Drawbridge mechanism rig in Blender

Поділитися
Вставка
  • Опубліковано 7 лют 2025

КОМЕНТАРІ • 48

  • @PierrickPicaut_P2DESIGN
    @PierrickPicaut_P2DESIGN  3 роки тому +1

    🔥🔥 Discover my new animation course in Blender 👉
    p2design.gumroad.com/l/Alive_Blender_animation_course
    00:00 Intro
    00:28 Modeling the chain
    04:49 Rigging the chain
    09:47 Rigging the door and pulley

  • @方エデン
    @方エデン 3 роки тому +2

    I only started learning Blender in May this year, and I also purchased two courses from the P2. I am still studying hard. Thank you for sharing.

  • @andrea_ciani
    @andrea_ciani 3 роки тому

    Magic tutorial about rigging rotation with bones and array+deform curve, thank you very much!

  • @Leukick
    @Leukick 3 роки тому +8

    I personally have been finding that some of the best CGI artists in the world are people who speak French. Another reason I'm honored to be learning from your courses. And I've learned the world of CGI extremely, extremely quickly. Within 4 months of first learning Blender I started doing paid work. I also understand/speak a bit of French...
    I wonder.

  • @oversalt4713
    @oversalt4713 2 роки тому

    As always, useful, concise and fun. Thank you.

  • @noamdubois
    @noamdubois 3 роки тому

    Je pense que je viens de trouver la chaine parfaite pour continuer a progresser ! 😁

  • @rudypieplenbosch6752
    @rudypieplenbosch6752 3 роки тому

    Amazing tips, i like these small, but for beginners, very valuable info.

  • @drtringuyenzmc
    @drtringuyenzmc 2 роки тому

    15.51 you can simply choose parent and keep Transform, they won't recalculate the origin of the object -> no more shifting

  • @Alex-tn7pv
    @Alex-tn7pv 3 роки тому +1

    Holy shit! Dude, I was trying to make one yesterday! No joke!!!!

  • @dimitrik3d820
    @dimitrik3d820 Рік тому +1

    One bit though looks off. Chain should wind onto pully, but instead it threading on like a snake. To make it more realistic the curve itself has to be deformed rather than chain sliding on the curve.

  • @GERMZ-GAMING
    @GERMZ-GAMING 3 роки тому

    AGAIN!! you are the best !!!!!

  • @bomb7388
    @bomb7388 3 роки тому

    Quality tutorial as always..
    🔥

  • @lottieli930
    @lottieli930 3 роки тому

    I really like your series~

  • @Micromation
    @Micromation 3 роки тому +7

    Notification Squad, assemble!

  • @antoinelemaitre8831
    @antoinelemaitre8831 3 роки тому

    Merci pour ces vidéo !

  • @zaunslosthope4327
    @zaunslosthope4327 3 роки тому

    awesome stuff

  • @muviing5427
    @muviing5427 3 роки тому

    Awesome always, and thank you .... :) !!!!!!

  • @madhumad1397
    @madhumad1397 3 роки тому

    Wonderful.. thanks 🙏👍❤️

  • @yalcinment.
    @yalcinment. 3 роки тому

    Love it thank you. 11:30 this twist error looks natural to me :), maybe it can be part of rig with simple deform or extra twist control rig.

  • @KG_Toronto
    @KG_Toronto 3 роки тому

    Amazing!

  • @blenderstuffs
    @blenderstuffs 3 роки тому

    Amazing 😍😍.

  • @aloisagboglo52
    @aloisagboglo52 3 роки тому

    Magnifique comme d'hab 😊😊😊

  • @lakvfx
    @lakvfx 3 роки тому

    Awesome keep it up

  • @kolupsy
    @kolupsy 3 роки тому +1

    i really like prop rigging. there is something about the unique problems you will encounter every time that makes it exciting. Also do you need to hook all the curve points to pose bones? isnt hooking only the 'bone-01' enough?

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  3 роки тому

      No, but it seems you can hool all the pulley controller point to one single bone

  • @denischetyrin6980
    @denischetyrin6980 11 місяців тому

    does the chaing animation get baked for exporting?

  • @mohsen8d143
    @mohsen8d143 3 роки тому

    the best

  • @NycroLP
    @NycroLP 3 роки тому +2

    I assume this can't be exported to a game engine since it makes use of the curve modifier.

  • @mashonoid
    @mashonoid 2 роки тому

    How can I bake this animation to bring it to UE4? Seems like modifiers are not recognized by blender's animation baker.

  • @CryBlend
    @CryBlend 3 роки тому

    the lesson is very valuable, but it is a pity that the chain will not work in unity

  • @murrowboy
    @murrowboy 3 роки тому

    Will you ever plan on making a course about material shaders in Blender?

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  3 роки тому +1

      I don’t think so. There are already plenty of resources on this topic

    • @murrowboy
      @murrowboy 3 роки тому

      @@PierrickPicaut_P2DESIGN I went through the one you recommended by Yekaterina Bourykina but it's not as thorough. Do you know if there is a course that'll help you understand how to build entire node networks for materials?

  • @ahmedmosaad3701
    @ahmedmosaad3701 3 роки тому

    could you please make a course about everything about VFX

  • @DvirElisha
    @DvirElisha 3 роки тому

    Where can I download the castle file?

  • @ExoticAnimation
    @ExoticAnimation 3 роки тому

    goood work

  • @drivindonesia
    @drivindonesia Рік тому

    i cant assign (hook modiefier)

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  Рік тому

      You have to be in edit mode

    • @drivindonesia
      @drivindonesia Рік тому

      @@PierrickPicaut_P2DESIGN done bro. i want to ask again when i move the bone01, the other bone not moving too, you know how to fix it?

  • @wheany
    @wheany 3 роки тому

    Alt-shift-left click for select menu:🤯

  • @Natalia-t4i6e
    @Natalia-t4i6e Місяць тому

    ua-cam.com/video/hKXDXLbtRzk/v-deo.html
    Thank you

  • @EzLevi
    @EzLevi 3 роки тому

    :D

  • @dannymorales787
    @dannymorales787 3 роки тому

    Now do another one in MAYA. Plenty of Maya users here

  • @merlin1209
    @merlin1209 2 роки тому

    unnecessarily complicated and an unclean explanation