I groaned, I sighed, I... huhhed?.. I ohhed.. I gasped, I laughed, I gasped some more, I laughed some more, I huhhed and ohhed.. I sobbed, I sobbed a lot... but, I gasped one last time... and then, finally, I sighed again, smiling. I'm happy, you caused this, thanks for that.
i LOVE this take -- Flowey apologizing, neutralizing sans's attacks, helping you with CHECKs, things the fandom have been doing for ages, and yet you put a fresh spin on it. This genuinely feels like the Undertale DLC we never got..
Undertale still has a ton of potential for something like the game Slay The Princess, where there's so many things that could further branch out exponentially with storylines spanning the resets more specifically than the dejavu plotpoints of the original game
@@Wilker_uwuIt's something that I've slowly realised the more I've made these, the tiniest details start snowballing into things that completely 180 the story or change at least a huge chunk! Also dang, I really need to finish slay the Princess, thank you for reminding me
Thanks! I always just try to pick up the pieces that are displayed front and center in the story, this seemed like one of the most plausible when I looked back at all the events and stuff in the game
i am SO used to badly written over the top fan made undertale stuff that i went into this video already sighing, but what a pleasant surprise it was. All of this felt like something that could've happened in the actual game, from the depiction of the characters to the overall writing and fight, it was all so beautiful and faithful. Hats off to you
Glad I was able to deliver then, haha! I really just took what had been Flowey's motivation prior to the betrayal and ran with that 'Let's free everyone.' 'Then we'll show them all what HUMANITY is REALLY like!' Taking those lines I just started building up to that moment from there, character writing is tough stuff, and I'm no-where near perfect but it defo helped to go back to previous scenes Flowey had spoken and made notes from there, helped a lot, thanks again! Take a hat also 🎩
@JQR You did an excellent job, really, this is the type of Canonically-Aligned Undertale Fan-Work that would’ve fit the early 2015 and 2016’s Undertale Fandom. I was impressed y how accurately you managed to nail down some of the characters, it was kind of a breath of afresh air. Not only that, but this metire animation rekindled that Snetimental and yet, melancholic feeling that the original Undertale Playthrough invoked in me the first time. Which is NO Easy Feat. You really did well with this, Toby Fox would be proud. 💚🌼 Give yourself a pat on the back, you deserve it.
I love that this finally gives a GOOD excuse for "the song that might play when you fight sans". All the others have it be a joke fight, but this is a way more realistic use for it
I do like how Sans doesn't just immediately go emotional when Flowey insults Papyrus, which is what a lot of Comic artists would've done simply cause they think Sans cares specifically about Papyrus to fight him and not the fact he realizes that if you keep going down the route you're going on you'll literally *end the universe.*
It looks like something that more people are coming around to in recent times but yh! Normally being characterised as a jokey, level-headed type of person, it just made sense to keep him collected here in typical sansness, thanks also!
I always saw Sans as a sort of jokester, pessimistic nihilist guy, that he would be more disappointed in the player than vengeful and ill-tempered this interpretation works really well for me
Sans isn’t really concerned about the universe ending cause he knows the player will be back (ofc he probably doesn’t know it’s the player and thinks it’s frisk doing the choices) but he knows the world will always reset, that’s why he never cared about much. He just tries to keep papyrus out of it cause he don’t want him knowing cause it might break him or papyrus will think sans is crazy or smth (these are just theories obviously but sans could have completely different reasons). Technically though he really don’t care if flowey insults his brother well cause he knows the timeline will reset.
@@glamrockfreddyfazbear2035His goal in the genocide ending is most likely to get you to back down and reset, and not do a genocide run. He also most likely does fight to stop you from erasing time all together, but it's hard to tell his exact level of knowledge on resets, but he does seem decently knowledgeable.
Sans in his whole fight knows he can’t win and he wasn’t aiming to win he was aiming to have you give up on the genocide run, if you don’t kill him you’ll just end up in a neutral run. He knows the player is only on this route because of curiosity so just disappointing then till they give up was always his goal, his literal special attack was built to be anti climactic
to be honest a mod that adds a rediculus amount of alternate endings, path and rare content would probably make be genuinely interested in playing the game again after like 8 years.
peak cinema, i really like how its portrayed as almost a "happy ending" pretty emotional concept all thorough, was honestly happy to see flowey finally get something like this
@@MemeMeme-e5l no it's only if the monster isn't willing to fight anymore. asgore was still ready to fight, so he didn't lower his defenses or anything.
I think my favorite part of this video is that despite everything you made sans still uphold his promise, which given this situation I think canonically he would too. Yeah the friend you made was a serious megalomaniac but I think his speech in conjunction with ACTUALLY sparing you is a good choice.
@@forgottenstuds8795 Uhhh, in the actual sans fight he also admits to knowing that everything will be reset. Recently there has been confusion because people have pointed out that sans doesnt conciously know when a reset happens, that is true. But some people interpret this as sans not knowing ANYTHING about resetting, which isnt true. Sans is aware of resets to some degree, along with most of the meta elements in Undertale. He is in the same camp as the other characters where previous playthroughs come off as deja vu and hazy non memories, unlike flowey who remembers.
I always interpreted it as Flowey’s “numbness” being PTSD while coming to the wrong conclusion. he is just getting over recent trauma and shutting down emotionally is a common reaction while the brain tries to process the trauma since he still feels things in the game.
Wow, I’ve loved your work for a while now, but this was amazing. The part where Flowey apologizes for not following through with Chara’s plan had me the most unnerved I’ve been in a long, long time. Something about it was incredibly disturbing to me - the talking sprites coupled with the music made it seem like something was deeply wrong with it, like it meant something more than just Flowey apologizing for being responsible for both of their deaths. The forced smiles almost felt like Flowey was finally killing off/corrupting the last part of him that still agreed with the decision - the Asriel part of him. At least, that's how I read it. The ending is also extremely bleak, and Alphys’s phone call does a great job at making it clear just how hopeless this timeline really is. Unless Alphys pulls off a miracle, there is no way that Monsterkind can feasibly rebound from this - heck, the humans might even go searching for them now that they know the barrier's broken just to eradicate all that are left. I really can’t stress enough how good this was; you genuinely made me feel like I was experiencing a route I hadn’t seen before.
Something I really like about this is how Flowey‘s soulessness is portrayed in this. The two-on-one fight with Sans, surface scene and more, feel almost triumphant. Flowey, having no empathy, is a sort of unreliable narrator for the end of this run, and paints the ending more as a reunion between old friends than, well, a genocide. Alphys‘ call helps highlight just how devastating this ending still is for the underground, with monsterkind having nowhere left to run even with the barrier broken, and an oncoming Human threat.
It gets even worse when you realize that Flowey now has seven human souls, or possibly even more, and now the surface has two murderers with god-like powers who could kill everyone at any moment.
Now about that "oncoming human threat", what if alphys managed to get a message out to the humans, they meed up, Alphys explains everything and they end up building a much larger version of the DT extractor from the truelab, maybe later on in the future the player could be left with a choice to either use it on asriel and take allll of that exp and every drop of determination, or to just shut it down, to get there you'd need to kill everyone in the complex and get past many many security measures. Just a thought.
@@bruhbrehiiYou could also just bend reality to your will and get all the DT for yourself... or Flowey, you're best friends after all... It's not like they can set you up, even through infinite possibilities, you're THE observer, a being that feels beyond the realm of their world... What can they truly do, that couldn't be undone before it's conceived, or after with the use of a reset?
Love the details of “His throne” and “Her throne”, this type of thing would have been very coherent if the genocide run hadn't ended precisely in this room.
really wonderful writing and ideas here. this definitely feels like an actual ending from the game. i love the idea of "Chara" and Flowey re-kindling the conflict between humans and monsters via word of mouth to the point where the monsters _want_ to remain underground.
honestly i think they just passed themselves off as monsters, chara just wanted to make flowey happy and flowey was probably the one that gave them the bread crumbs to find the place where the barrier used to be
@@MANOFACTION-jh4fz Well hey, at least the Underground isn't overcrowded anymore. Frankly, they should be thanking Chara for bringing down the Underground's real estate prices.
Hey, thanks! The battle was probably my favourite part to go through when making this, just coming up with quick attack patterns on the fly was also quite nice, a short and sweet thing for this game's bestest friend
2:12 OH GOD TURN HIM BACK AROUND THIS IS SO CURSED 3:26 i love the detail of flowey struggling to use his asriel face again, likely because he's suppressed his past life so much that it's genuinely difficult for him to draw on it, especially for a sincere, heartfelt apology (something he shouldn't even be ABLE to do with how he is). also oh my good god him flinching away from frisk when they walk over is so heartbreaking, but the moment after is so oddly sweet. FLOWEY TAKING CHARA'S PLACE AS THE NARRATOR IS AN EPIC ROLE REVERSAL i love that sans's attack are just short of hitting you, even moving away afterwards, just like in inverted fate when flowey's taunting frisk with how helpless they are 8:37 LMAO FLOWEY'S FACE CHANGING TO A FROWN BEFORE HE DODGES THE BONE MEANT TO HIT HIM, BECAUSE HE'S TECHNICALLY IN THE BULLET BOX AS THE NARRATOR? HILARIOUS i like how in character sans is here, he genuinely does NOT care and is only forced to fight because flowey and frisk won't stop pushing him, because in this, frisk isn't enough of a genocidal maniac to destroy everything and only really wants to make flowey happy 9:17 i love the tiny animations you added, like flowey changing sprites mid-dialogue or sans glancing at the gaster blaster being held in place by flowey i like that sans KNOWS you've aborted the genocide route in a way, and i LOVE the implication that flowey was so brutal with him afterwards because he got triggered at the whole "you made a friend, you have the capacity to care" thing ESPECIALLY because it's him and chara that sans is talking about oughh the slowed down determination playing while flowey is manipulating asgore is absolutely golden, no pun intended. 17:38 since frisk/chara and flowey aren't so emotionless in this, can you imagine the SHEER PANIC they both had when they saw the pitiful 19 damage flowey dealt to asgore? flowey must've been like "OH MY GOD THAT USUALLY WORKS" (he's too used to betrayal kills and forgot that asgore was definitely in a fighting mood for this) and frisk must've been scrambling to get that slash in before asgore got back on his feet LOL jokes aside, jesus christ that asgore death was brutal. OH MY GOOD POOR ALPHYS NOOO that bit about the humans attacking them... humans told stories by frisk and flowey, or humans retaliating AFTER frisk and flowey rampaged across the surface? either way, dang. this really IS only a happy ending for chara/frisk and flowey... love it. i love selfish bad endings that are only good for the hero. "I had plans, I had designs... Seeing you changed my mind. Chara, with you by my side, surface life seems just fine!" i love this what-if so much, time well spent!
