Q. I want to run Belt-Fastened Quivers along side Auto Unequip Shields to Back & Weapons on Back. However, I'm also using a mod called "Dualsun Animation Replacer (One handed ver.)" And for some reason Quivers forces Weapons on back to relocate back to the original vanilla position. Any ideas? My load order is ^ Auto Unequiped Shields to Back Weapons on Back Dualsun Animation replacer I want to fit Belt-Fastened Quivers ahead of Animation Replacer and below Weapons on back. Thought I mention thid Edit: I can confirm Dualsun isn't causing the problem. Problem lies with Quivers & Weapons on back conflicting one another. So exactly what is you mod order cause clearly in this video you somehow were able to run both with no issues.
Bfq has its own skeleton model If you use maximum skeleton 32 they will conflict unless you use the bbq patch. I was using a mod called weapons and Quivers on back. It works fine placed under both xp32 and dualson. Now auto shields on back mod has been tuff for me to place... I stopped using it because everytime I pulled my sword out it would pull out twice. Check out my load order video to see what mods I'm using and talking about and their order.
This is so nice that there’s a “tutorial” on how to make this mod good and worthwhile
Thank you. I use 100 Fov now.
Q. I want to run Belt-Fastened Quivers along side Auto Unequip Shields to Back & Weapons on Back. However, I'm also using a mod called "Dualsun Animation Replacer (One handed ver.)" And for some reason Quivers forces Weapons on back to relocate back to the original vanilla position. Any ideas?
My load order is
^
Auto Unequiped Shields to Back
Weapons on Back
Dualsun Animation replacer
I want to fit Belt-Fastened Quivers ahead of Animation Replacer and below Weapons on back. Thought I mention thid
Edit: I can confirm Dualsun isn't causing the problem. Problem lies with Quivers & Weapons on back conflicting one another. So exactly what is you mod order cause clearly in this video you somehow were able to run both with no issues.
Bfq has its own skeleton model If you use maximum skeleton 32 they will conflict unless you use the bbq patch. I was using a mod called weapons and Quivers on back. It works fine placed under both xp32 and dualson. Now auto shields on back mod has been tuff for me to place... I stopped using it because everytime I pulled my sword out it would pull out twice. Check out my load order video to see what mods I'm using and talking about and their order.
@@brickrebel5599 Thank you so much
What is the hud mod and interacting thing?
I found it btw if any1 interested
could you please share youre animation mods? :)
does this work with a playstation?
Is this on Xbox or pc (sorry about the autocorrect on the other one)
Original Xbox...
Is the is on Xbox or pc