Hardcore Raider Accused me of RUINING The Tanks in FFXIV

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  • Опубліковано 29 гру 2024

КОМЕНТАРІ • 1 тис.

  • @XenosysVex
    @XenosysVex  4 місяці тому +699

    Hey guys, Leo (the editor) here! I've been sick for the past week and that's why there haven't been uploads in the last few days. But we are SO BACK with many videos in store: more DRAMA, more RACT, more FUN, still NO HAIR !! Thank you for understanding and I hope you will continue to enjoy & support Xeno's content!

    • @bc9554
      @bc9554 4 місяці тому +25

      Welcome back. Happy to hear you survived the hair flu and are back to being BALD

    • @dcajeton1712
      @dcajeton1712 4 місяці тому +5

      The legend Leo glad you are back!

    • @rafacastillo9611
      @rafacastillo9611 4 місяці тому +15

      You think you can start editing like the stream sponsor logos or ads into that bald head? It really bothers me to see all that free real estate going to waste. Please and thank you.

    • @naruheme5268
      @naruheme5268 4 місяці тому +2

      Glad you're feeling better! ♥

    • @mlemlemmlemmlem
      @mlemlemmlemmlem 4 місяці тому +2

      man where the hair go

  • @FreeHughes
    @FreeHughes 4 місяці тому +305

    Xeno looked older during stormblood

    • @UseAbuseReuse
      @UseAbuseReuse 4 місяці тому +53

      Everyone ages 20 years when playing through stormblood msq

    • @Fndlord
      @Fndlord 4 місяці тому +1

      @@UseAbuseReuse😂

    • @TheEvilMinion
      @TheEvilMinion 4 місяці тому

      Oddly true.

    • @DoppelgangerTH
      @DoppelgangerTH 4 місяці тому +1

      ​@@UseAbuseReuseand dawntrail, apparently.

    • @PolarisWaters
      @PolarisWaters 4 місяці тому

      Lmao I could barely tell that was him!

  • @infinidragon
    @infinidragon 4 місяці тому +156

    I'm so glad the "what am I supposed to do with 8 rage" part got into this video as that made me die laughing back in the day, and was still funny now.

    • @Fndlord
      @Fndlord 4 місяці тому +1

      😂

  • @jhill7009
    @jhill7009 4 місяці тому +34

    Guy is saying dying is a benefit because he started out as a dragoon player so he's used to tanking the floor.

  • @blooddazeddevil
    @blooddazeddevil 4 місяці тому +65

    "at some point balance becomes boring" yeah cuz i was having so much fun back when i played wow where no pug groups would let me in because i was playing a shaman for 3xpacs

    • @zugetzuzu
      @zugetzuzu 4 місяці тому +3

      Shamans have been pretty good for the last 3 expacs though? Like I know how wow works, it's probably either because your Raider IO score was low and/or because you played one of the bad specs in your class and refused to swap. I played Resto in Shadowlands and I got into groups for mythic+ and heroic pugs easily (easily for WoW, still much harder than FFXIV). Last expansion/this expansion (Dragonflight) Elemental was one of the best specs consistently both in raid and mythic+. The only way I can see what you're saying as being true is that you played enhancement, had bad IO score and tried to get into content which you were probably even or slightly undergeared for and refused to swap to a different spec. How do you solve this problem? You start your own group. It really sucks as it means you'll spend roughly an hour trying to gather a group, I know this as someone who's played sub rogue when they did roughly 70% of the top 8 classes according to logs, but that's unfortunately what you have to do. Also make friends wherever you can. I became friends with a rather somewhat decent Demon hunter tank who had consistent network issues because he lived in Africa and his electricity occasionally just stopped working. I still chose to premade with him because he was one of the only chill tanks I met that was also enjoyable to be around and we managed to do +10 keys while I was somewhat undergeared as resto. + we filled groups super easily.
      PS: Yeah WoW's system of having to have multiple characters to play every class and spec is fking stupid, is a relic of the past that they've decided to monetize and Blizzards balance is quite frankly a joke beyond belief . It's awful if you want to play one specific spec and refuse to play something else. In the future if you want to proof yourself get a Mage or Warlock. Both of them almost always have a top tier DPS spec for both mythic+ and raiding and/or to get a healer/tank if you want to be invited quickly and to content you wouldn't get accepted in if you were a DPS.
      Also, remember, despite wow having 3 DPS 1 healer and 1 tank, tank and healer is much harder in WoW than in FFXIV so the player base is significantly lower as well. That's why it's impossible to find groups as well. If you're a tank or healer you find one easily given you sign yourself up for content you're at or slightly above

