13:40 that's not a contradiction, that's the entire point, they can't call you a warmongering imperialist if you say you wanna make "friends" with everybody
Commonwealth of Man with 70 alloys per month at 2030: "To war!!" United Nations of Earth casually buying 300 alloys per month from their federation partners: "I will rain hellfire down on you all".
@@ГригорийГ-ч4н I just made a technocratic dictatorship with only 3 starting colonies and I had synthetic evolution by 2280, full ascendancy perks by 2300, and had conquered half the galaxy through retaliatory subjugation wars by 2400, my first ruler was the ruler for the whole game and is currently over 250 years old
Because playable empires are designed to be role playable, you make the lore. The precursors and fallen empires, however, do have lore since they’re tied to events that can happen in the game.
@@DoesRocksFloat Yeah youre right. I dunno, i like rping more with my created empires and like trying to sorta recreate say the commonwealths lore in any way i actually can :p
I've always wanted to play a megacorp, but i never really... got it? I always felt like i was way weaker than with any other faction and my branch offices gave next to nothing. I won't ask for a whole video about them, but any pointers on making branch office worthwhile?
When playing as megaCorp; I propose to play certain aspects of the game differently: 1. Go full on xenophilia; everyone is workforce, and the more varied the workforce, the more optimal setups and planets you can gain. 2. Clerks arent the worst job anymore. You want your trade value to spike; and you should really prepare and save enough influence to have your planet be the trade hub. 3. Neglect food and just buy it (seems the AI keeps overproducing it) and focus on credits and alloys
Maintain positive relations with everyone you can (Outside of other megacorps they are competition) Open commercial pacts with every empire t you find and put branch offices on their worlds to give you and them bonuses (your bonuses will always be better than theirs) Start a federation based around trade and make it so the empire with the most money is the president (so always you) Trade value = energy credits
Any recommendations for a new player who wants a long game, less militarily aggressive, good at resource building and trade and doesn't want to go the boring old human races?
I have a video on some socialist empires that are mostly pretty peaceful and want to focus on trade and relationship building ua-cam.com/video/p_4C1An2yO4/v-deo.html
Pacifist empires gain massive defensives bonuses, you rush science ships and expansion so that you can gather as much land as possible (usually you want to make sure they are as 'chokepointed' as possible of course though, this usually allows you to get plenty of land and planets to remain competitive and you focus on building tall via megastructures, habitats, orbital rings, ringworlds, etc. I highly recommend learning to craft your own empires for these kinds of purposes though, it can be daunting when you first click the button but I promise it isn't even a fraction as complicated as it looks.
The only pre-made empires I've played are the UN, COM and the Blorg. Made a ton of customs though E'ekoni Heirarchy: Oligarchy with xenophobe, pacifist and spitualist foxes. Galactic doorstep origin Omega Syndicate: Human criminal heritage mega corp with fanatic materialist and egalatarian. Mechanist origin Felidae Hegemony (aka badass pussy cats): Imperial with fanatic militarist and authoritarian. Hegemon origin Human Colonial Initiative (colonies that seceded from both the UN and COM): Democracy with fanatic xenophile and materialist. Common ground origin The Warband (aquatic humanoid dolphins): Dictatorial, Fanatic Authoritatian and militarist. Ocean paradise origin Zetan Confederacy: Democracy with fanatic materialist and xenophile. Syncretic evolution origin Galactic Information Bureau : Megacorp with fanatic xenophile and egelatarian. Void dwellers origin Order of the Dragon: Oligarchy with fanatic spiritualist with xenophile. Here be Dragons origin Also, I find it absolutely hilarious how people are taking Colonel's reaction to the Kilik Cooperative so seriously. Because as we all know: Socialist baaaaaaad. Right, kids?
Why not? There is also an militarist version of it. I know it is hard to believe but most of humanity isn't that bad. Just because you see bad things on the internet doesn't it mean most people are bad. Because of the internet, you just can see much more things that happen in the world. And spoiler alert: bad news have more viewers than good news.
@@kane-111 And yet we move forwards closer to equality and have massive pushes from the richest and most powerful nations on earth to increase equality, opportunity, and living standards... curious.
