Top 5 Total War Unbalanced Features

Поділитися
Вставка
  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 827

  • @chamtyl
    @chamtyl 6 років тому +2947

    Top 5 OST in Total War.

    • @LegendofTotalWar
      @LegendofTotalWar  6 років тому +369

      I'd personally like to do this next. I'm going pin it to try push more upvotes to it

    • @PinoyRicochet
      @PinoyRicochet 6 років тому +9

      Support

    • @imnw2263
      @imnw2263 6 років тому +13

      Divinitus

    • @matex600
      @matex600 6 років тому +4

      @@dominicgoddard6152 Warhammer ones soooooo good

    • @diegocamacho6477
      @diegocamacho6477 6 років тому +18

      What's an OST?

  • @PinoyRicochet
    @PinoyRicochet 6 років тому +1138

    Top 5 playable underdog factions

    • @Ekvixaysack
      @Ekvixaysack 6 років тому +2

      I would really like this one

    • @kria008
      @kria008 6 років тому +18

      Tokugawa :D

    • @J4R0D
      @J4R0D 6 років тому +10

      Holy Roman Empire

    • @kria008
      @kria008 6 років тому +3

      Tbh rome actually feels weak in rome 2 (besides the autoresolve) compared to the other faction without mods. So you could call them the underdog...

    • @snowisthebestweather
      @snowisthebestweather 6 років тому +10

      Armenia in R1. Cataphract archers are so much fun.

  • @rhagos5562
    @rhagos5562 6 років тому +1388

    top 5 really cool but somewhat useless units in Total War

    • @mrca20
      @mrca20 6 років тому +150

      Top 1 Gothic Knights

    • @sauromatae9728
      @sauromatae9728 6 років тому +30

      spartan hoplites

    • @michaelstein7510
      @michaelstein7510 6 років тому +84

      Arcani in Rome 1 and Hungary’s battlefield Assassins in Medieval 2. Look amazing, but pretty useless in an actual battle due to low numbers.

    • @StarRider253
      @StarRider253 6 років тому +14

      Gothic knights, gendarmes

    • @IwieIch123
      @IwieIch123 6 років тому +29

      Fire pigs !! best unit ever

  • @mason9806
    @mason9806 6 років тому +554

    Top 5 Mercenaries

    • @bearistotle2820
      @bearistotle2820 6 років тому +21

      #MakeIstanbulConstantinopleAgain

    • @ahmosis5280
      @ahmosis5280 6 років тому +37

      #1 Mercenary crossbowmen in Medieval II of course

    • @mrdelaney4440
      @mrdelaney4440 6 років тому +11

      #1 eastern mercenaries rtw1

    • @ahmosis5280
      @ahmosis5280 6 років тому +17

      @@mrdelaney4440 oh how could i forget them i think that i won all of my rtw campaigns thanks to their pyjamas

    • @mrdelaney4440
      @mrdelaney4440 6 років тому +14

      @@ahmosis5280 😂 the bastards are only reliable to run away at the first sight of cavalry

  • @screamingcactus1753
    @screamingcactus1753 6 років тому +589

    Top five most fun factions in your opinion? It doesn't have anything to do with how strong or weak they are, purely how fun their campaigns end up being.

    • @James-sk4db
      @James-sk4db 6 років тому +17

      Always liked russia in med 2, no crusades or jihad to abuse and mongol threat after 50 turns, but some of the best units and pretty unique faction.

    • @jesspayne5548
      @jesspayne5548 6 років тому

      @@James-sk4db their units are meh

    • @James-sk4db
      @James-sk4db 6 років тому +4

      @@jesspayne5548 -.- im watchin u buddy

    • @jesspayne5548
      @jesspayne5548 6 років тому

      @@James-sk4db dawg Egypt is like them but they have good infantry variety

    • @Nutellafuerst
      @Nutellafuerst 6 років тому +3

      Karl Franz' Empire. Target-rich environment.

  • @XraynPR
    @XraynPR 6 років тому +127

    "Even when we put it on the High Ground it's gonna lose"
    Every Star Wars fan: *Does not compute*

  • @RockZerr
    @RockZerr 5 років тому +93

    autoresolve at city assault is super unbalanced. The buff for having walls is much to low when defending so just autoresolve when you are attacking and fight manually when defending. Cheesed a lot of that in my legendary runs

  • @XxAndyJLxX
    @XxAndyJLxX 6 років тому +619

    Top 5 cheese moves in TW

    • @kria008
      @kria008 6 років тому +8

      Is number one gonna be a noob box or a corner camp?

    • @CornBredCrusader
      @CornBredCrusader 6 років тому +2

      Using cav/lord/hero to deplete AI enemy ammunition before engaging the fight

    • @Duke_of_Lorraine
      @Duke_of_Lorraine 6 років тому +8

      Medieval II when you have cannon towers. Sally out but keep your units behind your walls. Your towers will shoot at immobile enemies until the timer is ended. Great againt Timurids.