@@nathanpierce7681 I wonder, how would the last bit turn out? Is it because both of them did some ✨G o s s i p i n g ✨ or made an act to make humans afraid of monsters again? Because at the end of the route Frisk/Chara aren’t “human” anymore.
@@chocostar1245Additionally, they did have to take that 7th soul somehow to break the barrier. I think that Chara and Flowey stopped at the village to see the flowers one last time, take a soul for the barrier, but then they just kept taking more and more afterwards just for the fun of it. Even if they didn’t, that first kill alone would’ve angered humanity. (Who, by this point are no match for Chara/Flowey anyway) That probably lead to humans going “Monsters are back and they’re killing us!”, leading to the rest of monsterkind getting attacked by humanity once more. The “happy ending” for these two, at the expense of the rest of monsterkind lol
@@ayyteen realistically speaking, sooner or later though word's gonna get out that the monsters got utterly DECIMATED way before the humans even got there, eventually the humans are probably just gonna end up pitying the sorry state of the underground post-genocide lmao because like, no way the humans out on their revenge operation won't find evidence of flowey and chara's slaughter throughout the underground and end up asking monsters what the hell happened
@ I thought Frisk/Chara gave their soul to Flowey so he could break the barrier, which could explain why they passed out. But now that I read your comment, where is the barrier located anyway? Because they couldn’t be on the village and kill one more person to break it since the barrier keeps everyone underground. I’m so confused.
strangely this makes me feel more like a shitty person than the regular genocide route's ending did, probably because of that last bit with alphys' phone call
@@riristudio6440Yeahhh, but in that ending they don't get attacked by other humans... you know, despite all the genocide, the barrier's broken, giving them the one thing they were longing for, the one thing their former king promised oh so dearly... but then, the monkey's paw curls, as they step into a world that loathes them above all else... I honestly think crushing a dream before someone's eyes is way more -fun- cruel than just taking it away from them...
OH MY PEAK This feels like something that would actually be in the game. Love what happens when you reset too. What I especially love here is Flowey cheating in battle much like Sans is. That's something I don't think any fanwork explored.
Ahh, thanks soup! Seeing Flowey Interact with the cast (even if it was just restricting them) in the true pacifist route combined with other small moment, like napstablook raining down on mad dummy, toriel fireballing enemies, had me toying with the idea for something adjacent like that to happen here, instead of just giving Flowey his own button or menu-- and yeah, you're right! There's barely any monster v monster attack interactions in normal fan works now that I think of it, guess that's just due to it not being that well defined in the game itself or something, lol (Iwl I'd actually forgotten about the fact that 6 human souls is literally > 1 human soul, and ended up redoing the reset bit completely, really glad I did)
This was genuinely fantastic. Very emotional. I'd imagine the name of the ending would be something like "Dreadful Duo". I can't wait to see what you cook up next.
Clover: don’t mind if I join💛🤠🍀🔫 Flowey: no problem 20:09 Chara: welcome aboard ❤🔪 Cody/olive: i’m here too💚 Batty: same💜 Melody:💙 Riley:🧡 Dinah: don’t forget me too🩵😌
Oh, I love this!!! The best friends/adoptive siblings are together again, and they finished their original plan from all those years ago, granted... not in the best way, considering what ends up happening to Monsterkind. Honestly really well done, this was a very cool take on the Geno ending. Also I love the sprite of Frisk with Flowey hanging out on their head, he looks comfy lol
Sharing is caring, after all! And you’ve already taken a LOT. It’ll be much more effective to give Flowey some execution points. After all, you only need one point for your next level anyway!
This is the genocide I'd play. And I love how it's portrayed as a "good" ending as well...moreso for flowey and "chara" than the rest. You killed everyone but hey, you made a friend along the way! Our favorite murder flower is happy for once ^^ (morals be danged)
this is amazing, its so accurate with only a few nitpicks i have. my only real criticism is the barrier breaking and being able to actually see it. i feel like reserving that for one route makes it more impactful. but thats what AUs are for so that doesn't really matter. amazing stuff!
Thank you! I will admit now that you've brought it up, that reserving the barrier being broken on screen to pacifist would have been better-- you haven't quite earned it, similar to what I did with sans, where you won't see him bleed unless you pursue the genocide route completely
Having Flowey by Chara/Frisk's side in this context seems to be the last link of connection, not out of love or redemption, but through a desperate search for company. Both, in a way, are solitary figures, and in this ending, their bond, although sinister and twisted, is the only thing that keeps them "together" - even if in a tragic and irredeemable way. Flowey, who has always been driven by loneliness and hatred, finally finds something that could fill that void, but at the cost of total destruction and the loss of any possibility for change or recovery.
@@Neil_A. I used google translate and then chatgpt since google translate usually has errors but I didn't notice that it made my comment strange I'll remember that in the next few times but I'm happy anyway that at least I managed to understand what I wanted to say in the comment
Yeah it makes sense, his attacks are harder, so he would get tired faster, especially with flowey also firing attacks. (also that song that might play when you fight sans a great theme for this)
@@chabitanimates It's also why I disagree when people say Sans could beat anyone in the underground, he's very specialized to fight Frisk, someone who can only attack once per turn. If he was fighting someone like Undyne or Asgore who can fire dozens of attacks at him per turn, he'd get tired extremely quickly.
@@BE-fw1lrI don't think Sans gets tired because of the blows he gets. He mostly sweats because of using his powers to attack, like other monsters do (Papyrus sweats in battle even if we don't hit him)
@@BE-fw1lr I feel like he'd be able to take a good bit of monsters, though. Small monsters, like the ones from the ruins, or waterfall, but monsters nonetheless. It's also worth noting that Sans could also always just pull his "special attack" for a small amount of time, or just block attacks with his bones. Sure, he might not be able to beat everyone in the Underground, but he'd have a pretty good shot at defeating most monsters. Also, as for Sans getting tired faster, I think he dodges more here than in the actual game; 15 dodges in total before what would be the second phase here, unlike the OG.
This has become one of my favorite "What it?" in Undertale, it feels like something that would be in Undertale (Sure, there are things that don't match with Undertale but it's still great) Good job JQR, you did an amazing job.
here are what the codenames for attacks should be for sans 8:50 flowsans_horizontalblue 9:03 flowsans_controlled 9:45 flowsans_platformstab 10:00 flowsans_multi1 10:23 flowsans_platform 10:40 flowsans_blasterstab 11:00 flowsans_spare the flow is to change this from regular sans to him with *flow* ey
@@JQR. Would you create a cutscene for “Sparing” Sans in this route? I’m curious as to how Flowey would react, as how “the true path” has been already discarded, and he (kinda) knows it. Would Flowey fight against the decision? Could you even select spare at all? Would you have to fight against Flowey by mashing your movement to run to the end like an anti-Undyne pacifist fight? Or would it proc another “get dunked on” that doesn’t quite land because Flowey does Flowey things? There’s a lotta creative options you can play with the “Spare” option. P.S.: Lowkey wish that in the OG game changing your “spare” to pink would keep Sans’ “Spare” yellow in genocide run as a hint that it’s a feint.
The idea of 'backing off' from Flowey which started initially as a single idea, already planted and bloomed a solid bunch of different ideas in the process, like sparing Sans, Flowey betraying Chara and vice versa, etc. That's just amazing how much little details there can be. Hats off to you, the qualities of characters depicted by you here are also extremely canon, and close to what we could see in actual Undertale.
I was prepared for another lengthy theory video, but this was unexpected. I like this, it understands the mre complex side of Flowey's personality rather than being just a psychopath. Talking about the village, and other things, it kind of shows a part of Flowey and Chara's past together, just like the other routes in the game. And also that reuse of "We'll be together forever, won't we?"
i really enjoyed the phone call at the end, i mean, not in a maniacal sense of course eaheah =) just that i actually *felt* alphys' struggle, having your kind finally be free for what probably was eternity, hoping that maybe, just maybe, things would take a turn for the better, only to be greeted with the harsh truth that u'll have to be forced to hide all over again? and on top of ALL that, have your population be reduced to mere fractions of what it was before??? like damn, first we destroy their homes, "free" them, and then immediately take it back because like idk, fuuuuck you?? this was _way_ worse than the genocide imo, keep it up JQR this was a very much a great watch !
Yeahh! Thanks! I wanted to play it off the fact that you still killed almost everyone, reflecting the consequences back (Similar an actual ending in game where alphys is queen) but with much downer tone, I think someone already mentioned it but it was already Flowey's plan to break the barrier moments before getting antagonised and running off, so I personally kept running with that idea, haha 'Chara.' 'There's just one thing left I want to do.' 'Let's finish what we started.' 'Let's free everyone.' 'Then... let's let them see what humanity is REALLY like!'