Yea like saying billionaires contribute nothing when the machine he used to make this content and play this game and formulate these opinions was made by a billionaire 🤦
13:40 that's not a contradiction, that's the entire point, they can't call you a warmongering imperialist if you say you wanna make "friends" with everybody
The Blorg are very friendly creatures. - Xenophile Advisor
Commonwealth of Man with 70 alloys per month at 2030: "To war!!"
United Nations of Earth casually buying 300 alloys per month from their federation partners: "I will rain hellfire down on you all".
Technocracy of Sol: "Amateurs!"
@@ГригорийГ-ч4н I just made a technocratic dictatorship with only 3 starting colonies and I had synthetic evolution by 2280, full ascendancy perks by 2300, and had conquered half the galaxy through retaliatory subjugation wars by 2400, my first ruler was the ruler for the whole game and is currently over 250 years old
I follow you for wtw but havent played that in ages.
Stellaris has a lot of learning to it!
I make evil cat race with xenophobe spiritualist as my Kilrathi race
I'm a complete noob to the game but its interesting as hell
@@xdanielxdt me to and I played the full tutorial and I have a good grasp on the game now
So just normal cats, then.
my first playthroughs where with the commonwealth and I always gained more war exhaustion than the enemy :(
Great vid thanks , been looking for a breakdown on the vanilla races
humanity was meant to rule the universe
Im a huge lore nerd and im kinda sad there isnt more of a story behind these buckos
Because playable empires are designed to be role playable, you make the lore.
The precursors and fallen empires, however, do have lore since they’re tied to events that can happen in the game.
@@DoesRocksFloat Yeah youre right.
I dunno, i like rping more with my created empires and like trying to sorta recreate say the commonwealths lore in any way i actually can :p
Ooh Stellaris content by Colonel...love it!
This explains that TTS special a lot
I absolutely love the Tebrid Homolog.
My favorite is trying to make friends with people and instantly having them close off their borders to me hahaha
I don't think I've actually ever played any of the default empires
I played my first game as the United Nations of Earth, then switched to Authoritarian Militarists, then pure Xenophobe.
@@Jo-HeikeBased
I have never played as a non-custom empire either, don’t worry. Plus its more fun to play as a custom empire and it lets you be more creative.
I've always wanted to play a megacorp, but i never really... got it? I always felt like i was way weaker than with any other faction and my branch offices gave next to nothing. I won't ask for a whole video about them, but any pointers on making branch office worthwhile?
When playing as megaCorp; I propose to play certain aspects of the game differently:
1. Go full on xenophilia; everyone is workforce, and the more varied the workforce, the more optimal setups and planets you can gain.
2. Clerks arent the worst job anymore. You want your trade value to spike; and you should really prepare and save enough influence to have your planet be the trade hub.
3. Neglect food and just buy it (seems the AI keeps overproducing it) and focus on credits and alloys
Maintain positive relations with everyone you can
(Outside of other megacorps they are competition)
Open commercial pacts with every empire t you find and put branch offices on their worlds to give you and them bonuses (your bonuses will always be better than theirs)
Start a federation based around trade and make it so the empire with the most money is the president (so always you)
Trade value = energy credits
You could also try playing as a criminal megacorp if you like screwing over your neighbors
Trade offices are stupid overpowered.
This could've went triple the amount of time and I would've enjoyed it. Just picked this up on console (original pc player) and I'm liking it
Any recommendations for a new player who wants a long game, less militarily aggressive, good at resource building and trade and doesn't want to go the boring old human races?
I have a video on some socialist empires that are mostly pretty peaceful and want to focus on trade and relationship building ua-cam.com/video/p_4C1An2yO4/v-deo.html
Pacifist empires gain massive defensives bonuses, you rush science ships and expansion so that you can gather as much land as possible (usually you want to make sure they are as 'chokepointed' as possible of course though, this usually allows you to get plenty of land and planets to remain competitive and you focus on building tall via megastructures, habitats, orbital rings, ringworlds, etc.
I highly recommend learning to craft your own empires for these kinds of purposes though, it can be daunting when you first click the button but I promise it isn't even a fraction as complicated as it looks.
