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Mobs and XP FAST with Absolutely NO Redstone and No Spawners
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- Опубліковано 7 жов 2022
- Want a Minecraft Mob Farm and Minecraft XP Farm in one... with ABSOLUTELY No Redstone or Spawners? EASY & Block by Block!
In today's Minecraft Farm Tutorial, with Avomance, I am giving you a Mob farm in Minecraft that is also an XP Farm Tutorial and gives you LOTS of XP and Mob Drops with ABSOLUTELY NO REDSTONE!
Are you not redstone active? Thats fine, you don't need ANY redstone components at all! Just blocks that you have LOT of in your base!
I am going to show you how to make a mob farm in Java - and probably Bedrock edition too
Pretty simple Minecraft Mob Farm Tutorial that is expandable!
An XP Farm Minecraft Style, and also a Best Mob Farm Minecraft 1.19 too!
This isn't a spawner XP Farm or a Spider spawner farm - there are NO spawners required... it works using the standard Minecraft Game mechanics and delivers you mobs directly to your feet so you don't have to move to get your XP.
Pretty Easy to build in Minecraft Survival - Works in Minecraft 1.19 and versions below, and absolutely SHOULD work in Minecraft 1.12 Update and any future versions!
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This is made in Java Edition, I am not sure if it works on Bedrock but I don't see why it wouldn't so I am GUESSING it is for both Java and Bedrock Edition, but please let me know in the comments if thats not the case!
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/ avomance
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Some great Tutorials for 2022 right here:
• How to Build a Wooden ...
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For the UA-cam Algorythm, here are some words that related to Minecraft Mob Farm and Minecraft XP Farm Tutorial videos... you can just ignore them!
Mob spawner farm, mob spawner minecraft, mob spawner, minecraft mob spawner farm, minecraft spawner farm, Mob farm, Minecraft farm, mob farm minecraft, minecraft, mob spawner, how to make mob farm, xp farm, mob xp farm, mob farm bedrock, mob spawner farm minecraft, minecraft mob spawner, minecraft spawner farm, minecart spawner, xp farm minecraft, minecraft xp farm, mob xp farm, mob xp farm minecraft, bedrock mob farm, mob farm minecraft bedrock, creeper farm minecraft, minecraft creeper farm, spider farm, spider spawner farm spider farm minecraft, spider minecraft, cave spider farm - its not one of these!!
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For searchability - a strange paragraph for you!
Not Minecraft, But Water Rises or Minecraft, But Lava Rises, or any other but challenge like that. Not a Minecraft Hardcore Flat World - although that would be a viral tiktok. This is not a speed run / speed runner of Minecraft against a killer / assassin and its not me and my good friends playing the NEW FUNNIEST MINECRAFT MOD EVER!!! POG CHAMP!!!
NOT With Hermitcraft and also Hermit Craft, or EmpiresSMP that MrBeast does not play on!
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(C) Avomance 2022 Minecraft 1.19 Farm Tutorials
I’ve just decided I think this is one of my faves!
I'm a pretty lazy player, so having the mobs brought to me on the AFK platform is pretty nice. It's a good early-mid game farm for when you're semi-AFKing, especially if you're working from home and can leave Minecraft running all day in the background without your managers noticing, heh.
I dunno if it's just me, but I found the material numbers to be pretty inaccurate, and I ended up needing a lot more tinted glass, stone bricks (which I used in place of mud brick) and glass, which wasn't even mentioned at the beginning of the video (a pet peeve of mine). Also if you're thinking of not spider-proofing it because you want those sweet spider drops, don't bother. I haven't seen a single spider come through the pipes yet. If you want to spider proof it later, an easy way to do that would be wait till day, make sure there aren't any spiders in the spawning chamber, and drop 2 blocks of sand/gravel onto each platform before sealing it back up again. If you don't use tinted glass for the roof of the chamber, make sure to craft more buttons/carpet/bottom slabs to put on top.
Also given the rates, two double chests for loot is a bit of a lofty ambition so I'd say it's optional, but hey, extra storage never really hurt anyone.
Overall, fun farm. Don't expect server-supplying amounts of loot, but for a small personal farm on Java, it's a nice variation of the standard mob grinder.