    • @blooddazeddevil
      @blooddazeddevil 4 місяці тому +2

      @@zugetzuzu from wod to BFA the only thing worse then an elemental shaman was a enhancement shaman I haven't played in the recent xpacs so I don't know how well classes are doing but from your own comment you immediately pointed out the literal prominent problem I said I had which was "you probably play enchantment and refuse you switch"

    • @Eclipse4589
      @Eclipse4589 4 місяці тому +1

      @@zugetzuzuyes wow is so balanced just look at that GREAT 0.1% title with about 4 dps specs seeing anything resembling representation

    • @blooddazeddevil
      @blooddazeddevil 4 місяці тому +13

      @@Eclipse4589 love how the dude in reply to my comment about balance and people excluding other based on the class you play say you should just play a better class pretty much lol

    • @FreudAss
      @FreudAss 4 місяці тому

      I think you meant "At a certain level of balance exists, like, the antithesis of fun". I mean, this sentence is such a meme it needs to be quoted as often as the world can.

  • @Xyrenos
    @Xyrenos 4 місяці тому +226

    Thumbnail made me think that Req had come back for more

    • @AlvinY4kitori
      @AlvinY4kitori 4 місяці тому +6

      His babyrants are about parsing not job design tho

    • @corvoyami3192
      @corvoyami3192 4 місяці тому +3

      Oh he will

    • @Balsley1105
      @Balsley1105 4 місяці тому

      Nope just a full grown man responding to some twitch guy that just said facts about him and now he's crying about it

    • @TheUltraAnime
      @TheUltraAnime 4 місяці тому +1

      @@corvoyami3192 i hate that i personally know Req, and i know he will be back, dude never changed, he's been like this for a decade lmfao

  • @RElNHART1
    @RElNHART1 4 місяці тому +61

    Remember when Paladin could only block physical damage?

    • @Ramirez77
      @Ramirez77 4 місяці тому +20

      Remember when Paladin didn’t have an AoE damage skill and could just “flash” enemies for aggro. Bet this guy loved that too.

    • @Kul_ZR
      @Kul_ZR 4 місяці тому +8

      Don't forget getting your dps stance first before your tank stance

    • @Wumbology378
      @Wumbology378 4 місяці тому +4

      @@Ramirez77 Ugh you're giving me flash backs of how trash holding AoE Aggro was as a paladin.

    • @sakumo9097
      @sakumo9097 4 місяці тому +2

      @@Ramirez77 The noise Flash made is forever engraved in my brain. I played PLD on an alt recently, and the NPCs still use it in the lower level job quests. Gave me flashbacks.

    • @NordicDragon1337
      @NordicDragon1337 4 місяці тому

      No, but when I heard it, I instantly went "that sucks"