As the UNE i always end up bullying the scyldari in some way
Could a make a video showing how to play stellaris. I have the game, but I dont know how to play.
Already have one :) ua-cam.com/video/lTdpTSJsELY/v-deo.html
The only pre-made empires I've played are the UN, COM and the Blorg. Made a ton of customs though
E'ekoni Heirarchy: Oligarchy with xenophobe, pacifist and spitualist foxes. Galactic doorstep origin
Omega Syndicate: Human criminal heritage mega corp with fanatic materialist and egalatarian. Mechanist origin
Felidae Hegemony (aka badass pussy cats): Imperial with fanatic militarist and authoritarian. Hegemon origin
Human Colonial Initiative (colonies that seceded from both the UN and COM): Democracy with fanatic xenophile and materialist. Common ground origin
The Warband (aquatic humanoid dolphins): Dictatorial, Fanatic Authoritatian and militarist. Ocean paradise origin
Zetan Confederacy: Democracy with fanatic materialist and xenophile. Syncretic evolution origin
Galactic Information Bureau : Megacorp with fanatic xenophile and egelatarian. Void dwellers origin
Order of the Dragon: Oligarchy with fanatic spiritualist with xenophile. Here be Dragons origin
Also, I find it absolutely hilarious how people are taking Colonel's reaction to the Kilik Cooperative so seriously.
Because as we all know: Socialist baaaaaaad. Right, kids?
We get closer and closer to finally get a canon galaxy for the Milky Way in Stellaris
Jehetma it is. Also, poor Blorgs
You missed one. Iferyx Amalgamated Fleets
I miss those guys 😢
You didn't talk about the Extradimensional Invaders, the Contingency, or the Prethoryn Scourge! The Crisis factions are playable, y'know!
I find it very funny that humans are the xenophile faction of humanoids
Why not? There is also an militarist version of it. I know it is hard to believe but most of humanity isn't that bad. Just because you see bad things on the internet doesn't it mean most people are bad. Because of the internet, you just can see much more things that happen in the world. And spoiler alert: bad news have more viewers than good news.
@@sagittariusa9012 Nah we are animals and will take advantage of our own people if the opportunity presents itself let alone aliens lol.
@@kane-111 And yet we move forwards closer to equality and have massive pushes from the richest and most powerful nations on earth to increase equality, opportunity, and living standards... curious.
Does anyone have any idea what's the most overpowered crisis in the workshop after the Stellarbornes of the ACOT - BTOG?
Yeah but how do you feel about NATIONAL socialism?
You mean like hitler and Mussolini? Also known as facism. They don’t talk about that.
@@gwynbleiddroach2589 they also probably don't know what fascism even is.
@@gwynbleiddroach2589 Mussolini is fascism. Hitler is national socialism. They're different things.
National Socialism is not Socialism.
@@Miron_Marnic Go on...
You should remake this video!!!
great video
4:25 Reapers spotted
Going cute lil hobbit bat people that are fnatic militarists that use robot armies
socialist eh? nationalist, or internationalist? do you stand on the square?
Socialists and communists have a lot to say, but nothing worth while to show for their ideology
Jesus mate… a little heavy handed w/ the rhetoric on this one.
Good.
Indeed. A bit offputting TBH.
Yea like saying billionaires contribute nothing when the machine he used to make this content and play this game and formulate these opinions was made by a billionaire 🤦
He's not wrong is he
@@SteelUSA He's not wrong tho
I love all the snippy leftist comments
Dude, politics is literally everywhere. I would like to watch videos about video games in peace ffs.
Capitalism kills
I mean, politics is simply how you think the world should work, and so good luck getting rid of politics from your life.
Also, this is a game about space politics. Ethics are your empire’s political views.
I’m with you, I just want to escape the political bullshit for a while. Apparently you can still hear politician’s lies, even in space.
you can't escape politics.
because in the Grim darkness of the far future there is only *politics*
Love the so called "rhetoric" in this video! Watch out, you'll be getting too "political" next. Babies just want to have a loud public whinge
Socialsts.... lol
Jehetma is the weakest empire ever
Thumbs down socialist
So Glebsig are just Hanar from Mass Effect lol