Trying to fix the worst traffic in Cities Skylines 2 with express transit lines
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- Опубліковано 24 сер 2024
- Today we're continuing our focus on improving the public transport situation in Riverview, through the development of a new Tram line serving the hipster-rich The Yard neighborhood north of downtown, as well as a new Tram express line that connects directly between Riverview and East Riverview. A new express bus line is also added, as well as a bit of road configuration and a re-routing of an important bridge offramp. Hope you enjoy!
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You may want to rethink the express trams. Even though you have a new line, those trams will get stuck behind the old non-express trams; also, the new trams will have to follow to the end of the blue line.
Potential solutions:
-Change the road type where the express and local tram stop is to have a median (and potentially widen the road) so that the express tram can reverse out of the platform.
This reduces the length the express tram has to travel.
-Route the express tram by a new right of way (on an alternate parallel route to the destination).
This would prevent express trams from getting stuck behind local trams picking-up/dropping-off passengers.
-Create sidings with one way tram tracks off of the road where you want local stops.
This would make it so that the express trams can pass local trams while they are stopped at a station.
This is not an exhaustive list, but it should get some ideas stirring for you and the rest of the comments section.
I think the trams should be segregated from the streets but I don't know how American that is.
I realize this huge mistake in the next episode 😂😂 oh boy.. But Thanks for the suggestions!
@@Infrastructurist You're definitely allowed to separate trams from the roads. Some US segregated tramways are Charlotte, St. Louis, and Los Angeles.
you should use the railtracks along lindberg street to run the tram on, it would be a good redeveloppement of the old raillines and improve tram's performance
More generally you may want to separate more than that trams from trafficbut great video as always
Yes! That'd be so cool.
Went to the comments to suggest that, guess I wasn't the only one :DD
@@novasup666 I don't think I've seen anyone segregate trams from the roads properly yet, it's tragic.
@@antorseax9492 trans ??? hope you meant traMs
@@novasup666 I did mean trams, trans should not be segregated.
Given the fact that the old bus station is property of the local government, and given the ammount of soil that is covered in concrete, you could make a strong argument to leave the plot undeveloped and create a local park to serve the residents as well as the workers nearby, providing a place for shade and "nature" in the middle of a dense urban area with a lack of green space for recriational use. Of course a more american way to develop would be to construct more skyscrapers, however I believe that renaturalizing the soil and providing the green space would be a better alternative.
It could be kind of like central park
Well the city already has the central gardens and the park attached. I think a better use of the space would be a high density residential development. This would place people closer to their work space.
@@owenschmidt6166 Its an option yes, however i do beleive that you can never have too much green in a city, not just for the value it has as a leisure use, but for the geomorfologic benefits, the green space helps absorb water from rain, reducing the risk of flooding in the area, helps drain rain water into the rivers near the city, helps clear the air pollution due to the heavy traffic in the area and generaly helps with the reduction of the urban heat islan effect, creating a cooler environment temprature for the surrounding buildings. This being said and given the fact that the land in the real world would still be owned by the city due to it being a public use i beleive the city council would act in the best intrests of the city, and those intrests might not be more density, but I do have a very european view to urban planning, being european and a student of urban planning in university.
In Oldport you could make a pedestrianized shopping mall, kind of like an open air mall, but more custom. I haven’t seen it done in CS2 yet but I know you could.
Very Underrated Comment
I love how every single "fix" is making the situation worse. Very realistic, very American 👌
What you need to do is leave the roads alone. Don't add any more vehicles, even if it's a bus or a tram. A proper fix would be to utilize the train lines more, those should be the express routes. The Yard is the perfect candidate for it.
Speaking of the Yard,
since it's a recently re-developed area, it could have been the perfect starting point for your metro network. I think it fits the storyline quite well. Another prime spot for a metro stop would be the new empty area in downtown, where the bus depot was. Another one around the airport, one or two more in East Riverview, and it's done.
Hahaha, super realistic 😂 Thank you for the suggestions, I appreciate it!
You could do something "new" in the city centre. You could build a prémetro. Basically put the tramtracks in the city centre underground. Where you'd put stops you can make an underground "pedestrian" section of the tramline and have paths connect to the "stops".
The prémetro section doesn't have to be long, but it would be considered something cities would try to battle the horrid traffic.
Infra. doesn't like underground stuff because there's nothing to look at and it's too easy.
@@antorseax9492 In the scope of a city it's pretty realistic to have a very short underground section in the city centre. It was/is the entire design philosophy since the 80s
@@PTB_BE I know it's realistic, it's just not visually appealing to Infra.
