Nah Metallic Madness was ok with the new background TWIST but damn out of this whole shit Mirage Saloon and Studiopolis are the only two good levels musically plus gameplay wise LOL! Shit I still own Sonic CD and Knuckles Chaotix and even sold copies of them to people I also own Sonic Adventure and BOTH versions of Nights but now Sonic teams is letting me down.
i had no idea where i was going in act 2 but the music was so good i just kept on running, took me 7 minutes to finally get to where i was supposed to be
Gotta love references to other Sonic levels that aren't in Mania, like how Stardust Speedway act 1 references Marble Garden , or how Oil Ocean act 2 references Sandopolis act 2's gimmick, and there's Lava Reef act 2 referencing Quartz Quadrant.
Interesting how they wrapped Marble Garden Zone in Stardust Speedway. Though I never played Sonic CD, so maybe Marble Garden ripped off it's tricks from this zone.
Michael David Roth The way they tied it in made sense too. Stardust Speedway in the past was essentially just an ancient city with its roads covered in overgrowth, undiscovered and mysterious.
nah. OG stardust speedway had none of the marble garden mechanics. Theres a lot of zone blending stuff in mania. Lava Reef Act 2 pulls stuff from Quartz Quadrant (CD) iirc, Green Hill borrows from Emerald Hill (Sonic 2) and Angel Island (Sonic 3), Flying Battery borrows from Wacky Workbench (CD), Hydrocity borrows some things from Tidal Tempest (CD), etc etc.
I have a question, wouldn't it make sense if they did a 3 acts Stardust speedway with Past, Present and Bad future? That would even be a reference to Metropolis in Sonic 2 as that zone is well knowed as the only zone to have 3 acts in that game?
@@thewolfphilly02 The bad future is what the future defaults to when you travel to it. You have to go to the past and destroy the robot teleporter and the Metal Sonic projector in the first two acts to get the good future for the entire zone. Otherwise, you'll only get it for one act.
0:20 What an absolutely TERRIBLE idea for an enemy. Some little shit that follows you around and randomly and endlessly respawns in the hopes of catching you while you are enjoying the game. And the only way to guarantee not getting hit is to stop DEAD in your tracks and wait for him to do his gay little attack. What spaz thought that one up?
Let me change your mind not to be rude but just for fun Ok so here’s some reasons on why you don’t want to live in stardust speedway 1 there’s a metal sonic trying to k!ll everything in the city 2 ITS VERY LOUD LIKE THIS 3 the city version is too annoying and you should live in the temple part 4 if you live in the temple part you have to constantly try to not d!e from what ever the heck the things are that try to hit you with those beams of light 5 the temple is too dangerous because it’s a place of knock off pirahna plants from Mario 6 the temple is also dangerous because of the spikes 7 the city is too dangerous because of the constant music threatening to blow your eardrums out So In conclusion don’t live in stardust speed way whether it be present or future Thank you for coming to my Ted talk
One thing that is kinda strange is why do you get teleported to stardust speedway past instead of present? I mean maybe the phantom ruby can transport you trough time? But if that's the case then why wouldn't eggman use it in forces or the other parts in mania?
In Forces, its explained that it just creates illusions that just happen to be able to kill people if used maliciously. It has the power of a star trek holodeck with the safety turned off.
Ok so a brief story, when I was tackling this stage and got to the metal sonic final form, I wasn't that afraid since i was aware of it, after dying 2 times i decided to straight push it, thinking I was gonna die, believe it or not, I SURVIVED and the boss died, at that point, I thinked: "the fuck!? I wasn't supposed to do that!"
This is the original boss fight. It played similarly to the original Sonic CD fight where you have to race metal sonic while avoiding be hit by Eggman's death laser wall; except here its a spike wall. When Mania Plus was released, both the original release and the plus version were updated to replace this phase with Metal Sonic Kai from Knuckles Chaotix. Tbh I kinda prefer this old version. The new one incorporates the crumbling platform from the final boss of Sonic 3&K, and I am very much not a fan of it.
Wait. The present in Stardust Speedway is apparently is the past, and the future is the present. Why and how did they revert back to its past state? And if you say its because of the phantom ruby, think again because little planet exists in the game, we see it at the end of lava reef! THESE ACT CHOICES MAKE NO SENSE!
Sonic Mania by including Stardust Speedway confirms two important things about Sonic: 1.- Sonic Mania Takes places Before the events of Sonic CD 2.- The japanese Sountrack of Sonic CD is the Canon one.
How does it confirm that it takes place before Sonic CD? Because you start the level at the past? The Phantom Ruby could just have time travel powers too.
