Control Rig #10-4: Advance Leg: Snap & Finish | Unreal Engine Tutorial

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  • Опубліковано 6 лис 2024

КОМЕНТАРІ • 9

  • @alsshadow
    @alsshadow 5 місяців тому

    Thank you a lot. A very good tutorial series that showed many answers to my questions. But I still can’t get an understanding of the possibility for using IK limits in rotation and multi-joint IK

    • @livinfreestyle6727
      @livinfreestyle6727  5 місяців тому +1

      We were actually just talking about whats next for this series on discord and I think it's time to do a quadruped leg, so hopefully that will help with the multi joint IK

  • @denischetyrin6980
    @denischetyrin6980 5 місяців тому

    tnx

  • @twistedjourney
    @twistedjourney 6 місяців тому

    Nice video but i cant wrap my head around the entire process of making and rigging a character inside unreal engine 5. Especially face, body, hands and fingers combined. Can you make a tutorial on this in one video?

    • @livinfreestyle6727
      @livinfreestyle6727  6 місяців тому +4

      Yes, we can do that. I'm in a deep fight with Unreal and sequencer right now testing out a completed rig and mostly losing (the skin keeps detachign from the the bones), but once I have that sorted we will do a "bringing it all together" video type thing

    • @twistedjourney
      @twistedjourney 6 місяців тому +1

      @@livinfreestyle6727 thank you!

    • @Parisella
      @Parisella 6 місяців тому

      @@livinfreestyle6727 Godspeed!

    • @livinfreestyle6727
      @livinfreestyle6727  6 місяців тому +2

      @@Parisella I'm hoping it's more like "5.4" speed ftw and all my problems are solved. Gotta finish 3 other videos first though