Morphing Particle systems with Keyed Physics in Blender

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  • Опубліковано 20 сер 2024

КОМЕНТАРІ • 83

  • @toppolthecat
    @toppolthecat 7 років тому +17

    "And we need to turn this up a *bit* higher" *turns it from 1k to fifteen thousand*

  • @EdLrandom
    @EdLrandom 5 років тому

    I think to this day this is the only good video about keyed physics

  • @just1fix2004
    @just1fix2004 9 років тому

    Gr8 tut on the particle systems, ty for reminding me were that track along curve was.

  • @WaywardArtCompany
    @WaywardArtCompany 9 років тому

    This tutorial is awesome! It helped me solve an issue with a project I've been working on. Thanks so much!

  • @chusnulkhitamazza9152
    @chusnulkhitamazza9152 5 років тому +1

    Question how to hide the real object so... what we can see is only the Particles

  • @dempeh5757
    @dempeh5757 8 років тому +1

    Can you make, or have you made, a tutorial on how to you the partial effect your introduction uses?

  • @aravindakumarvenugopal476
    @aravindakumarvenugopal476 4 роки тому +1

    Can we make the transition in a path curve?

  • @Tsadi9Mem9Khet9
    @Tsadi9Mem9Khet9 7 років тому

    This has been a lifesaver! Thank you very much!!

  • @retropolis1
    @retropolis1 8 років тому +8

    awesome stuff! Great tutorial, too. Question: How can I make it look more like in your intro? I want a stream of free floating particles to become a solid object....

    • @joe-5D
      @joe-5D 5 років тому

      did u find out how he did that yet? trying to do this now

    • @MrPaceTv
      @MrPaceTv 5 років тому

      @@joe-5D I think by using 2 keyed particle systems for text meshes and turbulence field for in between .

    • @______6796
      @______6796 2 роки тому

      @@joe-5D can you suggest some vid?

  • @vnhg
    @vnhg 9 років тому

    This tutorial is AWESOME !

  • @cctrevisani
    @cctrevisani 9 років тому

    Always learning... thank you!

  • @andreasgramstad8140
    @andreasgramstad8140 9 років тому +13

    cool! but how do i render it?

    • @haninmohammed1428
      @haninmohammed1428 4 роки тому

      First you have to bake the particles in cache setting

  • @CHARIOTangler
    @CHARIOTangler 4 роки тому

    THANK YOU!

  • @kraftykritter10
    @kraftykritter10 8 років тому +1

    Hi ty for this tut! Btw.. would u be able to make one with floating particles? Im making an audio visualizer and I need the particles in my background. I guess like floating dust.... or something of that nature.

  • @crabbycreates2943
    @crabbycreates2943 9 років тому

    Very cool stuff, but difficult to follow the process, especially when you go back and redo parts of it. Hard to follow your thought process. Thanks for the tut anyway.

  • @shubhamshetkar4406
    @shubhamshetkar4406 5 років тому

    hi, how to make mud which can be lifted off from the ground with loader and put in truck? using blender.(for Unity)

  • @UnauthorizedExpression
    @UnauthorizedExpression 7 років тому

    Damn great video.

  • @RomboutVersluijs
    @RomboutVersluijs 8 років тому

    I believe its easier when you set the nondoingany to render "none". They easier for the viewer to see stuff, they wont do anything. Having them visible is a bit distrscting. Great tut!
    PS do you have a tut on that intro for this video on the warping of the particles?

  • @RAY-kh3ie
    @RAY-kh3ie 7 років тому

    Merci beaucoup pour le tuto !

  • @ChoyBahug
    @ChoyBahug 8 років тому

    Do you have a full tutorial of this? Wish i could learn from particles turns into object.

  • @camilosuarez9724
    @camilosuarez9724 5 років тому

    Awesome, thanks a lot is very usefull!!

  • @raverondop3
    @raverondop3 8 років тому

    Hi!i want to make that particles move from cube to human figure,how can i make them go from legs to head in order,not randomly?

  • @bassamodaymat1778
    @bassamodaymat1778 7 років тому

    hi dude can you please show me how to make that the object goes from air to an object?

  • @jrmwashere
    @jrmwashere 5 років тому +1

    Just tried to buy your tutorial and cmivfx.com. They took my money but none of the videos on that site seem to be available. Any thoughts? Yes, I have email support about it.

