The """Soulslikes""" Problem

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  • Опубліковано 1 кві 2023
  • This is a shorter video but I did want to talk about this because it's been on my mind a lot. It also comes up during streams and awful lot and I wanted something to point towards as well as really fix myself on changing the way I talk about the games I love. I think they deserve it. Just like all cats deserve so many head scritches. ALL of the head scritches. Don't have a cat? Find a cat outside, scritch its little head. Maybe bring some treats. (Also I'm slightly sick in this video please excuse my vaguely off-voice, I swear I'm fine)
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КОМЕНТАРІ • 137

  • @michimatsch5862
    @michimatsch5862 Рік тому +56

    This essay is the Soulslikes of video essays.

    • @michimatsch5862
      @michimatsch5862 Рік тому +5

      (I am sorry, I had to do it. The little devil in my head said I had to.)

    • @ProperBird
      @ProperBird  Рік тому +20

      I can't believe you've done this

    • @sebastianevangelista4921
      @sebastianevangelista4921 Рік тому +3

      @@ProperBird It has been done and we thank them for it!

    • @mithos789
      @mithos789 Рік тому +3

      the dark souls of video essays.

    • @cord113
      @cord113 Рік тому +1

      This is a Rogue-Lite reply. It also has multi-player features.

  • @Andrew-pr9xv
    @Andrew-pr9xv Рік тому +10

    OK, so, I've gotta pitch a game...
    Right.
    It's an indie game (obv.) and it's one of my favourite games at the moment. It's called Hedon, a first person shooter built on the GZDoom modification of the original iD Tech/Doom engine, so the visuals are a little... pixel-art.
    It's a very narrative focused game in an expensive fantasy world. It's quite linear, but it's open-ended enough to allow for a few different approaches to most situations, even if it does usually come down to "USE Flamethrower ON Idiot."
    It does a brilliant job of building a world that feels like it could be real; with history, politics and distinct factions.
    The story, and your characters place in it, builds slowly from being just a cog in an ongoing war, to being something vitally important. Several mysteries are introduced, but only half of them are definitively answered, with the rest being left up to your own interpretation.
    For an FPS, it's a very long (maybe 24 to 36 hours) and VERY unforgivingly challenging game, depending on the difficulty setting, but every time I play it, I still find myself impressed with the work and forethought that's gone into meticulously planning out the level design, the art style, the plot, the progression and the backstory.
    It costs buttons on GOG and it is, without hyperbole, one of the best shooters ever made.
    Hopefully that was a passable attempt at selling the game ☺️

    • @ProperBird
      @ProperBird  Рік тому +2

      Honestly, sounds like something I'm going to check out.

  • @Walguy54
    @Walguy54 Рік тому +10

    You're right that it's largely about a kind of laziness, because it's so much easier to just invoke a term like that than to have to think of a description in our own words. I think it can be argued that something like 'soulslike, BUT...' might have a place in the discussion, as a compromise. Excellent, thought-provoking video! Thanks yet again!

  • @reaverofjillsandwiches
    @reaverofjillsandwiches Рік тому +8

    I nearly choked on my snack laughing when you got to the "I like words that make sense' "YOure not getting any of those" bit.

  • @marym6021
    @marym6021 Рік тому +15

    i love the idea that pac-man is a character-driven game lol

    • @cord113
      @cord113 Рік тому +4

      It's early survival horror. You're in a maze being chased by ghosts, you have to collect all the right items to unlock the next section, you have a limited amount of items you can pick up to defend yourself for a short time, and on top of all that if you "succeed" you find yourself trapped in another similar maze.

  • @Andrew-pr9xv
    @Andrew-pr9xv Рік тому +5

    I'm hilariously old.
    ...
    What was I saying?
    ...
    Oh yeah!
    I remember when we had no term for a game where you have a gun and run around shooting people, so they were just referred to as being "like Doom." Even Wolfenstein was *retroactively* called a "Doom-clone."

  • @cord113
    @cord113 Рік тому +8

    Did you play the original "Nier"? That one is described as an action rpg, but it's only that way for the first playthrough. It's only after playing it in NG+ that you find out that it's more of a mystery game, with the real question being "is your quest to save your daughter actually a good thing". For me the end of the 3rd playthrough, where you fill in the blanks about what's been going on in the world, was about one thing alone: getting that final trophy so I could put the box on my game shelf and never touch it again. Great game, but I never want to go through that again...

    • @cord113
      @cord113 Рік тому

      Just to add to that: R.I.P. Beepy and Kalil. I'm sorry I murdered your dream. :(

    • @ProperBird
      @ProperBird  Рік тому +2

      I played it on stream recently, cried about Emil a bunch 🥲

    • @cord113
      @cord113 Рік тому

      @@ProperBird One of the bits that did if for me was seeing the extra cutscene on the second playthrough where you see the companion of the first boss crying because his best friend had been killed. By me. Seriously, eff that game...

  • @KH2FanLover
    @KH2FanLover 10 місяців тому +1

    Girl, I just found your channel and I am DEVOURING every video. So true, so incredible. Keep the good work!