This looks like a great mob grinder, very efficient and a great design! I LOVE building mob farms early game....i always get some enchanted gold armour to go to the nether, gunpowder for tnt and rockets, its a great way to get carrots potatoes and the odd iron ingot, the string and flesh sell to clerics and fishermen and the spider eyes come in handy for weakness potions. Not to mention the unlimited arrows, xp needed to enchant future items and mend future items. Its one of the first things i build.I think they give so many valuable items to help start off the game its well worth just mining some cobble, iron and wood and making a mob grinder straight off before a starter base even!
Where's that great into....
"Good morning, Good afternoon and Good night...."
I also miss " Counting with Avo"
I hope these will come back.
This, Mr. Avo, is just AWESOME! No redstone, no nether, excellent for early game and forward! Seems a little complicated but, if I watch your video as I build (as I am want to do), it should be simple enough!
Thank you! You make my day. When I see a video from you I get on it as fast as I am able! I love to watch and then try my hand at it, whatever "it" may be! LOL Thank you for being you and always being there for us, Sir.
"all I've got in my chest is some, junk." LOL love it! :D
It was a rubbish chest ;P
62 blocks up is not enough. mobs can spawn up to 128 blocks away from you. only do 62 blocks if you are on Simulation distance 4. but by default java is on Sim 12. but regardless ALWAYS build a mob farm 144 blocks away from any kind of spawnable surface. including water. if you dont need need to light up and spawn proof every block and cave in a 144x144 block radius from where you will be standing for teh mob farm. most mob farm guilds forget this but it is very key information to making good mob farm.
ALSO
in bedrock edition there is a limit to how many HOSTILE mobs can spawn in a 9x9 chuck radius. its 8. thats it. 8 hostile mobs if there are 7 mobs around but not in your farm then only 1 mob will spawn in your farm.
but in java. it does not have a hard limit like that. well it does but its 70. yes thats right java can have 70 mobs spawn in a 9x9 chunk radius of you vs bedrocks 8
I didn't think hostile mobs spawned in water. Wouldn't the deep water clear up any worry of mobs that far down?
@@jeffreykershner440 drowned. Will count towards the hostile mob cap
Mobs try to path-find to a solid block. If you make the center post out of solid blocks and the rest out of slabs and walls the mobs should clear faster and give you a better output of drops. Not a bad design at all, just that minor tweak.
Wow, this would have been very useful early game but I already got past that stage, but you can be sure i'll build this if i start a new mc world!
I like that you're really descriptive with your commentary. It really helps a lot more than "here" when you're switching back and forth between MC and the video.
Thank tou
Thanks for the great design!
So many mob farm designs and yet another one I haven't seen but with the same premise as others. Kudos! I prefer Trident killer and back away to be safe... Need the drops and not the XP. Keep up the good work.
Thanks Ashley - I agree ref Trident killers for Bedrock - but this one works on both Bedrock and Java :)
Very nice Avo, I didn't know that this could work as a mob farm, very cool! a very easy early game farm but still prefer the layer farm with redstone clock on top. Thanks for Tut
Thanks Johan :)
Hi Avo Another fine mob grinder to have a go at. I've built one or two others you built in previous video's like the sweeper design. Building out to sea is a great idea for better mob spawning. I also built one of your Iron farms out and got better yields of Iron and Poppies. Thank You Avo.
Thanks loads Mark
Avomance can i also use top slabs for the spawning spaces
Omg i wish i could play on your place. The water is so pretty lol
Complimentary Shaders Tyler... works a treat :)
If you can't get a Lilly pad, you can chop kelp and build it up to the surface and build on the kelp.
good point... Also a great idea
I love the video but I have a challenge.
Can you make a very small early game mob farm with no spawner. And get decent results?
I have some ideas on how it can be done but I would like to see how you would handle that. Thanks mate
Your can make this early game by swapping the spawning and afk platform locations. Let the mobs drop to you. You wouldn't need kelp from ocean or soul soil from nether. Kill one golum to make a bucket. Did this for my early game, then replaced with Trident killer later.
FYI, hold shift while landing on scaffolding and you will not take damage when landing - regardless of how far you fall.
This is an interesting way to get around having to spawn proof anything.
its not really
it does not
do not build it 62 block up but rather 144 blocks up. because by default in java mobs can spawn up to 128 blocks away from you in bedrock its the same unless you turned your simulation distance down to 4 from 12. in which case at Sim 4 mobs will only spawn 44 blocks away from you
Hey Avomance maybe you could do some Skyblock friendly farms. Farms with little or no redstone or iron.
