Correction : "botted reviews" are for "propnight" not "the day before" Update: Today, 11th.dec FNtastic announced that sales had failed and future of the game and "propnight" is "uncertain" Update2: The game is no longer purchasable on steam!
Starting to realize that Yammers has way more fun with broken games than he does with good games. He sounds far more entertained by all the jank and bugs.
not really.. i tend to be just as passioned about games that are great... just that these stories often come first, while for positive ones i take more time to truly delve deeper into them
@@TheYamiks No worries, I've watched you for years. I love your more serious vids but it just cracks me up when you start laughing at all the jank in the crap games.
IMO it's sort of a different kind of fun, less a mindblowing experience of some clear, distinct artistic vision, and more the amusement of "lmao they thought this was acceptable" combined with the enjoyment that comes from poking around backstage at, say, a closed-down or half-disassembled amusement park attraction, seeing all the little wheels and pulleys that make it go, but in a different context.
To be completely honest, it's not even about russian devs. After all, for what the hell this rotten pile of promises is, russian game dev also produces things like King's Bounty and Pathologic. The problem is, as usual, cashgrab mentality refined to absurdity, which cuts every corner until there are no corners left, and the project itself morphs into disgusting puddle of shit goo. Greed knows no races, no nations and no boundaries.
To fix gam 1: More zombies 2: More things to loot 3: More interactive environment 4: More animations 5: More areas to explore 6: Remove sports cars 7: Fix lighting 8: Add those mub puddles from the trailer 9: Fix ragdolls 10: Fix combat Thats only ten but theres prob way more
honestly we got to this point because people shill and defend developers for falsely advertising games and not delivering what they promise all the time. it isn’t surprising other developers follow suit and still take people money. the only thing ill say is i haven’t fallen for a scam like this since the marvel avengers game, people need to learn their lessons sometime and if they never learn let them waste their money and their time, shitty experiences should make us grow as people.
Failure? Hardly, they made millions even with a generous refund system. They'll either walk away with millions or use the money to just milk the game for years and people will thank them for it.
THANK YOU YAMIKS! I've seen a ton of content churn about this game over the past year, but it's great to see UA-cam's Favorite Latvian take the shit with it. You deserve a bottle of Balsam! Cheers comrade!
LMAO at the "seagull management" style -- I can absolutely imagine how this came into being. Seagulls are known for being only capable of running/flying around, screaming all the time, and producing sh!t for value. However, at least, the sh!t of real seagulls has _some_ agricultural value...
I've read/heard some stuff that seems to indicate that by "volunteers" they mean more that they work for them voluntarily, which is a bonkers use of the word 'volunteer', but that does seem to sort of be what they might mean. IDK what the alternative would be, other than like, somehow coercing the folks working on it, or something? I suppose it could be a language barrier, which is pretty understandable, though you'd think they'd at least run it by someone who's a native English speaker, if a large portion of their audience are native English speakers, assuming they could afford to hire someone to do so.
As a H1Z1 fan, both of the setting and the gameplay that tried for, it warms my heart to know that there's an enormous market out there for open world, survival zombie games. But that's the only positive I'm taking away from this disaster. Well, that and the fact that I talked my normally impulsive self into not buying this turd.
What would you look for in an open world zombie survival game out of curiosity? I mean all the scamming and shady stuff aside the game concept at its core was cool, even if it had been an extraction only shooter might have worked quite well. Ie you need to get supplies, medical stuff etc from the big city so you drop in and have to get in and out. I think the tone was probably one of the most jarring things as it wasn't scary in anyway and no zombie threat doesn't help that. Something similar to the first season of the walking dead or resident evil in tone would work best I think.
@@TheMADmk H1Z1 in it's original state was pretty damned fun. Honestly the first question is single player or multiplayer. A good mix of PvPvE is the best. The z's should always be a potential threat, especially in numbers, but other players are the true threat. First person only for me. A good studio might offer birth nodes for a wider audience, but the two should never mix. Firearms should be HARD to find ammo for, HARD to maintain, HARD to use properly. Vehicles as well. Crafting and base-building are key, but frankly, with a long history of PvP MMOs behind me, I don't think anyone has gotten it right. You simply can't protect your territory 24/7 and instanced bases go against the open-world goal. Not sure what the answer is here honestly. A huge, wide array of boobytraps and such should be available. Z's need to be a threat. Sounds attract them and more z's can attract even more, but they need some variance in behavior to make it fun. However, a closed door or window shouldn't stop them.