  • @junkhead1979
    @junkhead1979 Рік тому +5

    Excellent video as I also hate the term "soulslike" and the amount that it is used. Ok, here goes a pitch for the game I've put a lot of time into recently. "Hitman: World of Assassination" Hitman WOA, is the previously named Hitman 3, repackaged to include Hitman 2016, Hitman 2, and Hitman 3, (minus some dlc/deluxe items) that also includes a new "roguelike" mode added in. For someone unfamiliar with the Hitman series, it is an action games based on stealth elements, but also includes gunplay, melee weapons, and traps in order to... assassinate your targets. You must take out your targets over the course of the campaigns, which is, about 20 levels or so, over beautiful locations, while avoiding being seen by cameras, guards, and other witnesses. Or... you can go balls out and just massacre your way through with a machine gun. But you'll have to be smart to avoid being shot multiple times trying to get away. Very fun game. Has some questionable AI that makes the world silly and fun. Agent 47 is a cold, calculating killer. I love him. And coins. Coins are your best friends.

    • @ProperBird
      @ProperBird  Рік тому +2

      Hah, I actually enjoy Hitman, good pitch!

  • @samalmond2321
    @samalmond2321 Рік тому +4

    I would describe outer wilds as a knowledge based metroidvania, but in technicality, if they don't know what a metroidvania is then I'm kinda fuckt.

  • @InquisitorThomas
    @InquisitorThomas Рік тому +2

    2:24 I don’t know, that looks like some pretty intense action to me.

  • @AngelSaintCloud
    @AngelSaintCloud Рік тому +1

    Attack Dodge games that are basically one big boss fight with animation tracked hit boxs

  • @GodOfOrphans
    @GodOfOrphans Рік тому +2

    Majin and the Forsaken Kingdom: it's a playable fairytale that evokes intense feelings of nostalgia even for a first time playing, and communicates the bond of friendship between the protagonists predominantly through gameplay rather than cutscenes.

  • @Vandelgard
    @Vandelgard Рік тому +2

    "Time for another witcher 3 playthrough" I felt that😂

  • @cord113
    @cord113 Рік тому +2

    Ah, Outer WIlds. The Dark Souls of Action/Adventure/Space Exploration/"Oh, No!" Simulators. :)

  • @3kycat
    @3kycat Рік тому +1

    That's why I back to games that have 10-15 years. And I love you using FF8 as background music. And game that deserve more is Ico. Everybody talking about Colossus forgets that Ico was and is masterpiece.

  • @JusticeSoulTuna
    @JusticeSoulTuna 5 місяців тому

    Excellent video essay. I really enjoyed the examples you gave too.
    And to answer your question, I’ll explain Cyber Shadow.
    It’s a 2D pixel art platformer, that’s challenging and full of exploration. You play as a cyborg ninja in a post-apocalyptic future, fighting to save the souls of your former ninja clan from evil bio-mechanical robots. The music is retro inspired, the story is simple but enjoyable.
    If I had to use modern jargon, it’s a: metroidvania sidescroller platformer, haha. BUT it is not a “souls-like” or “rogue-like”, just straight up challenging 2D action, and that’s why I love it.

  • @pedrokantor7972
    @pedrokantor7972 Рік тому +1

    I love this channel so much

  • @onatgz
    @onatgz Рік тому +1

    iconoclasts: a metroidvania with an interesting story, beautiful pixelart graphics and a wrench.

  • @ollikoskinen1
    @ollikoskinen1 Рік тому +1

    "Do you like video games?"
    I am listening. 🧙

  • @derheadbanger9039
    @derheadbanger9039 Рік тому +1

    I'm old enough to remember the time where FPS's were called Doom-Likes / Doom-Clones. Soulslikes might change into something else at some point in the future. Unless lhe label goes the way of Roguelike or Metroidvania games. I think those names will stick.

  • @winterburden
    @winterburden Рік тому

    Thanks Bird Channel!

  • @sjdavanzo
    @sjdavanzo Рік тому

    Good old John. Always good for a laugh!

    • @ProperBird
      @ProperBird  Рік тому

      John knows what he's doing, that game sold gangbusters.

  • @Disthron
    @Disthron 3 місяці тому

    OMG! I'm so glad that when you talked about Action RPGs you didn't mention Diablo! I have NEVER thought of that as an ARPG!

    • @ProperBird
      @ProperBird  3 місяці тому

      I can definitely see where people are coming from but yeah, me neither.

  • @cord113
    @cord113 Рік тому +1

    "Observer: System Redux" is a game that will never be as good for me as the first playthrough. I made sure I played that with no guides or spoilers and thoroughly enjoyed it. It won't be the same no I know what's going on though. Especially the part when you don't know what that pig-like screaming is...

