I Built a Deck That Turns EDH Games into Hellbent Cagefights

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  • Опубліковано 22 лис 2024

КОМЕНТАРІ • 462

  • @__-be1gk
    @__-be1gk Місяць тому +899

    Magic player, FORCED to play Commander, tries to turn Commander into a normal game of Magic

    • @brandonfritts6111
      @brandonfritts6111 28 днів тому +54

      That is why I'm considering building this. If the only way I get to play paper Magic is Commander, I'm gonna make that everyone else's problem.

    • @trevorsmissaert5687
      @trevorsmissaert5687 23 дні тому +8

      @@brandonfritts6111 i love it

    • @Lemon_Sage9999
      @Lemon_Sage9999 19 днів тому +4

      ​@@brandonfritts6111 you could always play limited (and get pubstomped by "special guest" cards 🥴)

    • @deadmanomegagaming4061
      @deadmanomegagaming4061 19 годин тому

      ​@brandonfritts6111 I'm considering since at the moment i seem to be playing consistently in a very similar style even with different decks and this is both budget and way out there in terms of the sort of deck and playstyle i would normally pursue without being so far removed as to be alienating.

  • @33elk
    @33elk Місяць тому +1214

    I miss when the title of this video was Malfegor.mp4

    • @salubrioussnail
      @salubrioussnail  Місяць тому +355

      Malfegor.mp4 did have quite a nice ring to it

    • @gabrielkopp9248
      @gabrielkopp9248 Місяць тому +65

      @@salubrioussnail RIP Malfegor.mp4 2024-2024 Gone but not Forgotten

    • @oakmountain2788
      @oakmountain2788 Місяць тому +23

      #BringBackMalfegor.mp4

    • @varsoonhks3211
      @varsoonhks3211 Місяць тому +9

      @@salubrioussnail They haven't banned that damned Ring yet?

    • @andrewpeli9019
      @andrewpeli9019 Місяць тому +1

      I had a Kroxa deck that attacked hands, once upon a time. People really didn’t like discard.

  • @watermelongangster
    @watermelongangster Місяць тому +171

    Building an entire deck just for the thrill of an unconventional low-on-value free for all is peak rakdos gameplay

  • @DundletheViking
    @DundletheViking Місяць тому +701

    the idea of "counterweight commander" is going to change the way I play and build decks.

    • @filippomilan2656
      @filippomilan2656 Місяць тому +72

      Ever since he introduced the concept to me with his videos, I've been wondering about all the possibilities. I would honestly love if he made a video dedicated to the subject. It's a very different way to build decks from the standard "engine in the command zone", and I'd love to hear some insight

    • @lancesmith8298
      @lancesmith8298 Місяць тому

      @@filippomilan2656And on the flipside of all that, I’m off in my corner building a Necroblossom deck where it’s still an engine card, but only as a means to get stuff in the yard faster. It’s not land loop goodstuff, it’s a crossbreed of blink and reanimation

    • @salubrioussnail
      @salubrioussnail  Місяць тому +144

      @@filippomilan2656 My second video on this channel was all about that concept, but that video was both short and *very* early in the channel. I may come back to it at some point for a full visit.

    • @samuelpalmer3855
      @samuelpalmer3855 Місяць тому +26

      @@salubrioussnail I don't play magic, I just watch you for the game theory. Do it, it's fascinating.

    • @Mattice
      @Mattice Місяць тому +5

      Same here, though I don't believe I have enough experience to build an effective counterweight commander, especially when it comes to understanding the greater meta of the commander format.

  • @RainShadow-yi3xr
    @RainShadow-yi3xr Місяць тому +234

    'An engine powered entirely by the suffering of their opponents' is a pretty fire quote (and a good description of many of my friends' decks)

    • @antarath517
      @antarath517 Місяць тому +2

      That's my headcanon Paradox Engine flavor text

    • @HiddenOcelot
      @HiddenOcelot 16 днів тому

      listen here, as long as you are suffering with your table, it's all good lol.

  • @Quroe_
    @Quroe_ Місяць тому +198

    Hi. Tergrid player here. I see your argument, and I made a Tergrid Group Hug deck.
    The whiplash people experience when I express this is "chef's kiss" great. No mass sacrifice. No hellbent opponents.
    Group hug draws. Howling Mine. Font of Mythos. Seizan. Peer Into the Abyss targeting an opponent. We fatten this pig before we slaughter it with a wheel effect.

    • @warrentang7459
      @warrentang7459 Місяць тому +19

      I'm in love with this deck hahahaahaha

    • @salubrioussnail
      @salubrioussnail  Місяць тому +116

      Peer into the Abyss targeting an opponent into a wheel is diabolical

    • @joshbowdish9851
      @joshbowdish9851 Місяць тому +10

      How do you get people to agree to play against it? Usually when someone whips out Tergrid i'm like, "okay here we go... hopefully this will be an example of why no one wants to play against it". Lots of people just say no.

    • @Quroe_
      @Quroe_ Місяць тому +23

      @@joshbowdish9851 I say I made Tergrid Group Hug, and the rule 0 conversation ensues from there. Usually, fanning out the deck and letting people look through it is enough to get people's interest piqued.