Aww, best friend goals. I was expecting Flowey to eventually betray Chara, but as someone with no soul, his best friend makes him feel something. Oddly sweet. 8:05 "Swing *harder!"*
If this was an official ending, this would be my favourite one. I always loved flowey, and the potential of the two pairing up to wreak havoc on the humans who mercilessly slaughtered them is terrifying, and awesome.
This is… amazing! Top marks, I can see why you spent so long on this! The slight problem from “What if Sans dodged the second slash” is still there, the sprite-work maybe being _too_ good or fluid for Undertale proper, but I can get behind this a lot more as it seems to be a whole new ending! And, as someone said in the comments, this more resembles potential Undertale DLC over anything, which I think is a major compliment! Love it!! I hope you’re not having too much trouble with the Buddy Route stuff, and I’m genuinely excited to find out what you do next. Thanks in advance!
Oh wow, that means a lot! I do have to admit that as I kept making more stuff for the video, the more I realised that some of the animations were too fluid, like you said, but decided to keep them in anyway, since I only came to that conclusion till the end of exporting the whole thing, haha Oh yh! And the buddy route thing is still going strong, I was working on it for a bit before deciding to make this as a 'something different' type video
Love how Flowey betrays the human, then when chara sees Flowey again they are just like,”sup” Edit: thank you for 1 hundred likes, I’ve never got this many before!
HOLY CRAP THIS IS SO GOOD huge paragraph incoming with all of my thoughts on the whole video - the characterization in this is great! after that little scare with flowey, he goes back to his arrogant self, but this time with a visible tinge of fear wondering what might have happened. - sans is great in this too! i really love how he treats the issue of flowey being with you so nonchalantly until he attacks sans. and how, since you technically diverge onto a neutral route by not “scaring off” flowey, he recognizes that you haven’t been completely evil and chooses to walk away. along with this, as you and sans fight, he also notices in the way that you swing that you “don’t really have it in you”. despite this, you keep fighting him. i see parallels in this to the mettaton neo fight when you don’t exhaust the hotland kill counter, as mettaton similarly recognizes how you held back with your strike and is reassured in the fact that the world will not be completely destroyed. - the sans fight is the icing of the cake in this video! it feels like a more accurate neutral sans fight, as instead of wearing papyrus’ fit and uncharacterically fighting you when it’s not necessary, he is being somewhat forced into this fight (you’ve BASICALLY reached the “upper limit” of evil, and with flowey provoking him, well, why not?) flowey adds so much to the fight by still acting as his own self (instead of being an extra slash on the fight bar that we control). from destroying sans’ attacks to using his own unpredictable attacks to even helping us in the battle box, this feels like the most dynamic fight i’ve seen in an undertale animation for a long while! i love the contrast given between this route and the true genocide run during the small shock sans is sparing you scene, as in this one, sans is much more tired from waging a battle on two fronts, and with flowey being so coniving, how could he have seen that last bullet coming? … and yet, it shows the true difference in power between flowey and the human. as opposed to the human’s 99999999 slash in true genocide, flowey only does 999 damage here, and captures sans in his vines, seemingly to taunt him, but i also think he does it a little bit out of fear, from his later line talking about he hasn’t gone down that easily before. flowey might have expected some final attack and took precautions against it. - love how sans is completely gone for the rest of the video once he teleports away. honestly, i thought he might go warn asgore or go tamper with the souls, but i realize with his line here (“why even try?”) and in true geno (“i’m going to grillby’s”), mans probably just went off to dust away in grillby’s. classic! - asgore’s section is pretty funny here too. flowey trying to convince asgore to let him tag along, but failing was a nice touch. i love the use of the slowed down game over theme (as well as the slowed down “your best friend” used earlier, forgot to mention that). with flowey pretending to have captured the human, asgore probably feels much more forced to fight the human here. with his speech at the barrier, i honestly think he was going to fight the human (maybe without the souls, but a fight nonetheless). anyways, more contrast with this route and true geno, as flowey’s bullets barely damage asgore (but do the job of catching him off guard), while the human’s attack deals the one shot killing blow. (although, i think i see a few 9s missing from that damage counter. wonder if that means the human here is weaker than the one in geno, despite having the same kills. probably all in the lessened intent to kill, since flowey is “spared” here) asgore’s final “K n o w.” is a little confusing to me, but i’d guess it probably references one of his speeches before he dies in the other routes. i just assume he couldn’t get the words out (kinda proves my idea that the human here is weaker than the true geno one, because he couldn’t even get a word in edgewise after being slashed there) might expand this to include my thoughts on the ending, but for now… THIS IS SUPER WELL DONE GRAHHHH! genuinely one of my favorite undertale what ifs just from the first watch, i can tell this took tons of effort and it shows! Huge props to the creator and any other people behind this! amazingly done 👏
most videos and most people actually when they played the geno route the first time actually didnt try doing nothing or wonder ''poor flowey'' just ''revenge hehe'' or thinking it was an req for geno so no one would find it on accidentally quickly, only few would tbh
@@blackjackgameplay5169 well, theres the case where somebody mightve wanted to go back to mtt resort to restock the items or forgot to check the rest of the house idk
@@dylanzlol7293 People who knew about the sans fight WOULD tho....so THAT would ACTUALLY made THEM the first ones to find out about the secret flowey ending
If I had a nickel for everytime I saw a post genocide au/timeline were Frisk told humans a bunch of stuff that created the second war, I would have 2 nickels, with isn't a lot, but It's weird that it happened twice
I saw a comment about how this looks incredibly official and could easily be an Undertale update. This is something that could and continues to be possible. If we remember, Toby never wanted Undertale to be such a big game, but over time it was. If Toby decided to do something like that after the possible success of Deltarune, I think it would be something incredible. You can imagine many possible things if you think about it. Talking more about this video, i sincerely love these animations, you have the essence of what Undertale is in your hand, the effort is evident between your videos and i hope you continue to enjoy making them :3
LESSS GOOOO!!! But also, ooh, is that a "Spare sans." and "Reset" I see?~ I wonder what It could be! damn It, I had the *PERFECT* opportunity to say "I WONDER WHAT IT COULD, BE, BE!! UEE-HEE-HEE!" *DAMN IT.*
This is something that could and continues to be possible. If we remember, Toby never wanted Undertale to be such a big game, but over time it was. If Toby decided to do something like that after the possible success of Deltarune, I think it would be something incredible. You can imagine many possible things if you think about it.
I get what you are saying, but the thing is Toby isn't the only talented artist/writer out there. A fan can definitively make fan content on par with an official release and that happens every now and then.
Everything felt in place with the characters that for a second, I believed it was canon. The only thing that didn’t really seem right was the fact that Asgore was such a pushover tho I guess that’s true in the original game.. I feel like he doesn’t get the justice he deserves
Haha, yeah, I've seen some sentiments about asgore being echoed as well, the man really never gets dealt a good hand in most of the routes :,), at some point I'd like to probably do something centered on him though
Eyyy, if it's from you, then i guess I'm on the right track! Congrats on the dusttale thing kicking off also, I recently watched the ruins and snowdin videos (along with the bonus one's) and I think Flowey has been handled really well there too
God DAMN that was incredible. My only complaint is that removing the Mercy button makes the whole "Sans is sparing you" moment 200 times lamer, as you literally only have one choice there.
Eyy thanks! Glad you liked it, even if it was a little thing. To answer your point, sans' whole motivation here is less about trying to get you to spare him at the end and more about getting you to reset and try a different path, it aligns with what he says in his normal battle if you were to get dunked by him: '* If we're really friends... you won't come back.' So I tied it back to that main motivation! (Plus you could get by just as easily by sparing him from the get-go, before flowey takes the choice away)
@@JQR. Oh no, I get that sans doesn't want you to spare him, and more-so just wants you to reset. I just think Flowey destroying the mercy button at the start makes the scene less cool, as you physically can't try to see what happens if you spare him, and now only have one choice.
To be honest, it’s more impactful to show that having Flowey as a partner basically means there’s no turning back. It’s also a nice parallel between Asgore and Flowey, father and son. But I can understand your point of view.
@@ReducedToShavingsOhh, gothcu, yeah I get that then, it's a fair critique to want a choice at the end, something that I didn't put that much thought into admittedly
Everyone has said about the good characterization and such. All things I adamantly agree with. But there’s one small detail that truly made me fall in love with this. At the end, after striking down Asgore and the human souls, there in the exit to the underground-with one more step to the surface. Chara rings Toriel. Is it to finally cut ties with the only monster they were close to? Is it a cry for help? Fleeting memories? I have no idea, and that makes it all the more interesting. Bravo, this entire video is the most brilliant piece of Undertale content I’ve ever seen.
i love this so much flowey is my favorite character ever, and i love how hes a ally in this take its a really good detail how flowey seems more confident around chara, and even helps them/player fight and the flowey on the head thing is adorable this is just such a good animation
flowey already knows about how sans is and mentions how many times he's had to reset because of him, i feel like flowey would've been a bit reluctant to jump to immediately threatening him.
@@BE-fw1lr everyone is dead but that killer flower, flowey is your friend aha but hes not my friend, asriel is, sans is , asgore is, everyone but a murderer is my friend, this ending is the worst, but the genociede beats it since it literally erases the humans and the entire planet, universe, and reality
@@dylanzlol7293nah because atleast in the genocide ending no one has to suffer or live in pain without loved ones or be forced back to the underground, they all are just erased but this ending making them suffer and torture is way worse fate than death
BROOOO , The famous period of this game HAVE BEEN ENDED A LOTS OF YEARS AGO AND U ARE STILL PLAYING THIS GAME AND SHOW ME THIS NEW PATH , THANK YOU JQR 😳😳
I think these ideas just really encapsulates the way Undertale can change. Even doing something as simple as killing one or a few enemies, gives you a new branch. Aborting genocide at some point or another changes the way things can play out. All that and more, I think, is the core of Undertale's metanarritive. As we all know, The message is what comes first for this game. And a route where you do something as simple as backing away from flowey giving an entirely new branch? That'd fit very nicely.