Hey, just a quick question. You ever used something more than just a clinic or a police station? Given how big this city is, it should have at least one hospital, preferably with helicopter. And one big police station, you know, police chef office or something.
We yeah, that is my suggestion for what to do with that empty space
Great episode, like always ❤
Many have said it, but it would be very fitting to use the old rail right of ways for the tram, especially in the yard! In real life, this would also be much cheaper to build than ripping up roads
Edit: and if you use old rail lines, you can also expand the tram to oldport and do even more TOD there
i think you need to make that transport hub longer so more of the buses and trams can pull in without blocking the roundabout
Coming right up 😊💪
Connecting downtown east riverview with the downtown Riverview hub could be made with a single small above ground metro line ! it's a huge challenge as well
When you start to introduce more tram lines, you should consider moving to an X configuration, so that the lines move from North to South through a central hub section where passengers can interchange between the lines. So instead of the Blue line going South to North to South from the airport to the main station to East Riverview, it should go from the Northern suburbs through the main station and Sycamore Street to East Riverview, while another line goes from, say, the Yard through the main station to the Airport. This increases frequencies in the Downtown area while allowing passengers to change lines in the central hub before they branch out into different suburbs
Trams and busses will only make traffic worse because they have no right of way. You should introduce grade-separated transport alternatives, like a elevated metro/tram or the sort.
That transit mod looks amazing ! Especially indicating the integration with other lines at stops 😍
Sad to see the new tram run exactly parralel to the train line 😂
I think the problem is that the simulation does not make the trams much more attractive to the sims. I don't think you should have all those buses overlapping the tram route. The trams can carry far more people than the buses but are running below capacity. Leave the major streets to trams only as the stops are still fairly close. You could still have buses connecting major nodes, but running on parallel streets for greater coverage and if they take longer to get there then they won't out compete the tram. You also might want some bus routes that bypass some of the major hubs, that run along major streets and intersect with other bus routes.
Looks like having the tram stop on a dedicated bus lane within the bus hub is what's creating this big tram/bus accumulation along Sunnyside Av.
Since you are planning to extend the bus hub anyway, you could consider creating a 'leaving-type' layout for the buses (something like this _/////¯), and keeping the tram stop separate although within the hub. Creating parallel bus lanes that form diagonal 'platforms' for the bus stops, combined with the extension of the bus hub to the crossing with Emerson Street could create more room and help alleviate the current saturation of buses and trams in the whole area. Hope this helps!
Part of the issue with Sycamore St area traffic is pedestrian crossing (at marked and unmarked locations) holding traffic. At around 22-23 min the change in the exit ramp provides a good opportunity for a pedestrian over or underpass, this also could be extended across the Expressway to the interchange.
You should put a big service building, like a fire station where the old bus hub was
i was thinking the same. more government uses since they already own that land. like maybe a welfare office/public service (fire, police) complex
place where I am from, all old bus station areas are turned into walk only local traditional market. may be you can try doing that.
Personally I’ll put the trams on an overpass or underpass though the congested roundabout (and busses too but I think they should get their own lanes and they will split off on top of a roundabout and merging somewhere below it.) also if you find a mod I’ll make an elevated station at the central transportation hub. And even if the road to the yard is congested we should add dedicated bus and tram lanes there too. Also a downtown link light rail line starting at the hub going through love island and terminating at east riverside downtown instead of busses. (Or if you want it to be cheap a brt) it should be similar to stage 2 of the line 2 in Seattle having its own bridge and its own right of way. Btw good work. Keep it up 👍
I think the deletion bug is related to one or more pedestrian paths that connect to those roads-at least that's what was causing those types of issues to happen in the past. Try removing any paths connecting to the roads, with or without them creating crosswalks and see if it frees you up to delete?
Please have more scenes where you follow random citizens or vehicles in the city in first person view! It makes the view of the city more beautiful!! ❤
The space where the bustation was seems like a nice place for a park
For my current city, I named the bus lines after their respective color and a bird (red Robin, green Sparrow, black Eagle, etc). My trains after horse breeds (The Mustang, The Arabian, The Palomino, etc). And my trams after bears (Grizzly Line, Polar Line, Kodiak Line, etc).
IMHO You should consider splitting the Blue tram line into two seperate lines: one from the hub to the airport and one more to East Riverview and even extend it to Sterling . Running the trams on dedicated right of way, like the one you demolished in 06:30, ensures that the service will run smoothly without interruptions of any kind. Please bare in mind that "express" tram services running on the SAME TRACK as the "slow" ones, make no difference at all since the vehicles of the express service cannot overpass the ones of the slow service.