    • @OG_Fireflare
      @OG_Fireflare Місяць тому +1

      @@Quroe_ I'd love to see the list! Sounds like a very cool deck

  • @AirshipFury
    @AirshipFury Місяць тому +27

    As a proud deck builder, I usually hate netdecking, but I've been fighting the urge to build both your Radha and Malfegor decks cause I see how insanely fun they'd be to pilot.

    • @BeaglzRok1
      @BeaglzRok1 18 днів тому

      I feel that. My deckbuilding is usually Vorthos as all heck, making a pile of themed chaff like a Bolas deck that's primarily cards from the Bolas structure deck or have him in the art or his quotes on the card, rather than a pilot for a Grixis Spellslinger deck. But what I always find is that the people I play with do not see EDH as the format to play piles of chaff that don't make it in other formats so you can use your lame card pulls, they see it as Singleton Legacy where you try to control your degeneracy but still build to win, and so these sorts of decks that fit the mold of classic Magic beats while still having heft to them are very appealing.

  • @coookienomster7933
    @coookienomster7933 Місяць тому +58

    "Finding new and fresh ways to play will always be a big goal for me in edh" I really appreciate this sentiment. I have been exploring some more unique and interesting commander options lately and am also trying to branch out into different playstyle vibes.
    As a follow up to the topic: When exploring or considering new decks or playstyles, how do you make sure that they are still fun for your opponents to play against? You talked about that some in this video, but I think there's a lot of nuance to be had in that discussion. I'm interested to hear your thoughts about it!

    • @salubrioussnail
      @salubrioussnail  Місяць тому +30

      I always like it when my mid-power decks feel "fair" (giving plenty of opportunities for response), and I mostly try to build decks that focus on being grindy and resilient rather than being fiercely proactive. Beyond that, it's a matter of playstyle. I like to be open about what my deck is doing, and I try to make it clear that I'm not trying to ruin anybody's day. I frequently play decks with stax-y elements or removal engines, which can make people salty at times, so I try to pair that with a style of table engagement that is light, even-handed, and accepting of any hate or attacks my deck might attract.

    • @coookienomster7933
      @coookienomster7933 Місяць тому +5

      @@salubrioussnail Thanks for the response! I agree that commander is best when people are being socially interactive as well as mechanically interactive, even if some of the mechanical tension bleeds into the social tension. Not taking things personally is important as well.
      I asked the question because I was looking at building a Flubs, the Fool deck with the focus of topdeck spellslinging into storm cards for wins. I realized pretty quickly that it sounds like a nightmare to play against, similar to the non-deterministic Nadu turns which you've spoken about before. I'm pivoting into a more generic landfall deck with opportunities for players to better disrupt the gameplan. But it started a deep dive in my brain into the topic.
      At the end of all this I think I am placing a bigger emphasis on my own deckbuilding on having some kind of interaction present in every deck, even if it isn't the decks primary focus. But, like you shared in this video, interaction can be a lot more than just removing permanents. Pressure can be put on opponents in a number of ways, and I'm starting to understand better the value of building into less conventional ways of doing so.

    • @finnsharkey9455
      @finnsharkey9455 2 дні тому

      ​@@coookienomster7933on the topic of Flubs decks (he's just a sweet little guy I love him so much), I find that some people do try to build him to be a non-deterministic storm Nadu-esque playstyle, but being constantly hellbent and getting stymied by drawing two lands without your support cards means it feels like fun temur value instead of the nightmare bird. Flubs Tyranids and landfall is a funny one I saw once, because it focuses on getting out a lot of lands, value for those lands, and then dropping ridiculous X= a lot spells when it drew into them. Just my thoughts on it as a casual gamer

  • @parkersquirrell252
    @parkersquirrell252 Місяць тому +98

    Madness is my favorite mechanic in magic. It feels like I'm a mad doctor of some kind burning through my mind to gain an advantage and destroy my enemies.

    • @OatmealTheCrazy
      @OatmealTheCrazy Місяць тому +9

      cards that benefit you to discard are my favorite in any cg lol

    • @ComradeVenus
      @ComradeVenus 17 днів тому +3

      Yeah madness is such a fun mechanic. Madness burn in pauper is one of my favorite decks, it's so fun to pilot.

  • @LibertyMonk
    @LibertyMonk Місяць тому +47

    "make your deck a bossfight/puzzle" is a pretty good idea for casual. you have to keep your weaknesses in mind, and lean into them, don't just shore them up and optimize out of things.

  • @jacobski4824
    @jacobski4824 Місяць тому +121

    God every time I watch a Snail video I feel my brain expanding

  • @DundletheViking
    @DundletheViking Місяць тому +152

    I think acknowledging that group slug can be a kingmaker is so important and not something many slug players realise.

    • @rfcmm
      @rfcmm Місяць тому +20

      We know. We just like dreaming that we will totally beat everyone equally.

    • @goldenox2424
      @goldenox2424 Місяць тому +11

      I think Valgovoth adds a nice change to group slug. He allows you to become the king, or able to kill the king

    • @__-be1gk
      @__-be1gk Місяць тому +8

      If you let any other player even think you're not killing everyone equally you will immediately become the target of the table

    • @DaftPunk1716
      @DaftPunk1716 29 днів тому +3

      I run into this issue with Nekusar. But slug runs on vibes. Not there to lose but winning is secondary to sending a message.