    • @BertyLohani
      @BertyLohani 6 років тому

      @@thehistoryofcivilizations5702 3 is called a stalemate buddy. If you reach the end of a battle and you have no way to finish them off then it's only fair that it's a draw, gotta keep some cav alive if you know you're gonna win

    • @okforsureguy6668
      @okforsureguy6668 6 років тому +1

      even more cheese is to do #1 with the house of Cornelia half price auxiliary spears.

  • @jean-edouardahmedozzi6120
    @jean-edouardahmedozzi6120 6 років тому +24

    Your speech at the beginning of the video concerning the way difficulty in TW sucks was brilliant, you truly have a gift at explaining complex features.

  • @diegocamacho6477
    @diegocamacho6477 6 років тому +140

    Top 5 setting you would like to see in future TW games.

  • @christian13342
    @christian13342 6 років тому +31

    I got the "Veni, Vedi, Vici!" achievement in Total War: Atilla even though I auto resolved every battle.

  • @StarRider253
    @StarRider253 6 років тому +93

    I'd say general's bodyguards in Rome 1 and Medieval 2 are highly unbalanced, with the very high stats, two hit points, and auto replenishing

    • @miot22
      @miot22 6 років тому +40

      This is literally why I developed the habit of using my generals as high tier cavalry. Eventually in the late game when you have an abundance of family members I would literally have 4 generals in my armies acting as the cav division. They will beat nearly any other cav and in those older tw games were the only thing that would naturally replenish.

    • @iceintheair
      @iceintheair 6 років тому

      that's just basic gaming brohammoth@@miot22

    • @miot22
      @miot22 6 років тому +15

      Youfail Mon
      Some people do the opposite. They sit their generals in the back, so they can be away from harm and a potential army wide moral debuff due to an untimely death.

    • @liamwalton4183
      @liamwalton4183 6 років тому +9

      But the auto replenishment is soooooo slow. (Like 2 men per turn)
      I've had so many generals i've used as Tanks, and then after a sticky situation had them at 16-20 men,
      compared to a unit of 120 swordsmen, they dont fare too well
      But I do agree, i've used Generals bodyguard to crash through an open gate and decimate the pikemen defending behind it, due to 4, or even 8 hitpoints in Med2. Which is pretty unfair on the defender

    • @miot22
      @miot22 6 років тому +8

      Liam Walton
      I mean, I use them as the army’s cavalry division but that doesn’t mean I put them in situations where they lose that many soldiers. The idea is their higher stats and sometimes larger retinue size means they do quite well when used appropriately. They’ll lose the odd soldier here and there but nowhere near depleted enough that a couple turns rest after conquering a town and getting it to settle down doesn’t fix em right up.

  • @Wantedpersona202
    @Wantedpersona202 6 років тому +212

    Top most hated or useless features?

    • @NyangisKhan
      @NyangisKhan 6 років тому +17

      @@colonel.halberstern5893 sTacK tHem uP aT tiMbuKtu aND yOU'rE gOiNg tO mAkE a foRTuNe.

    • @tct0248
      @tct0248 6 років тому +3

      Civil war maybe?

    • @jarogniewtheconqueror2804
      @jarogniewtheconqueror2804 6 років тому +22

      Alexander the Great. Female generals

    • @Xukti
      @Xukti 6 років тому +12

      @@jarogniewtheconqueror2804 You realize the topic was addressed and those generals aren't available for factions which historically never had any ._.

    • @pewienpanzmiasta6292
      @pewienpanzmiasta6292 6 років тому +2

      Battles

  • @movingparts6270
    @movingparts6270 6 років тому +270

    I think what annoys me the most about the TW series is how unbalanced the difficulty is. Regardless of the game, if you are playing on the hardest difficulty it should force you to master every mechanic in the game. In TW, you do better if you ignore as many as possible.

    • @SantiFiore
      @SantiFiore 6 років тому +97

      That's why it doesn't have any point play in Very Hard or Legendary, the game gets toxic, not difficult. The best experience is usually Normal/Hard.

    • @Mr.ToadJanfu
      @Mr.ToadJanfu 6 років тому +41

      The main problem is actually identified in this very video, "the only part of a TW game that is difficult is the very beginning" and "Harder difficulty makes the start much harder due to flat stat bonuses". Because the flat stat bonuses only really make as much of an effect in earl game the early game becomes a test of your mastery of the mechanics to exploit cheese and stratagem your way to power and the late game you can just spam out units that can keep up with the buffs. I'd argue the only game this is not the case in is the Warhammer TWs since the massive specializations for the various armies basically force you to focus on your strengths regardless of difficulty or game stage.

    • @rebol6497
      @rebol6497 6 років тому +23

      @@SantiFiore Just for that early challenge I do those Legendary campaigns. Other than that, its just a grind. After a few dozen turns, the campaign, regardless of which total war it is, it gets dull. Maybe Shogun 2's realm divide was a challenge to expect. Others? meh.

    • @GAndreC
      @GAndreC 6 років тому +2

      Definitely Realm Divide or if there were bad luck events that caused or heavily inclined things towards a civil war or Realm divide occurring once you get to a determinate size and they occurred more to than once

    • @MrThefoxyone
      @MrThefoxyone 6 років тому +1

      @@Mr.ToadJanfu Warhammer has the most cheese of all the games, you can just corner camp and smash armies three times your size.

