process...or am I missing something?🤔

  • @theonkenshin4442
    @theonkenshin4442 2 роки тому

    Great Video. CG. In your opinion which has the most complete collaboration with Rhino? Twinmotion or D5render?

  • @alfredocurran1825
    @alfredocurran1825 2 роки тому

    So is it still not possible to export render elements, or channels, such as alpha, material id and so on..??

  • @farzinms3628
    @farzinms3628 2 роки тому

    I can’t open my sketchup file in lumion …. It shows fatal out of memory…. But there is enough graphics ….. please help me🙏🏻

  • @3DGvisuals
    @3DGvisuals 2 роки тому +1

    I'm hoping there will be something big coming from the Chaos group soon, otherwise I'm jumping ship to Twinmotion.

  • @alirizwan9000
    @alirizwan9000 2 роки тому +1

    Great

  • @purebeaux742
    @purebeaux742 2 роки тому +1

    They seriously need to fix the wind effects. It's been three or four versions I think at this point and the wind slider does nothing.

    • @TheRenderingEssentials
      @TheRenderingEssentials  2 роки тому

      Doesn't it make the trees that have animation move around?

    • @purebeaux742
      @purebeaux742 2 роки тому +1

      @@TheRenderingEssentials It hasn't really done anything since version 2019. If you slide it all the way up you can see a very small difference in the speed at which vegetation moves but nothing like it was in version 2019. It's not a deal breaker for projects that I typically do but for others that do things along a coastline or anywhere with higher winds it might be

  • @anohneh3dhouse235
    @anohneh3dhouse235 2 роки тому

    I cant download the object

  • @bharathiraja3984
    @bharathiraja3984 2 роки тому

    Hi can't open Sketchup file, how to open

    • @zubair8286
      @zubair8286 2 роки тому

      You need a knife to open sketchup file

  • @amythyicalmonk
    @amythyicalmonk 2 роки тому

    Hi Justin..does twinmotion support ies/ldt/ uld formats for lighting?

    • @lv3D
      @lv3D Рік тому

      IES is supported

  • @beckytp
    @beckytp Рік тому

    Novice user here! Please explain how to design a kitchen in TwinMotion from SCRATCH. Do I really need to draw every line in Sketchup like that other fellas video then download that then import it into Twinmotion? That's too much. I am frustrated with software forcing me to do things I do not want to do or simply cannot do. Please do a simple kitchen design in Twinmotion from scratch with no importing. Otherwise I'm gone. I cannot!

  • @obadashehadehj
    @obadashehadehj 2 роки тому

    twinmotion or UE5 which is better for archviz in your opinion?

    • @Beeam3D
      @Beeam3D 2 роки тому +2

      I’d say: it depends with the type of user you are and what result you’re looking for.
      Unreal Engine is more for an advanced workflow - Twinmotion provides a simplified version of this workflow and delivers quicker results with easier access to tools that you’d otherwise spend more time setting up in UE.
      If you’re asking from a quality perspective, Twinmotion 2022 now has path tracing, so unless you specifically looking for a workflow or feature that only UE5 can provide (e.g. nanite, world partition, etc) you can achieve what you need in Twinmotion. Note that this is an oversimplified answer, but I hope it helps address your question. 🙂

    • @TheRenderingEssentials
      @TheRenderingEssentials  2 роки тому +1

      I would agree with @Bee-am's assessment in this situation :)

    • @obadashehadehj
      @obadashehadehj 2 роки тому +1

      @@Beeam3D thank you 🌹

  • @jippee1
    @jippee1 2 роки тому

    Write lumion falling fast behind

  • @mosholombi
    @mosholombi 2 роки тому +1

    Hi...is it still free ?

    • @TheRenderingEssentials
      @TheRenderingEssentials  2 роки тому

      I'd check their purchase page - at least some version of it is depending on your useage