@@steppahouse Awesome insight thanks. I agree that the idea of base building is an awesome feature, and the popularity of games like rust and minecraft are testament to that. But like you say its hard to do in a satisfying way in an always online persistent world. One of the biggest complaints I hear about rust is basically guilds and those online 24 hrs a day can guard their bases, where as those looking to play for shorter periods say just the weekend wont last 5 seconds and will log back in to find themselves dead and there basis raided, and the tactic of logging of in a bush so your less likely to die seems like poor game design to me. Definitely food for thought, and everyone has different preferences I guess, for me if instancing provides a better long term experience so be it. And bases is a tough one as you say, hardcore always on pvps can be a turn off for many. But a base with no threats in a friendly town in the wilderness seems boring, in fact the theming in the day before's woodberry (while credit where credits due is the most atmospheric and alive part of the game) ultimately feels off, no one seems in danger, there seems no reason to build your own base at all, especially outside the main hub as that is where the zombies would be. But more so there is no reason to go to the city at all, everyone's friendly there is lots of supplies and room for growing food / hunting. I think an online zombie game with more themeing and horror along the lines of Resident evil, the last of us is what people are looking for.
@@TheMADmk Maybe, but while I'm a huge zpoc genre fan (have even had my own work published), I definitely tend toward realism. Resident Evil is to zpoc what Star Wars is to military sci-fi :) - there has to be fear. Has to be tough choices. Honestly, if you can bottle up an entire open-world pvpve game and have it resonate emotionally and physiologically as the let ten people in a PUBG match, you're on to something, lol. I think it can be done, but nobody has been able to so far.
@@steppahouse oh for sure resident evil is over the top to say the least, but there is tension, and trepidation. Resident evil 4 the OG one has some outstanding atmosphere to it with the art and audio direction. A lot of games, even zombie ones don't capture that. But ultimately yes if you can do what fntastic failed to deliver, people will line up to buy it. ill put it on the to do list of game dev ideas I'll get round to one day.
This whole situation reminds me of the little kid who stood in the bathroom and did not brush his teeth but told his mother he brushed his teeth. He spent the same amount of time and energy not brushing his teeth. That he could have brushed his teeth. If there's spending all this time, money and energy to make it look like they made a good game. Well, they just take the time, energy and the money. And put it into the game. They made good trailers. Take trailer time, money and energy to make a good game. The benefits of hard work and completing a complete task are more beneficial than being a slacker lazy excuse maker. This looks like a game that DSP's dark Side Phil would have made. Shaking my head, WOW!
Also, v good channel, subbed. At least dumpsterfire games can result in people getting recommended videos based on them, and finding new channels, it's like the saying goes, every turd has a silver lining. Or something like that.
Here I am trying to optimize my game distro size for smallest possible download, and in busts Fntastic having folder-fulls of cut HD video files from years ago just laying there. FFS...
If I had to guess, they were forced to remove Mercedes Vehicles from the Game (and thus various Media which featured them). In the trailers there were G-Classes and Sprinters ( also as Ambulance), but the Gameplay you showed only had semi generic vehicles. Also, even their name sounds like they copied from Fnatic (esports team). I wonder what they mean by volunteers... sounds like some "work for exposure" or some other scumbaggery.
What could they possibly have been sued for by not releasing it? They didn't take preorders, or set up crowdfunding. In any first world country I can think of, it's not a crime to say you are working on something, but then fail to deliver it - unless you took money from people and don't either pay them back or give them what they paid for.
Could be a possible partial misunderstanding resulting from some vagueness or complication of international law, or whatever. Sometimes laws can be weirdly ambiguous, with their actual meaning only being determined by how they're applied after they've been put in place, so I don't ENTIRELY blame someone for wanting to err on the side of caution.