*We shall be best friends. *For 999 years. The sans fight is so cool, with unquie animations and flowey and sans constantly trying to outrick each other. You can see how flowey fought angist sans before, but you also see how Sans constantly "caused him a few resets" even with flowey abilities. Flowey tries to fight angst Sans dirty tactics and Sans outsmarts him.
I love this video, The concept and the execution of it all>But I think Alphys Dialoge shows how Screwed monster kind is, being reduced to 90 people is horrifying. Your allowed to walk up to the surface and see the Sun for the first time. it would be a death sentence to do so however. Not even counting the genocide done by us. Its only a matter of time before the humans Wander down into the underground and kill the rest of the survivors, Truely a dire, Impossible situation.
@@joaopedroamorim1281 Sans likely died soon after Flowey damaged him after the EXP sound and the evil laugh Flowey made after his encounter, implying Flowey got his EXP.
this genuinely feels like it was a cut ending from the actual game the sans fight was a bit all over the place and unbalanced but GODDD the dialogue was so well written, the ending is the perfect amount of bittersweet too. this is so cool
absolutely love the way sans' attacks become more and more sloppy as the tag-team fight goes on, even making his bones shoot up all crooked at the very end. fantastic work man this deserve twice the views it has
Welp, up for another couple centuries doing stuff and resetting, this time in the surface? Given enough time and boredom, they might even true reset and steal the souls without killing anyone, Asgore always likes to show them off to the human after all.
With this ending it even makes you want to continue it since Flowey is the one who controls the timeline now that he has all the souls, there shouldn't be anything that makes us reset! There are so many possibilities =)
The final line in this is so heart wrenching. Unlike the OG Alphys ending, she can’t even muster up enough confidence to say something raw. There’s no hope for monsterkind anymore, no protection, no solace. A single child just wiped out a chunk of their species, and now they know that the whole world *supports* that very child. Even though it’s just text I can practically feel Alphys’ voice breaking, tears streaming down her face as the utterly hellish nature of this situation finally sets in. Everyone she loves is dead, and nothing will be okay ever again. And that’s it. That’s how this cruel tale ends. Not with a blazing inferno, but with a click.
I groaned, I sighed, I... huhhed?.. I ohhed.. I gasped, I laughed, I gasped some more, I laughed some more, I huhhed and ohhed.. I sobbed, I sobbed a lot... but, I gasped one last time... and then, finally, I sighed again, smiling.
I'm happy, you caused this, thanks for that.
I thanked.
@@JQR.You outdated my comment, by causing another last gasp!
... Well, it comes with another smile too, so I suppose we can let it slide...
this sounds like describing getting hit in the chest with a soccer ball or something
You happied.
@@seabazianyt That happened to me 2 days ago, lol
i LOVE this take -- Flowey apologizing, neutralizing sans's attacks, helping you with CHECKs, things the fandom have been doing for ages, and yet you put a fresh spin on it. This genuinely feels like the Undertale DLC we never got..
Undertale still has a ton of potential for something like the game Slay The Princess, where there's so many things that could further branch out exponentially with storylines spanning the resets more specifically than the dejavu plotpoints of the original game
@@Wilker_uwuIt's something that I've slowly realised the more I've made these, the tiniest details start snowballing into things that completely 180 the story or change at least a huge chunk!
Also dang, I really need to finish slay the Princess, thank you for reminding me
Thanks! I always just try to pick up the pieces that are displayed front and center in the story, this seemed like one of the most plausible when I looked back at all the events and stuff in the game
made it in time to say hi to you 😊
@@jdv09 oh.. hi
Flowey: "B-back off!"
Player: "Oh sorry flowey, I didn't mean to scare you."
"my fault slime, my fault"
@@dragonslayermasterornstein83 it was the good ending for these two anyway
@@dragonslayermasterornstein83 as everyone else 15,000 down to 90 that’s a true genocide
The battle cats
You mean Chara in this scene we can't even do anything
i am SO used to badly written over the top fan made undertale stuff that i went into this video already sighing, but what a pleasant surprise it was. All of this felt like something that could've happened in the actual game, from the depiction of the characters to the overall writing and fight, it was all so beautiful and faithful.
Hats off to you
i wonder how the fandom wouldve reacted when the game was in its peak back in 2016-17 if it really was in the game
Glad I was able to deliver then, haha! I really just took what had been Flowey's motivation prior to the betrayal and ran with that
'Let's free everyone.'
'Then we'll show them all what HUMANITY is REALLY like!'
Taking those lines I just started building up to that moment from there, character writing is tough stuff, and I'm no-where near perfect but it defo helped to go back to previous scenes Flowey had spoken and made notes from there, helped a lot, thanks again!
Take a hat also 🎩
Wait...THIS IS AN ANIMATION?!
Yeah, UTlover…
Edit: i am referring to UTlover as an example
@JQR You did an excellent job, really, this is the type of Canonically-Aligned Undertale Fan-Work that would’ve fit the early 2015 and 2016’s Undertale Fandom.
I was impressed y how accurately you managed to nail down some of the characters, it was kind of a breath of afresh air. Not only that, but this metire animation rekindled that Snetimental and yet, melancholic feeling that the original Undertale Playthrough invoked in me the first time. Which is NO Easy Feat.
You really did well with this, Toby Fox would be proud. 💚🌼 Give yourself a pat on the back, you deserve it.
I love that this finally gives a GOOD excuse for "the song that might play when you fight sans". All the others have it be a joke fight, but this is a way more realistic use for it
I wonder what would happen if you actually spared sans in this fight
@@MANOFACTION-jh4fz check the bottom of the description/top left corner of the video when he gives frisk the option to spare him
@@stargazerjuniper what help more hints
@@damienwallace9493Bottom of this video's description
@@damienwallace9493do you even know what a description is
I do like how Sans doesn't just immediately go emotional when Flowey insults Papyrus, which is what a lot of Comic artists would've done simply cause they think Sans cares specifically about Papyrus to fight him and not the fact he realizes that if you keep going down the route you're going on you'll literally *end the universe.*
It looks like something that more people are coming around to in recent times but yh! Normally being characterised as a jokey, level-headed type of person, it just made sense to keep him collected here in typical sansness, thanks also!
I always saw Sans as a sort of jokester, pessimistic nihilist guy, that he would be more disappointed in the player than vengeful and ill-tempered
this interpretation works really well for me
Sans isn’t really concerned about the universe ending cause he knows the player will be back (ofc he probably doesn’t know it’s the player and thinks it’s frisk doing the choices) but he knows the world will always reset, that’s why he never cared about much. He just tries to keep papyrus out of it cause he don’t want him knowing cause it might break him or papyrus will think sans is crazy or smth (these are just theories obviously but sans could have completely different reasons). Technically though he really don’t care if flowey insults his brother well cause he knows the timeline will reset.
@@glamrockfreddyfazbear2035His goal in the genocide ending is most likely to get you to back down and reset, and not do a genocide run. He also most likely does fight to stop you from erasing time all together, but it's hard to tell his exact level of knowledge on resets, but he does seem decently knowledgeable.
Sans in his whole fight knows he can’t win and he wasn’t aiming to win he was aiming to have you give up on the genocide run, if you don’t kill him you’ll just end up in a neutral run. He knows the player is only on this route because of curiosity so just disappointing then till they give up was always his goal, his literal special attack was built to be anti climactic
"you look like you need friends, and plants don't count" DAMN the player got clocked
Best line
This needs a pin
@@sanstheskeleton1.holy shit sans undertale
He can say that to BASIL eventually
Yeah. The undead really never liked plants that much. Always kept fighting walls of plants in lawns all day... Ask Crazy Dave
to be honest a mod that adds a rediculus amount of alternate endings, path and rare content would probably make be genuinely interested in playing the game again after like 8 years.
Agreed
Also agree, this should be DLC for Undertale when it hits it's 10th anniversary
@@biggus8158 i doubt, whats his name mr undertale? i doubt he would take 1for1 a mod concept as is, but yeah that would be cool.
@@stachman9531 i also doubt this would happen ,i deleted it off my original comment because it sounded stupid
@@stachman9531toby fox is the creator
Now this is what i want from undertale mods, more options, more character. This is so in character and i love it
Thx!
yo
fr
peak cinema, i really like how its portrayed as almost a "happy ending"
pretty emotional concept all thorough, was honestly happy to see flowey finally get something like this
15,000 down to 90 that’s a true genocide
its like the justice route in undertale yellow; bad methods, kinda good ending
@@MANOFACTION-jh4fzwhere did you get that 15000 from?
It's the only good ending flowey can get too....
@@Tumetoni believe from mettatons show if you do neutral.
Love the detail where flowey’s bullets deal 19 damage, just like his first encounter with the player
Thanks! Thought it'd be too obscure for anyone to notice but looks like you saw through that, haha
it really doesn't makes sense because if youu get a monster/boss off guard/spareable you will do more damage
@@MemeMeme-e5l no it's only if the monster isn't willing to fight anymore. asgore was still ready to fight, so he didn't lower his defenses or anything.
I think my favorite part of this video is that despite everything you made sans still uphold his promise, which given this situation I think canonically he would too. Yeah the friend you made was a serious megalomaniac but I think his speech in conjunction with ACTUALLY sparing you is a good choice.
Also video suggestion
“What if monster kid didn’t confront you?”