  • @cord113
    @cord113 Рік тому +1

    "Ivanova sent me to find you. She said you haven't been sleeping, that you've barely been eating. She said that you have been, in her words, carrying on 'cranky'. I looked up the word cranky, it said 'grouchy'. I looked up grouchy, it said 'crotchety'. No wonder you have such an eccentric culture. None of your words have their own meanings, you have to look up one word to understand another. It never ends."
    - Delenn, Babylon 5.
    You reminded me of this. :)

  • @Suzakuux
    @Suzakuux Рік тому

    One game I'll try to sell people on that deserves more attention is a visual novel called The House in Fata Morgana.
    I wasn't all that into VNs before trying it but occasionally heard about how good it was so I decided to give it a try. Almost immediately it intrigued me with his absolutely gorgeous art and soundtrack, and the further I got the more it pulled me in with its fantastic writing.
    It's a Gothic horror, mystery, suspense VN that spans over a millenia, telling stories of tragedies that befell residents of this house over the centuries. The way it unravels its mystery and how everything is connected kept me hooked to find out what would happen next.
    It's ending was also the most satisfying ending I think I've ever experienced ever.

  • @lifeonleo1074
    @lifeonleo1074 Рік тому

    Great video. I enjoy your style of videos.

  • @TheCalicojane
    @TheCalicojane Рік тому +4

    Spiritfarer has the best official descriptor; it's a cozy management sim about death. Hits the nail right on the head and it was one of the most emotionally effecting games I've ever played.

  • @egoborder3203
    @egoborder3203 Рік тому +1

    I think it's only natural to use comparisons to communicate, but you make an excellent point that when communicating with strangers or via mass media there should be an effort to describe things individually
    A recent victim of comparison for me was Control, which I looked forward to but ended up strongly disliking. Thing is, even though the game never sells itself as a Souls-like as I played it I definitely detected some Souls DNA in the game. Unfortunately, as the game's flaws became more apparent and my opinion dove off a cliff, FromSoft's expertise in balancing disparate elements cast a shadow over Remedy. Fair? Nope! But that's how it felt

  • @iscosphilosophy9120
    @iscosphilosophy9120 Рік тому

    Mama I've missed your videos . Especially the ones on fairytale s and mythology.

  • @nemo5336
    @nemo5336 Рік тому

    I guess since farming sims were mentioned, and because I think I have an itch to play it at the moment of typing.
    Coral Island, it is still in early access so there's that disclaimer, but it's a farming/life sim with an enviromental-based theme, and has a really cute artstyle.
    Basic plot is that before you moved in, there was an oil spill that dropped town's ranking to a F. The town's ranking acts as a progression bar, and goes up as you progress through each of the storylines/activites. There's of course your farm that you tend to. You can also go mining in a monster-infested mine, fishing, insect catching, and my personal favourite diving. One, you get a cute robot companion. Two, it's very relaxing. Instead of fighting off monsters, you are clearing away trash to active ancient mermaid technology, to help heal the coral, and bribing giant-ass turtles with produce from your farm in order to progress. The turtles wear hats by the way. There are festivals that happen each season, but at the moment they are still being slowly added to game. And a museum that you fill with all the fish, bugs, gems and artifects you find. There is a big cast of characters too, with romanceables (though that is also slowing being added).
    It being early access, the developers I'd say have been very good at giving updates; they've not long ago released a showcase for what's coming in the next update coming in May. Which is; first wave of seasonal outfits, this being for summer, the pet day festival, as well as a tease for adoptable pets (cats, dogs, bunnies), the fire-gate for the mine (which i believe is that last gate), and bunch of other things.

    • @ProperBird
      @ProperBird  Рік тому

      I kickstarted Coral Island! I'm waiting to play it until they're done adding skills and festivals because I know I'm going to sink so many hours into it!

  • @dotunfadairo8496
    @dotunfadairo8496 Рік тому

    So here's my pitch:
    Wolfstride is a stylish black and white pixel rpg that is all about a motley crew trying to win a Mecha fighting tournament with their scrappy Mech. The art style is reminiscent of Cowboy Bebop and the voice acting is fantastic. The Mecha Battles are one-on-one turn based combat and are a ton of fun. I've been playing it for a while and I love all the characters. It's a small indie title that deserves a LOT more love. Please give it a try if you can.

  • @matttyree1002
    @matttyree1002 Рік тому

    Gunmetal on regular xbox is a challenging, open level 3d action shooter game where you are a dude in a mech suit that can transform into a jet at any time and fly around the huge open level to combat large groups of ground and air based enemies, as well as larger, boss like vehicles. After every level you unlock a new weapon for your mech, and for your jet, each weapon getting progressively more powerful, addi g to your growing arsenal, all of which have strategic applications depending on the challenge you face in any given level. There's a minor degree of jank, but when you get past that, it's a fun and engaging game that I go back to a lot

  • @cord113
    @cord113 Рік тому

    I've just finished playing Dragon Quest: Journey of the Cursed King. If you haven't played that one I think you'd like it. It's a good rpg with a great story, cute design and an open world you can eventually fly around. You also have a pet dragon-mouse called "Munchie" (long story) who can breath fire at your enemies if you feed him spicy cheese. To top it all off, some of the work was done by "Bird Studio", so it seems like it was made for you. :)

  • @acridcesium_9971
    @acridcesium_9971 Рік тому

    Either Lobotomy Corporation or Library of Ruina by Project Moon, the second is a sequel to the first but both are very different in terms of gameplay.
    Lobotomy Corp is a management/creature investigation game where you have employees interact with monsters in order to produce energy to make a daily quota.The further you go the more monsters you add to your facility, the game mainly adds more mechanics via forcing you to deal with more and more monsters over an increasingly large map while also throwing other stuff like missions and bossfights which force you to play under an altered ruleset.
    Library of Ruina on the other hand is a card game/turn based rpg where each fight you do drops the cards and equipment of the people you just killed, so as the game progresses you get access to more powerful and more complex deckbuilding decisions.
    Though the main reason to play either of these is that they have one of the best stories I've seen in any piece of fiction.

