I was just looking around my Attachments list on the Löve forum and stumbled upon my raycasting engine topic and saw this video again. I forgot how much I liked this.
@@robertkiestov3734 the description says they project the points to the screen and construct a polygon with them. That's how rasterization works in virtually every rasterizing 3d renderer, except it's always done with triangles rather than full polygons.
@@darltrash bro in this context its first person shooter what the fuck would he mean by "frames per second" using geometrical projection that aint makin no sense
I really want to see a game done with this visual style. Reminds me of an infographic! The vignette effect really brings it out too!
You should release the .love file, i would like to see how you did this.
really smart idea! can't wait to test this out, if/when you release it
I was just looking around my Attachments list on the Löve forum and stumbled upon my raycasting engine topic and saw this video again. I forgot how much I liked this.
Man, that is totally amazing! Liking this in 2016 yo! Any chance you share your sourcecode? :D
Agreed, top notch stuff here. If you could add textures to the walls you'd have a great 3d engine
you broke the name "love2d"
agreed -- awesome!!
Raycasting???
This is essentially what "3D" (though not actually 3D) games on the SNES did, right?
No actually, this is much more advanced than what the "3D" SNES games did, since the SNES doesn't have the hardware to do this.
This is essential what almost all 3D games are.
RAFmortis Not even remotely true. This is Raytraced.
@@robertkiestov3734 the description says they project the points to the screen and construct a polygon with them. That's how rasterization works in virtually every rasterizing 3d renderer, except it's always done with triangles rather than full polygons.
Why is this titled "raycaster" if it doesn't do any raycasting?
Where can I get the LOVE file for this?
nice
How did you do the Z-buffering?
There is no z buffer
@@user-dh8oi2mk4f 6 years later
@@redgroyp to be honest, I never expected a reply after 6 years.
Could i have theSource or love file please
Hey, take it easy man (with drake's voice).
How I can make this??
I will try to find my source code and publish it to github
And what's the matter? He's very good doing 2D stuff, why not go for even more?
Ditto.
now way love2d is for 2d games ! can't belive u
no way*
believe*
Dam
how do you shoot? FPS = first-person-SHOOTER, right?
FramesPerSecond*
@@darltrash bro in this context its first person shooter what the fuck would he mean by "frames per second" using geometrical projection that aint makin no sense
@@nemesis8764 i have no fucking idea of what i wrote in there, i must have been high or just really sleepy, sorry
@@darltrash xd all good haha
BestDBZFan yes, but this demo isn't in 3d. raycasting is a genius technique, isn't it?
This isn't raycasting, it's geometric projection. "True" 3d.
DrOctapu I must of been watching a different video, and commented on this one.
+tyler “sarcastic” roberts UA-cam haven't fixed that bug yet.
your computer screen is 2d, so i guess every engine is technically 2d :P
You think this is unbelievable. You should see what I've done with Löve. You'll unbelieve it even more.