🇬🇧 -> 🇫🇷 Si vous ne parlez pas anglais, la version en français est disponible ici --> ua-cam.com/video/bNZQxx44tQo/v-deo.html (If you dont speak english, the french version is available here)
Good find, I've been digging into hours upon hours of information since I haven't played since before Season 1 and no one has mentioned this. Subbed, keep that information flowing!
Thank you so much for this excellent and well-made video! It's a pleasure to follow your content, always filled with clear and relevant information. You can tell you're always diving deep into the game's database, and you share your knowledge in an incredible way! Thanks to your videos, players' understanding of the game will really improve. I hope to see many more, keep up the great work!😍
Alls I realy needed was the ability to stack or refresh my taunts. Was that added at anytime? I remember I would have to wait for my taunt to expire before re uping it. Otherwise I could be caught on cooldown as the effect seemed to fizzle if I used it early.
Love this, thank you! I have been dabbling in tanking and its a daunting task in higher level mutations especially with people running low con builds etc so I welcome this change for sure!
@@dan_mccoy yup ! Even the blocking threat buff is good for more « passive » tanks, but also if you keep damaging, there you should keep it more easily!
That is good to know being that I have been playing games since way back when and only play tanks in games. Love me some tanky tanky tanky in game. Thanks for the info bud!
Hi! wanted to clarify this (im dyslexic) You mentioned that heavy attacks will generate taunt @8:13 Is this only if you have the gem? Or will all melee HA generate taunt with/without gems or even with other gems attached. Thanks!!
Hi! Yes, maybe it wasn't clear but of course you can't taunt without a gem, so you do need the taunt gem to generate taunt with melee HA Also I didn't test it but I guess the Lost Stopwatch lets you taunt on HA without the gem
This is awesome! thank you! Why is it that every tank build I see ignors shield rush and bash now then? It seems everyone is going for more damage with Aeternum. With sword and shield before the defender side was very heavily biased. As a tank pre aeternum I'm finding it very frustrating to get good info on builds and equipment. Now I'm even more confused lol
@@Falcontf probably not, the threat you get by doing damage is still only for the enemy you hit, and healing is an aura threat, so taunting range and crawlers is still key
Excellent News , I dont understand why they didnt implement this earlier Finding a tank was a nightmare because of the aggro issues ....In Mmoprg Tank is usually the least played class ... FF14 immediatly reacted to this problem by making Tank the easiest class to play to attract more players , they reduced the wait time to find a tank from 15/20 min to 5/10 min !
No it is not true, you can also do the new raid (pve) to get 725 GS And even in the PvP FFA area, you can get your way to 725 items without doing PvP, it will just take longer (but your PvP will be on so care)
@@bonbarmandrink J’aimerais bien refaire de la war ! Sûrement sur les fresh start avec T-Baguette on verra ! Mais c’est toujours compliqué en voulant être mage, les changements sur le FS vont peut être le rendre plus méta ! OPR et Arène je rageais trop sur les builds debiles, mais je vais sûrement m’y remettre avec le matchmaking
@@MrMojitoTV ok tbaguette est une option. Stv être dans une structure un peu plus viable long terme hésite pas à revenir vers moi jsuis dans une compa qui compte rester full fr. Avec les pros & cons qui va avec
Thanks for the video, very nice information and liked your editing and use of animations. Regarding the changes themselves, I will have to try them out to find out if aggro has become totally trivial for higher level PvE now, can't really say I felt problems in live version. But might be different for new people and more casual players of course. I really don't understand why they have done so much changes to s&s light and heavies tho. S&S was already a very dominating tanking weapon, now even more so, and it risks making the weapon unusable as a DPS alternative because of the aggro it creates. And why not doing the same for flail, a weapon already struggling more with aggro than s&s? Either way, will be interesting to test all of these things.
@@dellarosa1279 thank you !! I guess buffing SnS is good as we lose the 300con grit on LA, although that’s for 300con players. I agree that SnS DPS is gonna get hard, didn’t think about that, they probably should stop doing heavy for empower if it struggles too much, at least whirling blade is untouched
It's an important change with the Con/Grit changes I think. I used to just spam light attacks to keep aggro with sword... that might not be possible now all the time.