  • @TobiWantsSomeCake
    @TobiWantsSomeCake 4 місяці тому +46

    29:05 "You should care about balance in the sense that you should play the job you think is the best for your team." and "In general the game would benefit alot better if there was higher disparity between the jobs." are some of the most damning things you could possibly say for how you want the balance of this game to go and prove how much he only cares about how he plays the game. Outside of the fact that he's making fun of people for wanting to actually play the jobs they WANT to play, his views on the imbalance of classes being a good thing is just the "we don't want homogenization!" going to the absolute extreme. People have got this idea in their head that Square is trying to remove all original aspects or unique rotations and destroy all fun without actually thinking about what they are changing and why. As a DRK main since shadowbringers I've been enjoying myself this raid tier, but I have died during both of my weekly clears of M2S during the first Honey B. Live to AUTOS. Now of course, I was not being healed by the regen healer properly during this reaction/dodge heavy mechanic, but with her auto's being physical and the heavy DoT of the hearts it didn't matter if I used TBN 3-4 times during the whole length of the mech and oblation/rampart and the rest of my mits as much as possible, the bottom line was that because I had no self healing and dark mind was just useless I dropped. And as you mightve expected I was BLAMED for it. Healers who literally said they havnt had this problem with anyone else were speaking because they hadn't had a DRK main tank before. I can only think back and remember a year or two back when in P8S i was seeing WAR and PAL excluded from clear parties for missing damage on a tight enrage. Why don't people understand that Job's can have personal flavor AND be fun AND balanced? Being an outright worse option than the other tanks is not "FLAVOR" it is poor game design and will lead people to be excluded for playing what they want. DRK is not ""fine"" right now because it is ""harder"" than the other jobs, it is just flat out worse. With 2 oblations and a TBN to cover your team you can indeed cover a caster who was about to die, but if you are pretending that 2 10% mits and a TBN that takes 3 total actions is going to magically save your whole team from a raidwide is a joke because a DRK MT is so bad this tier that you need those mits for yourself XD Things like M2S heart DoTs and M3S ground slams go on so long that people need even more healing and ive seen Divine Veil and Shake save people, all while looking at Dark Missionary and Dark Mind off cooldown and be completely useless for the severely damaging mechanics where healing is tight. After I got to M4S I was finally able to use my skills to deal with magic but just felt like an idiot for griefing my team up to that point. I just want my favorite class to be fun and not 1-2-3 bloodspiller with useless tools.

    • @ZarathosDaimaoh
      @ZarathosDaimaoh 4 місяці тому +2

      Yeah hilariously enough a lot of people with that mindset , are traditionally , and across multiples games , the ones that will ignore people willingly torturing themselves with a "lesser" character , instead of following meta . The type that would also argue about people ruining people's fun , for selfish reasons

    • @ArcaneGE
      @ArcaneGE 29 днів тому

      was looking back on this vid now that DRK got better mits and even its damage buffed and it's so funny how good DRK is eating now. Hope things have gotten better for you playing DRK, dude. Personally been loving DRK since the buffs it was definitely a step in the right direction, but I would still like if they spiced up the rotation with a second combo or at least gave DRK more mp regen next.

  • @Dw7freak
    @Dw7freak 4 місяці тому +15

    I think that Dark Mind should do something similar to Camouflage. Camouflage is a 10% mit with an additional 50% chance to parry, which can only proc against phys only. I think Dark Mind should also have a guaranteed parry chance, like Bulwark's guaranteed blocking, while keeping the 20% magic mit. That way it's not a completely useless mit during a phys heavy tier, like the current one.

  • @PersonaMC231
    @PersonaMC231 4 місяці тому +165

    This raid tier made me feel that Heart of Light and Dark Missionary should be changed to be what the current Addle/Feint is. More mitigation on magic damage, but reduced mitigation for physical damage.

    • @Dae-Dae97
      @Dae-Dae97 4 місяці тому +3

      What about dark mind?

    • @PersonaMC231
      @PersonaMC231 4 місяці тому +41

      @@Dae-Dae97 that requires me to play DRK enough to care about DRK mitigation.

    • @rafacastillo9611
      @rafacastillo9611 4 місяці тому +6

      ​@@Dae-Dae97 make it like thrill or something to help self sustain, like it triggers heal on hit like bloodwhettings second effect. Lord knows they need it

    • @manbearpigsereal
      @manbearpigsereal 4 місяці тому +20

      @@Dae-Dae97 just make Dark Mind 10% on physical damage so it still has its major niche but is never completely useless.

    • @Sniperbear13
      @Sniperbear13 4 місяці тому

      yeah, Dark Missionary is so useless for so much of M1S since so many of the attacks are Physical.