@@id-f8679 little planet changes its own time period frequently, it seems like time carried on between cd and mania, you can tell by stardust speedway past being more overgrown than in Sonic CD, and act 2 being more modernized than its CD counterpart
All Sonic mania is it's just a mashup and remake of all the original games which I don't see what so special about that I'm like sure it has some fan work in it but like yeah I don't see what's so special about it like what's so special about Sonic mania and like yeah it was a good game but only because it was a remake and mashup of Sonic 1 2 CD and maybe other games Blake yeah what's so special about it I just don't see it I mean like yeah they bring back some characters from knuckles chaotic which I originally thought were from Sonic mania but no they're from knuckles chaotics also sorry I'm using text to speech so not everything that I do is correct
Even if I love Metal Sonic and Stardust Speedway’s music… I Hate The Zone It’s just so confusing and nothing makes sense!! I know that it’s just the Zone’s charisma but it’s horrible for speedruns
3:11 heartbreaking...
Nah Metallic Madness was ok with the new background TWIST but damn out of this whole shit Mirage Saloon and Studiopolis are the only two good levels musically plus gameplay wise LOL!
Shit I still own Sonic CD and Knuckles Chaotix and even sold copies of them to people I also own Sonic Adventure and BOTH versions of Nights but now Sonic teams is letting me down.
He meant failing the special sTage was heartbreaking
I CRINGED
@@thewolfphilly02 me too because is so hard
IKR!!!
5:32
this took me back so hard I needed a breather.
🎶 Future
fr
Here we go!
Now all we need is 🎶Past
Sonic CD
My favorite zone in the game: cool level design,great visuals, amazingly designed badnicks and the music is easily the best in the game
Couldn't agree more
tbh the badniks are just from sonic cd
@@15GS973 they are, but i still think they did an amazing job with the resprite
Marble garden references ... The Taxman is a God
4:30 woah. Sonic has gotten really faster
that's called blast processing! you can even do this in chemical plant zone in sonic 2
4:00 Sonic ditched Tails to get an extra jump.
Looks like he's taking notes from Mario and Yoshi
10:40 if you remember this phase you deserve a veteran's discount
Was this in an earlier version of the game?
@@endiethething2324 yes, all versions before sonic mania plus
@@DragonAero Thanks for clearing up my confusion
@@endiethething2324 i also had the same confusion lol for my version metal sonic becomes into his final form using the emerald
they honestly should have kept it
5:28 best part
Why does tails crouching animation looks so adorable
Cause tails is adorable ❤️
5:32 FUTURE
Act 2 Present
@@ItzRedHCR2 yes bro
Amo esa referencia me dan ganas de jugar Sonic cd
@@gustavohernanalvarado8967 医者の口ひげが偽物だと知っていましたか
Act 2 is just incredible
The Present
@@ItzRedHCR2 and act 1 is the past
This is one of zones I really love.
i had no idea where i was going in act 2 but the music was so good i just kept on running, took me 7 minutes to finally get to where i was supposed to be
5:33 that is sooooooo cool how they put the sonic cd future sound effect and sign and time travel THAT.IS.SO.COOL
Goddamn, you got cheated out that gold medal bruh. A moment of silence
777
Either way, those just give you D.A Garden. Not an extra level. It’s just the soundtrack for the game
@@Enriquito445 And debug mode. And the peel-out and insta-sheild.
Gotta love references to other Sonic levels that aren't in Mania, like how Stardust Speedway act 1 references Marble Garden , or how Oil Ocean act 2 references Sandopolis act 2's gimmick, and there's Lava Reef act 2 referencing Quartz Quadrant.
Also: 1:04 Star light theme
Act 1: Acient and Lushy
Act 2: *T R U M P E T*
Interesting how they wrapped Marble Garden Zone in Stardust Speedway. Though I never played Sonic CD, so maybe Marble Garden ripped off it's tricks from this zone.
Michael David Roth The way they tied it in made sense too. Stardust Speedway in the past was essentially just an ancient city with its roads covered in overgrowth, undiscovered and mysterious.
man, marble garden WISHES it was past stardust speedway.
nah. OG stardust speedway had none of the marble garden mechanics. Theres a lot of zone blending stuff in mania. Lava Reef Act 2 pulls stuff from Quartz Quadrant (CD) iirc, Green Hill borrows from Emerald Hill (Sonic 2) and Angel Island (Sonic 3), Flying Battery borrows from Wacky Workbench (CD), Hydrocity borrows some things from Tidal Tempest (CD), etc etc.
I like how they added gimmicks from marble garden in sonic 3. Also, silver sonic! They haven't forgotten the handheld games!
