Let's Play Exodus: The Last War #2 | Zeld 2

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  • Опубліковано 25 чер 2024
  • Those are some tough structures.
    Playlist: • Let's Play Exodus: The...
    Exodus: The Last War is a real-time strategy game. It was developed by Polish studio Złoty Skarabeusz and primarily published by Sland Media exclusively for the Commodore Amiga in 2000.
    The game follows the Command & Conquer school of real-time strategy, allowing players to place structures directly on the map, and featuring a side bar were units are built one at a time. The game's resources are a substance named Ixiomit, which is need for space travel, as well as oil, which can be harnessed at sea.
    Exodus: The Last War also has naval combat, and while oil, which can only be gathered from underwater deposits, is harvested and stored separately from Ixiomit, both simply translate into credits. After each mission, 10% of those can be transferred to the next one.
    The game has two faction, the Zeld and Moroi, warring over land and resources. The two share most of their arsenal, and do not differ substantially.
    Exodus: The Last War received largely positive reviews. Though somewhat dated for a 2000 real-time strategy game and released late in the Amiga's life cycle, reviewers were satisfied with its quality considering the lack of RTS games on the platform. However, the game received less praise than its immediate competitor, Napalm: The Crimson Crisis.
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КОМЕНТАРІ • 2

  • @andrewbeznosov8046
    @andrewbeznosov8046 7 днів тому +1

    Having such similar colors for opposing factions is a weird choice... it's both an easy fix (if you think of it early, not 1 week before release) and a pretty important QoL for players.

    • @TaxOwlbear
      @TaxOwlbear  7 днів тому

      Indeed. This could be the only RTS with no faction colours whatsoever. Even when you fight your own faction, everyone looks the same.