Engrave & Emboss Text Easily In Blender | Part 3 in Text Effects | Create 3D Text Logo In Blender

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  • Опубліковано 20 січ 2025

КОМЕНТАРІ • 305

  • @5MinutesBlender
    @5MinutesBlender  Рік тому +9

    𝐈𝐦𝐩𝐫𝐨𝐯𝐞𝐝 𝐭𝐮𝐭𝐨𝐫𝐢𝐚𝐥 𝐰𝐢𝐭𝐡 𝐥𝐚𝐭𝐞𝐬𝐭 𝐯𝐞𝐫𝐬𝐢𝐨𝐧 𝐡𝐞𝐫𝐞: 𝐄𝐧𝐠𝐫𝐚𝐯𝐢𝐧𝐠 👉 ua-cam.com/video/lL7OBZ6AIVA/v-deo.html 𝐄𝐦𝐛𝐨𝐬𝐬𝐢𝐧𝐠 👉 ua-cam.com/video/vAr1aBIHcv8/v-deo.html

  • @theycallmehodg89
    @theycallmehodg89 3 роки тому +31

    Thank you, this is incredibly helpful when working with text. I refer to this video every once in awhile :)

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому +1

      Nice to know that you found this tutorial helpful. Cheers bro!

  • @OneDirection2V
    @OneDirection2V 3 роки тому +13

    Thanks you have no idea how much this vid helped me. I watched others videos on the matter and knew the ways to solve the bad topology of the text but you made it so simple that it made it click in my head that there are 3 ways to fix bad topology. Thanks. Just want to add that after doing that sometimes you'll need to tweak things manually using: face orientation view, merge by distance and delete edges in case u run into the problem where there are artefacts when solidifying like it happened to me.

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому +1

      Glad to know that it helped. And thanks for the additional tips you shared 👍👍

  • @HarryMcKenzieTV
    @HarryMcKenzieTV 2 роки тому +1

    i love your tutorials! thank you :) your voice and tone sounds funny though especially when you say "please" do this and that but i like it lol

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Ha ha! I know the voice is not the perfect one. Thank you so much for still liking the overall content 💝

  • @smoothmove7566
    @smoothmove7566 3 роки тому +3

    Followed tutorial to the "T" worked 100% perfect. Thanks Buddy, It's guys like you that keep this earth a spinnin.

  • @pingumilk8236
    @pingumilk8236 Рік тому +2

    thanks so much ive been strugling for hours trying to find a guide to help me

  • @chicotemido3647
    @chicotemido3647 Рік тому +2

    Thank you. This is how all tutorials should be: Brief, clear and concise. Thanks for your videos and of course I SUSCRIBE

  • @Karen-Ka
    @Karen-Ka 2 роки тому +2

    You blowed my mind!! I've already known how to make it, but you added a lot of information to my method.. I loved how you clean the mesh before applying the boolean. Thanks a lot.

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Thanks for your appreciation 💝 Glad it was helpful!

  • @thesellerofsocks
    @thesellerofsocks 3 роки тому +4

    Mate this was spot on. Quality and easy to follow!

  • @mostafacreative
    @mostafacreative 2 роки тому +1

    The Best Explanation !!! I referred to many videos , but out of all tNice tutorials was the best I could find among all .... Also got to know many tNice tutorialngs

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Thank you 💝💝 Glad to know that you found it useful!

  • @h-unte-r_
    @h-unte-r_ Рік тому +1

    I lost a lot of time and couldn't make a uniform text with a surface. But you helped me and showed me a simple example, thanks for this video tutorial.😀👏👍👍👍👍

  • @setareha.g798
    @setareha.g798 Місяць тому +1

    You are the beeest thank you so much. This tutorial literally saved me. Love you❤

  • @_bhimsainik_gaurav358
    @_bhimsainik_gaurav358 2 роки тому +4

    You've actually got so quality stuff on your channel. Keep that up man!

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Thank you so much for your appreciations 💝💝

  • @JulioSimónFernández-PradaPaz
    @JulioSimónFernández-PradaPaz 5 місяців тому +1

    This video saves lives, you are the best!

