I'm having a problem with the greae pencil line-art modifier. See, I'm trying to create simple wire-frame UI animations like what we see in classic sci-fi. I make the objects and the world a simple flat RGB black. Then add a colored line-art modifer over it. But no matter what I do, the outline is too dark. Can you help me brighten it up?
Thanks for the tutorial. I learned a lot and have expanded on the processes shown. I might suggest an additional quick tutorial on how to animate the robot turning.
4:30 Instead of taking the trouble to switch modes and select the bone, you can select the vertex group of the same name in the side bar and do the appropriate assigning and removing, which does the same thing while skipping the pose and weight paint mode steps.
when i try to rotate the bones through the object properties, they dont move like normal objects but stretch around the creation point of the kinematic. also i cant set the point of rotation to world origin because the kinematic gizmo cant be moved.
I loved your tutorial especially the shortcuts you told...Many new things I got to know.. please bring more content on this effect and animation.. I love toon shader.🙏🙏You got 1 more subscriber.
Great tutorial! I just needed some inspiration on how to combine 3D and grease pencil! 👍
best tutorial in ages
how does this not have more views, this is so helpful
Damn, you only got 19 (20 now with me
Thanks for the support! ❤
Could you not do the weight painting on one leg and THEN duplicate and parent to the body to achieve the same rig without so many repeated steps?
nice!
excellent, great tutorial :)
Nice work I like it
Something about your mic quality and tone of voice makes it sound like the video was read by AI.
Might be to be honest but the video is still good and clear
That’s because it is
it's a chatgpt preset voice
its ai
@@fishcelery4894 No it isn't. There are alot of hesitations and pauses. You and everyone else need replying to this without using your ears first.
I'm having a problem with the greae pencil line-art modifier. See, I'm trying to create simple wire-frame UI animations like what we see in classic sci-fi. I make the objects and the world a simple flat RGB black. Then add a colored line-art modifer over it. But no matter what I do, the outline is too dark. Can you help me brighten it up?
Замечательный туториал 🔥
AI voice
That looks horrible bro
AWESOME! Nice music as well.
this is gold, thanks for sharing your talent and knowness
Delete default cube and add a new cube 😂
Thanks for the tutorial. I learned a lot and have expanded on the processes shown. I might suggest an additional quick tutorial on how to animate the robot turning.
4:30 Instead of taking the trouble to switch modes and select the bone, you can select the vertex group of the same name in the side bar and do the appropriate assigning and removing, which does the same thing while skipping the pose and weight paint mode steps.
I don’t understand any of this… but so cool to watch nevertheless
when i try to rotate the bones through the object properties, they dont move like normal objects but stretch around the creation point of the kinematic. also i cant set the point of rotation to world origin because the kinematic gizmo cant be moved.
It's awesome, and I love the voiceover, but I'm not sure if it's AI
I loved your tutorial especially the shortcuts you told...Many new things I got to know.. please bring more content on this effect and animation.. I love toon shader.🙏🙏You got 1 more subscriber.
Very cool and inspiring, bro!! Please keep going!! 🚀✨
Do you use your mouse or do you have a drawing pad?
You may have just saved me. Thank you kind sir.
This is gold.
wow
amazing tutorial
Please slow video plying
awesome. can you make a tutorial how we can use these in different softwares?