Sometimes studios will get a grant from the government for the game development as having a popular game studio is good for tourism and notoriety. IF that studio were to never release a game after taking that government $$$, they would be in the shit.
you can''t improve a game at this stage you don't have a decent codebase to work with Feels like a playable cheap tech demo No Man's Sky and Cyberpunk released way better and look how long they took to be decent games.
that one review, "What else could you spend 40 bucks on?" That's easy, I picked up two games Empyrion and Satisfactory and still have change left over. I would rather spend 40 bucks on a CONCEPT ship in Star Citizen before I would buy The Day Before.
That gameplay footage at the beginning of the video looks a lot like some places in "The Division" just with a lot less stuff. Almost everything else looks like it is pulled from other places. The only good thing about this game is it got people to stop talking about how disappointing Starfield is....
hmm... too bad everything needs to be multiplayer nowadays. i'd love to see a division-meets-tarkov (because weapon mods and stuff) open world singleplayer shooter. huge map, lotsa mission givers, lotsa loot, vehicles, sounds awesome to me. anyone knows something like that?
What about the Dead matter failure lul. This year was weird tons of good games but also quite alot of high profile titles being Scams or borderline scams
--Kira mentions in his "Review" that they even went as far as locking out their Discord Server and Bug Report Channel o_o-- EDIT: their Discord is joinable, so i guess that was just a rumor... either way, its a shitshow in their general chat Anyway, in the meantime ill play some "Zero Sievert" instead, 20$ for a challenging PvE Extraction Game thats doing WAY better than this garbage xD
The discord was locked during the first few hours of release, it was a shit show before they did. People were spamming the same post over and over again. Something regarding the plan for the discord and that the game was trash.
When I was "recommended" to check this new hype survival game, I already knew it wasn't worth bothering. I mean, it looks "great". It's amazing what you can do with bought assets today, you couldn't have dreamed of that decades ago, everything had to be made in-house by devs. I was done with grindy hype games a decade or so ago.
@Okabe_Rintaro Yeah the devs are making tons of money and if they are the the scammers everyone says they are than this game has been the best success for them
Good to see a small team of indy developers who tried to make a game getting slaughtered by the internet for not producing a triple A game from a room in their moms house
why are you still crying about a game that didnt meet your expectations, grow the fk up boy, drama over a game made by 2 indy dudes and your acting like you just got scammed out 250k crypto@@Luis-rp2lm
Correction : "botted reviews" are for "propnight" not "the day before"
Update: Today, 11th.dec FNtastic announced that sales had failed and future of the game and "propnight" is "uncertain"
Update2: The game is no longer purchasable on steam!
It was a scam from the beginning and should be taken off Steam right now forever.
Yeah, not really getting the desire of CCers to cover this like it was a legitimate game.
Starting to realize that Yammers has way more fun with broken games than he does with good games. He sounds far more entertained by all the jank and bugs.
not really..
i tend to be just as passioned about games that are great... just that these stories often come first, while for positive ones i take more time to truly delve deeper into them
@@TheYamiks No worries, I've watched you for years. I love your more serious vids but it just cracks me up when you start laughing at all the jank in the crap games.
IMO it's sort of a different kind of fun, less a mindblowing experience of some clear, distinct artistic vision, and more the amusement of "lmao they thought this was acceptable" combined with the enjoyment that comes from poking around backstage at, say, a closed-down or half-disassembled amusement park attraction, seeing all the little wheels and pulleys that make it go, but in a different context.
So, the Main character from "Shangri-La Frontier"?
To be completely honest, it's not even about russian devs. After all, for what the hell this rotten pile of promises is, russian game dev also produces things like King's Bounty and Pathologic. The problem is, as usual, cashgrab mentality refined to absurdity, which cuts every corner until there are no corners left, and the project itself morphs into disgusting puddle of shit goo.
Greed knows no races, no nations and no boundaries.
To fix gam
1: More zombies
2: More things to loot
3: More interactive environment
4: More animations
5: More areas to explore
6: Remove sports cars
7: Fix lighting
8: Add those mub puddles from the trailer
9: Fix ragdolls
10: Fix combat
Thats only ten but theres prob way more
honestly we got to this point because people shill and defend developers for falsely advertising games and not delivering what they promise all the time.
it isn’t surprising other developers follow suit and still take people money.
the only thing ill say is i haven’t fallen for a scam like this since the marvel avengers game, people need to learn their lessons sometime and if they never learn let them waste their money and their time, shitty experiences should make us grow as people.