    • @Yoshi6851
      @Yoshi6851 23 дні тому

      @@DaftPunk1716 I have a friend with a Nekusar deck and that's how it goes. Basically they are public enemy number 1, however, they do also accelerate us all into nonsense so it's a fun game, but that player basically knows he is toast when the game starts.

  • @Loaf-sama
    @Loaf-sama 18 днів тому +3

    Malfegor is absolutely one of my favorite commanders I've ever built. I applaud you for this video.

  • @themorellonomicon2757
    @themorellonomicon2757 Місяць тому +21

    I think part of that vibe is very much in how it feels for the opponent. If you're in a topdeck war where in the long run you're likely going to lose but in the short term you have a bunch of outs there are plans you can form to play towards those outs. You still get to make decisions. Even your scrappy lingering souls will buy you four more turns to look for answers. If the discard player already has a bunch of responses to all of those outs your decisions will not matter. Either you need a deck on a fundamentally different power level which can win the game through a non-interactable combo, or you're just twiddling your thumbs for when it's finally socially acceptable to scoop. Both options are more akin to rolling dice than playing magic.

    • @FlourescentPotato
      @FlourescentPotato Місяць тому +7

      That's more a problem with commander players being precious about 'getting their money's worth' from hour+ long games, rather than a problem with a deck itself. Commander players need to get over their 'ok, we scoop, let's go another?' phobia.

  • @kingloomy
    @kingloomy Місяць тому +33

    A related term I like that is often used to describe the same "compactness" or "efficiency" of a game piece in other games, such as Pokémon, is "role compression." I feel like thinking about cards that way, as problem-solving or needs-meeting tools has helped me a lot in Magic.

    • @syrelian
      @syrelian Місяць тому +1

      Role Compression and Versatility are two faces of the same coin about your cards being flexible yet capable, which doesn't always line up with efficiency or compactness(versatility can still require synergy or board state, role compression can often come at the cost of raw effect efficiency), but is still quite important
      Every TCG has very clear examples of cards that swung poorly into overly versatile, either being wildly strong, or being undertuned to accommodate, and occasionally things that got overly specific in unuseful ways where the specific thing being done is too narrow to do service in most situations where you'd want that general genre of effect
      Thinking about the Role Compression and Versatility is often really important

    • @FlourescentPotato
      @FlourescentPotato Місяць тому

      @@syrelian whole lot of words but I'm not following an argument there

    • @timothye.2902
      @timothye.2902 27 днів тому +1

      @@FlourescentPotato if I understand them correctly, these are their distinctions between terms:
      1) efficiency = good ratio of resource investment to card effect. It's about the in-game cost rather than the deckbuilding requirements. Exiling a creature for 1 mana, for example.
      2) versatility = card has the potential to do multiple things, but may require additional support within the deck to achieve anything in particular.
      3) role compression = minimizing the deck space required to reliably perform an action toward your deck's goals. The focus here is on fulfilling all of deck building requirements of your overall strategy within the 100 cards you are allowed.

  • @Mognet_t
    @Mognet_t Місяць тому +21

    12:00 as a proud member of the Scrungus-Angie subcommunity on Myspace, you've made an enemy for life, Snail! We play Scrungus-only decks, and the Scrungus count just went to 1! Better watch your back next time you see an Angie, buddy! /s

  • @grunklestanlee2774
    @grunklestanlee2774 Місяць тому +25

    i love goofy magic decks... i like your videos because they make me question my notions on why I like to build my decks the way I do

  • @mopanda81
    @mopanda81 Місяць тому +7

    I definitely agree the biggest concern when running mass discard is that you’ll knock decks with low resource gain out of contention while rewarding any deck whose theme is “draw a card”

  • @rabid123fox
    @rabid123fox Місяць тому +8

    Small criticism of just the overall video. Please use a grey or at least not pure white background. Makes watching it in bed at night really taxing haha

  • @isnotaghost
    @isnotaghost Місяць тому +21

    Oh no, the dreaded day has come. The Snail has combined my favorite EDH approach - warping how everyone is playing the game - with the one strat that will consistently make me salty - repeated discard.
    This is partially why Zurzoth is my favorite deck; I don't take away resources from hand, you just can't be sure which ones will be left when I'm done.

  • @limeshredder
    @limeshredder 13 днів тому

    I have been searching for this archetype for so long…I’ve built many many decks trying to capture this feeling. I appreciate your breakdown so much. Please keep doing what you’re doing

  • @FoldingScreenMonkey
    @FoldingScreenMonkey Місяць тому +13

    2:39 a note on statistics that archidekt doesn't account for: mulligans. If you have a 75% chance of drawing at least one of a card type in your opening hand (not the exact example here, but bear with me), your chance of seeing at least one of those cards in *either your opening hand or first mulligan is 0.75 + 0.75 x (1 - 0.75) = about 94%.*

  • @geegnomes
    @geegnomes Місяць тому +3

    I love the vibes of building decks without general engines and have tried for a rakdos discard slugfest theme before. This looks fun enough to try out exactly as you have it.
    The more I hear about your deckbuilding and play mindset the more I resonate with it. Hope your influence continues to grow in the community!