  • @dantexpcd
    @dantexpcd Рік тому

    ninja gaiden the new trilogy
    is a great combat system with punishing rewards and the mastery of the combat can make the best player out of you and not only that in the ambient of the early 2000s is quite nostalgic for me, and the combat scenarios are just really good

  • @saturnscore3059
    @saturnscore3059 11 місяців тому

    Hey jinzee the game you need to play is the soul reaver legacy of kain series . It’s an awesome game that will transport you to a world called nosgoth that has very compelling Shakespearean dialogue dealing with vampires / humans and demons and a mysterious vague elder god. After playing the game you will feel a sense of deep thought provoking questions about free will and illusions

  • @Mandasai12
    @Mandasai12 Рік тому +1

    I recently played an excellent visual novel called Scarlet Hollow. This is a horror mystery game where you pick two traits at the start of the game. These traits highly impact your dialogue choices and outcomes for characters. (Pick talk to animals cuz it's the best imo). Anyway the idea is you go to a small town for the funeral of your aunt and then just survive the week.

    • @ProperBird
      @ProperBird  Рік тому

      Ohh, sounds like it's up my alley. 🧐

    • @Mandasai12
      @Mandasai12 Рік тому

      @@ProperBird small disclaimer the game is still in development (early access) so you will hit a cliffhanger and have to wait for new chapters to come out. But hey we can suffer together.

  • @kurtchristel4035
    @kurtchristel4035 9 місяців тому

    It's really hard for me to describe Get Even to people. I struggle around "Narrative Focused Tactical First Person Stealth Action SciFi-Horror Mystery" and that glaze over their eyes means I've failed. Maybe you can describe it better. Oh and you're welcome to watch the trailers, they are incredibly misleading and don't spoil anything.

  • @johanandersson8252
    @johanandersson8252 Рік тому +1

    Just play as Yuna in FF X-2 and go pew pew.

  • @uberhobo2
    @uberhobo2 Рік тому

    I feel like this with movies and anime too. Like language just fails so I just have to watch something to know if it appeals to me specifically.
    Also does anyone think they can properly describe Yume Nikki to someone who's never taken hallucinogenic drugs or experienced psychosis?

  • @Alertacobra12
    @Alertacobra12 Рік тому

    Game pitch incoming
    Play Katawa Shoujo, it's a free visual novel made by a group of people in 4chan from 2011 about dating crippled highschool girls where you explore human individuality, dealing with circunstances outside your control and living life has best you can. It has multiple routes and endings, a still active community and it's a heartwarming story all around

  • @InfiniteHench
    @InfiniteHench Рік тому

    “We’re still trying to stem the flow of new farming sims, the majority of them… SOUL less.” ISWYDT!

  • @AvanToor
    @AvanToor Рік тому

    I've found an open world game I absolutely love. I never thought I'd ever say that, because I loathe them. It's got weighty, slightly awkward combat that gets really satisfying once you get the hang of it. Everything is accessible from the start, but Leroy-Jenkinsing into everything you see is not advised. It's got elaborate magic systems, weight management, crafting, survival mechanics and weather. It's called Outward and yes, it's an indie game.

    • @ProperBird
      @ProperBird  Рік тому

      As someone who also fell off the open world wagon, I might give that a try!

  • @thomaswrightson2230
    @thomaswrightson2230 Рік тому

    Here's my pitch to you, Proper Bird. Dust: An Elysian Tail - You go on a wild adventure in a lush fantasy world inspired by Asian art design that was...FULLY HAND-ANIMATED! BY ONE PERSON!

  • @JohnnyElRed
    @JohnnyElRed Рік тому

    This reminds me of my firends trying to define to me League of Legends, before MOBA became a common use term.

  • @Aerimaxe
    @Aerimaxe Рік тому

    Ill pitch one. Here we go. Its a character driven beautiful mix of turn based action, puzzles, exploration, and drama, with a great unique aesthetic, set in a wild west setting that is tangential to steam punk but has its own flavor and charm. Character designs are on point, the locations are cool, well designed, and fun to run around in, and if the story doesnt resonate with you you must not have a soul. Please everyone who reads this play Wild Arms

  • @udontsayxxx8622
    @udontsayxxx8622 Рік тому

    ohh a short vid that's rare

    • @ProperBird
      @ProperBird  Рік тому

      Gotta keep everyone on their toes

  • @Stray7
    @Stray7 Рік тому

    I'm an old enough gamer to remember when every FPS was called a "Doom Clone"...