  • @xrgcta
    @xrgcta 6 років тому +52

    Top 5 most coolest looking troops in TW (everything that can be put on the field of battle counts)

    • @fabio11826
      @fabio11826 6 років тому +5

      I vote for Royal Cataphracts in Rome 2 and Berserkers from Rome 1.

    • @Burgermeister1836
      @Burgermeister1836 6 років тому +2

      Hetairoi Kataphraktoi from Europa Barbarorum on Rome 1

    • @Ruthun92
      @Ruthun92 6 років тому +1

      Chosen with Great Weapons

    • @TheMagicalPinata
      @TheMagicalPinata 6 років тому +4

      Depth Guard Total Warhammer 2

    • @ratel.miodozer
      @ratel.miodozer 6 років тому

      Peasants for Rome 1

  • @Duke_of_Lorraine
    @Duke_of_Lorraine 6 років тому +10

    Autoresolve in Rome II is absolutely deadly to elephants, I manually fought every single battle to avoid losing them.

  • @erensametkaratas6593
    @erensametkaratas6593 6 років тому +39

    Top 5(or 10) strongest units in historical Total War games

    • @Gonboo
      @Gonboo 6 років тому

      Eren Samet Karataş urban cohorts

    • @StarRider253
      @StarRider253 6 років тому +6

      Urban cohort, yari ashigaru, general's bodyguard (r1/m2)

    • @sebastianwszywka4490
      @sebastianwszywka4490 6 років тому +1

      @@StarRider253 yari ashigaru is not strongest, only if u mean upkeep cost to quality

    • @sebastianwszywka4490
      @sebastianwszywka4490 6 років тому +1

      @@StarRider253 and fact that they can be recruit everywhere

    • @Vincrand
      @Vincrand 6 років тому

      @@sebastianwszywka4490 Well oda long yari ashigaru beat naginata warrior monks in a 1v1 (I've done a test battle with that). Another op unit would be the foot samurai from rise of the samurai. It has some of (if not the) best ranged, melee and morale and only need a tier 1 recruitment building.

  • @Qladstone
    @Qladstone 3 роки тому +3

    3:18 I remember in the lead up to Rome 2 there was a Q&A session where they mentioned this explicitly that there was a difference between flat buffs and additive buffs to units on high ground. It got me so excited and I thought these guys knew what they were doing.

  • @kaaskikkerkoning9186
    @kaaskikkerkoning9186 6 років тому +170

    Constantinople is Allahu Akbaropolis? Omg Whahahha im dying

    • @jirkazalabak1514
      @jirkazalabak1514 6 років тому +16

      So much for not being an edge-lord I guess. I love it. I absolutely adored the Jewish campaign, the Allahu Akbar campaign and so on. I wish UA-cam wasn´t so tight-assed with their censorship and demonetization.

    • @oguzkagandikyar7288
      @oguzkagandikyar7288 5 років тому +1

      And we call it "god wills itpolis" :D

  • @Kaiserhawk
    @Kaiserhawk 6 років тому +8

    Manfred Von Carstein himself is an unbalanced feature. I love him

  • @The_Custos
    @The_Custos 6 років тому +3

    Thanks for explaining auto resolve, which explains why my protectores are doing so well in auto.

  • @WortWortWortHog
    @WortWortWortHog 6 років тому +2

    As to unit scaling; settlement towers should get an honourable mention. Across all games really. Good job. Hard to describe in layman's terms some of these but you gave it a good go.

    • @BurkinaFaso69
      @BurkinaFaso69 6 років тому

      Attila's towers were the worst. Somehow equipped with with a fucking gun they'd also explode when captured, killing some of the capturing unit with it.

  • @BlahfestNeiley
    @BlahfestNeiley 6 років тому +12

    Top 5 features that made a TW game awesome, but were left out of the next one to its detriment.

  • @steeltrap3800
    @steeltrap3800 6 років тому

    Once you've laid out some of them, especially the difficulty and unit size scaling problems, it says something about CA that they seemingly can't be arsed to address it.
    I've always thought the more recent auto-resolve mechanics were crap for the reasons you've shown, and I figured it would be number 1. The only possible contender in my mind was the problem of 'general sniping' with magic in WH due to scaling, as you mentioned, but that only applies on the battlefield which you won't ever see if abusing the A-R mechanic.
    Enjoying these quick top 5 vids, great way of sharing your knowledge of all the games.

  • @Pdruvian
    @Pdruvian 5 років тому +37

    Ever tried auto-resolving naval battles on Empire Total War on VH difficulty?
    I'm gonna guess you haven't.
    10 ships of the line vs 1 ship of the line -> you lose 8 ships

    • @oesophagus5614
      @oesophagus5614 4 роки тому

      can you read? i guess you can't. legend said specifically for rome2, attila and ToB.