    • @5MinutesBlender
      @5MinutesBlender  5 місяців тому

      Thank you so much for the nice words 😊💝💝

  • @Cinetacular
    @Cinetacular Рік тому +2

    Incredibly useful. Thank you.

  • @kartikswamy3494
    @kartikswamy3494 2 роки тому +1

    LOOOL YESSSSSSSS TNice tutorialS COMNT IS FELTTTTT

  • @sanjeevrverma74
    @sanjeevrverma74 2 роки тому

    I can feel how happy you are because of the update.

  • @jhonysteak5512
    @jhonysteak5512 Рік тому +1

    Absolutly... perfect ! thanks man !

  • @balabalan1846
    @balabalan1846 2 роки тому +1

    Yoo tnx dude, everytNice tutorialng works. I LIKE IT

  • @HarryMcKenzieTV
    @HarryMcKenzieTV 2 роки тому +1

    i noticed that when the text or any object is inside the other object and their faces still intersect, the difference modifier will not work. so thats why we need to make it peak out even just by any infinitesimal amount.

  • @EmpathizeVortex
    @EmpathizeVortex 2 роки тому +2

    thank you! the exact option didnt do a thing so i use fast option but it kept messing up the object i was trying to engrave my text into. turns out it was because the object was shaded smooth and had subdivision while text wasnt smooth or anything so it freaked out

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      Oh.. thanks a lot for sharing this 👍 It might help someone else facing similar issues.

  • @rahuld5335
    @rahuld5335 2 роки тому +1

    I tNice tutorialnk you speak for a good portion of us.

  • @SaneGurung-bs2ne
    @SaneGurung-bs2ne 2 місяці тому +1

    U read my mind tooo watching from nepal

  • @someshsahu4638
    @someshsahu4638 2 роки тому +2

    Very nice tutorial thankyou so much 🙏🏼🙏🏼👍🏼

  • @Duke_of_Dorktonia
    @Duke_of_Dorktonia 2 роки тому +1

    well done. clear and concise at a good tempo

  • @swayam9338
    @swayam9338 2 роки тому +1

    handy for resetuping s or creating karaoke tracks. Thanks for the recomndation!

  • @leonardomonteiro1385
    @leonardomonteiro1385 Рік тому +2

    This is amazing I subbed

  • @Akylex
    @Akylex 5 місяців тому +1

    Thanks for this useful tutorial :3 and explain so good🥰

    • @5MinutesBlender
      @5MinutesBlender  5 місяців тому +1

      I'm glad it was useful for you! 😊💝💝

  • @ronk1739
    @ronk1739 Рік тому +1

    Excellent video, very helpful, thanks for posting.

  • @thespaundrummer1176
    @thespaundrummer1176 2 роки тому +2

    Thank you, great explanation. I have 1 question. When I export engraved file as stl, my slicers treat the engraved text as embossed. Any ideas why and how to correct that? TY

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      You need to remove the text before exporting, the text is already engraved on the targetsurface, so remove the original text.

    • @thespaundrummer1176
      @thespaundrummer1176 2 роки тому

      @@5MinutesBlender Thank you, I figured that out!

  • @qjen8823
    @qjen8823 Рік тому +1

    This tutorial was really useful for me❤

  • @TomGeewhiskeytango15511meterDX

    Yup another awesome video! Thank You...

  • @ANUJKUMAR-bl9kc
    @ANUJKUMAR-bl9kc 2 роки тому +1

    Will stay tuned to your channal! Cheers!

  • @3dblend38
    @3dblend38 2 роки тому +1

    Simple and v.helpful Thanks

  • @ZattnerFlytGame
    @ZattnerFlytGame 2 роки тому +1

    Hours searching that thanks 👍🏻🙏🏻

  • @therealb3yond
    @therealb3yond 2 роки тому +1

    Perfect tutorial !

  • @stefanocaterina737
    @stefanocaterina737 Рік тому +1

    When I apply the decimate modifier to the mesh it is not countig faces at all. Can you help me with that, please?