Failure? Hardly, they made millions even with a generous refund system. They'll either walk away with millions or use the money to just milk the game for years and people will thank them for it.
Thats what I said!
The game is in no way a failure, its exactly what it was supposed to be, a scam
Its not the game we wanted... It was the game we deserved.
THANK YOU YAMIKS! I've seen a ton of content churn about this game over the past year, but it's great to see UA-cam's Favorite Latvian take the shit with it. You deserve a bottle of Balsam! Cheers comrade!
Cheers
Look on the bright side, the more shitty scam games get released, the more content there is for Yamiks to make videos about.
a fan of complaining
The sad thing is that they already made millions with it, encouraging other scumbag developers to do the same.
LMAO at the "seagull management" style -- I can absolutely imagine how this came into being. Seagulls are known for being only capable of running/flying around, screaming all the time, and producing sh!t for value. However, at least, the sh!t of real seagulls has _some_ agricultural value...
The Day Before You Got Scammed was the original title😅
Loved your content...subbed👍💥
The Scam Before ... before it was delisted and everyone got refunds! LOL
I've read/heard some stuff that seems to indicate that by "volunteers" they mean more that they work for them voluntarily, which is a bonkers use of the word 'volunteer', but that does seem to sort of be what they might mean. IDK what the alternative would be, other than like, somehow coercing the folks working on it, or something? I suppose it could be a language barrier, which is pretty understandable, though you'd think they'd at least run it by someone who's a native English speaker, if a large portion of their audience are native English speakers, assuming they could afford to hire someone to do so.
As a H1Z1 fan, both of the setting and the gameplay that tried for, it warms my heart to know that there's an enormous market out there for open world, survival zombie games. But that's the only positive I'm taking away from this disaster. Well, that and the fact that I talked my normally impulsive self into not buying this turd.
What would you look for in an open world zombie survival game out of curiosity?
I mean all the scamming and shady stuff aside the game concept at its core was cool, even if it had been an extraction only shooter might have worked quite well. Ie you need to get supplies, medical stuff etc from the big city so you drop in and have to get in and out.
I think the tone was probably one of the most jarring things as it wasn't scary in anyway and no zombie threat doesn't help that. Something similar to the first season of the walking dead or resident evil in tone would work best I think.
@@TheMADmk H1Z1 in it's original state was pretty damned fun. Honestly the first question is single player or multiplayer. A good mix of PvPvE is the best. The z's should always be a potential threat, especially in numbers, but other players are the true threat.
First person only for me. A good studio might offer birth nodes for a wider audience, but the two should never mix.
Firearms should be HARD to find ammo for, HARD to maintain, HARD to use properly. Vehicles as well.
Crafting and base-building are key, but frankly, with a long history of PvP MMOs behind me, I don't think anyone has gotten it right. You simply can't protect your territory 24/7 and instanced bases go against the open-world goal. Not sure what the answer is here honestly. A huge, wide array of boobytraps and such should be available.
Z's need to be a threat. Sounds attract them and more z's can attract even more, but they need some variance in behavior to make it fun. However, a closed door or window shouldn't stop them.
@@steppahouse Awesome insight thanks. I agree that the idea of base building is an awesome feature, and the popularity of games like rust and minecraft are testament to that.
But like you say its hard to do in a satisfying way in an always online persistent world. One of the biggest complaints I hear about rust is basically guilds and those online 24 hrs a day can guard their bases, where as those looking to play for shorter periods say just the weekend wont last 5 seconds and will log back in to find themselves dead and there basis raided, and the tactic of logging of in a bush so your less likely to die seems like poor game design to me.
Definitely food for thought, and everyone has different preferences I guess, for me if instancing provides a better long term experience so be it. And bases is a tough one as you say, hardcore always on pvps can be a turn off for many.