  • @TheTrev5000
    @TheTrev5000 4 місяці тому +106

    "he wants to remove the one unique thing of living dead in which is you die which is a benefit." nu-uh you cant tell me this is some form of bait i refuse to believe he actually thinks like this

    • @rentmoneypmm
      @rentmoneypmm 4 місяці тому +2

      Dude they are trolling. Obvious bait

    • @unnamed_protagonist
      @unnamed_protagonist 4 місяці тому +8

      i mean LD is good as it is. if you use your invuln when you arent going to die you have effectively wasted it. holmgang is in the exact same boat where if you use it and then don't die, it literally did absolutely nothing. the benefit of the dying part is that it has the longest invulnerability period of them all, you get however long it takes you to die after pushing the button, plus 10 seconds.

    • @TajinQ
      @TajinQ 4 місяці тому +3

      Mayyyybe he meant to say that since the invuln part of LD procs when you "die", it is a benefit. As in : you have a bigger window to cast LD before the mechanic happens than other tanks. It's a really minor benefit that doesn't matter at all, but that's the only thing I can think of

    • @jesserebelo3583
      @jesserebelo3583 4 місяці тому +8

      ​. LD is bad because the effect ends when you hit full HP, warrior is invulnerable the ENTIRE duration, paladin is immune the ENTIRE duration, gunbreaker is immune the ENTIRE duration and on top of that gunbreaker and paladin are invulnerable, regardless of what their health is at at the time or as a result (superbolide) its also detrimental for the dark knight to heal themselves during walking dead now because they lose their invuln state that much faster, it is a poorly designed ability period all other tank invulns have positive feedback or synergy with their tank kits, dark knight does not

    • @thebrave9971
      @thebrave9971 4 місяці тому +3

      ​@@jesserebelo3583 Incorrect, they fixed the invuln falling off for LD in EndWalker, they didn't fix the massive self healing not lasting through the full invuln though, so you still lose a part of it only, but the invuln part always lasts the full 10 seconds

  • @grandruby5343
    @grandruby5343 4 місяці тому +77

    The easiest possible changes that can be done to DRK and GNB in terms of their mits is to just give Dark Mind, Dark Missionary, and Heart of Light a 10% damage reduction across the board and keep the magic damage reduction. That way, they aren't completely useless for full sections of fights. I personally like the idea of having something excel greatly when it's niche comes up, but when it's *unusable* that's when it becomes an issue.

    • @sr7olsniper
      @sr7olsniper 4 місяці тому +8

      And SE already did that with Feint and addle. It is ok to have niches were you shine, but it should also be ok to be able to contribute when its not your time to shine. It feels soo ass having raid wide damage and not being able to contribute if you have HoL or Dark Miss if the damage is physical.

    • @skcans
      @skcans 4 місяці тому +1

      Dark Mind is fine. The only time it sucks is when the devs make the fights do physical damage, but if you reverse it and the same fights became magical without changing anything else, Dark Mind would be good. The way way if you make a fight where the boss disengages for like 3 seconds every 2 minutes, you've made Gunbreaker the shittiest tank without touching the job whatsoever. So jobs having weak/niche abilities in a vacuum isn't really a problem. They just need to mix up encounters so that every tank can shine throughout an expansion

    • @sr7olsniper
      @sr7olsniper 4 місяці тому +10

      @@skcans My dude what you described is what we call being ass. If the fights historically tend to be physical heavy since all the other tanks have Net mitigation, Dark mind objectively is shit. You could instead say how about you give dark mind full mitigation on magical and half with physical and that would be better, but at that point you could just have it be half all around anyway and you prob wont see any difference. Now lets talk about your GNB example, that would 100% suck for everyone involved not just GNB. Your take is to make the fight worse so that 1 job out of the X amount in the game could have a time to shine. Listen to yourself. Hell even in EW where we had Magic TB while Dark Mind was good it wasn't any better than the tool kit the other tanks had.