    • @VinceDick
      @VinceDick 4 роки тому +11

      @@oesophagus5614 I love how you felt the need to put this guy in his place with a wonderfully worded message, a full year after he posted his comment. Well done sir.

    • @_KroW_
      @_KroW_ 3 роки тому

      Same with shogun 2 (at least fall of the samurai) naval battle autoresolve

  • @jesusiskingofkingsforever
    @jesusiskingofkingsforever 6 років тому +165

    I love how Constantinople was named Allahu Ackbaropolis😂😂

  • @f3wbs
    @f3wbs 6 років тому +10

    Legend I think the autoresolve in Rome 2 and Attila mostly favours armour and damage. I say this because of how units are priced, favouring armour, weapon and missile damage over melee attack and defence. Veteran Shield Warriors are excellent in 1v1 situations but get massacred in autoresolve. Elephants aren't the easiest unit to counter especially in melee but they almost always get wiped in autoresolve. I used to have my observations on a notepad but I lost the file a while back but it goes something like this:
    10 points of armour = 40 talents (compare Legionaries to Legionary Cohort)
    1 point of weapon damage = 2 points of attack = 8 points of defence (Celtic to Gallic Warriors, Thorax Swordsmen to Thorax Hoplites, also note the differences between the unarmoured Iberian Swordsmen and Hastati)
    I forgot how much abilities cost. I might do some digging. I used to compare Veteran Shield Warriors to Spartan Hoplites.
    I forgot to mention that it also favours mobility. Skirmishers will have priority when dealing with heavy units which is probably the only time when armour isn't a big deal. Peltasts however have armour and mobility, which is why they're my go-to javelinmen in a campaign. Horse archers almost always get away in an autoresolve which drove me nuts in my Nomadic campaigns.

    • @tihomirrasperic
      @tihomirrasperic 6 років тому +3

      Auto resolve works on units speed
      So cavalry and all faster units attack first, heavy units attack last
      In all TW franchise its same thing
      Auto resolve order "Charge".
      Units speed
      Flying units
      Calvary all type (including chariots and elephants)
      skirmish archery units
      light infantry
      heavy infantry
      artillery

    • @f3wbs
      @f3wbs 6 років тому +2

      So shock cav > spears/pikes?

    • @tihomirrasperic
      @tihomirrasperic 6 років тому

      @@f3wbs
      yea, what happens when cavalry attack spears?
      cavalry massacre...

    • @f3wbs
      @f3wbs 6 років тому

      But if I remember correctly in NTW artillery had high priority because I struggled autoresolving against them. Also you can’t charge into a unit running away which is why I mentioned speed being a factor. What’s odd is charge being on top of the list but you’re probably right.

    • @tihomirrasperic
      @tihomirrasperic 6 років тому

      @@f3wbs every time when I auto-resolve most dmg take cavalry, general and archers then infantry take low dmg
      how to explain?

  • @mordax7443
    @mordax7443 6 років тому +11

    Warhammer 2 actually has multiplicative difficulty unit bonuses.

  • @Vanderyn
    @Vanderyn 6 років тому +35

    So Rome can owerpower her enemies with strong defense and near-infinite manpower pool? That's actually pretty accurate.

    • @sludgehammerz
      @sludgehammerz 4 роки тому +7

      Rome 2 autoresolve cheese = historically accurate confirmed

    • @ricardomaccotta6367
      @ricardomaccotta6367 4 роки тому

      yet you forget, AND the superior military tech, org, discipline and tactics

    • @ricardomaccotta6367
      @ricardomaccotta6367 4 роки тому

      @Ved Singh Not sure, but haven't heard of anyone else

    • @ricardomaccotta6367
      @ricardomaccotta6367 4 роки тому

      @Ved Singh or the Spartans

  • @MouseDestruction
    @MouseDestruction 5 років тому +1

    I found unit size effected a lot in my games. It changes how much population recruiting takes. It changes the map in that now you can only fit one troop in a settlements road rather than 2-3 to spread a charge around. Also things like turning takes longer to settle into formation. But it's cool that you can change it up a bit.

  • @Totalwar2Medieval
    @Totalwar2Medieval 6 років тому +42

    Top five expansions (for Kingdoms, all campaigns as stand-alones, for example: 1. Americas 2.Barbarian Invasion (RTW) 3.Teutonic 4.Alexander (RTW) 5.Britannia or something like that)
    this got 36 likes under the last top five so I'm gonna post it again lol

    • @thelaziestguyuveverknown
      @thelaziestguyuveverknown 6 років тому

      Teutknic and Britannia are better than Americas

    • @Totalwar2Medieval
      @Totalwar2Medieval 6 років тому +2

      Filipe Salgueiro this list was just an example lol

    • @MikeOxlong70
      @MikeOxlong70 6 років тому

      I know they get a lot of hate here, but the warhammer games have some really neat expansions

    • @maxmustermann1455
      @maxmustermann1455 5 років тому

      and it's at 36 likes again, lol

  • @reeceshugrue6167
    @reeceshugrue6167 2 роки тому +1

    I actually like how single entity and magic damage isn't scaled, makes monsters and magic users so much more intimidating.