But a base with no threats in a friendly town in the wilderness seems boring, in fact the theming in the day before's woodberry (while credit where credits due is the most atmospheric and alive part of the game) ultimately feels off, no one seems in danger, there seems no reason to build your own base at all, especially outside the main hub as that is where the zombies would be. But more so there is no reason to go to the city at all, everyone's friendly there is lots of supplies and room for growing food / hunting.
I think an online zombie game with more themeing and horror along the lines of Resident evil, the last of us is what people are looking for.
@@TheMADmk Maybe, but while I'm a huge zpoc genre fan (have even had my own work published), I definitely tend toward realism. Resident Evil is to zpoc what Star Wars is to military sci-fi :) - there has to be fear. Has to be tough choices. Honestly, if you can bottle up an entire open-world pvpve game and have it resonate emotionally and physiologically as the let ten people in a PUBG match, you're on to something, lol. I think it can be done, but nobody has been able to so far.
@@steppahouse oh for sure resident evil is over the top to say the least, but there is tension, and trepidation. Resident evil 4 the OG one has some outstanding atmosphere to it with the art and audio direction. A lot of games, even zombie ones don't capture that. But ultimately yes if you can do what fntastic failed to deliver, people will line up to buy it. ill put it on the to do list of game dev ideas I'll get round to one day.
This whole situation reminds me of the little kid who stood in the bathroom and did not brush his teeth but told his mother he brushed his teeth. He spent the same amount of time and energy not brushing his teeth. That he could have brushed his teeth. If there's spending all this time, money and energy to make it look like they made a good game. Well, they just take the time, energy and the money. And put it into the game. They made good trailers. Take trailer time, money and energy to make a good game. The benefits of hard work and completing a complete task are more beneficial than being a slacker lazy excuse maker. This looks like a game that DSP's dark Side Phil would have made. Shaking my head, WOW!
This game was made the day before early access lol
Also, v good channel, subbed. At least dumpsterfire games can result in people getting recommended videos based on them, and finding new channels, it's like the saying goes, every turd has a silver lining. Or something like that.
hehe well thank you!
The studio just announced they're closing doors. Ruh-roh.
I like this guy's accent. Subscribed! 😂 But seriously, nice video. I was entertained.
Ah thanks mate!
FAILURE? How many copies did they sell? May not have been a failure by their metric.
I'd hazard that a large portion has been refunded. As all of the copies should be.
Here I am trying to optimize my game distro size for smallest possible download, and in busts Fntastic having folder-fulls of cut HD video files from years ago just laying there. FFS...
If I had to guess, they were forced to remove Mercedes Vehicles from the Game (and thus various Media which featured them). In the trailers there were G-Classes and Sprinters ( also as Ambulance), but the Gameplay you showed only had semi generic vehicles.
Also, even their name sounds like they copied from Fnatic (esports team).
I wonder what they mean by volunteers... sounds like some "work for exposure" or some other scumbaggery.
Work for FREE. I'm not beating around a bush. "Timeline of Failure" a video from Lucky Ghost covering this game 8 months ago.
You know, Star Master Yamiks, as a person living in Russia, I want to say that life here is full of horrors in general.
What could they possibly have been sued for by not releasing it? They didn't take preorders, or set up crowdfunding. In any first world country I can think of, it's not a crime to say you are working on something, but then fail to deliver it - unless you took money from people and don't either pay them back or give them what they paid for.
Could be a possible partial misunderstanding resulting from some vagueness or complication of international law, or whatever. Sometimes laws can be weirdly ambiguous, with their actual meaning only being determined by how they're applied after they've been put in place, so I don't ENTIRELY blame someone for wanting to err on the side of caution.
Sometimes studios will get a grant from the government for the game development as having a popular game studio is good for tourism and notoriety. IF that studio were to never release a game after taking that government $$$, they would be in the shit.
@@planexshifter Didn't that one studio founded by a Red Sox pitcher run into trouble like that? IIRC they got sued by some state, don't recall which.
This is the first real sentence
hmm... is it? =}
you can''t improve a game at this stage
you don't have a decent codebase to work with
Feels like a playable cheap tech demo
No Man's Sky and Cyberpunk released way better and look how long they took to be decent games.
Fntastic is the James Somerton of gaming
Genuinely thought the footage at the start of the video was pubg
that one review, "What else could you spend 40 bucks on?" That's easy, I picked up two games Empyrion and Satisfactory and still have change left over.