@@SomeGuyFromUtah yeah, sword tanking will probably have to be more defensive withou the grit, or better at dodging, so buffing it’s threat is a good way to keep it viable
@@Altarknight Hey ! Thanks ! I talked exhaustively about all the things that change with the update, so it’s not really an example when I talk about sword. The only changes to flail are that the arcane dot does half the threat, and Heavy Attacks with carnelian will taunt for 0.5s like the other melee weapons, that’s all
They push the SnS tank and implicitly make the Flail tank more difficult... Great... But since I didnt have problems to hold the aggro before and other sources of Thread got nerfed, will proably still work very well...
A 3k hours player called me today a clown for saying that melee heavys have a taunt now, bleed procs generate threat and that almost all weapons have taunting abilities :) Thanks bro for making him a clown instead.
Are taunts still delayed? I can remember when tank would lose aggro a taunt wouldn't work on the mobs until after some time. It's like the mobs had to finish whatever in progress action including attacking whoever stole aggro. I really didn't like it. I always expected taunts to be immediately effective.
@@Hrodgir Man don’t ask me about it :(( Hard to tell for now, VG/LS tanking will be close to impossible yeah, I think flail paladin is fine, and HA taunt is very good for bosses where paladin was struggling to keep aggro because I couldn’t benefit from the reset of Bludgeon Overall should be still usable, was not playing 300con either
There is also to see if SnS DPS is gonna be tough, and stealing aggro too much, then this loses a bit the purpose of paladin to have extra dps There is also the buff to Leader of The Pack which is big to make Flail give 20% empower all the time
hmm, not sure what i should think about this. for casuals i guess its good, but for quite a lot of players this is making the game to easy. Tanks had to manage their cds and do some attack in between to hold aggro, healers had to either be helped by dds or manage healing while having a mob or two aggro. This sounds like all that is not needed at all and tanks will just be able to stand there and hold block till the mobs are down.(a little overdramatic but i think you get the point)
Well aggro were already easy to hold, so I don't understand these changes and I was playing tank from begging, and I was first tank to use GS/WH in brimsone. But all this doesn't matter when Devs try kill the game and steal money from console players. Pc wait 8 months to just get no content, for crafting to be dead alongside of useless M3 dungs. 10 men raid without meaningful rewards and PvP zone which will be abused by groups is not a content
A lot of pick-up groups were struggling with aggro because of poor build or poor knowledge, this makes it less frustrating for them while not changing much for you (you'll definitely never lose aggro now, or can then get aggro back with a HA) I understand the frustration with no content, that's why I took a break from the game too. I gotta strongly disagree with the "no meaningful reward" on the 10 men raid though, especially if you do PvE.
@@MrMojitoTV First time i heard someone struggle with keeping aggro its so easy. Pro tip tank need have Level 5 Carnelian gem in weapons, i think thats was the issue. What is the reward then from 10 Men raid? what is the meaningful reward? No BiS gear with few Gearscore more hell no thats not an meaningful reward.
as a tank i hate this. they are just dumbing it down. sure theres aggro bugs that i dont like but this aint the answer. m3s are already painfully easy blah
🇬🇧 -> 🇫🇷
Si vous ne parlez pas anglais, la version en français est disponible ici --> ua-cam.com/video/bNZQxx44tQo/v-deo.html
(If you dont speak english, the french version is available here)
Incredibly well done vid, both in presentation as well as the info provided!
@@DukeSloth approved by the 🦥👑
Thanks a lot!
Great editing, information and presented in a way I can understand. Thanks for the info. 🙏
@@BeeBopGaming if Beebop understands, then I know it’s right 👌🏼 (😘)
Good find, I've been digging into hours upon hours of information since I haven't played since before Season 1 and no one has mentioned this. Subbed, keep that information flowing!
@@The_Captainn aye aye Captain, will do 🫡
Nice info. As a main tank since launch this info can be useful.
@@TheJK89 great ✌🏼 no excuse to lose aggro now
less aggro stealing by dps is better experience overall especailly when beloved is gone
I agree, it's a smart balance change, since I would guess many random groups are struggling with it the most
Agree, this is a great change
Informative and educational! Excellent video!