  • @Darkoblivioncrawler
    @Darkoblivioncrawler Рік тому +1

    So this is my pitch:
    Paradise Killer is a neon-noir murder mystery game, set on an island heavily inspired by vaporwave aesthetics, 90’s anime art style, and surprisingly Howard Phillips Lovecraft, with a stellar synthwave soundtrack.
    You play as detective Lady Love Dies, who is brought back from of exile to solve the grizzly murder of the island’s most influential leaders.
    The main emphasis of the gameplay is uncovering the secrets of the island itself. It is up to you how much you want to explore. However, the more you do, the more of the islands past history, the motivation of its colorful characters, and clues for the murder will be revealed.
    The other emphasis is on interacting with the lively characters who inhabit the island. Depending on the amount of clues, notes and evidence you gather, you can get to know them better, interrogate them, contradict them and even outright confront them. In the end, it is up to you to decide who is guilty and who is not, who will be spared and who will be condemned.
    There are also some light environmental, hacking and jumping puzzles to spice things up now and then. Furthermore, it is a short game taking anywhere between 10 to 15 hours to finish.

    • @ProperBird
      @ProperBird  Рік тому

      I think I watched a friend play a little of this at one point, sounds like something I'd enjoy! ^^

    • @michimatsch5862
      @michimatsch5862 Рік тому

      Ugh, I still have that. Meant to check it out multiple times.

  • @Frenchfraeis
    @Frenchfraeis Рік тому

    If you're ever into the mood to play a game with scary atmosphere (that isn't thalassophobia), I'd suggest and describe Signalis as a over the top camera game in which you go through several interesting places in search of someone. Atmosphere and environmental story telling galore, two things I believe go hand in hand.
    There, not the best description, but I tried to do it as you suggested, without mentioning any other games in the genre as a basis, since I also think everyone and their mom has done it before.

    • @ProperBird
      @ProperBird  Рік тому +1

      Signalis has been on my list for a while now, I'm saving it for October and looking forward to it!

  • @furtivedolus2504
    @furtivedolus2504 Рік тому

    Metroidvania's can be action RPGs. The VANIA in the name was Castlevania: Symphony of the Night and that IS an action RPG.

  • @BiggusDickusTheFourth
    @BiggusDickusTheFourth Рік тому

    Plot twist: every comparison that mentions Dark Souls is secretly promoted by Hidetaka Miyazaki to up his street cred

  • @Quwertyn007
    @Quwertyn007 Рік тому

    Omg it's a secret Outer Wilds video

    • @ProperBird
      @ProperBird  Рік тому +1

      My secret mission is getting people to give Outer Wilds a try.

  • @ducky36F
    @ducky36F Рік тому

    I feel like when I’m trying to explain a game I really like I always sound like a crazy person 😅

    • @ProperBird
      @ProperBird  Рік тому

      Ah but those are the best conversations!

  • @lordvis3359
    @lordvis3359 Рік тому +1

    Does it have rolling, stamina/health and is it third person (optional)? SOUSLIKE

  • @normative
    @normative Рік тому +2

    Well, wait, Hollow Knight didn’t get compared to Dark Souls just for being difficult. It has the same “run back to where you died to reclaim your resources” mechanic, RPG-like build customization via charms, strong environmental storytelling with loads of lore that’s not explicitly spelled out for the player, and a sprawling interconnected world with shortcuts to facilitate backtracking. Obviously there are tons of differences, but the comparison didn’t get made so often just because they’re both hard & you’ll probably die to the same boss a dozen times.

    • @ProperBird
      @ProperBird  Рік тому

      Absolutely, but that's the whole point. When you say "it's like Dark Souls" when it comes to Hollow Knight, if someone expects an actual Dark Souls - they'll be somewhat disappointed. Because while it has soulslike attributes, it isn't Dark Souls. The game would be better served at that point if someone were to just explain what the game is like outright.

    • @normative
      @normative Рік тому

      @@ProperBird I have yet to encounter this hypothetical disappointed-in-Hollow-Knight person, but I suppose I have to allow it’s logically possible such an individual may exist somewhere, so fair enough.

    • @ProperBird
      @ProperBird  Рік тому

      @@normative As a streamer, I have met many. :p

    • @whym6438
      @whym6438 Рік тому

      Thanks for typing out this comment so I didn't have to.

  • @quickwashtheraccoon7601
    @quickwashtheraccoon7601 Рік тому

    Albion by Bluebyte is a very underrated game. A pilot and an doctor m.d. are crash landing on a planet which thought to be lifeless but has life on it. Cat-like creatures are helping you and the journey starts. The big goal is to get back to the mother-ship but the shuttle is destroyed.

  • @TheBloodswordsman
    @TheBloodswordsman Рік тому

    Here's me trying to sell my favourite game of all time:
    Weird and Unfortunate things are Happening, is an RPG maker game, and while that may turn you off initially, if you take a look at the sprites and artwork you realise that near all of the game uses custom made assets and art. The creators put a lot of time and care into the portrayal of the characters and environment and for good reason, the game is a cosmic horror story. You don't get that feeling initially, because the characters are so very cutesy and cartoonish, but the game will beat you over the head with its horror themes when you lest expect it. In spite of being a turn based RPG, the game has survival horror elements, such as resource management; healing items are both scarce and hard to come by and what you find, you need to save for just the right moments.
    If the idea of a cosmic, horror story, turn based RPG, does not entice you - I have one more point that will might hook you.
    It's free. It's free, but I guarantee you that you'll wish you had paid money for it. I promise you, it is that good.