I dunno. Sans does regret the promise in some neutral endings
the thing that baffles me however is how is he aware of "resets", cause we know canonically he doesn't have any knowledge of that, does he
@@forgottenstuds8795 Uhhh, in the actual sans fight he also admits to knowing that everything will be reset. Recently there has been confusion because people have pointed out that sans doesnt conciously know when a reset happens, that is true. But some people interpret this as sans not knowing ANYTHING about resetting, which isnt true. Sans is aware of resets to some degree, along with most of the meta elements in Undertale. He is in the same camp as the other characters where previous playthroughs come off as deja vu and hazy non memories, unlike flowey who remembers.
Undertale fans trying not to mention Sans: impossible
8:37 The fact that flowey has to dodge sans’s bone seems like it’d fit in undertale
"Looks like he finally crac- Oh woah-"
oh i didnt notice that, thats sic!
Eyy you noticed! It looked funny having the bone just keep slapping his face in all honesty when making it
lol
@@JQR. But sans lived he teleported away I haven’t ever played game
The fact that flowey still cares for Chara even though he can't even feel anything is really sweet
If he has seven souls and was able to revert back to Asriel, it's likely he's gotten his capacity for love back.
Guess he really... CHAR-es alot
@@Gaming_Grunt GET OUT!!!
@@connor8292
* So many SOULs, so much POWER.
I always interpreted it as Flowey’s “numbness” being PTSD while coming to the wrong conclusion. he is just getting over recent trauma and shutting down emotionally is a common reaction while the brain tries to process the trauma since he still feels things in the game.
Wow, I’ve loved your work for a while now, but this was amazing. The part where Flowey apologizes for not following through with Chara’s plan had me the most unnerved I’ve been in a long, long time. Something about it was incredibly disturbing to me - the talking sprites coupled with the music made it seem like something was deeply wrong with it, like it meant something more than just Flowey apologizing for being responsible for both of their deaths. The forced smiles almost felt like Flowey was finally killing off/corrupting the last part of him that still agreed with the decision - the Asriel part of him. At least, that's how I read it.
The ending is also extremely bleak, and Alphys’s phone call does a great job at making it clear just how hopeless this timeline really is. Unless Alphys pulls off a miracle, there is no way that Monsterkind can feasibly rebound from this - heck, the humans might even go searching for them now that they know the barrier's broken just to eradicate all that are left.
I really can’t stress enough how good this was; you genuinely made me feel like I was experiencing a route I hadn’t seen before.
Neat you’re here when nobody came
It is pretty cool and well thought out
I read this in MysticSlime's voice
@@sanstheskeleton1. ME TOO MAN, let’s make a high five! 🫲:D
@@MysticSlime Rare MysticSlime cameo.
I love how it plays “Song that might play if you fight sans” to give the song a reason for existing lol
Hey in this ver the player was the one who initiated the fight lmao
Ikr
Lots of people think it wad supossed to be a joke fight, but this fits more
Something I really like about this is how Flowey‘s soulessness is portrayed in this. The two-on-one fight with Sans, surface scene and more, feel almost triumphant.
Flowey, having no empathy, is a sort of unreliable narrator for the end of this run, and paints the ending more as a reunion between old friends than, well, a genocide.
Alphys‘ call helps highlight just how devastating this ending still is for the underground, with monsterkind having nowhere left to run even with the barrier broken, and an oncoming Human threat.
It gets even worse when you realize that Flowey now has seven human souls, or possibly even more, and now the surface has two murderers with god-like powers who could kill everyone at any moment.
@@ghost-cv7vv and more to come especially as somebody like flowey could be replicated to fight an war for example
i think the underground could be a testing place to things like determantion and magic imagine the detramination but much worse
Now about that "oncoming human threat", what if alphys managed to get a message out to the humans, they meed up, Alphys explains everything and they end up building a much larger version of the DT extractor from the truelab, maybe later on in the future the player could be left with a choice to either use it on asriel and take allll of that exp and every drop of determination, or to just shut it down, to get there you'd need to kill everyone in the complex and get past many many security measures.
Just a thought.
@@bruhbrehiiYou could also just bend reality to your will and get all the DT for yourself... or Flowey, you're best friends after all...
It's not like they can set you up, even through infinite possibilities, you're THE observer, a being that feels beyond the realm of their world... What can they truly do, that couldn't be undone before it's conceived, or after with the use of a reset?
Love the details of “His throne” and “Her throne”, this type of thing would have been very coherent if the genocide run hadn't ended precisely in this room.
I absolutely adore the new Flowey faces, they’re so creepy yet fit Undertale perfectly. Well done.
Agree
agreed, the papyrus ones made me feel actually guilty
I honestly got a little disturbed when Flowey’s face was morphing into Asriel’s
Glad you liked them! I thought some would be a little out of place so I didn't make *too* many, haha
@@chocostar1245The mid-section of that still doesn't look quite right :,)
This is literally the best fanmade piece of UnderTale media I've consumed in a long time, I love how you got all their personalities perfectly
True
capitalizing tale in undertale feels really weird for some reason
@daviio I used the second canon capitalization.
Undertale but you respect Flowey’s boundaries
Unfortunately Flowey is a monster in every sense of the word.
really wonderful writing and ideas here. this definitely feels like an actual ending from the game. i love the idea of "Chara" and Flowey re-kindling the conflict between humans and monsters via word of mouth to the point where the monsters _want_ to remain underground.
@@WavePrism 15,000 down to 90 that’s a true genocide as in a accurate genocide without world ending consequences
@@MANOFACTION-jh4fzif they removed those 90 monster it would have been a monster omnicide
High chance it literally is *Chara* since they appear at Lvl 20.
honestly i think they just passed themselves off as monsters, chara just wanted to make flowey happy and flowey was probably the one that gave them the bread crumbs to find the place where the barrier used to be
@@MANOFACTION-jh4fz Well hey, at least the Underground isn't overcrowded anymore. Frankly, they should be thanking Chara for bringing down the Underground's real estate prices.
This was neat overall
The way Flowey interacted with sans's attacks was great and I kinda feel tense when Flowey started to talk before Sans's fight
Hey, thanks! The battle was probably my favourite part to go through when making this, just coming up with quick attack patterns on the fly was also quite nice, a short and sweet thing for this game's bestest friend
Man Flowey was just like, "Screw this silence! I just want to KILL this guy already!"
The ending kinda confirms this is a pseudo-neutral route. With the phone call and all. Very well made, good job as always.
2:12 OH GOD TURN HIM BACK AROUND THIS IS SO CURSED
3:26 i love the detail of flowey struggling to use his asriel face again, likely because he's suppressed his past life so much that it's genuinely difficult for him to draw on it, especially for a sincere, heartfelt apology (something he shouldn't even be ABLE to do with how he is). also oh my good god him flinching away from frisk when they walk over is so heartbreaking, but the moment after is so oddly sweet.
FLOWEY TAKING CHARA'S PLACE AS THE NARRATOR IS AN EPIC ROLE REVERSAL
i love that sans's attack are just short of hitting you, even moving away afterwards, just like in inverted fate when flowey's taunting frisk with how helpless they are
8:37 LMAO FLOWEY'S FACE CHANGING TO A FROWN BEFORE HE DODGES THE BONE MEANT TO HIT HIM, BECAUSE HE'S TECHNICALLY IN THE BULLET BOX AS THE NARRATOR? HILARIOUS
i like how in character sans is here, he genuinely does NOT care and is only forced to fight because flowey and frisk won't stop pushing him, because in this, frisk isn't enough of a genocidal maniac to destroy everything and only really wants to make flowey happy
9:17 i love the tiny animations you added, like flowey changing sprites mid-dialogue or sans glancing at the gaster blaster being held in place by flowey
i like that sans KNOWS you've aborted the genocide route in a way, and i LOVE the implication that flowey was so brutal with him afterwards because he got triggered at the whole "you made a friend, you have the capacity to care" thing ESPECIALLY because it's him and chara that sans is talking about
oughh the slowed down determination playing while flowey is manipulating asgore is absolutely golden, no pun intended.
17:38 since frisk/chara and flowey aren't so emotionless in this, can you imagine the SHEER PANIC they both had when they saw the pitiful 19 damage flowey dealt to asgore? flowey must've been like "OH MY GOD THAT USUALLY WORKS" (he's too used to betrayal kills and forgot that asgore was definitely in a fighting mood for this) and frisk must've been scrambling to get that slash in before asgore got back on his feet LOL
jokes aside, jesus christ that asgore death was brutal.
OH MY GOOD POOR ALPHYS NOOO
that bit about the humans attacking them... humans told stories by frisk and flowey, or humans retaliating AFTER frisk and flowey rampaged across the surface? either way, dang. this really IS only a happy ending for chara/frisk and flowey... love it. i love selfish bad endings that are only good for the hero.
"I had plans, I had designs... Seeing you changed my mind. Chara, with you by my side, surface life seems just fine!"
i love this what-if so much, time well spent!
@@nathanpierce7681 I wonder, how would the last bit turn out? Is it because both of them did some
✨G o s s i p i n g ✨ or made an act to make humans afraid of monsters again? Because at the end of the route Frisk/Chara aren’t “human” anymore.
@@chocostar1245Additionally, they did have to take that 7th soul somehow to break the barrier. I think that Chara and Flowey stopped at the village to see the flowers one last time, take a soul for the barrier, but then they just kept taking more and more afterwards just for the fun of it. Even if they didn’t, that first kill alone would’ve angered humanity. (Who, by this point are no match for Chara/Flowey anyway)
That probably lead to humans going “Monsters are back and they’re killing us!”, leading to the rest of monsterkind getting attacked by humanity once more. The “happy ending” for these two, at the expense of the rest of monsterkind lol
@@ayyteen realistically speaking, sooner or later though word's gonna get out that the monsters got utterly DECIMATED way before the humans even got there, eventually the humans are probably just gonna end up pitying the sorry state of the underground post-genocide lmao
because like, no way the humans out on their revenge operation won't find evidence of flowey and chara's slaughter throughout the underground and end up asking monsters what the hell happened
@ I thought Frisk/Chara gave their soul to Flowey so he could break the barrier, which could explain why they passed out. But now that I read your comment, where is the barrier located anyway? Because they couldn’t be on the village and kill one more person to break it since the barrier keeps everyone underground.