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Do you have the decimate modifier before or after the boolean? When you apply a modifier, please ensure that all previous modifiers are applied beforehand.

  • @KrixerVR
    @KrixerVR Рік тому +1

    hey i did this tutorial and it was awesome, but i was wondering how do you get them to be one mesh because when i moved my block the text doesnt come with it

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Hi, you need to "apply" the boolean modifier on your block, then it will become permanent. Apply that boolean modifier and delete the text object. Now you have a single object which you can move, rotate or export along with the engraved or raised text in it.

  • @hitansh3DArtist
    @hitansh3DArtist 2 роки тому +2

    So much thankyou for the tutorial bro

  • @Hyuts
    @Hyuts 2 роки тому +1

    Cyberdyne Systems is taking over this video helped me more than the 2 before it.

  • @peterossartanddesign
    @peterossartanddesign Місяць тому +1

    My engraving looks correct in viewport shading BUT renders as embossed?

    • @5MinutesBlender
      @5MinutesBlender  Місяць тому

      We have hidden the original text object only in the viewport. If you also hide it in the render, you'll get the correct render output. Or you can apply the boolean modifier and completely remove the original text. Please check our updated tutorial on engraving here 👉 ua-cam.com/video/lL7OBZ6AIVA/v-deo.html

  • @dennisroland5654
    @dennisroland5654 Рік тому +1

    Great job! Thank you.

  • @suwaimee4765
    @suwaimee4765 2 роки тому

    You took the words right outta my mouth.

  • @lavbubl
    @lavbubl Рік тому +1

    I use decimate when I created a sphere and if it’s this useful to reduce text polygons then that’s awesome

  • @iTzVeqaZz
    @iTzVeqaZz Рік тому +1

    When i export that engraved text gets filled up again and stands up from the surface. So Blender exports the not visible objects to my stl file... How can i export without these non visible objects

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      You need to apply the boolean modifier and then delete the text object completely (we only hid it from the viewport, you need to delete it before you export, after the modifier is applied). Also you may want to watch our updated tutorial on this 👉 ua-cam.com/video/lL7OBZ6AIVA/v-deo.html

  • @stoopidbastid6420
    @stoopidbastid6420 Рік тому +1

    Thank you for the vid. Would it simpler to just convert the text to mesh and merge by distance, extrude then limited dissolve 10°? I didn't know about the normals smooth thing. I was using rings. Thank you again.

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      It can help 👍 but if you are referring to the bevel issues, sometimes bevels become too difficult to manage, specially with complex fonts. There is no technique that works in all cases of bevel. Sometimes it can also help if we create the text through geometry nodes (discussed here 👉 ua-cam.com/video/5SRiESHQkmY/v-deo.html )

  • @jiasstudyroom
    @jiasstudyroom 2 роки тому +2

    Very helpful, thank you!

  • @danielchiu741
    @danielchiu741 10 місяців тому +1

    awesome video! my only issue is when trying to export is as it's engraved the text still saves as if it's Embosseed. question is how do I engrave it and have it stay that way even when have the "View" for the text enabled?

    • @5MinutesBlender
      @5MinutesBlender  10 місяців тому +1

      We have shown in the tutorial how to create the engrave/emboss and we have hidden the actual text object. In practice, you need to apply the boolean modifier and delete that text object. Now if you export, both engrave and emboss will work as expected. Please refer to our improved tutorials where this is discussed more clearly 👉 ua-cam.com/video/lL7OBZ6AIVA/v-deo.html & ua-cam.com/video/vAr1aBIHcv8/v-deo.html I hope that helps.

    • @danielchiu741
      @danielchiu741 9 місяців тому +1

      @@5MinutesBlender thank you for the help.

