Really appreciated your explanation of statemachine[requeststate] explaination. In your example, "Tempmove" could basically be a user input from an HMI for mode control. I think the best analogy is a customer at an ice cream shop. [Request state] is like a customer pointing a finger at what They want on a menu. The menu could be considered Statemachine array with multiple options to choose from. When the customer points they choose item 5 (chocolate). the worker (which could be compared to a equal instruction) compares item 5 to its option of chocolate and then hands that chocolate ice cream to the customer.
Indirect addressing can be defined to a deep array of data. I use a very simple theory in most video training because things can get complex very quickly. One bit can point indirectly to another bit to answer your question
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Really appreciated your explanation of statemachine[requeststate] explaination. In your example, "Tempmove" could basically be a user input from an HMI for mode control. I think the best analogy is a customer at an ice cream shop. [Request state] is like a customer pointing a finger at what They want on a menu. The menu could be considered Statemachine array with multiple options to choose from. When the customer points they choose item 5 (chocolate). the worker (which could be compared to a equal instruction) compares item 5 to its option of chocolate and then hands that chocolate ice cream to the customer.
Nice way to put that into a simple explanation of a normal person getting ice cream.
Thanks & let me know where I can improve to be more helpful
@@ShaneWelcher actually if you could make one on product selection recipe using arrays that I'd love to see. Ty
@@TOUGHlifeATfive5 Thanks, sounds like a good idea
Great video! Very detailed explanation! Thank you!
Thank you for the kind words
Hmmm... 2 dimension array for recipe loading maybe?
@@Peewee0413 State Machine
Does this work with a bool[DINT]. I have a conversion that is using latches and bit instruction that is setup B203:0[N201:0].
Indirect addressing can be defined to a deep array of data.
I use a very simple theory in most video training because things can get complex very quickly.
One bit can point indirectly to another bit to answer your question
Thanks again sir
Always welcome