I’m so confused.
strangely this makes me feel more like a shitty person than the regular genocide route's ending did, probably because of that last bit with alphys' phone call
It was the original purpose of the genocide route, but this makes it more tough to swalow
Really paints Chara as more amoral than Flowey. Chara just wants the numbers to go up, they don't really care if the monsters suffer or not.
There is a neutral ending with an alphys call at the end very raw in the original game.
If there was a “Worst ending” in Undertale, it would be this one.
@@riristudio6440Yeahhh, but in that ending they don't get attacked by other humans... you know, despite all the genocide, the barrier's broken, giving them the one thing they were longing for, the one thing their former king promised oh so dearly... but then, the monkey's paw curls, as they step into a world that loathes them above all else... I honestly think crushing a dream before someone's eyes is way more -fun- cruel than just taking it away from them...
OH MY PEAK
This feels like something that would actually be in the game. Love what happens when you reset too. What I especially love here is Flowey cheating in battle much like Sans is. That's something I don't think any fanwork explored.
Ahh, thanks soup! Seeing Flowey Interact with the cast (even if it was just restricting them) in the true pacifist route combined with other small moment, like napstablook raining down on mad dummy, toriel fireballing enemies, had me toying with the idea for something adjacent like that to happen here, instead of just giving Flowey his own button or menu-- and yeah, you're right! There's barely any monster v monster attack interactions in normal fan works now that I think of it, guess that's just due to it not being that well defined in the game itself or something, lol
(Iwl I'd actually forgotten about the fact that 6 human souls is literally > 1 human soul, and ended up redoing the reset bit completely, really glad I did)
for the first bit i thought this WAS real until the sans fight
NOOOOOOOOOO
This was genuinely fantastic. Very emotional.
I'd imagine the name of the ending would be something like
"Dreadful Duo". I can't wait to see what you cook up next.
the endings have names???
@FrankFive30 Yeah like "True pacifist", "true genocide" and the million different neutral routes
@@TheMisterNobody. Pretty sure it's just Genocide. Either that, or No Mercy.
@@tiarahamlin6351 I think having this ending would make true genocide fit
Imagine if he absorbed all seven billion human souls
"Best Friends Route", real.
a weird route for undertale featuring flowey would actually be so interesting
Clover: don’t mind if I join💛🤠🍀🔫
Flowey: no problem 20:09
Chara: welcome aboard ❤🔪
Cody/olive: i’m here too💚
Batty: same💜
Melody:💙
Riley:🧡
Dinah: don’t forget me too🩵😌
Agreed
@@MANOFACTION-jh4fz Dinah: can i too? 🩵😌
@@MabatakiJ Flowey: oh damn, I almost forgot about you thanks for being patient though
Oh, I love this!!! The best friends/adoptive siblings are together again, and they finished their original plan from all those years ago, granted... not in the best way, considering what ends up happening to Monsterkind. Honestly really well done, this was a very cool take on the Geno ending. Also I love the sprite of Frisk with Flowey hanging out on their head, he looks comfy lol
20:30 That's called photosynthesis, Flowey.
Flowey finally eats for over half a decade
@@JQR. Self care
Flowey the flower was starving for a couple years or so
There are trees in snowdin though
Absolutly amazing. As a Flowey fan, you definitely did him justice.
Yeah and flowey did a clover.
Clover: sense of justice🤠🔫💛🍀
I’m glad to see all these comments showing their kindness!
@@MANOFACTION-jh4fzFlowey needs to show the humans that their time for being alive is clOVER
8:06 Flowey was NOT having that miss.
*you feel your.... Best friend on your back? *
*insert prowler sfx*
@@chabitanimates that's funny
Flowey became the aimbot
Put it on the shelf next to Undertale yellow, for being Undertale fan content I actually like. Cause damn' flowy needs some more LOVE
Less goo! I won't lie, it was exactly why I even started work on something like this, wanting to do something revolving around Flowey
I like how instead of u getting the exp,it is flowey who gets it makes it even funnier Lol
Sharing is caring, after all! And you’ve already taken a LOT. It’ll be much more effective to give Flowey some execution points. After all, you only need one point for your next level anyway!
I love that You and Flowey just team up and make the best pair! I definitely would like to see more what-if video's just like this!
I absolutely agree
Clover:Same 💛🔫🤠🍀
Flowey: definitely
Chara:yes I concur
@@MANOFACTION-jh4fz but it’s not Chara. It’s frisk
Same i love it makes friends with FLOWEY
How I'd describe this "what if" in a nutshell:
Frisk/The Player: No mercy.
Flowey:
Frisk/The Player: One mercy.
This is the genocide I'd play.
And I love how it's portrayed as a "good" ending as well...moreso for flowey and "chara" than the rest. You killed everyone but hey, you made a friend along the way!
Our favorite murder flower is happy for once ^^ (morals be danged)
A real friend too, not just someone you did errands for like in the stupid Pacifist Route.
this is amazing, its so accurate with only a few nitpicks i have. my only real criticism is the barrier breaking and being able to actually see it. i feel like reserving that for one route makes it more impactful. but thats what AUs are for so that doesn't really matter. amazing stuff!
in all fairness if you got all the way to genocide AND did its alternate route, youve probably seen pacifist already.
Thank you! I will admit now that you've brought it up, that reserving the barrier being broken on screen to pacifist would have been better-- you haven't quite earned it, similar to what I did with sans, where you won't see him bleed unless you pursue the genocide route completely
Having Flowey by Chara/Frisk's side in this context seems to be the last link of connection, not out of love or redemption, but through a desperate search for company. Both, in a way, are solitary figures, and in this ending, their bond, although sinister and twisted, is the only thing that keeps them "together" - even if in a tragic and irredeemable way. Flowey, who has always been driven by loneliness and hatred, finally finds something that could fill that void, but at the cost of total destruction and the loss of any possibility for change or recovery.
I don't intend to offend you but you write like AI
@@Neil_A. because I'm Brazilian so I have to translate everything and it's a bit robotic
@@Neil_A. I hope the comment wasn't too strange
@@ghost-cv7vv Did you use AI to translate it? Btw it's alright the comment wasn't too weird. Just looked like AI
@@Neil_A. I used google translate and then chatgpt since google translate usually has errors but I didn't notice that it made my comment strange I'll remember that in the next few times but I'm happy anyway that at least I managed to understand what I wanted to say in the comment
"Karma corses through your veins"
IMPOSSIBLE! YOU DIDNT TAKE THAT MUCH KR DAMAGE!!!
11:55 worth a what, sans? Worth a *SHOT*?
Bullseye.
"why even try?"
@@gg.420bud thinks he’s toji
Really interesting little idea, and nothing felt out of character. I appreciate the realism of Sans getting tired far faster.
Great work!
Yeah it makes sense, his attacks are harder, so he would get tired faster, especially with flowey also firing attacks. (also that song that might play when you fight sans a great theme for this)
@@chabitanimates It's also why I disagree when people say Sans could beat anyone in the underground, he's very specialized to fight Frisk, someone who can only attack once per turn. If he was fighting someone like Undyne or Asgore who can fire dozens of attacks at him per turn, he'd get tired extremely quickly.
@@BE-fw1lrI don't think Sans gets tired because of the blows he gets. He mostly sweats because of using his powers to attack, like other monsters do (Papyrus sweats in battle even if we don't hit him)
@@Nerdaily57 Nah it's dodging, if you don't attack him for 20 turns it won't make him give up any faster.
@@BE-fw1lr I feel like he'd be able to take a good bit of monsters, though. Small monsters, like the ones from the ruins, or waterfall, but monsters nonetheless.
It's also worth noting that Sans could also always just pull his "special attack" for a small amount of time, or just block attacks with his bones.
Sure, he might not be able to beat everyone in the Underground, but he'd have a pretty good shot at defeating most monsters.
Also, as for Sans getting tired faster, I think he dodges more here than in the actual game; 15 dodges in total before what would be the second phase here, unlike the OG.
Genuinely I kinda wish this was a real ending. It captures my love for flowey so perfectly
This has become one of my favorite "What it?" in Undertale, it feels like something that would be in Undertale (Sure, there are things that don't match with Undertale but it's still great) Good job JQR, you did an amazing job.
here are what the codenames for attacks should be for sans
8:50 flowsans_horizontalblue
9:03 flowsans_controlled
9:45 flowsans_platformstab
10:00 flowsans_multi1
10:23 flowsans_platform
10:40 flowsans_blasterstab
11:00 flowsans_spare
the flow is to change this from regular sans to him with *flow* ey
Not bad, fits with the naming convention that's referred internally
@@JQR. Would you create a cutscene for “Sparing” Sans in this route?
I’m curious as to how Flowey would react, as how “the true path” has been already discarded, and he (kinda) knows it.
Would Flowey fight against the decision? Could you even select spare at all? Would you have to fight against Flowey by mashing your movement to run to the end like an anti-Undyne pacifist fight?
Or would it proc another “get dunked on” that doesn’t quite land because Flowey does Flowey things?
There’s a lotta creative options you can play with the “Spare” option.
P.S.: Lowkey wish that in the OG game changing your “spare” to pink would keep Sans’ “Spare” yellow in genocide run as a hint that it’s a feint.
The idea of 'backing off' from Flowey which started initially as a single idea, already planted and bloomed a solid bunch of different ideas in the process, like sparing Sans, Flowey betraying Chara and vice versa, etc. That's just amazing how much little details there can be. Hats off to you, the qualities of characters depicted by you here are also extremely canon, and close to what we could see in actual Undertale.