  • @NerdyVet
    @NerdyVet 2 роки тому +1

    wow - perfect video, exactly what I needed. Works for logos as well fyi 🤩

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Thank you so much! Glad to know that it worked for you 😊

    • @NerdyVet
      @NerdyVet 2 роки тому +1

      @@5MinutesBlender you're welcome. At the moment I'm still a student and my budget does not allow it, but I subscribed to your channel and when I'm earning money I will also donate something. Until then, there is just "only" my thanks, but it comes from the heart. 😙

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      @@NerdyVet I'm really happy that we could help you in the learning. Money is secondary and it's not so important. I wish you all the best in your academic career 💝

    • @KorinnaImle
      @KorinnaImle 2 роки тому +1

      @@5MinutesBlender thank you so much - I wish you (and your team, if there is one?) a huge amount of success with your great work 🙂 Looking forward to see more of your content

  • @gauravey1722
    @gauravey1722 2 роки тому +3

    i have no idea why, but hearing your voice just makes feel soothed.

  • @moonchild6952
    @moonchild6952 Рік тому

    Thanku thanku thanku and another million thanks 🙏😊

  • @dimitrilikissas
    @dimitrilikissas 2 роки тому +2

    Is it possible to import vector text from Coreldraw and emboss it? Would this also eliminate the extra lines? thanks

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      Yes, we can do that! We can export something in SVG format from CorelDraw, and import that into Blender. You are not importing a "text" in this method, you're importing a 2D or 3D object, which will be converted into path when you import to Blender. You need to then convert this "path" (a set of paths) into one "object". This process is explained in this tutorial although it is on a different subject 👉 ua-cam.com/video/12YuQj48sr0/v-deo.html (skip the initial part and watch from 2:40 onward). Once you have the text imported into Blender, the rest of the process will be same as this tutorial to emboss or engrave it on any surface. I hope you'll be able to put these things together. If you get stuck anywhere, please let us know. You can also contact us via email with your blend file for more help, our contact details are given in the About section of this channel. Thank you!

  • @hasandhanish4723
    @hasandhanish4723 24 дні тому +1

    Can I add colours to the embossed text ?

    • @5MinutesBlender
      @5MinutesBlender  23 дні тому

      Yes, you need to add the color to the text before the boolean operation. It will then keep that color even after emboss. But a completely different color will kill the beauty of the emboss effect, so use a similar color if not exactly the same. Check our improved tutorial on embossing 👉 ua-cam.com/video/vAr1aBIHcv8/v-deo.html

  • @cward8110
    @cward8110 10 місяців тому +1

    Following these steps worked great in blender for engraving, but when I export s as stl for 3d printing, it doesn’t export the engraved, it exports as embossed, I’m sure it’s something to do with me just holding the text versus something else, but what is that something else to make engraving functional

    • @5MinutesBlender
      @5MinutesBlender  10 місяців тому +1

      We have shown in the tutorial how to create the engrave/emboss and we have hidden the actual text object. In practice, you need to apply the boolean modifier and delete that text object. Now if you export, both engrave and emboss will work as expected. Please refer to our improved tutorials where this is discussed more clearly 👉 ua-cam.com/video/lL7OBZ6AIVA/v-deo.html & ua-cam.com/video/vAr1aBIHcv8/v-deo.html I hope that helps.

  • @SammoStudios
    @SammoStudios 2 роки тому +1

    Thankyou amazing tutorial game developer here (kinda) never really used blender however I’m trying to make a memorial bench but I’ve used this to help some of the letters aren’t coming through any ideas on how to fix

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Hi, may I request you to describe the issue little more? I want to know whether these letters are not showing up when you are creating the text field, or if they are not intersecting with the plane while using a boolean.

    • @SammoStudios
      @SammoStudios 2 роки тому

      @@5MinutesBlender basically I think I figured it out there’s a T but when you increase the thickness the backside of it gets connected to the top layer in the middle and it makes the T appear as though there’s a triangle coming out of it from the side so my guess is because of that when you hide it it doesn’t actually make contact with the block therefore not making an imprint

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      @@SammoStudios But the other letters have the same thickness and they work fine, right? Do you have a flat surface or a curved surface for the projection?

    • @SammoStudios
      @SammoStudios 2 роки тому

      @@5MinutesBlender it’s flat and yes the others do work
      I assume it’s flat I don’t see why I wouldn’t be

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      @@SammoStudios That's strange. I am wondering why should one single letter behave differently 🤔🤔 Can you please send your blend file to us so that we can investigate it better? Our contact details are given in the About section of this channel (Email is preferred). Thanks!