  • @ardex9677
    @ardex9677 4 роки тому +5

    "Legend of total wall here".

  • @AdobeArea
    @AdobeArea 6 років тому +3

    Number 1. Yari Wall from Shogun 2. calling it before even watching the video.

    • @Vincrand
      @Vincrand 6 років тому +1

      And somehow it didn't get a mention. Oda long yari can defeat literally any other unit in the game with it (I haven't tested hero units and bow cav).

  • @iptf
    @iptf 6 років тому +1

    Stellaris from Paradox has an option for scaling difficulty - AI gets a bit of help in the beginning, and then it scales up as the years pass.

  • @robertharris6092
    @robertharris6092 5 років тому +4

    "Theres no manpower in this game" *plays with divide et impwria*

  • @Hawnzor
    @Hawnzor 6 років тому +5

    11:41
    Spreading those casualties like vegemite on a toast

  • @vakhtangi24
    @vakhtangi24 6 років тому

    You are actually getting better at this! good job!

  •  6 років тому +6

    Re #1: Empire difficulty was the worst. It buffed morale of AI units crazy much, so they'd never break to cavalry charge, no matter how otherwise screwed they were, making cavalry useless in their intended function (they're still good for chasing down already routing units).
    Meanwhile canister shot was identically powerful on every difficulty level. So on highest difficulties optimal stack was something like 9 inf 8 art 2 cav, 1 general, literally interleaving inf/art/inf/art/etc. line, and spam that sweet canister shot. This combination absolutely obliterates AI stacks twice its size of any composition, but it's seriously boring . On normal lot more interesting compositions are viable.

  • @kevinwarren257
    @kevinwarren257 6 років тому +2

    Unit size was an issue I found in shogun 2, especially in Avatar battles. On ultra size a matchlock unit could only fire like 90 out of their 120 guns at a time unless you used fire by rank which was actually worse. Smaller unit size and you could have 90 out of 90 guns fire at a time.
    Also in siege battles towers are much more effective when fighting smaller unit sizes. They have the same fire rate and damage allowing them to be devastating in smaller unit size battles.

    • @itstriplem2069
      @itstriplem2069 6 років тому

      i can kinda agree with you although I do like the smaller unit sizes because of the game type and how its played, and the way the units fight which is the BEST unit combat out of all the total war games.

  • @HandsomeLib
    @HandsomeLib 6 років тому

    The best showcase of the unit size balance is just with artillery, on small units you can basically wipe out entire squads with a single shot from some artillery units whereas you'd usually need several volleys to achieve that on large or huge

  • @diogocarvalho7511
    @diogocarvalho7511 6 років тому +1

    Thank you Legend. In the first minute of the video u managed to say exactly what I thought.

  • @jmoore5716
    @jmoore5716 3 роки тому

    at 10:13, I am pretty sure you can see Maiden Castle just west of Wareham (Werham). I never noticed that before.

  • @CZOM027
    @CZOM027 6 років тому +7

    Top 5 unique faction gimmicks/mechanics? Anything that a particular faction might have to add/change your playstyle/priorities.

    • @thatoneguynextdoor8794
      @thatoneguynextdoor8794 6 років тому +1

      Jozai from TW:S2 FotS.
      They can replenish losses while in enemy territory!

  • @phile1832
    @phile1832 6 років тому

    I total agree with the crusade, its impossible to be a part of a crusade when your army just leaves

  • @Strash_
    @Strash_ 6 років тому +4

    i deeply appreciated the count laugh :D :D

  • @selder_7
    @selder_7 10 місяців тому

    Didn’t realise going on and off Jihad stops desertion, my way around it was to always have them on a boat not near land so they can’t desert

  • @Ratich
    @Ratich 5 років тому

    11:52 You guys should know that if you pick the right house and if you research the right tech you can get the Auxiliary spearmen to be even cheaper not to recruit but to upkeep

  • @haddock1306
    @haddock1306 6 років тому +8

    Top 5 most underrated units

  • @Niko-ll7dc
    @Niko-ll7dc 4 роки тому

    medieval 2 - OP ballista. When under siege, counter attack. Open the gate, move ballista to left or right of the enemy formation and open fire. Only horse archers will agro. Others will just stay still, kissing the darts of love.

  • @richdixon68
    @richdixon68 6 років тому

    Your top 5 best Let’s Play campaign series - looking back over all your UA-cam history, which campaigns are you most proud of or have been received the best?

  • @TheNocturnalgod
    @TheNocturnalgod 6 років тому

    MTW2: Theres a mechanic where you can pay tribute over multiple turns. If you crank that number up and pledge it over like 5 turns the AI will almost always accept. So what you can do is something like offer to pay 13000 over 5 turns , and demand a single payment of 15k. The AI will accept, but wont get its money because then you can cancel payment .

  • @Kaz_ka_veL
    @Kaz_ka_veL 5 років тому

    also in the fall of the samurai, the autoresolve changes completely if you have a ship to support your attack/defense, also the size of the fleet won't change it, could be 1 gunboat (worst ship of all) and it still counts...