I was prepared for another lengthy theory video, but this was unexpected. I like this, it understands the mre complex side of Flowey's personality rather than being just a psychopath. Talking about the village, and other things, it kind of shows a part of Flowey and Chara's past together, just like the other routes in the game.
And also that reuse of "We'll be together forever, won't we?"
Arguably more brutal and tragic than a full Genocide route, excellent
More tragic? Yes. More brutal than literally wiping out the entire world with a single strike? Probably not.
You know it's good when you can't tell if it's real or not. Like, a fan work that's THIS accurate? Holy moly.
Yep yep! Its fanmade, I'm flattered you think it matches up to the normal thing though
Words cannot express how great this was. To not get a single character wrong and a beautifully gritty ending and fight…
i really enjoyed the phone call at the end, i mean, not in a maniacal sense of course eaheah =)
just that i actually *felt* alphys' struggle, having your kind finally be free for what probably was eternity, hoping that maybe, just maybe, things would take a turn for the better, only to be greeted with the harsh truth that u'll have to be forced to hide all over again? and on top of ALL that, have your population be reduced to mere fractions of what it was before???
like damn, first we destroy their homes, "free" them, and then immediately take it back because like idk, fuuuuck you??
this was _way_ worse than the genocide imo, keep it up JQR this was a very much a great watch !
Flowey tells in the genocidal route that he wanted to free the monsters and then show how humanity really is, so this ending was already expected.
@Torchic454 oh damn i mustve missed that then
still a good look on what it wouldve looked like in action, i suppose !
Considering 15,000 beforehand down to 90 it’s almost a total genocide it’s even more of a genocide in the more grounded since of the word
@@jadajarloIt really is
Yeahh! Thanks! I wanted to play it off the fact that you still killed almost everyone, reflecting the consequences back (Similar an actual ending in game where alphys is queen) but with much downer tone,
I think someone already mentioned it but it was already Flowey's plan to break the barrier moments before getting antagonised and running off, so I personally kept running with that idea, haha
'Chara.'
'There's just one thing left I want to do.'
'Let's finish what we started.'
'Let's free everyone.'
'Then... let's let them see what humanity is REALLY like!'
Aww, best friend goals.
I was expecting Flowey to eventually betray Chara, but as someone with no soul, his best friend makes him feel something. Oddly sweet.
8:05 "Swing *harder!"*
🙂
If this was an official ending, this would be my favourite one. I always loved flowey, and the potential of the two pairing up to wreak havoc on the humans who mercilessly slaughtered them is terrifying, and awesome.
This is… amazing! Top marks, I can see why you spent so long on this! The slight problem from “What if Sans dodged the second slash” is still there, the sprite-work maybe being _too_ good or fluid for Undertale proper, but I can get behind this a lot more as it seems to be a whole new ending! And, as someone said in the comments, this more resembles potential Undertale DLC over anything, which I think is a major compliment! Love it!! I hope you’re not having too much trouble with the Buddy Route stuff, and I’m genuinely excited to find out what you do next. Thanks in advance!
Oh wow, that means a lot! I do have to admit that as I kept making more stuff for the video, the more I realised that some of the animations were too fluid, like you said, but decided to keep them in anyway, since I only came to that conclusion till the end of exporting the whole thing, haha
Oh yh! And the buddy route thing is still going strong, I was working on it for a bit before deciding to make this as a 'something different' type video
@@JQR. Oh, okay, makes sense! Hope you have fun doing that and have a great rest of your week!
@@monkeyman2022thanks! You too also man!
Someone, make this a fangame, NOW.
Or a mod
This is the most faithful adaptation to Undertale I have ever seen.
This is actually a really cool and quite original concept, I admire your creativity and content
Love how Flowey betrays the human, then when chara sees Flowey again they are just like,”sup”
Edit: thank you for 1 hundred likes, I’ve never got this many before!
Bruh, when that moment came, I thought Frisk and Flowey were going to fight, and the video would end with Chara introducing themselves.
It waa merely an act to lower asgores guard.
@@dakotacornish6616 oh ok thank you
@@RoboLunarPlayzYT flowey was very clearly layin it on to asgore he was obviously faking
@@RoboLunarPlayzYT smartest undertale fan:
HOLY CRAP THIS IS SO GOOD
huge paragraph incoming with all of my thoughts on the whole video
- the characterization in this is great! after that little scare with flowey, he goes back to his arrogant self, but this time with a visible tinge of fear wondering what might have happened.
- sans is great in this too! i really love how he treats the issue of flowey being with you so nonchalantly until he attacks sans. and how, since you technically diverge onto a neutral route by not “scaring off” flowey, he recognizes that you haven’t been completely evil and chooses to walk away.
along with this, as you and sans fight, he also notices in the way that you swing that you “don’t really have it in you”. despite this, you keep fighting him. i see parallels in this to the mettaton neo fight when you don’t exhaust the hotland kill counter, as mettaton similarly recognizes how you held back with your strike and is reassured in the fact that the world will not be completely destroyed.
- the sans fight is the icing of the cake in this video! it feels like a more accurate neutral sans fight, as instead of wearing papyrus’ fit and uncharacterically fighting you when it’s not necessary, he is being somewhat forced into this fight (you’ve BASICALLY reached the “upper limit” of evil, and with flowey provoking him, well, why not?)
flowey adds so much to the fight by still acting as his own self (instead of being an extra slash on the fight bar that we control). from destroying sans’ attacks to using his own unpredictable attacks to even helping us in the battle box, this feels like the most dynamic fight i’ve seen in an undertale animation for a long while!
i love the contrast given between this route and the true genocide run during the small shock sans is sparing you scene, as in this one, sans is much more tired from waging a battle on two fronts, and with flowey being so coniving, how could he have seen that last bullet coming?
… and yet, it shows the true difference in power between flowey and the human. as opposed to the human’s 99999999 slash in true genocide, flowey only does 999 damage here, and captures sans in his vines, seemingly to taunt him, but i also think he does it a little bit out of fear, from his later line talking about he hasn’t gone down that easily before. flowey might have expected some final attack and took precautions against it.
- love how sans is completely gone for the rest of the video once he teleports away. honestly, i thought he might go warn asgore or go tamper with the souls, but i realize with his line here (“why even try?”) and in true geno (“i’m going to grillby’s”), mans probably just went off to dust away in grillby’s. classic!
- asgore’s section is pretty funny here too. flowey trying to convince asgore to let him tag along, but failing was a nice touch. i love the use of the slowed down game over theme (as well as the slowed down “your best friend” used earlier, forgot to mention that). with flowey pretending to have captured the human, asgore probably feels much more forced to fight the human here. with his speech at the barrier, i honestly think he was going to fight the human (maybe without the souls, but a fight nonetheless). anyways, more contrast with this route and true geno, as flowey’s bullets barely damage asgore (but do the job of catching him off guard), while the human’s attack deals the one shot killing blow. (although, i think i see a few 9s missing from that damage counter. wonder if that means the human here is weaker than the one in geno, despite having the same kills. probably all in the lessened intent to kill, since flowey is “spared” here)
asgore’s final “K n o w.” is a little confusing to me, but i’d guess it probably references one of his speeches before he dies in the other routes. i just assume he couldn’t get the words out (kinda proves my idea that the human here is weaker than the true geno one, because he couldn’t even get a word in edgewise after being slashed there)
might expand this to include my thoughts on the ending, but for now…
THIS IS SUPER WELL DONE GRAHHHH! genuinely one of my favorite undertale what ifs just from the first watch, i can tell this took tons of effort and it shows! Huge props to the creator and any other people behind this! amazingly done 👏
i didnt realize i wrote THIS much damn 💀
The lower damage on Asgore may be due to being at LV 19 instead of LV 20; Flowey got the kill on Sans so the level up didn't occur.
The "K n ow." from Asgore is just him finishing his sentence, ""...somebody I used to (Gets fatally struck by the Human) K n o w.""
@@EnDerRAGON ooh you’re right
@@turca7461 Just somebody that we used to knooow
If this was in the actual game, i wonder, how many people would accidentally get this variant of the geno run?
most videos and most people actually when they played the geno route the first time actually didnt try doing nothing or wonder ''poor flowey'' just ''revenge hehe'' or thinking it was an req for geno so no one would find it on accidentally quickly, only few would tbh
@@blackjackgameplay5169 well, theres the case where somebody mightve wanted to go back to mtt resort to restock the items or forgot to check the rest of the house idk
@@dylanzlol7293 People who knew about the sans fight WOULD tho....so THAT would ACTUALLY made THEM the first ones to find out about the secret flowey ending
Cool as hell, I love that it’s still technically a neutral ending
This somehow is more evil than genocide, what the hell
If I had a nickel for everytime I saw a post genocide au/timeline were Frisk told humans a bunch of stuff that created the second war, I would have 2 nickels, with isn't a lot, but It's weird that it happened twice
Idk
@@ViniciusDiasissyworld war? Thats more like a cave war lol
@@ViniciusDiasissy what was the first one?
@@ViniciusDiasissythere's another one
(When frisk puts their hand out to flowey) Me: Awwwwwww thats so cute. (A few minutes later flowey mimics papyrus's face) Me: ...... Oh...
I saw a comment about how this looks incredibly official and could easily be an Undertale update.
This is something that could and continues to be possible. If we remember, Toby never wanted Undertale to be such a big game, but over time it was. If Toby decided to do something like that after the possible success of Deltarune, I think it would be something incredible.
You can imagine many possible things if you think about it.
Talking more about this video, i sincerely love these animations, you have the essence of what Undertale is in your hand, the effort is evident between your videos and i hope you continue to enjoy making them :3
not gonna lie, having flowey as a sidekick and a battle narrator would be really really cool
LESSS GOOOO!!!