  • @yaosile
    @yaosile 9 років тому +1

    How do you make the particle flow on the path guid

    • @BIenderHD
      @BIenderHD  9 років тому

      Add a curve, and set it as a force field with the type Curve Guide. Then just make sure the particles are emitted close to the start of the curve.

    • @yaosile
      @yaosile 9 років тому

      Blender HD shot bruh

  • @vincenttubio4161
    @vincenttubio4161 7 років тому +2

    can you show the tutorial of what exactly what you're doing in your intro?

    • @joe-5D
      @joe-5D 5 років тому

      hey did u figure out how he did it?

    • @videofountain
      @videofountain 5 років тому

      Turbulence Force

    • @joe-5D
      @joe-5D 5 років тому

      @@videofountain it don't interact with my particles even when applying it the same way he did with a curve

    • @videofountain
      @videofountain 5 років тому

      I will not have the time to reply with a tutorial. I wont have time to ask your Blender knowledge. Forces can be strong or not with keyframes. Curve guide has a special treatement. Tell me if you have are a member blenderstackexchange .... which can be searched with your favorite search engine.

    • @videofountain
      @videofountain 5 років тому

      I will not have the time to reply with a tutorial. I wont have time to ask your Blender knowledge. Forces can be strong or not with keyframes. Curve guide has a special treatement. Tell me if you have are a member blenderstackexchange .... which can be searched with your favorite search engine.

  • @ConradMenchine
    @ConradMenchine 9 років тому +1

    I really wish you'd show how to do the actual stuff shown as an example and in the thumbnail with wind, instead of a much less useful tutorial

    • @BIenderHD
      @BIenderHD  9 років тому +1

      Conrad Menchine Sorry mate, you're right that I should have done the exact same in the video as I did for the intro as it could be considered misleading. But the steps I took were exactly the same. I just used a turbulence force field instead of a curve guide. If you have trouble with it, just let me know.

    • @ryorta
      @ryorta 9 років тому +1

      +Blender HD would you mind if you can explain how to morph with turbulence force?

    • @fabricator
      @fabricator 7 років тому

      I would very much like to know how you made the turbulence field function as well as all the other commenters. Thanks ahead! :)

    • @joe-5D
      @joe-5D 5 років тому

      @@BIenderHD CAN YOU PLEASE HELP ME DO THIS!? lol i tried adding a turbulence force field to the middle of my transitioning particle text but nothing i do works.

  • @conspirisi
    @conspirisi 9 років тому

    Is it possible to combine a force field eg vortex and timed particles and the timing is still accurate?

  •  5 років тому

    Thank you very much for this tutorial, that's what I wanted to do. By cons I have a question about the path of particles. I managed to do like you and now I try to put a path between the cube and the monkey then between the monkey and the sphere but without success ... As soon as I put the second path, the first is influenced by the second. Poutant I select the cube with the first path and the monkey with the second. Can you help me please ?

  • @thomasschulz8319
    @thomasschulz8319 3 роки тому

    Hi guys,
    is the guide for blender particle animation still available?
    I just wanted to sign up and buy it, but all images are broken, so i'm a bit uncertain about if it's still available...
    cheers, Thomas

  • @Quantum_Nebula
    @Quantum_Nebula 9 років тому

    GREAT TUTORIAL! Just can't figure out how to make it visible in rendered view... I am using cycles and stuff, I just can't see the particles. PLZ help.

    • @BIenderHD
      @BIenderHD  9 років тому +1

      cblegoboy ThatGuy Thanks man! To see the particles in Cycles, set the render type to object and just use a cube or icosphere. Cycles doesn't yet support the default halo particle material.

    • @Quantum_Nebula
      @Quantum_Nebula 9 років тому

      Thanks! Thats worked!:)

  • @consuelomendez7952
    @consuelomendez7952 7 років тому

    Great demo, thank you very much. I was trying to get the positions of the particles as they morph. I expect them to be time dependent and I assume the ones to take are the ones from the keyed particles isn't it? well I am able to get the keyed particles positions of the intermediate object but there are no time steps nor they get updated.
    Is this possible at all?
    Thank you very much for your reply
    gridVectors = [p.location for p in bpy.data.objects['Cube'].particle_systems[0].particles]

  • @robertmiller341
    @robertmiller341 9 років тому

    I've got it to look right in the 3d viewer but I don't see one particle when I render a frame.

    • @BIenderHD
      @BIenderHD  9 років тому

      Robert Miller If you're using cycles, you'll have to set the particles to render as an object since they are otherwise a single point in space without height, width, or depth.