This works a treat on skyblock... but thats a good idea - I'll have to have a think! :)
Another fantastic guide. You make great content for us all to enjoy.
Hoppers are not available on the Skyblock world I'm playing in right now. Actually it's there but expensive.
I get that... You could reduce the hoppers and use a hopper minecart on a track? I appreciate thats iron too!
Yhis is awsome, im def going to build it on my new world thank Avo.
Thanks Juliette :)
This would probably work best in bedrock if you build two of the spawning chambers one on top of the other, water and all. Then you get the under-ground mob cap in the bottom chamber. If you use tinted glass as the roof, the top chamber would give you the surface mob cap....
not really
in bedrock edition there is a limit to how many HOSTILE mobs can spawn in a 9x9 chuck radius. its 8. thats it. 8 hostile mobs if there are 7 mobs around but not in your farm then only 1 mob will spawn in your farm.
but in java. it does not have a hard limit like that. well it does but its 70. yes thats right java can have 70 mobs spawn in a 9x9 chunk radius of you vs bedrocks 8
there are tones of things wrong with this mob farm. first off. use buttons instead of trap doors. mobs see both as full blocks and buttons are much cheaper to make. also put a button in the center of each spawning area and spiders will not spawn and will allow mobs to have a little more room.
also do not build it 62 block up but rather 144 blocks up. because by default in java mobs can spawn up to 128 blocks away from you in bedrock its the same unless you turned your simulation distance down to 4 from 12. in which case at Sim 4 mobs will only spawn 44 blocks away from you
Could this farm work on a Skyblock cuz if it does oh boy this would mean a lot
Yes - yes it does
the spawner either takes a long time to start to spawn the mobs or just doesn't do it at all and idk why
Make sure you are far enough above ground that mobs aren't cave spawning perhaps?
i dont get it to workon bedrock i build it 4 times now on a realm and single player both spawn nothing and playing on hard aswel
Breaking News: Avo goes bottomless on UA-cam! 😲😜
Not the first time ;P
Whats that texture pack and lighting?
Its default texture but the start was Complimentary shaders
they all stuck on packed ice theres like 10 of em stuck there any help? p:
This works in bothe bedrock and java?
not really
in bedrock edition there is a limit to how many HOSTILE mobs can spawn in a 9x9 chuck radius. its 8. thats it. 8 hostile mobs if there are 7 mobs around but not in your farm then only 1 mob will spawn in your farm.
but in java. it does not have a hard limit like that. well it does but its 70. yes thats right java can have 70 mobs spawn in a 9x9 chunk radius of you vs bedrocks 8
there are tones of things wrong with this mob farm. first off. use buttons instead of trap doors. mobs see both as full blocks and buttons are much cheaper to make. also put a button in the center of each spawning area and spiders will not spawn and will allow mobs to have a little more room.
also do not build it 62 block up but rather 144 blocks up. because by default in java mobs can spawn up to 128 blocks away from you in bedrock its the same unless you turned your simulation distance down to 4 from 12. in which case at Sim 4 mobs will only spawn 44 blocks away from you
Is it useful for bedrock?
Yes… this one works in bedrock 👍🏻
Would this get spiders and therefore spider eyes?
He spider proofed it so spiders do not spawn. Spiders gum up mob farms like this. But you can find some spider farms.
@@someoneawesome9696 I just hate hunting spiders for spider eyes. Might try to make my own small one just for that...
This does not work on bedrock. Only spawns a couple of spiders. Ironically. Wish I'd checked the comments first.
are you dumb? it is made for java lmaoo
Why would you willingly not look for bedrock specific builds bru, everyone knows that both behave differently
Is that work for bedrock?
Not working for me on bedrock. I tried going into the farm myself and I would always get stuck on that last piece of packed ice just before the soul sand. Not sure if that is the issue or if it is a simulation distance issue??