    • @ProperBird
      @ProperBird  Рік тому +1

      This one's absolutely going on my list.

  • @ZombieDragQueen
    @ZombieDragQueen Рік тому

    I describe "Disco Elysium" as gaming's "The Brothers Karamazov" because everything you need to know about the human condition and the experience of it is included in it - I think Nietzsche described the book that way. But I agree that how to recommend or not a game is difficult, so I just don't. If the marketing department doesn't know how to sell it then what chance do I have? Also, cred where cred is due to game critics who judged and rated games pretty accurately at least back in the (printing press) day and compared to movie and music critics. Lots of cult titles and sleeper hits received overall positive reviews, but the publisher just didn't know how to market the game, while other games sold well in spite of overall negative reviews. Oh, and there used to be demos of games given out with magazines or in stores. You seldom see demos nowadays and when you do it's usually the tutorial area whereas in the past a demo would show a mid-game level with half of the total mechanics and items available. You wanted to get the player excited to play your game without giving away all it has to offer, unless the first level is designed to be just that. I still have PSX demo discs with Crash Bandicoot 3, Tomb Raider 3 et al and they all feature mid-game levels. It depends on the game and genre.

    • @ProperBird
      @ProperBird  Рік тому +1

      I miss demos so much. Some Steam games are releasing demos in advance again nowadays and I'm VERY happy to see it.

    • @ZombieDragQueen
      @ZombieDragQueen Рік тому

      @@ProperBird Some might say "you could just get a refund if you try it and don't like it". While true, it's still a hassle. I also dislike "demos" which are basically the full game you have to download and then if you like it unlock the rest of it through purchase. It's like, if assuming storage space and time organising are equivalent, clearing your schedule for going to the cinema and you get to watch the first ten minutes and if you like it watch the whole thing. Sure, you won't lose any money if you decide against it, but you still have two hours of nothing to do and have to come up with things to fill them with.

  • @jakisaur
    @jakisaur Рік тому

    now i understand why u told me to play outer wilds (also kingdom hearts is my favorite soulslike)

    • @ProperBird
      @ProperBird  Рік тому

      Sora sitting at a bonfire, chugging estus flasks is so iconic 😌

  • @rcdt6653
    @rcdt6653 Рік тому +5

    It's not just about difficult, there's environmental/item storytellign and a very moody atmosphere that lends a game a Souls-comparison

    • @ProperBird
      @ProperBird  Рік тому +6

      Sure, if it's an accurate comparison. When someone says "The Dark Souls of-", more often than not however, they just mean it's hard.

    • @theelectricprince8231
      @theelectricprince8231 Рік тому

      Bro nobody thinks that

  • @anascoolcat
    @anascoolcat Рік тому

    and then there's Killer7...

    • @ProperBird
      @ProperBird  Рік тому +1

      Killer7 has been on my to play list for such a long time 🥹

  • @trevorkleiner7
    @trevorkleiner7 Рік тому

    See, I'd love to try to sell Pillars of Eternity without comparisons, but... it was made by... and it's like the old.... Grr... this is hard. OK, so this is a game that drops you into a high-fantasy world seemingly after a major world-changing event, and starts telling a much bigger story by forcing some very personal stakes on you as the main character. It uses the aftermath of those previous events as a backdrop for fantastic environmental story telling and character development, all while drawing you rather than forcing you deeper and deeper into the main story. The core gameplay is exploration and decision making, with turn based combat. (How'd I do?)

    • @ProperBird
      @ProperBird  Рік тому

      Well, as a fan of turn based combat, exploration and impactful decisions, pretty good. 😁

  • @scottneil1187
    @scottneil1187 Рік тому

    Has anyone ever called Stray the Dark Souls of cat sims?. It's a walking sim if anything!. I've been in the situation of trying to describe Demons/Dark Souls to other gamers and it's not easy. Once you try and explain there's no handholding, very little lore unless you hunt for it yourself and is crushingly difficult you get bemused looks and statements like 'that sounds awful, why would I wanna play that'!.

  • @historyris27
    @historyris27 Рік тому

    Soulslike games copy the invincibility frame dodge roll, stamina management, losing your progress unless you can reclaim it, and level designs like "door doesn't open from this side". Lots of games were very difficult before. If the developer was inspired by Demons Souls than its souls like often times by their own description to help sell copies.

  • @andreiv1916
    @andreiv1916 Рік тому

    I really feel witcher 1 deserves more credit, it launched the world and still to this day has a very good story and pacing, there are tons of QOL mods and it really warants a play even on fast forward before its remake, it shows how creating an immersive world can do wonders even if the combat and other aspects lack heavily.

    • @ProperBird
      @ProperBird  Рік тому

      The Witcher 1's atmosphere is still my favourite in the series.