  • @liquidsvp
    @liquidsvp Місяць тому

    how can we change the color or make it glow (the text) after applying boolean ?

    • @5MinutesBlender
      @5MinutesBlender  Місяць тому

      Once you apply the boolean, the text becomes an integral part of the base object - but you can easily have a separate color or glow effect for the text. You need to add two materials for this base object and apply one of them (maybe the ordinary color) for the whole object, then specifically select the text part and apply the second material (special color or glow etc) for those faces. You can take help from this tutorial 👉 ua-cam.com/video/FFGpX2omgTE/v-deo.html However, it is more practical to first assign a suitable material for the text object and then apply the boolean so that it keeps that material including the glow effect (glow effect is a material property which you need to setup using shaders).

  • @johnnyliu3D
    @johnnyliu3D 2 роки тому +1

    im stuck when i try to bevel the edges ,bc faces will overlap. but I need a bigger bevel tho. any good ideas fixing that?thanks😀

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      I'll suggest you two things. First, we have discussed some common beveling issues and their solutions in this video 👉 ua-cam.com/video/VdlcAD6FRpo/v-deo.html You can check that. But it may need you to do a lot of editing to the text mesh. Since we are dealing with a text, my second suggestion is, add sufficient bevel to the text object before you convert it to a mesh. In the text settings, you have a bevel option and it works far better than a mesh. So add enough bevel to the text itself, then convert it to mesh and do the engraving part. Later, you can use a small bevel amount while doing the final bevel on the combined object. Thus the text will have a bigger bevel and the text to mesh junction will have a smaller bevel. I believe it will look good. All the best!

    • @johnnyliu3D
      @johnnyliu3D 2 роки тому +1

      @@5MinutesBlender thank you very much.I fixed the problem by removing some vertex at the corner of the character and it stopped overlapping

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Glad to know that you solved it!

  • @Kanye3D
    @Kanye3D Рік тому +1

    5 minutes, huh?... intresting and useful chanel

  • @elpiczek
    @elpiczek 2 роки тому +1

    Hi. Do you have any tutorial how add Engrave text on 2 or more side?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      You can do it on two sides by repeating the same process. First engrave on one side, then use the entire object as a cube and engrave on the other side. If you are facing any specific challenge, please let us know. We will help you to resolve it. All the best!

  • @jamesmontgomery9464
    @jamesmontgomery9464 2 роки тому +1

    does this convert to a stl file for 3d printing?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Yes, very much! You need to apply all the modifiers and delete the extra objects (like the text fields) before export. Otherwise Blender will export everything even if they are hidden. This will result into an incorrect output when you 3d print. Clean everything, keep only the target object and then export, it will work.

  • @artbyyvssvn7622
    @artbyyvssvn7622 2 роки тому +2

    Great tutorial! I was wondering though, can I give the engraved text a metallic look? Instead of it just being white?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Yes, you can add a material of your choice for the rectangular block and the text. If you want to know how to add a material, you can check this tutorial 👉 ua-cam.com/video/gQ6cIF6iiAo/v-deo.html and if you want to know how to create specific metals like Gold, Bronze, Silver etc, you can check this tutorial 👉 ua-cam.com/video/MwZb_vif9_A/v-deo.html

  • @Zimbob2424
    @Zimbob2424 7 місяців тому +2

    I don't know how many time I had to come back here, since I don't do it often enough to remember certain details. lol. But many thanks

    • @5MinutesBlender
      @5MinutesBlender  7 місяців тому

      Great! I hope you have seen our updated tutorials also on this same subject 👉 ua-cam.com/video/lL7OBZ6AIVA/v-deo.html and ua-cam.com/video/vAr1aBIHcv8/v-deo.html 😊

  • @Infinitends
    @Infinitends 11 місяців тому +1

    ok boom, but i done the cube and wrote something and i want to remove it , is it possible w/o destroying the whole damn cube? :)

    • @5MinutesBlender
      @5MinutesBlender  11 місяців тому +1

      Yes, you can apply the boolean modifier on the cube, it will make the engraved/ embossed or raised part permanent. You can then remove your original text, the effect will still last. Please let me know if this does not solve your requirement.