  • @Krunschy
    @Krunschy Місяць тому +2

    The concept of compactness is actually just so great. Feels like it's gonna help understand my decks going forward quite a lot.

  • @blakerobinson4198
    @blakerobinson4198 Місяць тому +2

    This is genuinely a really insightful video. I love rakdos, and have 9 paper rakdos decks. I too wanted to create a discard deck, but struggled with the social implications. I ended up going down a wheels rabbit hole, where discarding doesn't feel as bad when they are being replaced with other cards. The commander is Bladewing deathless tyrant, so I can benefit from filling my grave with wheels, and then has a zombie tribal / reanimator sub theme to close the game out. I'm glad you found a deck that worked well for you, and malfegor is one hell of a commander.

  • @Moxyze
    @Moxyze Місяць тому +91

    So early I'm chilling with people saying first like it's 2004

  • @eric.ingram
    @eric.ingram Місяць тому +7

    Congrats on the 50k! Well deserved.

  • @Pyroshax
    @Pyroshax Місяць тому +4

    15:23 - this is, in general, my criticism of most stax-like playstyles that can hinder the self-balance of the 3v1 that commander normally relies upon. Stax and burn are often the biggest offenders when it comes to kingmaking, and I appreciate that this facet didn't fall under the radar.
    A small instinct says that perhaps some selective group hug effects, like scheming symmetry, and wishclaw talisman can help the table to pivot towards finding a critical answer. Could also be a fun home for a couple new bloomburrow gift cards, like Cruelclaw's Heist, and Consumed by Greed. 16:06 - instead of lamenting rakdos's poor enchantment removal, find ways to enable and politic with the player at the table who DOES have excellent enchantment removal.

  • @CD-sl7ld
    @CD-sl7ld Місяць тому +6

    I have a Seizan Perverter of truth EDH deck. And it has a sub discard theme. I'm not trying to have people have a hand amount of 0. I'm always filling them back up and punishing. But I use lots of thoughtseize type effects to try and look at their sculpted toolboxes. And remove key pieces they want to move ahead. The deck becomes a fun balance of group slug with a constant challenge of "who has a bad poker face and I helped draw into a win" to then take it away.

  • @davidkessler3260
    @davidkessler3260 4 дні тому

    Fantastic video, really intriguing to see the different layers and thought process behind your deck construction.

  • @zackharden247
    @zackharden247 Місяць тому +2

    This is so cool what the hell! got hooked on you recently and it's so interesting seeing all the creative fresh brews you come up with. Seems super fun and i will be trying this out!

  • @Evoleo
    @Evoleo Місяць тому +6

    I built a Tergrid deck a couple weeks ago (realized I had it in the binder as well as a bunch of other cards for mono black discard in my collection), haven't got the time to try it with my playgroup yet though, now I wonder if they're gonna hate it lol
    This video popping in recommended felt kind of like an oddly specific and well-timed call out xd

    • @cigbhungus3359
      @cigbhungus3359 Місяць тому +7

      I can basically guarantee you they will. Gal is up in the top ten of the EDHREC salt list for a reason

  • @snrincognito
    @snrincognito Місяць тому

    I built a version of the Buffs by Hans deck and it's become one of my favorites. I love your appreciation for decks that subvert the normal midrange beater playstyle. This one looks like a ton of fun and I feel very encouraged to try it out. Thanks for great takes on Magic!

  • @peterlosey4735
    @peterlosey4735 День тому

    This is the first video of yours I've seen, I subscribed halfway through the video. I appreciate the design with intention that you have for this deck, and how comprehensively you explain those design choices. I would definitely like to try playing with or against this list.

  • @Xeroxorex
    @Xeroxorex Місяць тому +4

    I like the argument against the engine cards that provide a lot of value and resiliency, they just draw a bigger target on you, especially if somebody can't deal with an enchantment like waste not.

  • @_Carlos
    @_Carlos 10 днів тому

    Hey Snail, I found your channel through that podcast you do with Trinket Mage, and I got to say I love this deep analysis of the fun deck you made, as well as the deck itself. I really enjoy seeing chaotic, grandiose plays in EDH, like playing Chandra's Ignition on a deathtouch lifelink creature (one time I even played it on a creature with Spirit Loop because I though it would be funny to see another player gain 200+ life).
    I'll probably watch a ton of your videos in the next day or so, burn out, then not click another video link for 2 weeks until I get in the mood again. It just seems to be the way these things go.

  • @Rahvin-se2su
    @Rahvin-se2su Місяць тому +3

    I've loved discard since I started playing in Revised. My second-favorite card is Chains of Mephistopheles. I now play my own midrange Rakdos discard deck - using Prosper, who does not care about having cards in *hand.* Also, Null Brooch is awesome.

  • @TrasheAshe
    @TrasheAshe 29 днів тому

    Great video, this put a lot of words to deck building ideas I've been doing for years and not fully understanding. I can't wait to go make a new deck with some of this new intentionality.