This is not to make you feel bad, but you made me stop everything I was doing to watch your video. Congratulations 😂 I already know this ‘bout to be a banger 👌🏼
To fix the road it's a _Traffic_ mod thing. Open the intersection and "reset to vanilla"
I think I need to grab that traffic line manager mod: super cool!
Damn all that people are begging for a subway
I think the observation TV tower thing may fit well in that bus station plot
You should expand The Yard by including the parts where there are still rail tracks.
I feel like the new tram lines don't make a tonne of sense.
The line going into the yard I think was a smart move, but I feel like using an old rail right of way would of been a smart move. Think for example the various LRT's that has been constructed in the America's using old rail infrastructure, a notable example is the interborough express in NYC (I know its still infrequently used for rail, but the point remains). I think repurposing the old rail and maybe extending the yard redevelopment into old port would be a nice move, maybe some mid-rise in old port to simulate TOD?
I think also extending the rail past the hub would be smart, for example, instead of turning around at the hub, going further down sycamore st, and maybe using the HS as the turn around, where its dense enough to facilitate multiple tram lines, but the road is quiet enough to do so. In the process, removing intermediate bus stops creating an 'express' network down sycamore would probable benefit bus commuters across the river and make the trams run close to capacity. In the process, deleting the express tram as it would almost be absorbed into the high school to the yards (and possible oldport extention, remember reversing services are a thing in CS2), which I think would be useful downtown commuter rail.
The express bus 6E may also benefit a stop on Love island too, maybe as a dual commuter/tourist route?
41:57
Line naming suggestions - in Prague (CZ), we use 1- to 2-digit numbers for trams and 3-digit numbers for busses (and trolleybuses); and letters for metro. Quite easy system I think.
Also forgot to add in my first comment but I think the old location of the bus hub should be a little walkable area with a bike trail at the back of the Main Street and some mid rises at the front. ^^
Love it!! Looked forward to the episode!
As always, thanks for some great content! I have some suggestions for transit line naming conventions based on the city i live in. Tramlines have predominantly single digits line numbers (1, 2, 3 and so on), city buses have double digit line numbers (16, 17, …, 25), express buses are numbered as X1, X2 (x as in express!) and so on. Buses in less dense areas, that serve rural or smaller towns/villages are numbered with three digits, (where the first digit relates to geographical area) - for example 300, 753, 100 and so on! Hopefully this gives you some ideas for transit line naming!
to reduce inner city trafffic, you could try making some custom underground parking
U can make shortforms for the bus lines named after the place they go or give short names for each major stop
I suggest another custom bus stations to each major cities. You can sort of relay some bus lanes further into outskirts, instead of cramping all bus lanes to that one custom bus station.
You should consider adding a highway along the river and a simple interchange instead of a roundabout to cure the traffic. I've also seen many other UA-camrs do this on the same map that you are playing on.
Looking great the city needs an NHL arena or NBA arena in the giant plot of land. If there's room some condos and hotels attached to it.
An additional train line connecting riverview to east riverview would provide direct access and high capacity transit. The line would promote further urbanisation of east riverview and could be expanded to serve more of the metro area. I think it would also be a fun challenge too!
I don’t think it’s a good idea to have the entrance to the custom bus and tram hub be right on the main roundabout entering the city, it’s just going to continue worsening the traffic there 😰
Staying in line with the North American theme you should probably use area of the former bus hub in down town as a massive parking lot
Underground pedestrian crossings could work really great round the city and it would be pretty realistic especially on bigger intersections like the one near the bus station
make Birdsong Street a one-way section because the buses have to wait behind the tram if they come from the roundabout, the other buses can leave via poplar street
I think instead of RTA 6E should be named RTA 6X (X for "EXpress"). Using the letter E makes it looks like its referring to east, not express. My own city uses this naming scheme.
When will we have the subway?👀
Probably never, sadly, they don't like it because it feels too easy and isn't visual (being underground and all that).
Infra said he wouldn't lean into subway systems since its an easy fix for mass volumes aside from hiding the busy people underground 😂
Man, you will never fix your traffic as long as you are having a roundabout in the center of your city. It needs to be a complexed crossing with traffic lights.
34:48 you should turn the loop around
I think you need to rethink the roundabout at the center of Riverview. I can't think of any US cities that have such a prominent roundabout. I think a crazy compact interchange and prioritizing the Riverview Expressway is the direction that this part of the city needs. Urban renewal time in Riverview.
I suggest making a tram centric like Melbourne. Have a look at the tram map, one of the most used and densely built contemporary tramnetworks
If you haven’t already in the empty slot use the Auto Dealership from the signature assets and make it look out of the ordinary, but fitting
I domt know but a shopping mall would be great for the old bus station. They did it in my city. Put the bus station underground and then put big ass mall ovet it. Maybe there is a signature building that would serve that or you cpuld play with the assets.