But also, ooh, is that a "Spare sans." and "Reset" I see?~
I wonder what It could be!
damn It, I had the *PERFECT* opportunity to say "I WONDER WHAT IT COULD, BE, BE!! UEE-HEE-HEE!" *DAMN IT.*
You could edit your comment
@Replay_Gamer I know, I was just making a silly lil' jokey punny jokey joke
im convinced this is a way for toby to tease a massive update for undertale
this was too good and accurate to not be ingame content
This is something that could and continues to be possible. If we remember, Toby never wanted Undertale to be such a big game, but over time it was. If Toby decided to do something like that after the possible success of Deltarune, I think it would be something incredible.
You can imagine many possible things if you think about it.
lol thats silly
I get what you are saying, but the thing is Toby isn't the only talented artist/writer out there. A fan can definitively make fan content on par with an official release and that happens every now and then.
i never tougth about undertale actually being updated with new endings and content, truly an interesting concept.
@@-helpergamming-4163 I never forgot about that hard mode, it would be amazing to play it
1:58 overworld jump scare
😱
I don't know how you do it but you replicate Undertale's style perfectly.
shoutout to flowey and not chara rekindling the conflict that brung the monsters down here (they’re all doomed when the flower comes)
Aww look at these two lovely murderbugs hanging out. 😊
Everything felt in place with the characters that for a second, I believed it was canon. The only thing that didn’t really seem right was the fact that Asgore was such a pushover tho I guess that’s true in the original game.. I feel like he doesn’t get the justice he deserves
Well, we can deal thousands of damage to Undyne the Undying who has higher defense at 10 LV, plus Asgore was caught by surprise.
Haha, yeah, I've seen some sentiments about asgore being echoed as well, the man really never gets dealt a good hand in most of the routes :,), at some point I'd like to probably do something centered on him though
Okay... this was really well made, I kinda love it, it is a bittersweet ending, but one that feels so genuine.
I'd love to see more like this.
This is such MASTERFUL Flowey writing, feels right at home with the game
Eyyy, if it's from you, then i guess I'm on the right track! Congrats on the dusttale thing kicking off also, I recently watched the ruins and snowdin videos (along with the bonus one's) and I think Flowey has been handled really well there too
I like the fact that sans doesn’t bleed when flowey strikes him with a pellet. Probably suggesting that when we slashed sans, it was just ketchup.
i doubt it, i mean, magic food gets absorbed, right?
True, But in the kickstarter video of undertale, when sans drinks some juice, it leaks onto the floor. Just found that interesting.
I think it was the reward tiers for the undertale kickstarter.
God DAMN that was incredible. My only complaint is that removing the Mercy button makes the whole "Sans is sparing you" moment 200 times lamer, as you literally only have one choice there.
Eyy thanks! Glad you liked it, even if it was a little thing. To answer your point, sans' whole motivation here is less about trying to get you to spare him at the end and more about getting you to reset and try a different path, it aligns with what he says in his normal battle if you were to get dunked by him:
'* If we're really friends... you won't come back.'
So I tied it back to that main motivation! (Plus you could get by just as easily by sparing him from the get-go, before flowey takes the choice away)
@@JQR. Oh no, I get that sans doesn't want you to spare him, and more-so just wants you to reset. I just think Flowey destroying the mercy button at the start makes the scene less cool, as you physically can't try to see what happens if you spare him, and now only have one choice.
To be honest, it’s more impactful to show that having Flowey as a partner basically means there’s no turning back. It’s also a nice parallel between Asgore and Flowey, father and son. But I can understand your point of view.
@@ghost-cv7vv Tbh that's a fair way to see it. I just think that it makes the scene less impactful, as Sans dunking you is pretty iconic
@@ReducedToShavingsOhh, gothcu, yeah I get that then, it's a fair critique to want a choice at the end, something that I didn't put that much thought into admittedly
you're pretty good at this stuff, give us a "what if asgore was actually trying to kill you?"
At some point it'll likely happen, just have to think of a good way to implement it first
Everyone has said about the good characterization and such. All things I adamantly agree with. But there’s one small detail that truly made me fall in love with this. At the end, after striking down Asgore and the human souls, there in the exit to the underground-with one more step to the surface.
Chara rings Toriel. Is it to finally cut ties with the only monster they were close to? Is it a cry for help? Fleeting memories? I have no idea, and that makes it all the more interesting.
Bravo, this entire video is the most brilliant piece of Undertale content I’ve ever seen.
i think it was for one reason: to see what happens
i love this so much flowey is my favorite character ever, and i love how hes a ally in this take
its a really good detail how flowey seems more confident around chara, and even helps them/player fight
and the flowey on the head thing is adorable this is just such a good animation
Oh man! I haven't seen your content since Kris played on the piano! Nice you're still making top tier content.
Hey, thanks! Its been slow but being churned out whenever possible
Don't be so critical, who said you're being slow? These things take time and all the effort put in especially the little details show.
@@theamazingmeh1759Yeah maybe you're right, either way, thanks a lot!
WHAT IF FRISK WAS STUCK IN THE HYPERBOLIC TIME CHAMBER FOR 10 YEARS?
what if
Yo I gotta take notes this one is peak
What if FRISK was TRAPPED in the MYSTERY MAN ROOM? (Full Story)
6:40 SANS RIGHT SIDE SPRITE, THIS IS NOT A DRILL, I REPEAT, SANS RIGHT SIDE SPRITE
Man wants a burg
I audibly went UUUUU
6:41 HERE IT IS
Toby Fox needs to see this, this is truly PEAK fan-made Undertale content
flowey already knows about how sans is and mentions how many times he's had to reset because of him, i feel like flowey would've been a bit reluctant to jump to immediately threatening him.
He had that ego boost with Chara on his side
@@KitKat_kittykatdamn, you read my mind
So, this is the ACTUAL worst neutral ending, maybe this is worst than Genocide itself
Wdym? It's the friendship ending! Friendship is good :D
Maybe, but at least it's a somewhat happy ending for Flowey/Asriel
@@BE-fw1lr everyone is dead but that killer flower, flowey is your friend aha but hes not my friend, asriel is, sans is , asgore is, everyone but a murderer is my friend, this ending is the worst, but the genociede beats it since it literally erases the humans and the entire planet, universe, and reality
It's still a genocide ending honestly
@@dylanzlol7293nah because atleast in the genocide ending no one has to suffer or live in pain without loved ones or be forced back to the underground, they all are just erased but this ending making them suffer and torture is way worse fate than death
Honestly an AU where Flowey and Chara become a villain duo would be fun as hell
4:26 “IS THAT CLOVER”
No, this is Clover 17:32
BROOOO , The famous period of this game HAVE BEEN ENDED A LOTS OF YEARS AGO AND U ARE STILL PLAYING THIS GAME AND SHOW ME THIS NEW PATH , THANK YOU JQR 😳😳
I think these ideas just really encapsulates the way Undertale can change. Even doing something as simple as killing one or a few enemies, gives you a new branch. Aborting genocide at some point or another changes the way things can play out. All that and more, I think, is the core of Undertale's metanarritive. As we all know, The message is what comes first for this game. And a route where you do something as simple as backing away from flowey giving an entirely new branch? That'd fit very nicely.
*We shall be best friends.
*For 999 years.
The sans fight is so cool, with unquie animations and flowey and sans constantly trying to outrick each other. You can see how flowey fought angist sans before, but you also see how Sans constantly "caused him a few resets" even with flowey abilities. Flowey tries to fight angst Sans dirty tactics and Sans outsmarts him.
I love this video, The concept and the execution of it all>But I think Alphys Dialoge shows how Screwed monster kind is, being reduced to 90 people is horrifying. Your allowed to walk up to the surface and see the Sun for the first time. it would be a death sentence to do so however.
Not even counting the genocide done by us. Its only a matter of time before the humans Wander down into the underground and kill the rest of the survivors, Truely a dire, Impossible situation.
At 19:13 you can see that Sans is now dead after a slowly and painful death after he escaped
I don't see him
that's asgore's exp not sans
@@joaopedroamorim1281 Sans likely died soon after Flowey damaged him after the EXP sound and the evil laugh Flowey made after his encounter, implying Flowey got his EXP.
this genuinely feels like it was a cut ending from the actual game
the sans fight was a bit all over the place and unbalanced but GODDD the dialogue was so well written, the ending is the perfect amount of bittersweet too. this is so cool
absolutely love the way sans' attacks become more and more sloppy as the tag-team fight goes on, even making his bones shoot up all crooked at the very end. fantastic work man this deserve twice the views it has
Now im curious to see what happens if Flowey joined you from the start.
Undertale genocida route but Flowey is actually helpful
Undertale yellow geno question mark ?
Ps!outertale chaotic
Welp, up for another couple centuries doing stuff and resetting, this time in the surface? Given enough time and boredom, they might even true reset and steal the souls without killing anyone, Asgore always likes to show them off to the human after all.
With this ending it even makes you want to continue it since Flowey is the one who controls the timeline now that he has all the souls, there shouldn't be anything that makes us reset! There are so many possibilities =)
The final line in this is so heart wrenching. Unlike the OG Alphys ending, she can’t even muster up enough confidence to say something raw. There’s no hope for monsterkind anymore, no protection, no solace. A single child just wiped out a chunk of their species, and now they know that the whole world *supports* that very child.
Even though it’s just text I can practically feel Alphys’ voice breaking, tears streaming down her face as the utterly hellish nature of this situation finally sets in.
Everyone she loves is dead, and nothing will be okay ever again.
And that’s it. That’s how this cruel tale ends.
Not with a blazing inferno, but with a click.
The fact that you spared flowey made a whole run just a neutral with different ending is such a nice detail!