  • @edhjankcenter
    @edhjankcenter 29 днів тому

    i have been talking about compactness for years but had no word for it before this video! brilliant build my friend

  • @grantmurdock7385
    @grantmurdock7385 Місяць тому +2

    I've built creatureless Magar, "everything has madness if you try" Oskar, and leaned into archvillainy on purpose with Davros.
    But this, this here sounds like so much fun. I often make weird experiences for me, but expamding that to the table is choice.
    The counter-weight commander also rules. Something I got from the Kasla precon: having the commander be best at something else? Yeah.

  • @wood1810
    @wood1810 16 днів тому

    My playgroup just went through Tegridgate, her section in this video perfectly summarises the thoughts of every socially aware player at the table - excellent video!

  • @epilepticdino
    @epilepticdino 20 днів тому

    glad i’m not alone in loving the discard mechanic. i’ve just built a deck around tergrid and a few of my fav spectres-it’s horrible, i love it lol
    great vid!

  • @thecheeeeeeeseman
    @thecheeeeeeeseman 28 днів тому

    god these videos are so good for building edh decks and have happily impacted my experience

  • @TemplarOne
    @TemplarOne 27 днів тому

    I built a similar kind of deck a few years ago. It was a grindy discard list, but instead, moving away from creatures to load up on more field wipes and toolbox removal. Then using the Valki/Tibalt as the commander to turn a table of hellbent players into card advantage and slowly taking over the game that way. One of my favorite decks to play and never fails to make players ragequit from the salt factor alone.

  • @KingRoni1222
    @KingRoni1222 Місяць тому +2

    I like the way you think - I have something similar set up with the new Jund Winter, forcing everyone to constantly cycle out their hands or lose everything every end step. I've always really liked discard as a concept, and especially self-discard, and this really feels like a great way to do it, as opposed to the Winter deck demanding everybody have nothing in hand while I usually have a 10+ card grip and not a lot to do with it :/

  • @WhyCatsCantFly
    @WhyCatsCantFly Місяць тому +9

    Group hug - Give everyone value, and either use your value more, or reduce their value
    Group hurt - Remove everyone's value, and and either gain your value back, or stop them from gaining value back

    • @luketfer
      @luketfer Місяць тому +1

      You forgot Group Slug (which is actually a term) which is 'Everyone takes damage' on cards like Descent into Avernus or throwing down Themberchaud (ETBs deal damage to every player and creature equal to the number of mountains you control).

  • @makesquash
    @makesquash Місяць тому +4

    Compactness is why I will always run Harmonize in any of my green decks. Its fallen out of favor for cards like Return of the Wildspeaker / Shamanic Revelation type spells. But unconditional card draw is really important for recovering and you cant cast the typical suite of green draw without something of a board state.

    • @syrelian
      @syrelian Місяць тому +1

      Oh yeah since most Green Draw is like "Draw equal to highest Toughness" or "Draw equal to creatures with 4 or more Power" and such, things that push "GREEN USES BIG STOMPY, if you can't grow your own store bought is fine"

  • @xbonfire1343x
    @xbonfire1343x Місяць тому

    I’m super excited to watch this one. This was my first deck idea when I started 7 years ago Malfegor, nobody has a hand, fight me .deck.

  • @AdriaanStoopid
    @AdriaanStoopid Місяць тому

    Absolutely love this. I'm definitely not as advanced as you are with mtg, but I have a Juri deck (which I absolutely love) and in this video you describe things that make me think of that deck: It's also very creative with all it's resources. I don't get too big and stay under the radar, and if you don't know the deck well it's not really clear if I'm ahead or not.. Then when I do get noticed the next problem arises: you see my board but it's not clear what the problem is. There is no big shiny 10/10 creature or insane enchantment thing you need to get rid of. Everything does something, but nothing seems the biggest problem. The threat of Juri himself blowing up starts pretty early, but it's not clear when it will be game ending, making it very hard to decide when you should burn your removals and counters on him. Would be fun if you could explore building around him, I wonder what kind of things you'd come up with!

  • @jesoasromanov5418
    @jesoasromanov5418 Місяць тому

    Everytime you release a video I get so encouraged to make a new commander deck!

  • @simongpunkt
    @simongpunkt 26 днів тому

    What i love about this deck beeing Rakdos is the fact that Rakdos has so many big impact single-card value spikes that are amazing topdecks in a grindy game.
    I'm talking about Breach the Multiverse, Rise of the Dark Realms, Apex of Power, Dance with Calamity, etc

  • @iryanmadayana1904
    @iryanmadayana1904 11 днів тому

    The concept of Role Compression is so important. If you want your deck to have as many cards as possible that meet a specific criterium (equipments, demons, flicker effects, card with atmospheric birds in the art), you both want a lot of these cards to pull double duty with an additional function, and you want as many as possible of the OTHER cards to serve more than one purpose. And since generally all casual commander decks are built around a specific theme or interaction, this will apply to pretty much every casual commander deck to varying degrees.
    For my Rhonas' Royal Rumble, I want a ton of "Fight" effects, but also need as many 4+ attack creatures as I can fit, with most of them being 3 or 4 mana so I can reliably start swinging with Rhonas on turn 3 or 4. So I need to fit as much utility as I can onto both of these categories of cards, especially effects that draw, destroy non-creature permanents, or that give Trample and/or Vigilance and/or Hexproof/Ward to Rhonas.