If you would like the fix the overcrowding you can create a subway connecting the stations that are overcrowded
I'd use RTA Light Rail (insert colour) Line, you could add express to the the name as well for the express routes
You should make a downtown tram tunnel to bypass congestion like the stadbahn in Cologne, the tunnel in Karlsruhe or the Seattle Transit Tunnel.
Do a marketplace with tiny restaurants and streetfood:)
The empty lot should be government offices of some kind, like some mid 20th century development
Love the videos. Maybe you could look at upgrading the public services, like fire, police and health care
would be so cool to see drive through or bike to see neighborhoods/city on eye
lvl :D
You could build a urban park as it is an empty lot very close to the downtown
35:24 I would have two names:
RTA 4E: Because it is a express line for RTA 4
RTA 45 or RTA45E: Because 4 and 5 aswell are connecting Riverview with East Riverview, so in the Name of this new line, both of them are mentioned and it is made clear, that it is kind of an addition for them
Maybe the Express line could also just be served during the daytime?
You could give the trams tghe numbers above 100. So RTA 101, RTA 102 and so on...Maybe with some coding behind it. So tramlines wich are serving for example East Riverview are 1xx numbers, South Riverview 2xx numbers, Express lines 9xx Numbers
oh and a hint: you could give the lines some different busses (and I guess it also works for trams?) wich could have way more capacity
Either a park or an aquarium would be nice to fit in
on your newly cleared bus site, you should extend your highway right through the centre of downtown and put and massive junction there as the highway continues on to the other side of the river. you know thats exactly what an american city would do.
Hey I don't know if this is doable already in C:S 2, but maybe you could use better vehicle assets for the trams that carry extra passengers. I'm not saying something unrealistic, but rather something like the default tram with a 6 (or 3+3) car configuration. Same for buses, I don't if these are used in America but maybe you could use articulated buses on some of your lines, I believe they carry more people!
Either way I love this :)
The AI in this game is horrific
yeah wherever you look there is someone crashing or jay walking
@@momentik0712 Just like real life
why do my buses need to turn 90 degrees to go into the bus stop?
Still better than in cs1
@@shadowtimez2452 the ratio IA quality/CPU usage is in favor of CS 1 i think.
I've seen the error you were talking about at around 36:53. This happened to me when I used Anarchy to connect a road to a place the game didn't want me to. To fix it, I had to delete all segments that intersected at or near the offending segment before the game would let me delete it. From the looks of it, that means deleting some of those bus lanes at your transitt hub... which, understandably, would be a problem.
While my issue wasn't something that would result in a complete redesign of a custom transit hub, it was still annoying. Hopefully there's a different way (Better Bulldozer?) to attack the problem, but if all else fails, you might need a nuclear option. This would be that option.
19:57 Average vehicle occupancy of 67% is pretty high, I wouldn't move any vehicles away. Since there is probably some sections with fewer riders and some might be overflowing. I'd take some time looking at each vehicle along the line in the transport manager.
An excellent idea for that empty space may be a new skyscraper, something completely new that signals a change in the city's landscape. Maybe its even quite ugly, treated as an eyesore of the skyline but its recognizable enough for those who live in and around Riverview
Definitely need a giant casino where the bus hub used to be
That beautiful city needs it's own subway. I think it's time to accept it :D
I think you should merge red and green tram lines into one and remove that new loop at the railway station which shouldn’t really be at that overcongested node
You should put a destination location in the blank spot! Something for sports or the arts would be nice
You could name the bus lines RTAB 1 (2,3, etc.) and the tram lines RTAT 1 (2,3 etc.). Later, if you wanted to add a metro/underground you could use RTAM/RTAU. And so on...
I know you don't want a metro and i completely understand why gameplay wise, however id love to see an overground metro somewhere in the city, rail lines in the game just like roads can be placed on top of each other, and it could make for a really cool Chicago or brooklyn style above street rail lines. Even just a singular line would be cool, more than that and you're indeed likely to fix all the problems. Idk if its available but if there are mods to limit the amount of cars and/or capacity of the metro trains that would likely help (in not helping).
This city desperately needs more rail lines. There should be suburban express lines to East Riverview at the very least, and the trams should be dedicated light rail lanes downtown. The Yard is a much better candidate for full transfer points, especially the area with the numerous terminating rail lines. I also think it's a little bit unrealistic that a city this size wouldn't have some form of subterranean transit in the form of a subway or tram. My city is currently taking a portion of their light rail and sinking it beneath the city centre, to alleviate surface level congestion, before making it at grade after a few kilometre stretch. I think this would be a realistic proposal for the congestion you're seeing in the downtown core.