Exactly what I aimed for! Thanks a lot :))
Thank you so much for this excellent and well-made video! It's a pleasure to follow your content, always filled with clear and relevant information. You can tell you're always diving deep into the game's database, and you share your knowledge in an incredible way! Thanks to your videos, players' understanding of the game will really improve. I hope to see many more, keep up the great work!😍
Thank you so much for this one! Will do my best to keep it up then 🫡
very nicely detailed ! thanks !
@@adrienwarad thank you for this :))
@@MrMojitoTV thank you from a main tank :-D this helps a lot more than a under-detailed patch note ^^
I love this kind of data breakdown! This seems like a great change. Great video!
I agree it looks like a good change ! Thank you :)
This makes the game much easier for new players, but I'm going to miss the hardcore days
I agree, although I would say not much of the content we have had stayed « hardcore » for long, once you get knowledge
excellent video man.
@@BDLG. thank you legend.
@@MrMojitoTV 🤜🤛
who tf are you? bulldog? If only you streamed...
@@jdub2304 😂😂bro
Great info, thanks :)
@@eathelyn you are welcomeeeee
this guy’s going places🔥
@@sliimcracker thanks man ✌🏼
Im planning to tank for the first time in the fresh start so im happy to see this :)
@@TankaSaurus23 Your name literally has Tank in it, should go 👌🏼
@MrMojitoTV lmao I have to use a different name in MMO'S for that reason xD I usually go by Cptmoosey
Really good information. Thank you for that 🙏
@@Lidiq- thank you ! 🙏🏼
Alls I realy needed was the ability to stack or refresh my taunts. Was that added at anytime? I remember I would have to wait for my taunt to expire before re uping it. Otherwise I could be caught on cooldown as the effect seemed to fizzle if I used it early.
@@TheJchio can’t confirm anything on that, I guess nothing changes for this
Nice video! Surely with the grit changes+ taunt on HA means Greatsword is the best tanking main hand now?
I would agree yup ! Definitely the most solid one on paper
Love this, thank you! I have been dabbling in tanking and its a daunting task in higher level mutations especially with people running low con builds etc so I welcome this change for sure!
@@dan_mccoy yup ! Even the blocking threat buff is good for more « passive » tanks, but also if you keep damaging, there you should keep it more easily!
Best NW:A video I've seen so far
That’s because Paladin vid is not out yet
@@MrMojitoTV that one will be the best comedy video since the game came out 😂
Great video. I wonder if Flail and Shield could be a great alternative to S+S as a main tank weapons.
Flail definitely is a good tank weapon, the downside is the low damage you have
I think Greatsword will be the best and easiest option
That is good to know being that I have been playing games since way back when and only play tanks in games. Love me some tanky tanky tanky in game. Thanks for the info bud!
@@misterkage7530 you are welcome ! Keep tanking !
Hi! wanted to clarify this (im dyslexic)
You mentioned that heavy attacks will generate taunt @8:13
Is this only if you have the gem? Or will all melee HA generate taunt with/without gems or even with other gems attached. Thanks!!
Hi! Yes, maybe it wasn't clear but of course you can't taunt without a gem, so you do need the taunt gem to generate taunt with melee HA
Also I didn't test it but I guess the Lost Stopwatch lets you taunt on HA without the gem
nice video, well done
Thank you for this :))
This is awesome! thank you!
Why is it that every tank build I see ignors shield rush and bash now then? It seems everyone is going for more damage with Aeternum. With sword and shield before the defender side was very heavily biased. As a tank pre aeternum I'm finding it very frustrating to get good info on builds and equipment. Now I'm even more confused lol
Shield Rush definitely shouldn't be ignored imo, it's such a great and useful ability
Great Video. Thank you!
At that point decent tanks dont need to run hated or despised and can run other perks in its place
Yeah, it was kind of needed in most of groups since they removed the beloved perk, so that is good !
Amazing video
@@MrHodge1 thanks man
Vey informative!
That was the idea so I am glad :)
What about Regenerating perk from earring? Will it generate threat like healing breeze?
Do you have a tank build that you have shared somewhere?
You are going to need a carnelian for the HA to taunt, right? Hope that's not the case for all HAs!!