  • @ardynamberglow3124
    @ardynamberglow3124 29 днів тому

    I've always loved running decks that have a specific theme to them. As I've often found those are the most fun to not only build and play with, but play against.
    One of the decks I'm still workshopping is a deck centered the storytelling, and writing process. The commander isn't the focus and the entire concept is every card is representative to a moment in the story--every creature is a villain in their own right and every card is either directly correlated to writing process or themes or is a Story Spotlight card that fits within the deck itself.
    The goal of the deck is not some WUBRG value engine--but to get you invested in what will happen next.
    And that I feel is where a lot of decks should be built around--not some edh engine of synergistic cards, but with a theme or playstyle in mind that breaks the norm.

  • @Unch0sen1
    @Unch0sen1 Місяць тому

    Wonderful video as always.
    I wanted to add that redundancy for specific pieces can really help with resilience as well. You aren’t as dependent on seeing that one card (or needing to not discard it) if you know you are playing multiple of the effect.

  • @jonathanrobinson8926
    @jonathanrobinson8926 Місяць тому

    My favorite EDH deck is my Anje Falkenrath deck, and you are totally right.
    When I started updating her recently, I quickly realized how easy it was to use the Madness spells as just an engine rather than the goal, and I really didn't want that to happen. I was excited to branch out of limiting her to -only Madness, but I didn't want those to lose their importance and fun in the name of making a generic Rakdos graveyard deck.
    My solution has become a sort of party-box deck, with several strategies I can play with depending on what I draw into with her first few draws, but always keeping true to the Madness themes. Asmoranomardicadaistinaculdacar is a Leutinant, and the deck is a lot more about the payoffs from discarding (Bone Miser, Archfiend of Ifnir, etc) as well as actually casting the Madness cards (Nalfeshnee is a fun choice)
    In this way, I feel like I was able to lean into the broader potential of Anje's ability and keep her from being too narrowly focused, while also not making her gameplan so broad as to make the Madness not matter anymore. The gameplan is still very much discard cards for value and cast Madness, I just increased the variety and power of how I do that. And it is a BLAST

  • @ryanbrower1936
    @ryanbrower1936 21 день тому

    Very interesting commander I actually enjoyed this deck tech. Might be building it soon

  • @Devininity
    @Devininity Місяць тому

    This reminds me of my r/w "blow up the world" deck that still works.
    Back before commander was an official format I turned my deck into something that could build back up fast but never to big board states. Then filled it with ways to clear the board consistently. People just got used to me "always having an answer" to someone popping off, yet no one saw me as an obvious target since I'd just have a bunch of low drops and no combo to be concerned about.

  • @KellyGraves666
    @KellyGraves666 Місяць тому

    This is really good. Ive been looking for a good way to build a Rakdos hellbent deck and this is looking perfect. Especially because of that enchantment you cut

  • @FrostyThePirate
    @FrostyThePirate Місяць тому +2

    Massive Hype Train. So glad to see Malfegor getting some love!

  • @WitchingMoon88
    @WitchingMoon88 28 днів тому

    Jetmir is just fantastic. I love aggro and he was my first commander and my list is my vision of aggro in commander. Thank you for mentioning him

  • @Pyberspace
    @Pyberspace Місяць тому +14

    "What if I played a pile of little scrappy dudes, and then dragged the rest of the table down to their level?"
    *Kudo, King of Bears has entered the chat* 🐻

  • @federicokina9998
    @federicokina9998 Місяць тому +2

    I adopted a similar strategy for my latest Thantis deck with a "end the game fast" theme, where I try to give haste to all creatures on the board and run basically no defenses, so that I am in the same situation of my opponents

  • @Aelesis
    @Aelesis 29 днів тому

    I've been desperate to create a low-to-the-ground, aggro slugfest Rakdos deck, and have only withheld thus far because I wasn't sure what approach I could use to not regularly fizzle out at any halfway-decent table. Which is to say, your insight in this video was even more valuable than usual to me, and the Malfegor deck sounds like maniacal fun!

  • @pattywompus9332
    @pattywompus9332 Місяць тому

    "The threat profile of a low-slung grindy deck is just not one EDH players are used to needing to consider" sums up probably a third of my decks. I like to turn Modern or other 60 card format decks into EDH decks and my friends are usually surprised to see me win with them. I built 5 color cycling based off of your other video with Ramos as the commander and it's probably the funniest "how are you still alive!?" deck.

  • @shenronsgoldfish
    @shenronsgoldfish Місяць тому +1

    One neat thing about making people hellbent in commander is that people still have access to their commander and if that's an advantage piece they might actually be able to dig out from the resource deficit.

  • @benjamincarter3371
    @benjamincarter3371 Місяць тому

    I just want to say iIreally enjoy the way you think about decks and play patterns. It's validated a bit of my own deck building style and thought processes, but also given me a lot to chew on.
    This video especially made me feel seen in deck building decisions because one of the first decks that made me fall in love with brewing for commander was a deck that ended up seeking to generate the same kind of game state, though through a different route. It was a God-eternal oketra deck that played (at its peak) 13 wraths that could hit most permanent types. And following that up with your commander and a hatebear could be backbreaking.
    Anyway I thoroughly enjoy your content and am hoping to get a fun eomer list in for it.