What kind of lights is that when goes around? 0:10
3:13 felt that
I have a question, wouldn't it make sense if they did a 3 acts Stardust speedway with Past, Present and Bad future? That would even be a reference to Metropolis in Sonic 2 as that zone is well knowed as the only zone to have 3 acts in that game?
Bad future of stardust is my favorite zone of the entire franchise. Will be amazing if put it on as sct3
@@thewolfphilly02
The bad future is what the future defaults to when you travel to it. You have to go to the past and destroy the robot teleporter and the Metal Sonic projector in the first two acts to get the good future for the entire zone. Otherwise, you'll only get it for one act.
Act 1 is the past version, and I guess act 2 is somehow the good future
@@BitchChill correction:act 2 is the present
@@BitchChill I know its been a year but act 2 is present
0:20 What an absolutely TERRIBLE idea for an enemy. Some little shit that follows you around and randomly and endlessly respawns in the hopes of catching you while you are enjoying the game. And the only way to guarantee not getting hit is to stop DEAD in your tracks and wait for him to do his gay little attack. What spaz thought that one up?
you died to it one too many times
It is a cool idea... I think you're just frustrated of him beatin' you up...
You don't have to wait for his attack, you can just outrun it
when it stops, you have several seconds to just... walk past it. you gotta be mega slow to be hit by it
My heart for the that boss battle!
5:32 the sound design here is just pristine. no wonder this part was the most replayed
Marble Garden zone + Starlight Zone = Stardust Speedway zone!
11:30
Yes I hate that pain.
Omg this is my favorite level!
I can imagine this combination of the original Stardust Speedway with the mix of Marble Garden. Nice.
6:37 why there were almost no rings on all those loops? ._.
Stardust speedway looks like marble garden in sonic 3
Epifania C. L. IKR and act 2 looks like Studiopolis and Stardust Speedway combined together.
5:29 Robot Generator
I would love to live in the Stardust Speedway ❤️
Let me change your mind not to be rude but just for fun
Ok so here’s some reasons on why you don’t want to live in stardust speedway
1 there’s a metal sonic trying to k!ll everything in the city
2 ITS VERY LOUD LIKE THIS
3 the city version is too annoying and you should live in the temple part
4 if you live in the temple part you have to constantly try to not d!e from what ever the heck the things are that try to hit you with those beams of light
5 the temple is too dangerous because it’s a place of knock off pirahna plants from Mario
6 the temple is also dangerous because of the spikes
7 the city is too dangerous because of the constant music threatening to blow your eardrums out
So In conclusion don’t live in stardust speed way whether it be present or future
Thank you for coming to my Ted talk
Also I would like to live in chemical plant zone
@@BlackFlames999 bruh(its chemical plant come on,)
@@mertkocyegit4400 yeah but like chemical plant is a fantastic place to live because it’s full of fun chemicals to experiment with
@@BlackFlames999 *famous last words*
Favorite zone so far. Except that I'm stuck on the effing final metal sonic boss.
now i just wish that the life counter icon was changed to have the past version on it in act 1
thanks for uploading this on my birthday
I've played no Sonic Mania at all. This is a good effort. Stay sharp. 😎
One thing that is kinda strange is why do you get teleported to stardust speedway past instead of present? I mean maybe the phantom ruby can transport you trough time? But if that's the case then why wouldn't eggman use it in forces or the other parts in mania?
In Forces, its explained that it just creates illusions that just happen to be able to kill people if used maliciously. It has the power of a star trek holodeck with the safety turned off.
Why when i fight vs metal sonic he become a giant?
Fucking love the venus flytrap touches
Ok so a brief story, when I was tackling this stage and got to the metal sonic final form, I wasn't that afraid since i was aware of it, after dying 2 times i decided to straight push it, thinking I was gonna die, believe it or not, I SURVIVED and the boss died, at that point, I thinked: "the fuck!? I wasn't supposed to do that!"
Never noticed this till now, Metal's Jump sound is the exact one from CD and not Mania
10:50 Is the boss different in Sonic Mania?I play the mania plus version and it doesn't have this Boss
This is the original boss fight. It played similarly to the original Sonic CD fight where you have to race metal sonic while avoiding be hit by Eggman's death laser wall; except here its a spike wall.
When Mania Plus was released, both the original release and the plus version were updated to replace this phase with Metal Sonic Kai from Knuckles Chaotix. Tbh I kinda prefer this old version. The new one incorporates the crumbling platform from the final boss of Sonic 3&K, and I am very much not a fan of it.