    • @Infinitends
      @Infinitends 11 місяців тому

      i managed to fix it by using delete vertices on edit + xray and wireframe with box select , im too new to this "bender" so i got no idea how to use boolean , will try this today , cheers mate.

  • @FernandoFalci
    @FernandoFalci Місяць тому +1

    Thank you!

  • @spikethegamedev3dprinting317
    @spikethegamedev3dprinting317 2 роки тому +1

    when i save the file a and open in in cura it has nomal 3d text how do i fix?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      In the tutorial, we have only hidden the original text. It needs to be deleted or removed. Do that only when everything is final because you cannot edit the text after you delete it. Please render the output and verify that it looks correct. Then you can go for export.

  • @lgtv915
    @lgtv915 2 роки тому +1

    Many thanks mate

  • @muhammadhaziqhasbullah8455
    @muhammadhaziqhasbullah8455 2 роки тому

    Are the sample softs there when you open the software or do you have to download them from sowhere

  • @StygianStyle
    @StygianStyle 2 роки тому +1

    I need to do this, but with some decorative details rather than letters/characters. How would I do that?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      It's same thing. Instead of a text field, you need to create the decorative part as a separate object. Then follow the same process as we did with the text here. If you are stuck at some step, please let us know, we'll surely help.

    • @StygianStyle
      @StygianStyle 2 роки тому

      @@5MinutesBlender I looked at a bunch of different methods to create decoration effects on UA-cam. I'll have to experiment and see which way works best. I'm creating some leafy decorative patterns on a battle axe blade.

  • @warrior_of_the_most_high
    @warrior_of_the_most_high Рік тому +1

    Thank you 🙏

  • @Nevermore351
    @Nevermore351 3 роки тому

    i followed all you said but i got stuck on 4:20 the object of text was not showing up i have no idea why

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому

      Hi, the boolean modifier would work if there is an overlap between the text object and the target surface (the cube in this case). You will need to move the text object slightly inside the surface, to create an overlap. If it still does not work, I'd request you to send your blend file to us, I will check what is going wrong. You can get our contact details (Email ID) in the About section of this channel. Thanks much!

  • @SlickFX_Trader
    @SlickFX_Trader Рік тому +1

    Very helpful mate. I have added you to my browser folder named Learning. Thank you and sub'd!

  • @diambangfajar5776
    @diambangfajar5776 Рік тому +1

    But how about all topology... What happen to that mesh if we put the Sub D

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Better to add subdivisions before you perform or apply the boolean modifier. Ideally it should be the last step.

  • @webislands1575
    @webislands1575 2 роки тому

    in last version of blender text option is not present ... i am new need help try version lts 3 or 2

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      You get the Text option under the Add menu when you are in the object mode. It did not change even in the latest version. If you are not able to see that in your menu list, can you take a screenshot and send across to us? Our email ID is 5minblender@gmail.com

  • @cosmicdemise
    @cosmicdemise 5 місяців тому +1

    Great! Thank you

  • @Colab44
    @Colab44 3 роки тому +2

    when i tried to take a picture of my model with engraved lettering so I can go and edit in photoshop it turned into embossed lettering pretty. I think it is from when you hide the text. Any work around to this or way to fix it? I love how it came out but want to edit it in photoshop.

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому +1

      From the description of your case, I am making a guess that the text is hidden in the viewport, but it is visible in the render. So, you see the engraved version in the viewport, but when you take the output, you see the text as it is, so it looks like an embossed version. If that is the case, you just need to hide the text also in the render (to do so, you need to enable the filter in the Outliner). Or easier way, instead of hiding the text, simply delete it completely as its purpose is over. Then it won't come in the output at all. And in case this does not fix your issue, you can mail me your blend file and I will be more than happy to look into it & suggest the exact fix. All the best!