  • @bartoszkonieczny3238
    @bartoszkonieczny3238 Місяць тому

    That's an interesting approach to discard, I like it a lot, I always saw it simply as a way of getting card advantage.

  • @biggswigg2613
    @biggswigg2613 Місяць тому

    I took inspiration from your Radha deck and made my own temur version with Susan Foreman and The Tenth Doctor. Turn two Susan, into Explosive Vegetation, and then Doctor to start grabbing cards off the top. Amazing midrange value deck that gets started super early and consistently.

  • @Dragonwarrior125
    @Dragonwarrior125 Місяць тому

    I find it interesting that combos were what first brought me into commander, but my longest lasting and most loved deck by far has been Traxos. It literally can really only do one thing very well: get on the board asap and bump into everyone else until they die.
    3 player games are scary, a 1v1 can be a death sentence if they do not have the resources to blow him up, or if you're just too slow compared to a 7/7 for 4. but once you outrun him, it's very easy to not end up having to worry.

  • @stillwellstillhere1374
    @stillwellstillhere1374 Місяць тому

    This is a very good overview of group slug. Thank you for making a very detailed analysis of a hard archtype.
    I do think removing waste not be a mistake but you are spot on with the psychology behind it. That optimal sequence will only happen once in 20 games, though, so i feel it needs added due to breaking parity in those other 19 games.
    I love my group slug Solphim Dominus deck. Its one of 6 other mono red decks I run.
    I do the same thing with life total and will slowly burn myself just to burn you a slightly bit faster. Its nearly a prison build where they will kill themselves if they do anything rash.
    It is pretty antiCedh and has some speed to it. Ive taken it against powerful decks and weak decks and it performs the same. You are spot on in this video. 🔥

    • @syrelian
      @syrelian Місяць тому

      The problem is that, fundamentally casual EDH is gonna run on a lot of vibes, and if you roll up to your pod with the deck after rolling them off a first turn Waste Not or other huge game bending engine piece, in a deck that already cripples everyone, nobody's gonna wanna play another round with the promise of "Its not like that usually"
      So you cut it, you cut it and say thats not happening again, that wasn't fun
      Cause Casual EDH is about fun for most folk

  • @agentkhaine2204
    @agentkhaine2204 Місяць тому +1

    All of my casual decks are focused on compact cards, and the resilience that gives a deck is insane. Instead of drawing a synergy card that needs 1-2 more cards to realize full value but I don’t have due to an impoverished state, I’ve got a full threat/impact on the game.

  • @klolwut
    @klolwut Місяць тому +39

    A near vanilla 4/4 showing up in over half of Anje decks is WILD TO ME

    • @fabioprieto9205
      @fabioprieto9205 Місяць тому +11

      There are only like 50 or so cards with Madness in rakdos, with Anje, you want basically all 😅

    • @alicetheaxolotl
      @alicetheaxolotl Місяць тому +3

      Hey, it does have trample. Unlike Twins of Maurer Estate, which sees play in 50% of decks.
      Just having Madness makes a card good enough for Anje.

    • @ereshkigalvandrekkenov5657
      @ereshkigalvandrekkenov5657 Місяць тому +4

      If played with Madness, i's a 4/4 for 3 that costs no card in hand .-.
      Not really vanilla.

    • @idoshulman6379
      @idoshulman6379 Місяць тому +2

      @@ereshkigalvandrekkenov5657 still probably not good enough to play in edh

    • @FlourescentPotato
      @FlourescentPotato Місяць тому +1

      read what anje does, you want literally any card in rakdos with madness written on it.

  • @laurenhutchinson4194
    @laurenhutchinson4194 Місяць тому

    Well done with 50k subs! Looking forward to the commander challenge

  • @GodammitNappa
    @GodammitNappa 16 днів тому

    My go to deck is a bunch of scrappy 1 and 2 drops in a narset enlightened exile deck with fun combat tricks and multiple storm lile effects. One of the most fun decks ive played.

  • @hugmonger
    @hugmonger 29 днів тому

    Bu in all seriousness, tthis was probably the first videos Ive seen that gets at elaborating on what a "Gimmick" is and how to build for it. NGL the idea of running like a Hellbent Skeletons deck sounds kinda cute, having to struggle to figure out how to unlock reanimating my skeletons as I keep everyone's hand empty sounds fun.

  • @Torsav
    @Torsav Місяць тому

    All glory to the snail! I'm hyped for this video. I love building towards a vibe. Which is why I'm a sucker for goad.

  • @severdislike4222
    @severdislike4222 День тому

    This puts me in the mindset of some truly "You and I are playing two wildly different games" decks from the late 1990's. Looking at mana barbs, dingus eggs, winter orbs, mana flare, and for flat amusement sake possibly the newest card in this sort of commander deck, Yurlok of Scorch Thrash. Forcing everyone at the table to play to the memory of gratitious mana burn.
    There's something to be said for "Bringing everyone down to your level" .... part of me now greatly wants to go see if I can reliably make everyone in our play group suffer an old-school style stasis deck now.

  • @FlourescentPotato
    @FlourescentPotato Місяць тому

    I 100% agree that mass discard is a hugely underrated disruptor to the tired 'commander meta' of ramp into big value while playing out your hand.