    • @soupmakesyoufat9379
      @soupmakesyoufat9379 4 місяці тому

      @@skcans you literally highlighted the EXACT reason why the skill itself is shit and not the damage types in encounters

    • @skcans
      @skcans 4 місяці тому

      ​@@sr7olsniper That was just an example. They could make the next ultimate have every buster non-invulnable and have some sort of gimmick where self healing doesn't work, and Warrior would suddenly be trash. My point is, job balance in this game isn't just how the jobs are in a vacuum, it's how the encounters are designed for them. I prefer this sort of balancing and even double down on it versus homogenizing every tank. I don't want the game to be balanced in the sense that every job within the same role have the same utilities and do the same damage. That's not fun to me. If I wanted that, I'd play checkers

  • @BM03
    @BM03 4 місяці тому +11

    Rapid Fire TBN is kinda funny to me because as a Paladin I can Holy Sheltron myself, Rampart and Intervention the other tank on a Double Tank Buster.
    I don't see the rapid firing TBN covering the both of us for how cool this unique weak ass ability is.

  • @Jadeazu
    @Jadeazu 4 місяці тому +61

    "You should never have a job in a game that gets excluded"
    I'm looking at you ESO. That's exactly the reason I quit that BS game and came back to FFXIV because ESO only wants Arcanist parsers in raids. If you're not bringing a support dps in then you're an Arcanist or you will be denied. It's ridiculous

    • @corvoyami3192
      @corvoyami3192 4 місяці тому +14

      When I used to play ESO people left NORMAL dungeons because I was a Nord dps lol

    • @IDC-P5GHD4Z8J7
      @IDC-P5GHD4Z8J7 4 місяці тому +1

      Aww man that takes me back 😂

    • @candyhandsjf7288
      @candyhandsjf7288 4 місяці тому +2

      I hate that for you. The groups I ran with always trusted me to do good on whatever class I brought and very rarely asked me to be a specific class. Arcanist was (is?) definitely very overpowered thanks to the beam ability being sooooo good for single-target AND cleave damage. I only ever saw score-pushing groups "demand" people bring certain classes, as long as the group had the few major/minor buffs that certain classes offered: like DK with minor brutality, NB with minor savagery, Plar for minor sorcery, usually minor brittle on a Warden or Necro, etc etc.
      But yes, compared to ff14, eso is way worse at overall class balance lol it makes even harder to balance when you consider that every class in that game can tank, heal or dps

    • @Jadeazu
      @Jadeazu 4 місяці тому +1

      @candyhandsjf7288 it should be that way if they are actually score pushing. That's understandable but when a guild just wants to do a vLC for the clear then there's no reason for the class discrimination 😅

    • @candyhandsjf7288
      @candyhandsjf7288 4 місяці тому +1

      @nathanswanson21 I totally agree. I just never experienced it that way with the groups i ran with. Ive ran with both types, casual groups and score-pushing groups. Theres definitely more of an optimization push for those groups but even then, i knew enough about the game that i was able to just convince my groups to let me play what i wanted. It probably just depends on the group though, or the type of people. Some people want to act like they're score-pushers even though they're just prog groups. One thing I learned about the endgame people in eso was that most of those people didn't ACTUALLY know wtf they were talking about and would constantly exaggerate the differences for min/max things

  • @KinkBaron
    @KinkBaron 4 місяці тому +65

    This guy should just go and play WoW, class design is so unique there, to the point that either you'll be instant invited to every group for certain tiers/raids, or people won't even look in your general direction, all depending on the class you play.

    • @diego_chang9580
      @diego_chang9580 4 місяці тому +13

      This guy would love to play WoW.
      Hell, let him go and play Shaman out of all classes! He'll have so much fun with the good ol' "Blizzard hates Shaman" meme and how they struggle getting into stuff.
      Or at least that was the case when I used to play WoW at least.

    • @batwingpie
      @batwingpie 4 місяці тому +1

      @@diego_chang9580 And the irony was that Ion the lead dev played a Shaman 😂

    • @blcky1545
      @blcky1545 4 місяці тому

      @@diego_chang9580 In case you were wondering, guaranteed spot in the upcoming expansion thanks to a raid buff being added. Spec preference as usual up to balancing at the time.