    • @robertmiller341
      @robertmiller341 9 років тому +1

      Blender HD if I set the Particles on a path do I have to tweak the timing for them to loose the shape of the original object while they travel? It looks like your monkey particles travel almost the entire way along the curve in the shape of the monkey instead of getting deformed right after leaving it's original location.

    • @BIenderHD
      @BIenderHD  9 років тому

      Robert Miller Yeah, I think you'd have to tweak the timing or use an intermediary object

  • @dreampixelthailand
    @dreampixelthailand 9 років тому

    When the particles transform. How can I change particle material from object A to object B?

    • @BIenderHD
      @BIenderHD  9 років тому +2

      +Kai DreamPixel Hi Kai, you can animate the material that the particle uses. It won't be a smooth Blend, but you could also copy and paste the materials as nodes and blend between with a mix node in Cycles or material node in BI.

    • @UnauthorizedExpression
      @UnauthorizedExpression 7 років тому

      Or you can create several objects and choose the "group" option in the particles menu.

    • @jesonchanx7912
      @jesonchanx7912 7 років тому

      It doesn't render :(

    • @UnauthorizedExpression
      @UnauthorizedExpression 7 років тому

      Jeson Chanx if you are using Cycles, you must create an object with a material and you must have something lighting your scene. If you are in Blender Render, you can render as halo but if you want multiple objects you must do the same thing as with Cycles.

  • @feliztupe1057
    @feliztupe1057 8 років тому

    I'm having trouble with the rendering. When I play the animation, I can see the object form and the particles. How can I render just the particles without seeing the object's form? Sorry I'm new to blender so am a bit unsure if I'm using the right language. Hope you can help!

    • @fabricator
      @fabricator 7 років тому

      To make sure the object emitting particles is not seen, untick "emitter" in the Particle settings :)

  • @verymuchtom
    @verymuchtom 9 років тому

    How can I morph between multiple text, like you did in the intro video?

    • @BIenderHD
      @BIenderHD  9 років тому +3

      TheLordAshton You can first convert the text to mesh, and then morph between using keyed particles as shown in the video.

    • @verymuchtom
      @verymuchtom 9 років тому

      Thank You!

  • @paulreader1777
    @paulreader1777 4 роки тому

    When visiting your course site I received this Warning - the certificate for the site is out of date and login details are possibly at risk. Might I suggest you have your webmaster fix this so people are not turned away from visiting.

  • @iamsomebody6267
    @iamsomebody6267 3 роки тому

    I was expecting the intro to be about the tutorial. Why don't you do that.

  • @melone3862
    @melone3862 7 років тому +1

    02:22 How do I open that menu?

    • @fabricator
      @fabricator 7 років тому +1

      If you're still wondering: blender.stackexchange.com/questions/21044/how-to-get-to-the-pie-menus

  • @bananamuffin5614
    @bananamuffin5614 9 років тому

    why don't you put this on blendercookie? Isn't there a larger market there to sell a blender course?

    • @BIenderHD
      @BIenderHD  9 років тому

      BananaMuffin Blender Cookie is busy with some big changes right now, and cmi wanted Blender stuff. In the future though, I'll just build my own site ;)

    • @bananamuffin5614
      @bananamuffin5614 9 років тому

      I guess that's a better idea. Also have you ever though about redoing some of your older tutorial but with cycles like fire and explosions? I really enjoy learning about that stuff but can't find really high quality tutorial :( I would definitely buy a explosion/smoke simulation course from you! but make sure you take paypal :p

    • @BIenderHD
      @BIenderHD  9 років тому

      BananaMuffin Haha thanks, I for sure will do more destruction once Cycles has more complete smoke support, and the fracture modifier is complete. Right now setting it up is kinda hacky.

  •  5 років тому

    Please, help !

  • @MegaBlueIronV20
    @MegaBlueIronV20 9 років тому

    How did you make blender look like that?

    • @derSupermutant
      @derSupermutant 9 років тому +1

      +MegaBlueIron V.2.0 File > User Preferences > Themes > Presets > Graph? ;)

    • @MegaBlueIronV20
      @MegaBlueIronV20 9 років тому

      thx

  • @vincenttubio4161
    @vincenttubio4161 7 років тому +1

    ...i want the transformation not the transition effect

    • @myxion2671
      @myxion2671 7 років тому

      this is the transformation

  • @Kimera_Alternate_Realities
    @Kimera_Alternate_Realities 7 років тому

    Interesting video, subscribed.