    • @lanciaratzinger
      @lanciaratzinger 3 роки тому +1

      @@5MinutesBlender fantastic, same problem, immediately solved, thanks for the question and for the answer 💪

  • @lizergr7848
    @lizergr7848 2 роки тому +1

    !!! Thanks a lot ...☺️☺️

  • @deborahstephenson3044
    @deborahstephenson3044 Місяць тому +1

    Great video, except when I got to the part about Normals. Apparently, Bender 4.3.1 moved Normals, and they're nowhere to be found. I'm off to try another software that doesn't change so much. Most of the videos for Blender are two years old and don't match their newest software version.

    • @5MinutesBlender
      @5MinutesBlender  Місяць тому

      In the latest Blender, you can select the Shade Auto Smooth option in the Object menu, it takes care of the normals. You can find more options in Modifiers > Add Modifiers > Normals. We have updated this tutorial into two parts, check the new tutorial on Embossing 👉 ua-cam.com/video/vAr1aBIHcv8/v-deo.html and on Engraving 👉 ua-cam.com/video/lL7OBZ6AIVA/v-deo.html

  • @darioburgio7012
    @darioburgio7012 10 місяців тому +1

    Grazie mille!

  • @lassejensenyt504
    @lassejensenyt504 2 роки тому

    the biggest legends in the rap industry, biggy. You just need to creative and know your way around the software imo

  • @wesleytillman9774
    @wesleytillman9774 2 роки тому +1

    Very good.

  • @isabelpata334
    @isabelpata334 2 роки тому +1

    tNice tutorials dude makes tNice tutorials easy! I wish he would have been my Nice tutorialgh school maths teacher

  • @CopperStateCustomAdmin
    @CopperStateCustomAdmin 2 роки тому

    exporting this to STL on my prusa slicer I cant get rid of the embossed text sticking out of my object. Im trying to engrave.

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      Hi there! My quick guess is, you are probably getting the embossed object along with the original text over it, so the text is sticking out of the object. You have to simply remove the original text. Just delete it after applying all the modifiers, hiding it in the viewport is not enough. Hope that resolves the issue. Please let me know if otherwise.

    • @CopperStateCustomAdmin
      @CopperStateCustomAdmin 2 роки тому +1

      @@5MinutesBlender Thanks I'll try that

  •  8 місяців тому

    when I solidify the text I get spikes on the letters t. How can I solve this? thanks

    • @5MinutesBlender
      @5MinutesBlender  8 місяців тому +1

      Try to create the text using geometry nodes, it may yield a better result. We have a tutorial on this, it may help 👉 ua-cam.com/video/5SRiESHQkmY/v-deo.html

  • @Shiafuji
    @Shiafuji 3 роки тому +1

    Hi! Intead of engraved, my text looks like only the outline of it is engraved. I wanted the whole text engraved, like yours. Is there a solution to that? Thank you.

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому

      To suggest you best, we need to look at your blend file. You can email the same to me (contacts given in the About section for this channel). Otherwise I can just guess that probably you have not made enough overlap between the text and the target object. There has to be a good amount of overlap, so that it creates a "cut". Just "touch" is not enough. Whether that was the issue in your case or it is something else, I can comment on that once I can take a look at your blend file. All the best!

    • @Phuskooz
      @Phuskooz 3 роки тому +2

      It worked for me after I stopped trying to apply the engraving from the underside and applied it from the top side by mirror flipping my object

  • @slade1319
    @slade1319 Рік тому +1

    thank you so much

  • @kenalforque3445
    @kenalforque3445 2 роки тому

    i want to start making soft and rapping i have an acer laptop. does soft soft co with good softs already?

  • @afsar4681
    @afsar4681 8 місяців тому +1

    Hello, i want to write UNITED AIRLINES for my A320 3d model, how can i do?

