Thank you a lot. A very good tutorial series that showed many answers to my questions. But I still can’t get an understanding of the possibility for using IK limits in rotation and multi-joint IK
We were actually just talking about whats next for this series on discord and I think it's time to do a quadruped leg, so hopefully that will help with the multi joint IK
Nice video but i cant wrap my head around the entire process of making and rigging a character inside unreal engine 5. Especially face, body, hands and fingers combined. Can you make a tutorial on this in one video?
Yes, we can do that. I'm in a deep fight with Unreal and sequencer right now testing out a completed rig and mostly losing (the skin keeps detachign from the the bones), but once I have that sorted we will do a "bringing it all together" video type thing
Thank you a lot. A very good tutorial series that showed many answers to my questions. But I still can’t get an understanding of the possibility for using IK limits in rotation and multi-joint IK
We were actually just talking about whats next for this series on discord and I think it's time to do a quadruped leg, so hopefully that will help with the multi joint IK
tnx
👍 thank you for watching!
Nice video but i cant wrap my head around the entire process of making and rigging a character inside unreal engine 5. Especially face, body, hands and fingers combined. Can you make a tutorial on this in one video?
Yes, we can do that. I'm in a deep fight with Unreal and sequencer right now testing out a completed rig and mostly losing (the skin keeps detachign from the the bones), but once I have that sorted we will do a "bringing it all together" video type thing
@@livinfreestyle6727 thank you!
@@livinfreestyle6727 Godspeed!
@@Parisella I'm hoping it's more like "5.4" speed ftw and all my problems are solved. Gotta finish 3 other videos first though