Wait. The present in Stardust Speedway is apparently is the past, and the future is the present. Why and how did they revert back to its past state? And if you say its because of the phantom ruby, think again because little planet exists in the game, we see it at the end of lava reef! THESE ACT CHOICES MAKE NO SENSE!
explain how to beat stardust speedway boss sonic mania
i literally shouted "YOOOO" the first 3 seconds in Act 1
Act 1 reminds me of Washington DC or Ancient Greece or something
i miss old metal sonic boss fight
Me: Damn, this actually looks pretty amazing and sounds great for Sega CD
*stares at title for like 10 seconds*
😑
06:29
Marble Garden? Are you there? 👀
This is such a cool omage to sonic cd!
Why is mine different I have to fight a big metal sonic
5:32 look out good future, here we come!!!
In this zone, I'm trying to destroy the plant capsules but it just don't want to, does it happen sometimes? And how do I proceed?
5:13 when I ragequit
why does the launcher spit bullet shells out
Who else paused to see if the generator and the future sign are maniafied?
Can anybody ask me how I managed to beat act 2 of stardust speedway on the first try?
Is it me or the metal sonic boss fight felt too underwhelming?
It's been fixed now
Who knows this has Marble Garden obstacles?
Answer:_____________________
Me
Me
Me
👀 this is marble garden but a little more confusing
Act 2 looks like Casino Night zone
No
I had to look this up cause this level was so damn confusing.
Is there only one version of act 2? Ie no good/bad future
Good future found robot generator
I love the Sonic CD reference.
The entire zone is a Sonic CD reference, but I know what you mean
🎶 "Future!" 🎶 5:32
me after seeing the different boss when winning the race: WHAT THE FU-
Cosmo approves Act 1
I don't get it I beat the 1st metal sonic now I'm on to mega sonic
8:34 I WANT TO STRANGLE THOSE THINGS
3:22
Painfully sad.
5:32 5:31
The first boss is those annoying little bugs
Sonic Mania by including Stardust Speedway confirms two important things about Sonic:
1.- Sonic Mania Takes places Before the events of Sonic CD
2.- The japanese Sountrack of Sonic CD is the Canon one.
sonic mania takes place after the timeline split
How does it confirm that it takes place before Sonic CD? Because you start the level at the past? The Phantom Ruby could just have time travel powers too.
@@id-f8679 little planet changes its own time period frequently, it seems like time carried on between cd and mania, you can tell by stardust speedway past being more overgrown than in Sonic CD, and act 2 being more modernized than its CD counterpart
Imagine stardust speedway act 2 is real
the zone was so fucking annoying for me. I hate how many enemies have the ability to just pop out of nowhere.
Skill issues
ARWHOOOOUU
oh no. I transform into a foot
Beep Boop
All Sonic mania is it's just a mashup and remake of all the original games which I don't see what so special about that I'm like sure it has some fan work in it but like yeah I don't see what's so special about it like what's so special about Sonic mania and like yeah it was a good game but only because it was a remake and mashup of Sonic 1 2 CD and maybe other games Blake yeah what's so special about it I just don't see it I mean like yeah they bring back some characters from knuckles chaotic which I originally thought were from Sonic mania but no they're from knuckles chaotics also sorry I'm using text to speech so not everything that I do is correct
what
They remixed the levels and made them better.
Act 2 Present
Bad Future Encore Node
Wut console this on?
PS4
@@thewolfphilly02 Because that's the old version of the game from 2017
Nostalgic
sonic my fav game !
i wish
i was a adult so i played it more
The reason why act 2 is so easy is because you are ment to finish it within 1 minute.
Even if I love Metal Sonic and Stardust Speedway’s music…
I
Hate
The
Zone
It’s just so confusing and nothing makes sense!! I know that it’s just the Zone’s charisma but it’s horrible for speedruns
i need somebody to talk it trew
Am I the only one who thinks the music from Act 2 is a bit overrated and Act 1 sounds better?
Sinceramente detesté que en Sonic Mania Plus hayan cambiado la batalla finál contra Metal, esta era mucho mejor y mas fiél a la clasica y epica del CD
I did a shortcut
My boss does not look like that
Stardust speedway is my favorite zoneBut I like act two more better
3:11 hahahahahahaha
In act 1
I have sonic mania and I on this zone😚🐶🐕
5:34
Keys keys
HuehuehuehuehuehuehuehuehuehuehuehuehuehuehueHuehuehuehuehuehuehuehuehuehuehuehuehuehuehueHuehuehuehuehuehuehuehuehuehuehuehuehuehuehue
Luis Miguel jajajaj
if u want get it
Same