@@guestimator yes of course ! You can’t taunt without carnelian ! Or with the Stopwatch amule
I wonder if this will stop say archers or crawlers in Laz from targeting the healer by default ? 🤔
@@Falcontf probably not, the threat you get by doing damage is still only for the enemy you hit, and healing is an aura threat, so taunting range and crawlers is still key
As a spear rapier dps. I steal arrgo often. So this is great news.
@@oldmangamer7161 yeah, skewer damage was always insane to steal aggro, like fire staff and rapier bleeds
yo this is a very well made video, nice job
@@Afterhours.101 thanks, glad you like it ✌🏼
Excellent News , I dont understand why they didnt implement this earlier Finding a tank was a nightmare because of the aggro issues ....In Mmoprg Tank is usually the least played class ... FF14 immediatly reacted to this problem by making Tank the easiest class to play to attract more players , they reduced the wait time to find a tank from 15/20 min to 5/10 min !
@@LouisAuguste yeah I agree that it is globally a good change for the game ! Even if actual tanks would say the opposite
is it true that you're forced to do pvp in order to be 725 GS?
No it is not true, you can also do the new raid (pve) to get 725 GS
And even in the PvP FFA area, you can get your way to 725 items without doing PvP, it will just take longer (but your PvP will be on so care)
i see
So how about the lifestaff is it pve only? Ir does it mean i can push now without cd players back?
@@germanxeagle1745 didn’t test it out myself, but yeah it’s PvP too, and would guess without CD
These changes buff no-sword tanks too because of all the nerfs to heal's threat generation. Can be interesting having more GS/WH/GA/spear tanks
@@bonbarmandrink agreed, I think GS will be the best tank option overall as it doesn’t lose from the removing of Grit on LA at 300con
@@MrMojitoTV tu as raison. Tu es toujours un joueur full pve ou tu comptes te remettre au pvp comme à l'époque ?
@@bonbarmandrink J’aimerais bien refaire de la war ! Sûrement sur les fresh start avec T-Baguette on verra ! Mais c’est toujours compliqué en voulant être mage, les changements sur le FS vont peut être le rendre plus méta !
OPR et Arène je rageais trop sur les builds debiles, mais je vais sûrement m’y remettre avec le matchmaking
@@MrMojitoTV ok tbaguette est une option. Stv être dans une structure un peu plus viable long terme hésite pas à revenir vers moi jsuis dans une compa qui compte rester full fr. Avec les pros & cons qui va avec
what a nice video! just subscribe and would be great see more information like that. ty!
@@vegas1v9 thank you ! Will do my best 🙏🏼
Le Best of the Best !! Merci pour tes lumières Monsieur Mojito !!
Merci !!
As a healer, its annoying to have a bad tank cause you end up taking aggro everytime.
@@oldsenpai4337 Yup, especially since the removal of Beloved perk, that’s good that they reduce the healer’s threat
Thanks for the video, very nice information and liked your editing and use of animations.
Regarding the changes themselves, I will have to try them out to find out if aggro has become totally trivial for higher level PvE now, can't really say I felt problems in live version. But might be different for new people and more casual players of course.
I really don't understand why they have done so much changes to s&s light and heavies tho. S&S was already a very dominating tanking weapon, now even more so, and it risks making the weapon unusable as a DPS alternative because of the aggro it creates. And why not doing the same for flail, a weapon already struggling more with aggro than s&s?
Either way, will be interesting to test all of these things.
@@dellarosa1279 thank you !!
I guess buffing SnS is good as we lose the 300con grit on LA, although that’s for 300con players. I agree that SnS DPS is gonna get hard, didn’t think about that, they probably should stop doing heavy for empower if it struggles too much, at least whirling blade is untouched
It's an important change with the Con/Grit changes I think. I used to just spam light attacks to keep aggro with sword... that might not be possible now all the time.
@@SomeGuyFromUtah yeah, sword tanking will probably have to be more defensive withou the grit, or better at dodging, so buffing it’s threat is a good way to keep it viable
Hey very nice job what you did here but I would like to ask what about the flail cuz you just use a sword and shield the example and no flail at all
@@Altarknight Hey ! Thanks ! I talked exhaustively about all the things that change with the update, so it’s not really an example when I talk about sword. The only changes to flail are that the arcane dot does half the threat, and Heavy Attacks with carnelian will taunt for 0.5s like the other melee weapons, that’s all
@@MrMojitoTV thank you
Great video! Now I can pick up the game again and pwn.