  • @timothye.2902
    @timothye.2902 27 днів тому

    re: the pitfall/limitation vs an opponent who sticks a draw engine. Player removal is always an option. The deck's scrappy threats can get pointed at the player who spent their mana drawing cards rather than developing blockers or removing those threats. The same goes to an extent against graveyard decks, although the discard accelerates them so it's tougher to catch them with their shields down to get in for damage.

  • @seanh2785
    @seanh2785 Місяць тому

    This video is making me rethink things in ths best way. Thank you!

  • @VicVoxtric
    @VicVoxtric Місяць тому

    This is some what how my Grixis Zombies Thraximundar deck works, and I think I'll adopt the "cagefight" nickname for the deck archetype.

  • @donovanlouvierre655
    @donovanlouvierre655 Місяць тому

    Long time watcher, first time commenting. I love this deck. I've been working on a specter deck led by Crosis that does similar grindy things. I sympathize with the lack of good specters. I think Wizards are scared to print anything more efficient to "stax" like a Specter would.
    Also, Tuesday is the 29th. Concept not loss, just noticed the misspeak.

  • @Rhajalob
    @Rhajalob Місяць тому

    Now i am hyped for the video(s) regarding the deckbuilding contest. want to see what ppl come up with

  • @alexshibley4169
    @alexshibley4169 Місяць тому

    As someone with a Kroxa deck I’ve found it very easy to get opponents hellbent but very hard to actually close out the game. This video really helped and I may just change to Malfegore in the near future

  • @PlutoDarknight
    @PlutoDarknight Місяць тому +1

    Just a small thing but I LOVE the Azra Oddsmaker in the list. It's among my favourite creature based advantage engines together with Mindblade Render and [in Jund] Oakhame Adversary

    • @shayneweyker
      @shayneweyker Місяць тому

      Azra Oddsmaker is also great in self-mill dredge decks because it's a reusable rummage discard then draw effect that's also card advantage.

  • @deadheather2864
    @deadheather2864 Місяць тому

    My fav deck to this day remains my old malfegor deck. It never won but I always had fun playing it. A card I ran in it for a while that you may like to solve that one player drawing too much is Head Games. You can either fill that players hand with junk. Or, bargin with a player to give them a nice thing and a removal spell to bring that player down to everyone's level.

  • @Swoozman
    @Swoozman Місяць тому

    On the point of a counterweight commander, that was the basis of my first real commander deck back in like 2018.
    I built a Jund Lands deck with Wasitora as the commander, because with all the ramping I did I always wanted a payoff in the CZ and she was a massive threat who cleaned up problems and built my board.
    She didnt “do land things”. But I didnt need my commander for that.

  • @Dogman415
    @Dogman415 Місяць тому

    This advice is very similar to my reasoning for including some of the Kamigawa equipment creatures in my Voltron deck. Sometimes I just need more creatures and I can maintain a board after a creature wipe or transfer the creature to beef up something that would do better with the granted effects, especially with cards like strong back and mantle of the ancients.

  • @sweeep8609
    @sweeep8609 2 дні тому

    I made some time ago Malfegor discard + madness deck. Didnt work out then but this gave me motivation to try again 👌

  • @ikaros110
    @ikaros110 18 днів тому

    I looove your approach to deckbuilding. Counterweight commander instead engine, a real gameplan, not just value. Your decks feel so 3 dimensional for lack of a better term. Your way of communicating makes me question my decks and really get back to understanding the core of what it is what I want to do. Thanks!

  • @silent_arbiter
    @silent_arbiter Місяць тому

    i built a mogis, god of slaughter deck years ago, it follows the same principles as yours. my playgroup loves it

  • @SchemingGuide
    @SchemingGuide Місяць тому +1

    I love your deck techs!

  • @Sirprotomarsh
    @Sirprotomarsh Місяць тому

    I remember when I built this type of deck back in 2018. Ended up breaking it down during Covid for parts. Maybe I should rebuild it to see how it would work now in my pod

  • @milo-bk6np
    @milo-bk6np Місяць тому +2

    i actually have a copy of shizuko in my own discard deck, its a yurlock deck with as many free mana cards as possible and a lot of hand disruption. it usually functions like giving a bunch of toddlers nuclear launch codes and making sure they cant use them effectively. lots of fun and almost always a disaster

  • @The_savvy_Lynx
    @The_savvy_Lynx Місяць тому

    Nice and unique deck well presented as always!

  • @sandfordays
    @sandfordays Місяць тому

    I love the way you talk about your deck.

  • @lizards4ever
    @lizards4ever Місяць тому

    Love this. Can't wait for the decks!

  • @Lunamowon
    @Lunamowon 18 днів тому

    I fully love that you dont include super expensive cards like bowmasters and shelly to stop your opponents from growing their hands into libraries, for gy hate id consider splashing a bit for dauthi, fits the pit fight mentality

  • @irestone1
    @irestone1 Місяць тому

    thank you man, ive dreamt of a way to make a discard deck but not make others just sigh into exile. Also finally a use for my 2009 Malfegor

  • @SwampFox_28
    @SwampFox_28 24 дні тому

    I think this is a really cool idea for a deck. And one that I might like to build. But I was wondering how to upgrade the deck but still keep to theme. I think you are right about cards like “waste not”