  • @antonlogunov1936
    @antonlogunov1936 6 років тому

    That's why after upgrade on units of getae you feel a huge relief and at the beginning your units just don't match at all.

  • @AdmiralMeow
    @AdmiralMeow 5 років тому

    With regard to your third feature, I want to complement your finding: For I discovered that on very hard custom battles, I can win easily if the fund is small, I can win on medium fun but much harder, the larger the fund gets, the more difficult. And when I use ultra fund I could only get valiant defeat. I was doing Warhammer 2 custom battle and I chose High Elf vs AI dark elves

  • @pdc4930
    @pdc4930 6 років тому

    This video was nice to know. This is the reason why my Skaven Campaign was a pain in the butt in my first few tries. Also why the liber Bubonicus is so damn powerful.

  • @HatTheFatCat
    @HatTheFatCat 4 роки тому

    +20 fixed percentage bonus would make the AI armies unplayable in late game. While only increasing low tier unit stats from say 20 to 24 (very manageable), it would make the high tier stats absolutely explode, from say 80 to almost 100. Just imagine having to deal with devil archers or nokkor cavalry of the Hunnic doomstacks in TW:Attila. So they would have to actually reduce the percentage buff for higher tier units, which effectively is the same as having a fixed point buff.

  • @furudoboi4774
    @furudoboi4774 6 років тому

    Difficulty buffs are percentage based in Warhammer at least, except for flat leadership bonus/penalty. For melee attack/defense/fire rate it's %.

  • @CollinBuckman
    @CollinBuckman 5 років тому

    Honestly I hate the desertion mechanic with the crusades in M2TW, so often I send an army off on Crusade as the HRE and suddenly half the army is deserting as we sail to the Holy Land. Once during a crusade for Cairo, big chunks of my army deserted after we landed and took Alexandria so then I couldn't even take the Crusade target because my army was too small now, so then they just sat in Alexandria as even more men deserted.

  • @Swetty13
    @Swetty13 6 років тому

    The buff for difficulty doesn't seem to be attack damage, rather its morale bonus, as at 2.39, your unit has inflicted more casualties than the Very Hard enemy (106 casualties caused vs 79 taken) , but it is your unit that breaks

  • @jackstevens8071
    @jackstevens8071 5 років тому

    Rebellions definitely. Been playing Napoleon Total War doing the coalition campaign as Great Britain. Took out frances capital and every 5 or so turns 3 full stacked armies spawn in around paris. Usually i can kill them off but i discovered an exploit that if i let them retake paris after ive looted it, i can peacefully occupy it after theyve spawned in another full stack garrison in less than a turn it resets/lowers the public order

  • @maxdaniel4223
    @maxdaniel4223 6 років тому +1

    top 5 best strategies for having a fun total war campaign.

  • @ChristophfromSchwiiz
    @ChristophfromSchwiiz 6 років тому +1

    Top 5 most fun/interesting Factions, for you to play

  • @Varyaggaming
    @Varyaggaming 5 років тому

    This is legit fascinating, as someone who started as a lil kid with Shogun 1, then Medieval and then Rome I fell in love with rome. To the point that I showed my dad, who plays It to this day for 10+ years or however long the games been out for now. He just loves to play as the Romans and conquer the whole world over and over again (Hidden ambitions?) and I personally only touched Rome 1 up until Rome 2 as I'm very picky with my historical settings with the ancient times being a favorite of mine.
    But what's more favorite of mine Is Fantasy, so hellyeah I bought Total War Warhammer on first day release like no other Total War before and even Warhammer 2 and all It's DLCs despite their constant questionable pricing of said DLCs but I digress. I've bingewatched most of your top 5's and It's so cool to see the other games compared to eachother, I never touched Attila, shogun 2 (Until recently a year or so ago) or Empire Total War (Did briefly years ago, didnt like it, quit playing within an hour).
    And so It's cool to watch you explain stuff in depth and compare things and make lists like this to advance my view on the games and the franchise. Lovely videos man and hope you keep doing them and keep critiquing the game devs where appropriate. So far you've nailed most of the same problems I've had with them, no more sea battles (Could've been great in Warhammer as I understand cannons are a thing there), no more split armies that don't require a general, no more watchtowers/forts for line of sight/choke point holds like in Rome 1 - that's my own little nuiance thing I liked, population etc.!

  • @Cipher655
    @Cipher655 5 років тому +2

    take a drink every time he says "breaks a SWEAT"

  • @Golle8970
    @Golle8970 5 років тому

    that count impression was great, never change

  • @theepictroll5926
    @theepictroll5926 5 років тому

    as someone who plays TWWH on small unit scale because my computer is a potato, the lack of balance for single model/magic units is ridiculous. units like hellcannons become absurd, and an overcast final transmutation can 1 shot multiple heroes at once and take 60% off any normal troops in range.

  • @thekingcreeperissexy
    @thekingcreeperissexy 6 років тому

    10:50, you can do the same with elephants, but they require more regeneration in troop numbers.