Waiting for you there
They push the SnS tank and implicitly make the Flail tank more difficult... Great... But since I didnt have problems to hold the aggro before and other sources of Thread got nerfed, will proably still work very well...
A 3k hours player called me today a clown for saying that melee heavys have a taunt now, bleed procs generate threat and that almost all weapons have taunting abilities :) Thanks bro for making him a clown instead.
Are taunts still delayed? I can remember when tank would lose aggro a taunt wouldn't work on the mobs until after some time. It's like the mobs had to finish whatever in progress action including attacking whoever stole aggro. I really didn't like it. I always expected taunts to be immediately effective.
@@cranknnutz yeah it should still be the case, mobs will end up their animation on their target before switching (for a lot of attacks at least)
truth be told im happy for the change. it might make some players more willing to tank for high level pve. which is overall a positive for the game
@@Mars9471 true!
Absolutely goated! Does this kill your paladin tank with the healing aggro changes, or will you keep it alive with sheer force of will?
@@Hrodgir Man don’t ask me about it :((
Hard to tell for now, VG/LS tanking will be close to impossible yeah, I think flail paladin is fine, and HA taunt is very good for bosses where paladin was struggling to keep aggro because I couldn’t benefit from the reset of Bludgeon
Overall should be still usable, was not playing 300con either
There is also to see if SnS DPS is gonna be tough, and stealing aggro too much, then this loses a bit the purpose of paladin to have extra dps
There is also the buff to Leader of The Pack which is big to make Flail give 20% empower all the time
hmm, not sure what i should think about this. for casuals i guess its good, but for quite a lot of players this is making the game to easy.
Tanks had to manage their cds and do some attack in between to hold aggro, healers had to either be helped by dds or manage healing while having a mob or two aggro.
This sounds like all that is not needed at all and tanks will just be able to stand there and hold block till the mobs are down.(a little overdramatic but i think you get the point)
@@blaidd2769 yeah I can agree with this too, it will definitely make experienced tanking feel very very easy to hold aggro of everything
Great info
@@kaw999 thanks 👌🏻
Great video tyty
@@boxeras3 thanks 🙏🏻
Finally I useful video
Trying boss 🫡
@@MrMojitoTV no i meant for nw in general , not ur channel
Well aggro were already easy to hold, so I don't understand these changes and I was playing tank from begging, and I was first tank to use GS/WH in brimsone. But all this doesn't matter when Devs try kill the game and steal money from console players. Pc wait 8 months to just get no content, for crafting to be dead alongside of useless M3 dungs. 10 men raid without meaningful rewards and PvP zone which will be abused by groups is not a content
A lot of pick-up groups were struggling with aggro because of poor build or poor knowledge, this makes it less frustrating for them while not changing much for you (you'll definitely never lose aggro now, or can then get aggro back with a HA)
I understand the frustration with no content, that's why I took a break from the game too.
I gotta strongly disagree with the "no meaningful reward" on the 10 men raid though, especially if you do PvE.
@@MrMojitoTV First time i heard someone struggle with keeping aggro its so easy. Pro tip tank need have Level 5 Carnelian gem in weapons, i think thats was the issue. What is the reward then from 10 Men raid? what is the meaningful reward? No BiS gear with few Gearscore more hell no thats not an meaningful reward.
@@MrBalrogos no it happens when DPS have too much DPS like high-end rapiers and spears
what better rewards do you want than BiS gear ?
S+S ftw :D
Yeah, although SnS will struggle without grit
I see GS strong af there with the taunt on Heavy
And WH
Threat systems are for games that want to be lazy and not have intelligent ai like wow.
as a tank i hate this. they are just dumbing it down. sure theres aggro bugs that i dont like but this aint the answer. m3s are already painfully easy blah
@@UselessGramps yeah I can understand this point too, the heavy attack taunt will make it very easy for anyone to get aggro back instantly