    • @andreiv1916
      @andreiv1916 Рік тому

      @@ProperBird the answer i never knew i wanted or get just presented out of thin air.
      Made me smile and i hope you did aswell, maybe some of the people who watched the video will give it a try now that you backed it.

  • @LeDracodon
    @LeDracodon Рік тому

    I'd say "Soulslike" is not really about difficulty but more about some specific game mechanics like using dodge, "blood stains", intricate level design or indeed tight gameplay. But I get the idea. But I still don't get the point of the video. You stated Harvest Moon as an exemple and many other exemples exist like Doom-like becoming FPS or GTA-like becoming sandbox open world.
    About selling a video game that I feel is underrated ?

  • @paxtenebrae
    @paxtenebrae Рік тому

    Hm. A game that I think needs more attention? I guess that'd be Dread Delusion. If I had to explain it without comparing it to any other game I'd call it a "manageable open world RPG" you run around a surreal, moody world meeting strange people and discovering little scraps of lore that help you to find the titular delusions. You don't level up in this game from killing enemies or whatever. You level up from collecting delusions, the more you get the more powerful you become and they just exist in the world and can be found through exploration. My first playthrough probably took me around 5 hours or so. My second only 1 because knowledge deeply compresses time in such a game. The atmosphere is weird and haunting, like if Dave McKean made a PS1 game.
    If I WAS going to review it while comparing it to another game, I'd call it "Elder Scrolls, but good."
    It doesn't have a conclusion yet, still in Early Access, but even in the state it's currently in, I think it's already worth the money.

    • @ProperBird
      @ProperBird  Рік тому +1

      I'll keep my eye on that one 🧐

  • @niknefsik
    @niknefsik Рік тому

    For me, Soulslike has a meaning. Souls games are Action RPGs where you have to manage your character's stamina. Stamina in a true Soulslike is what allows you to avoid taking damage, and deliver damage as well. That's why managing it takes a bit of learning how the game works, and why a lot of people find the games to be too difficult. They honestly aren't difficult at all, if you take a little bit of time to learn how and when to block, dodge, parry, crit, and when to attack. I love the genre, and the fact that it is so popular that it has spawned countless knock-offs makes me happy.

  • @Pr0digyZRX
    @Pr0digyZRX Рік тому

    Tbh... play it or don't. But it was good. I'll comment the name of it when I remember what it was called
    Are you sold on this game yet?

    • @ProperBird
      @ProperBird  Рік тому

      Wow what a banger, absolutely sold

  • @SPQRcat
    @SPQRcat Рік тому

    Is the original Dark Souls the Dark Souls of all Soulslike games?

  • @lordneojacks
    @lordneojacks Рік тому

    Observation. A space sci fi story driven game and only game i have found that you don't play as the main character. Actually you don't play as any character. You are an AI which the actual main characters give instructions to.

  • @xzeashia6897
    @xzeashia6897 Рік тому

    this video was short enough for me to even watch it... so since you tell me to sell you a game, I sell you Signalis... again:
    an old school fixed camera angle survival horror inspired game, with an anime protagonist that makes unravel its cosmic horror centered story through notes, flashbacks and minimal character interactions.
    still I would've never called Stardew anything but a farming sim and Hollow Knight anything but a Metroidvania... maybe platformer if I feel the need to because there is quite a bit of challenging platforming in it, that usually isn't found in a metroidvania.
    And for Outer Wilds... I don't understand why it's so difficult for people to explain it, it's a non-linear space exploration game

  • @chemicalcabbage
    @chemicalcabbage Рік тому

    Witcher stories comeback when?

  • @_tbg
    @_tbg Рік тому

    Even as a fan of the Souls games I genuinely dislike the soulslike "genre". In a weird way it's way too broad (people will throw that tag on pretty much anything that has the tiniest similarity to the Souls games e.g. lock-on, even if it's not a Souls specific feature) but at the same time way too narrow / restrictive (because it implies that the games within this broad bracket will play like, well, Souls games, whereas many such titles e.g. Nioh have a completely different gameplay loop and scratch different itches). Just because the game has a stamina system, or lock-on, or checkpoints, or whatever other feature in common with Dark Souls, doesn't mean that it will play anything like Dark Souls. Sekiro is a great example of that, ever since release I've been saying that it feels nothing like the Souls series aside from surface level similarities, only to get booed at, lol.
    It's kinda like the roguelike genre, which already had people argue what even counts as a roguelike long before people started slapping it as a tag on every single game with one-life mechanic or some form of randomization. Now it's even more ridiculous, because Steam alone has like four different tags (roguelike, roguelite, action roguelike, traditional roguelike) that are being thrown around, and if you're looking for something like DCSS or NetHack, then have fun explaining to other people why Hades or Binding of Isaac aren't good recommendations despite also being called "roguelikes".

    • @ProperBird
      @ProperBird  Рік тому +1

      I can definitely see what you mean with Sekiro, a lot of people told me they had to get out of the "souls" mindset to do well in that game. We really want shorthand explanations so people don't get bored when we recommend things but in the end it just means we don't explain anything particularly well. 😅

    • @_tbg
      @_tbg Рік тому

      @@ProperBird Yeah, and it's funny because if I were to describe Sekiro somehow, it'd be like a more modern and more action focused take on Tenchu, rather than a Souls game. Man, it's hard to escape the urge to compare things for simplicity sake.
      Speaking of which, if you ever want to poke some fun at Souls fans, then tell them that Dark Souls is a Severance: Blade of Darkness clone, lol. It's a pretty good game by the way, would recommend throwing it at the back of your 2000 years long backlog.