  • @bensnyder4963
    @bensnyder4963 6 років тому

    If put both generals on flying mounts you can get the enemy general to fight your flyer as to not impede your unit testing

  • @Holsp
    @Holsp 6 років тому +2

    Most unbalanced things are parrot guns in SG2. You can snipe thier whole army and when they get to you they just rout. The AI doesen´t make them and so its great for sieges to just shoot it off. You run out of ammo? Get a second one for your multiplayer friend as you smash trough everyone and then just capture the point.

  • @lukezuzga6460
    @lukezuzga6460 6 років тому

    New to your channel. You have great content and I enjoy the videos very much. Slow down a bit mate for us that arent as good or understand Total War features as much or as quick as you pros do. Thx.

  • @enti0beking
    @enti0beking 6 років тому

    i don't know how many unbalanced areas i can think of in empire (probably loads) but a couple:
    general spam (buying loads of generals as basically cav mercenaries if you have lots of money but no units)
    artillery w/grapeshot against ai (who will literally run into it)

  • @malekiththeeternityking5433
    @malekiththeeternityking5433 6 років тому +2

    Legends thumbnails are also Legendary

  • @6XenYang9
    @6XenYang9 6 років тому +11

    The trade in Napoleon wa so broken that any nation that get acess at the traiding's points automatically wins...at any difficulty yes

    • @nonesuchstreet3579
      @nonesuchstreet3579 6 років тому +1

      The problem was that the AI would never contest the trade nodes.@S F

  • @solbergsindre
    @solbergsindre 6 років тому

    One thing I always found hugely unbalanced was the recruitment of generals in Empire. Late game, when you had more money than you could spend, being invaded or attacked in a vulnerable spot far from your own armies was no problem, because if you had just one regular unit in a nearby garrison, you could simply recruit literally endless amounts of general units and throw them at the enemy. It was by no means effective, but even the strongest armies get problems when attacked by 400 general units...
    It saved me from many a hopeless situation!

  • @nictunenivolne
    @nictunenivolne 6 років тому

    Yeah I agree the auto-resolve battle for example against phalanx is much easier than to fight it manually

  • @mordax7443
    @mordax7443 6 років тому +3

    Top 5 Features Total War needs (and other strategy games have)

    • @Vincrand
      @Vincrand 6 років тому +1

      Some way to maintain good relations with the AI and the AI reacting to another AI breaking truces. I've only played Empire and Shogun 2 a lot and don't remember them having any features for this. EU4 (and I believe other paradox games as well) have a system where you can send a diplomat to improve relations (to a cap). This bonus reduces over time if you remove your diplomat. In EU4 there are also some pealties for breaking truces so the AI usually doesn't do this, while in Shogun 2 I lately had an encounter with a country that truce broke me 3 times within 10 turns (every time I could make another peace deal after defeating an army or so).

  • @KpK1Cioby
    @KpK1Cioby 5 років тому

    Number 3 has another issue. That if someone kills one big unit he gets shit exp, or if they do damage it counts as 0 exp. While if you kill some small unit like zombies, you easily gain exp and kills.

    • @KpK1Cioby
      @KpK1Cioby 5 років тому

      and only idiots don't play on ultra.

  • @Zajuts149
    @Zajuts149 6 років тому

    Top 5 units you can build at start that you want to keep for the late game.
    As for unbalanced, I think the way the AI doesn't use the full features of a given unit. Especially in N:TW, where light troops and skirmishers never go into light infantry behaviour.

  • @DrunknLama
    @DrunknLama 6 років тому

    Top 5 'small' Battle Mechanics
    For example: Like how you can use flaming ammo vs normal one in some of the older titles, manual aiming for artillery, ...

  • @generalhayes2332
    @generalhayes2332 6 років тому +3

    ohhhh top 5 features from other games that fit in total war

  • @jezinci16
    @jezinci16 5 років тому +1

    What about Empire total war and the military access treaty, whenever i gave all of the nations military access indefinite to my territories they never attack my regions, they simply build up forces on my borders, is that some kind of a bug or glitch i don't know.

    • @julius6889
      @julius6889 5 років тому

      But why would they attack your region if they could just walk through it? XD

    • @jezinci16
      @jezinci16 5 років тому +1

      @@julius6889 they simply stand on my borders doing nothing, allowing me to counquer without bring attacked by other nations

    • @julius6889
      @julius6889 5 років тому

      @@jezinci16 I fail to see how that relates at all. Like why would they care if someone else gets destroyed lol.

    • @jezinci16
      @jezinci16 5 років тому

      @@julius6889 i play solo against AI, it's not related to the topic but i wanted to let you know about that information. Try it if you have Empire TW

  • @The_Blackshield
    @The_Blackshield 6 років тому

    Top Five best pieces of advice (general) for beginner Total War players.

  • @PrinceOfCats5
    @PrinceOfCats5 6 років тому +1

    Top 5 most difficult settlements to govern

  • @bogdan3444
    @bogdan3444 4 роки тому

    The auto-resolve for naval battles in Empire is the opposite of the one in Rome II. It seems to me that if you don't manually play every battle, you risk getting screwed. I've had a lot of battles in which my initial advantage was huge. With auto-resolve, I win the battle, but lose a ton of ships. Fighting it myself, I capture all of the enemy ships and lose none. And let's just say I'm no Nelson.