    • @5MinutesBlender
      @5MinutesBlender  8 місяців тому

      You want to write means you just want the text on your model, no engrave or emboss? Then follow another tutorial that we made 👉 ua-cam.com/video/aGM9C6tnoYw/v-deo.html

  • @garyspicer7207
    @garyspicer7207 3 роки тому +1

    This is the narrative similar to how it's made xD I love it

  • @southernutaharmwrestling2903
    @southernutaharmwrestling2903 3 місяці тому

    When I try to put words on the bottom of a dragon egg it gets reversesd. Like in a mirror or something. Anybody know how to flip the text ?thank you

    • @5MinutesBlender
      @5MinutesBlender  3 місяці тому

      We can advise on the actual solution if we get to see your blend file. Otherwise you can also use a simple solution. Just reverse the words beforehand so that the mirroring effect reverses it again making it correct. Use the Mirror modifier to reverse the words beforehand.

  • @KrabeGaming
    @KrabeGaming Рік тому +1

    Thank you

  • @yesman.
    @yesman. 3 роки тому +1

    Good man thank you

  • @maurojuri3124
    @maurojuri3124 2 роки тому +1

    thanks so much man

  • @SHISUI30
    @SHISUI30 2 роки тому

    It's my first day of soft School, and I can tell I'm going to like my teacher!

  • @ToxicKonsol
    @ToxicKonsol 2 місяці тому +3

    He didn't delete the first cube. OMG!

  • @orelluzon7974
    @orelluzon7974 5 місяців тому

    after the shade smooth i cant find the normals tab

    • @5MinutesBlender
      @5MinutesBlender  5 місяців тому +1

      Sorry for the late response. Which version are you in? In the latest version of Blender, use Shade Auto Smooth and you'll find the angle settings in the Modifiers tab.

  • @MicroKhan
    @MicroKhan 3 роки тому +4

    Very nice simple and easy tutorial without any other annoying chitchats and lame jokes as most tutorials out there.
    Only thing annoying in this tutorial is the HARD music. If you reduce the music volume and have soft background music it would be great. Music is not important. Your explanation is important for us to follow. When hard music playing, and directive words it's bit hard to follow.
    Anyways, Thank you. I really appreciate it.

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому +1

      Thank you very much for your feedback. Yes, we have also realized that the BGM was loud. Unfortunately, there is no option to remove or change BGM once the video is uploaded. We have learned it over time, and in our later videos we have reduced the background music to a very low level. I hope you will find our recent tutorials free from this annoying factor. Thanks for watching!

    • @MicroKhan
      @MicroKhan 3 роки тому +1

      @@5MinutesBlender Thank you very much simple and quick videos. Please keep up with the good work. I like this types of videos short and simple.

    • @pondeify
      @pondeify 2 роки тому +1

      @@5MinutesBlender just wanted to say, thanks sir for the amazing tutorials . i really like how you get to the point.

  • @indresh86singh
    @indresh86singh 3 роки тому +1

    Nice tutorial

  • @venkateswaran_muthupandi
    @venkateswaran_muthupandi 2 роки тому +1

    just got soft soft and I feel like a kid on christmas morning

  • @SwedishHillbillies
    @SwedishHillbillies 3 роки тому

    When i do this everything works as said, Only thing that the letter T gets a spike standing out from it and it does not get engraved like the other letters. Help please

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому

      It happens sometimes when you are working with a boolean modifier along with bevel. These are known as artifacts, and there is no sure-shot way to remove them, although you can try few things and it can be removed in most of the cases. Please watch the next tutorials in this series where we have discussed this. You need to use a knife tool (in the edit mode) to cut through the affected region, in order to add an aditional edge line. You can also use the merge by distance option, reduce the bevel amount or in very complex cases, manually add or delete some vertices to get a smoother geometry. That should resolve it.

    • @Coco-xi9hq
      @Coco-xi9hq 3 роки тому

      I had a similar issue. You need to fix the topology of your letter and it should work.

  • @roastingminer6919
    @roastingminer6919 3 роки тому +1

    Is there any way to paste a certain text instead of typing?

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому +1

      Yes, of course. Add a text field, go to the edit mode, and use control-V. Whatever text you had earlier copied, will be pasted. But if you have any special character, you need to use some special font, otherwise it won't display correctly. This part has been explained in this tutorial 👉 ua-cam.com/video/MGgsiyhnJSQ/v-deo.html

    • @roastingminer6919
      @roastingminer6919 3 роки тому +1

      @@5MinutesBlender thank u very much