  • @shortbreadhead
    @shortbreadhead Рік тому

    Outer wilds is an Existential Crisis game

  • @Mion446
    @Mion446 Рік тому

    I wouldn't consider fallout: NV an action RPG, action rpg implies that combat is the core of which all choices revolve around, which NV does a good job of avoiding. It gives you multiple ways to through situations if your speech/science/medical knowledge is high enough. Which is not something a game like ME does.

    • @ProperBird
      @ProperBird  Рік тому

      I didn't decide on the NV genre, it's simply a genre listed for it. That's exactly my point.

    • @mithos789
      @mithos789 Рік тому

      a true role playing game.
      i play as a murder hobo. the only game where you can murder the leaders of each faction and still continue the game.

  • @elisabethkrenn6218
    @elisabethkrenn6218 Рік тому

    Have you heard of the critically acclaimed MMORPG Final Fantasy XIV? With an expanded free trial which you can play through the entirety of A Realm Reborn and the award-winning Heavensward expansion up to level 60 for free with no restrictions on playtime.
    Sorry, I'll see myself out for that one.

  • @sebastianevangelista4921
    @sebastianevangelista4921 Рік тому

    Why do you suppose so many people have difficulty describing/pitching things that they're passionate about? I can understand instances where going into detail risks spoiling said thing, but miscellaneous adjectives just don't cut it! Is this mainly a fandom problem or is it indicative of society's collective critical thinking skills not having reached their desired potential due to poorly funded education systems (sorry if that's a tad heavy)? It's one thing when an average fan likens something to a pre-existing property as shorthand during a casual conversation, but it's another thing when a professional marketing department lazily does it to the masses. For example, in the world of comics the extremely controversial writer Mark Millar (just look at the 'Public Image' segment of his wiki page and Linkara's review of Action Comics 775) has a series called The Magic Order and the following quotes were used to describe it:
    "Mark Millar has described The Magic Order as 'the Sopranos meets Harry Potter, a magical fantasy-crime thing.'"
    "Millar described the basic story structure of the comics as King Lear but with magic wands."
    If feeling snarky one can label this as "namedropping things better than this" and point to the limited originality present. It's basic to simply say you like or dislike something, but it's important to articulate why you personally feel that way given how narratives are ultimately an art form that can and should be engaged with, not shouldn't merely viewed as entertainment (looking at you, Disney and most of the MCU). PS I think a really interesting video topic could be how ideas and sensibilities tend to get recycled every 20 or so years. In music and writing one can easily point to the fact that kids of any era grow up to make things themselves and fall back on what they enjoyed when they were younger, and in society we see waves of idealism and cynicism come and go.

    • @ProperBird
      @ProperBird  Рік тому +1

      I think on the public's part it's partially because the internet sets us up for failure. Algorithms push us into our own, very specific, communities and because of that we tend to think something is more well known than it actually is and it makes it easier to think that a comparison is enough to get the point across. That unfortunately means that people new to a community or hobby are pushed out because they're not familiar with hobby-specific terms or long running series.
      On the part of the publishers it's more likely a risk aversion thing than anything else. Name dropping drives sales and that's the most important thing.

  • @laviniasnow4494
    @laviniasnow4494 Рік тому

    Will you play “Hogwarts Legacy”? Do you enjoy this type of games? ☺️

    • @ProperBird
      @ProperBird  Рік тому

      I do not support anything related to the Harry Potter or its author anymore. Their transphobia runs too deep.

    • @laviniasnow4494
      @laviniasnow4494 Рік тому

      @@ProperBird Got it. Thanks for the answer. 🙂

  • @marocat4749
    @marocat4749 Рік тому

    Being punishing isnt even rare. Rph that are punishing arent either.
    Like i would never describe gothic and gothic 2 as souls like, and its a punishing rpg. But its its own thing. And pretty damn good as rpg. If janky fights, but still good. Also old so. Thsts why. But good.
    Like its fine to borrow from games, just, can that still have its own identity. Or mix it up, or both.

  • @Vyktym76
    @Vyktym76 Рік тому

    Sell you a game? I'll try. Kingdoms of Amalur: Reckoning. It's based around the Celtic mythos of the Sidhe. Big names associated with it are R. A. Salvatore (Drizzt Do'Urden Forgotten Realms author) and Todd McFarlane (creator of Spawn comics). Slightly cartoony graphics. Character builds can be extremely varied as you're not locked into Warrior, Rogue, or Mage but can pick and choose between the three, allowing you to aim for specific archetypes . The Fate finishing moves are fantastic. Voice acting is...average. Storyline is fairly good, giving you a decent understanding of the mythology cycle of the Sidhe and the Faelands. Finally, you play as The Fateless One. Everyone has a Fate, except for you, and due to this you can change the Fate of others.