  • @MrZanaxXx
    @MrZanaxXx 6 років тому

    Very good list legend.
    There one other features they screw up like in R2 and ATW, was hidden stats. In early ATW period example tagmata cav had hidden stats bonus vs large that just slaughter all large units, even it didn't say on information card.
    There other list of units can find out like still falxes in R2 who have as well hidden stats and can easy kill the scythian chariot frontal charge, other things like stats of weapon reach are longer or shorter then it says on card e.g weapon reach are 2.0 for germanic cav ATW but later changed too 1.0 bcs the stats was too strong.
    List is long in hidden stats.
    Sincerely JaZZ

  • @astartesteadious3756
    @astartesteadious3756 5 років тому

    With Number 1 I’d also add the Dwarves from Warhammer. A couple years ago I was playing as the Vampire Counts and ran into an Dwarf army of 80% ballistas which gave the dwarves a guaranteed victory if autoresovled. I versed them manually and wiped them out in 2 minutes. Not sure if this has been fixed since.

  • @SkillaWillits
    @SkillaWillits 5 років тому

    3K is looking really good, the A.I. has improved, I was impressed and surprised watching streams a few times, my most asked about feature a complete diplomatic system overhaul... but now I have to find out about a crap stack auto resolve.

  • @laurensvanneste1480
    @laurensvanneste1480 6 років тому +1

    5 campaigns you enjoyed the most!

  • @BlackSabbath628
    @BlackSabbath628 6 років тому

    Vampire count's necromancy is also borked on small unit scale. It just doesn't work.
    In order to create a grave site, you need to satisfy the following criteria
    Both sides needs at least 14 units
    Both sides needs at least 1000 soldiers
    The total amount of dead must be at least 2150
    It is really difficult to satisfy the latter 2 criteria, even if you have sacrificial armies of zombies, as the AI army's might not be 1000+ strong.

  • @Ugojglc
    @Ugojglc 6 років тому

    J'adore ces vidéos ! Continue comme ça Legend :)
    On te soutient !

  • @totalwartimelapses6359
    @totalwartimelapses6359 6 років тому +15

    Top 5 factions that start hard and become OP later on

    • @orangvii3633
      @orangvii3633 6 років тому

      Total War Timelapses chaos in total war warhammer

    • @Brutian96
      @Brutian96 6 років тому +4

      Ulm in EU4

  • @SonofGrimnir
    @SonofGrimnir 6 років тому

    Something I think is fabulously unbalanced is the Boost Income Ability, specifically stacking heavily in 1 region, in Warhammer 2. If you have a high-yield income region (Karaz-a-Karak, for example) and stack all your heroes with the boost income ability in that region you can easily generate 20-30k gold per turn from that region. This becomes even more ludicrous when done as the Dark Elves, who can funnel all their slaves into a single region by halting slave growth in all but 1 region, and also use the Boost Income stacking to yield as much as 100k per turn from a single region.

  • @FilmVersionSoundtracks
    @FilmVersionSoundtracks 6 років тому

    Just a suggestion Legend... you could try but only if you can... to like put a number and the title for the place of which you speak at a certain moment in the top 5 video. I'm sure people who played Total War games will catch quickly about what you talk about, but the people who are relatively new might have difficulties. I now that this would mean more time poured into the video, but it would be nice to see. However you decide. Just a suggestion. Keep up the top 5 thing anyway... it's one of the best thing Total War related on youtube!

  • @chrisdelaney4025
    @chrisdelaney4025 4 роки тому

    Small unit size impacts sieges quite a bit - as your single artillery wont destroy a tower anymore, you need multiples. i was wondering how on your play through your 4 catapults were so effective.

  • @hmpdahak714
    @hmpdahak714 6 років тому

    I learnt the Roharii spam from you legend before I even brought Rome II. It ruined the campaign because I could spam cheap auto army's, spend coin saved on building economy and even before high imperium times or crisis I had both the tech and infrastructure to deploy death stacks

  • @robotechgunpod
    @robotechgunpod 6 років тому

    Love the videos, Legend. One small recommendation though, could you add numberings and a title/description of each item as you go down the list? I think that would be convenient for organizing the ideas you have as people listen to the video. Only in my opinion.

  • @drasticallyfantastic7164
    @drasticallyfantastic7164 6 років тому

    In empire total war if I needed an army instantly and I was cash loaded I would spam one unit into an army of generals, move the one soldier out of the army rinse repeat, then fight and disband immediately after being useful and keeping cream of the top generals if I want

  • @cp1cupcake
    @cp1cupcake 5 років тому

    I remember playing TWW at the start as Archeon. I got the Ring of Fireball (not actual name) and was able to drop basically any enemy lord with that fireball and his normal one.

  • @nikosnikolaidis3762
    @nikosnikolaidis3762 6 років тому

    Top 5 unwritten challenges in total war series