Yep - you do hit that Ice and stop - but the next mob after you will push you into the bubble column
@@Avomance There are no mobs spawning. Is the simulation distance an issue?
in bedrock edition there is a limit to how many HOSTILE mobs can spawn in a 9x9 chuck radius. its 8. thats it. 8 hostile mobs if there are 7 mobs around but not in your farm then only 1 mob will spawn in your farm.
but in java. it does not have a hard limit like that. well it does but its 70. yes thats right java can have 70 mobs spawn in a 9x9 chunk radius of you vs bedrocks 8
there are tones of things wrong with this mob farm. first off. use buttons instead of trap doors. mobs see both as full blocks and buttons are much cheaper to make. also put a button in the center of each spawning area and spiders will not spawn and will allow mobs to have a little more room.
also do not build it 62 block up but rather 144 blocks up. because by default in java mobs can spawn up to 128 blocks away from you in bedrock its the same unless you turned your simulation distance down to 4 from 12. in which case at Sim 4 mobs will only spawn 44 blocks away from you
Anyone know a server for bedrock that I can play oneblock ? =)
Is this one hit?
Do you need the ice
Nope-no ice required
Yep… 3 bits. I mention the inventory a few minutes into the video 👍🏻
Is this working on bedrock?
As a Bedrock player who has built a lot of different farms, this should work fine. Also because the tinted glass is transparent some Endermen will every once in a while spawn in on those platforms and if you are VERY lucky they will fall into the water, die, and the end pear will wash it's way up to you. I made a simple general mob farm with a tinted glass roof and I get a pear or two an hour out of it. Like I said, rare as they will usually find a way out on their own and with no looting effect drop rate aren't great, but you see them in there so don't worry that something went off.
Dors tris World on bedrock?
How do the mobs go up?
fais une faire dans minecraft
Love bubble Columns… they are your friend
Works on BEDROCK?
yes - it does :)
Are you sure it has same rates in bedrock edition
it does not
in bedrock edition there is a limit to how many HOSTILE mobs can spawn in a 9x9 chuck radius. its 8. thats it. 8 hostile mobs if there are 7 mobs around but not in your farm then only 1 mob will spawn in your farm.
but in java. it does not have a hard limit like that. well it does but its 70. yes thats right java can have 70 mobs spawn in a 9x9 chunk radius of you vs bedrocks 8
there are tones of things wrong with this mob farm. first off. use buttons instead of trap doors. mobs see both as full blocks and buttons are much cheaper to make. also put a button in the center of each spawning area and spiders will not spawn and will allow mobs to have a little more room.
also do not build it 62 block up but rather 144 blocks up. because by default in java mobs can spawn up to 128 blocks away from you in bedrock its the same unless you turned your simulation distance down to 4 from 12. in which case at Sim 4 mobs will only spawn 44 blocks away from you
Mine does not functioning. I have only had 1 zombie and 1 creeper in 6 Minecraft day. Those two didn't even go up the elevator, just stood on the ice. I cannot wait to find amethyst so I can make tinted glass lol
Also, I'm still getting spiders. Lol
in bedrock edition there is a limit to how many HOSTILE mobs can spawn in a 9x9 chuck radius. its 8. thats it. 8 hostile mobs if there are 7 mobs around but not in your farm then only 1 mob will spawn in your farm.
but in java. it does not have a hard limit like that. well it does but its 70. yes thats right java can have 70 mobs spawn in a 9x9 chunk radius of you vs bedrocks 8
there are tones of things wrong with this mob farm. first off. use buttons instead of trap doors. mobs see both as full blocks and buttons are much cheaper to make. also put a button in the center of each spawning area and spiders will not spawn and will allow mobs to have a little more room.
also do not build it 62 block up but rather 144 blocks up. because by default in java mobs can spawn up to 128 blocks away from you in bedrock its the same unless you turned your simulation distance down to 4 from 12. in which case at Sim 4 mobs will only spawn 44 blocks away from you
Nice; the clear glass isn't on the supply list at 1:42, though. And the farm area that you cover with tinted glass is 21x21, which is 441 blocks, or nearly seven stacks, not the 3.5 shown.
Thanks for the correction
does it work on minecraft bedrock edition
Having played both versions, I didn’t see anything in the farm that wouldn’t work on Bedrock.
Everything but the sweeping edge
@@chuckc1598 yeah but that doesn’t really affect how the farm works.
Not for me it doesn't
@@crosisskebbel3513 then you built it wrong.
any youtuber watching this?
do I count?
♡♡♡♡
Technically still a spawner. Just doesn't use spawner blocks.
Is not a spawner is a room conditioned to have spawns inside