I would rather spend 40 bucks on a CONCEPT ship in Star Citizen before I would buy The Day Before.
That gameplay footage at the beginning of the video looks a lot like some places in "The Division" just with a lot less stuff. Almost everything else looks like it is pulled from other places.
The only good thing about this game is it got people to stop talking about how disappointing Starfield is....
i bet there a lawsuit coming.
Wait... what? This came out?
Hey anyone think it would be possible to mod star field to give it seamless travel and a more realistic flight mode?
That should have already been there lol. Fuck starfield
It will be years before since you are blending instances and should probably focus on single instances planets.
at least they entertained us with their failure
hmm... too bad everything needs to be multiplayer nowadays. i'd love to see a division-meets-tarkov (because weapon mods and stuff) open world singleplayer shooter. huge map, lotsa mission givers, lotsa loot, vehicles, sounds awesome to me. anyone knows something like that?
What about the Dead matter failure lul. This year was weird tons of good games but also quite alot of high profile titles being Scams or borderline scams
Is this worse than Gollum and King Kong?
6:46 As a lesbian, that woman wearing yoga pants is rather appealing. So, you are not wrong.
Well who could have saw thi-everyone. Everyone saw this coming.
Push the video 🤓
Greetings from the Algorithm 🙄
"Могло быть лучше" LMAO.
If even the bought fake positive reviews can only say that the game could've been better it's a really bad sign.
13:44 "Possibly the worst ive seen in the last 10 years". Check ATLAS launch disaster out its much MUCH worse.
you know what for $40 no
$15 yes $20 ok
its a fixer-uper
Tarkov and division in one game.
6:40 Literally: "Put a chick in it and make it lame & gay!" xD
--Kira mentions in his "Review" that they even went as far as locking out their Discord Server and Bug Report Channel o_o--
EDIT: their Discord is joinable, so i guess that was just a rumor... either way, its a shitshow in their general chat
Anyway, in the meantime ill play some "Zero Sievert" instead, 20$ for a challenging PvE Extraction Game thats doing WAY better than this garbage xD
yep. and that is not the ONLY issue in their discord!
The discord was locked during the first few hours of release, it was a shit show before they did. People were spamming the same post over and over again. Something regarding the plan for the discord and that the game was trash.
GTA 3 looked better than this 💀💀💀
Even star citizen isnt this bad. How do you get beat by star citizen?
You mean Gollum has a successor to being the WORST game of 2023?
Did you miss the kong game and the new walking dead game
Starfield
Starfield
When I was "recommended" to check this new hype survival game, I already knew it wasn't worth bothering. I mean, it looks "great". It's amazing what you can do with bought assets today, you couldn't have dreamed of that decades ago, everything had to be made in-house by devs. I was done with grindy hype games a decade or so ago.
Dude said “fake & gay” not only once but multiple times. LOL what in the 2011!? Cmon, be better lmao
heheh yeee.. a little throwback to early YT =}
knew the game was a scam all along rip who ever bought it lol
Kkomrade
Lielāku miskasti atrast par tadu cenu bus grūti 😂
Ta gan!
This game isn't a failure, they made money and everyone is talking about it.
@Okabe_Rintaro Yeah the devs are making tons of money and if they are the the scammers everyone says they are than this game has been the best success for them
😂😂😂
@@Okabe_Rintarothey’re laughing that they made no money and they ruined their reputation
@@gabrielabbott2854everyone refunded
What money did they make
I got my refund so I'm good
First view
The game just released. All I hear is complaining kid
Good to see a small team of indy developers who tried to make a game getting slaughtered by the internet for not producing a triple A game from a room in their moms house
Funny how developers pretended and lied what they were making.
nah your just salty a 2 man team of devs didnt give you what triple A devs do right @@TheYamiks
@@F1138-4EBso why’d they make fake trailers? Why are they still lying about what the game is. Why release it for $40?
why are you still crying about a game that didnt meet your expectations, grow the fk up boy, drama over a game made by 2 indy dudes and your acting like you just got scammed out 250k crypto@@Luis-rp2lm
You are a shill
fistrt
Furst