But my vote would be a new Transit Hub in The Yard, since it is a new development that is transit focused, and you could say that it was a former industrial area that has seen it transform into a transit oriented development, like what is happening in my city in one of the biggest public works projects the city has ever seen.
I think the problem with the unable to delete is due to the Traffic mod and one of the intersections there has custom lane settings so you need to go through every intersection near there and revert to original then you should be able to delete it
21:30 perfect for the template:
>Is my (very aesthetically pleasing!) transport hub with a heavily backed up shared tram/bus access road connected directly to a roundabout, with no buffering, tram stop blocking buses, the problem?
>No, it's the offramp that is wrong.
Maybe waypoints for green & purple bus lines so they take first right exit on the roundabout when coming from Sunnyside, and then into the hub?
Also: pedestrian underground or bridge crossing on busy intersections. I am no longer asking.
i suggest a City hall in the spot empty lot :)
love these for sure
I have a theory on what the problem with deleting Poplar street is. I think it is a mod conflict with Traffic (new TMPE). Maybe, and just maybe the conflict is related to some custom laning done in the adjacent intersections, as, as of now, roundabout support for that mod is not really provided.
Revise your intersection configurations, and try resetting them to default in order to delete the road.
I really hope I'm right, because it appears really strange to me. If that doesn't work, try asking in the dedicated discord servers' channels.
I would love to see further development in tram lines through the inner city suburbs instead of a metro (given you want to keep all the citizens on the surface)
No. Metro please!
Watch the end of the last episode.
@@antorseax9492 exciting!
you could call it RTA4E since it serves the same stops as bus line 4
The old bus depot could be converted into a temporary tram depot to increase capacity
In that space you should build a historica stopping centre❤
I think that you should increase the price of the normal lines. That way you encourage people to use the express bus and tram lines if they just need to go to the downtowns.
Each of your vids makes me pretty excited to eventually get this game. The old depot spot seems to suit being a green space. Though since it is so close to the central park and located on a primary road, it maybe couldn't remain in entirety. But as the school is there with already some significant green space, that side of the vacant lot facing the row houses could tie into that.
On that big roundabout by the transport hub, I do wonder if you're trying to fix something that simply has too many inputs to be fixed. I would personally be tempted to reroute that primary highway off ramp to allow the traffic another point from which to spread. I don't have much in the way of solutions to offer but have you looked at the roundabout in front of Atocha in Madrid for some inspiration? It bears some similarities to your intersection with large roundabout, high traffic volumes, major public transport infrastructure but has some differences that could maybe be considered including tunnels, bypasses, parkland, fewer connections and less density (though this is due to its stereotypical European placement of being on the edge of the old town). The kingston bridge and its links into the city centre of glasgow could be another for you as it is also fairly close to a city centre rail hub but has separate spaghetti arms to disperse traffic. Theoretically. In reality it is a traffic clogged nightmare but don't let that get in the way of the vision ;)
Actually, to put two thoughts together: that old bus depot space lines up pretty well with the new offramp overpass you made...
Did you think about stacking the tram rails above the road at the large roundabout? To separate them from the car traffic. Maybe with a raised stop/station at the depot?
A park would be nice where the bus station was!
a quick help, if you press remove unsafe in the traffic mod, it would remove the u turns, its easier.
Deletion failure is due to the traffic manager lane modifier, open it and reset the intersection to standard,
There’s a lot of traffic at the roundabout next to your transport hub because of the blockage that happens with the pedestrian crossing at the end of the tram stop. Could you try and develop and overpass system for pedestrians so they don’t cross any of the roads slowing down buses and trams?
In Australia, our major transport hubs have pedestrian movements happening either below ground in tunnels or on bridges above. 😊
From my experience, the express tram line doesn't make much sense to me : it will just get stuck behind the Blue Line when it has to get passengers at stops. So you just increased capacity, not speed
where the bus station used to be, i think a luxury shopping mall would be good
you have about 76 XP points, you can unlock any thing with them?
great video, keep it up!
There is no way this big of a city only has 95000 people. it should be at least 300K if not more.
But there are monorails in Brockway, Ogdenville, and North Haverbrook, and by gum, it put them on the map!
What do you think about creating circular lines in the neighborhoods and a line in each neighborhood connecting the neighborhood with the bus terminal next to the train station in the city center?
You could add a large sports pitch for a professional sports team.
The deletion problem with the intersection is due to the traffic mod. Restore the vanilla connections and you should be able to delete it, or that's how it happened for me.