    • @diego_chang9580
      @diego_chang9580 4 місяці тому

      @@blcky1545 I have no idea about current WoW tbh.
      A new raid buff? What does it do? Does Enhancement Shaman now have 2 raid buffs then? Because Wind Fury Totem was basically a melee focused raid buff before lol.

    • @blcky1545
      @blcky1545 4 місяці тому +1

      @@diego_chang9580 Current iteration of raid buffs is basically their equivalent of the role+job number buff in XIV, Arcane Intellect, Battle Shout etc. You're gonna want all of them and Shaman never had one, therefore generally not being a preferred choice unless very strong in raw performance.
      WFT was Enh exclusive in DF and removed in the recent pre-patch iirc.

  • @jarekIM
    @jarekIM 4 місяці тому +22

    I'm impressed that xeno has been on the design team for so long without telling anyone.

  • @alaineninmah7040
    @alaineninmah7040 4 місяці тому +150

    THis dude is probably the same type of person that will say cover is a broken ability even though its 50 oath guage and 2 minute cd.

    • @handles_are_idiotic
      @handles_are_idiotic 4 місяці тому

      Unironically if you ask most of the people in high end prog they will all say cover is OP, because they only care about prog, then forget the skill is fucking useless once prog is done.

    • @sr7olsniper
      @sr7olsniper 4 місяці тому +24

      its def broken, but in the correct connotation meaning it needs to be fixed.

    • @cyanmage1
      @cyanmage1 4 місяці тому +1

      @@sr7olsniper got to it before i could its almost useless unless i know im going to need it ahead of time

    • @dolphinboi-playmonsterranc9668
      @dolphinboi-playmonsterranc9668 4 місяці тому

      It has a cd?

    • @sr7olsniper
      @sr7olsniper 4 місяці тому +7

      @@dolphinboi-playmonsterranc9668 yeah a 120 sec one. Its soo niche that people don't even look at it.

  • @mattallen6690
    @mattallen6690 4 місяці тому +319

    how you stretched like 3-4 minutes of another video into a 36 min long video is truly astonishing.

    • @captainziggy82
      @captainziggy82 4 місяці тому +9

      LMFAOOOOOO DAWG

    • @Locked_Character
      @Locked_Character 4 місяці тому +35

      Its either you aren't reacting enough or you're reacting too much

    • @joanjorge566
      @joanjorge566 4 місяці тому +75

      It takes 5 seconds so say something stupid and it takes 5 minutes to explain why that was stupid.

    • @LyricalKaos
      @LyricalKaos 4 місяці тому +4

      He literally put an ad every minute on the dot lmao

    • @johnstajduhar9617
      @johnstajduhar9617 4 місяці тому +2

      Going for that Rank 1 React Andy

  • @talancorwell
    @talancorwell 4 місяці тому +13

    While I do think the dude calling out Xeems is a tool, I highly disagree with Xeems about homogenization. It being the "current direction of the game" doesn't mean we should keep doing it. There needs to be some balance between job identity and job balance, or we might as well delete jobs entirely and have the optimal MT, OT, Pure H, Shield H, and 4 identical dps as our only options.

    • @zeparaeterna3780
      @zeparaeterna3780 4 місяці тому +1

      Hard agree. In an ideal world we would be having both unique job identities and proper class balance but SE design and balance team just decided to take the easy way out. I like being able to bring my favorite classes to raids without having to worry about viability but when every class play almost the exact same way, why would I even bother?

    • @TheCarash
      @TheCarash 4 місяці тому

      Real. Pretty much a lot of the classes feel the same with some degree of change.

    • @absolutefolly2011
      @absolutefolly2011 3 місяці тому +1

      ya but your opinion is NOT shared by the majority of people. And for all the reasons he mentioned. So maybe go play an imbalanced game like wow or whaever the fuck else you want, but clearly you dont agree with the game's design, and your not going to change that lol.... tough luck bud.

    • @talancorwell
      @talancorwell 3 місяці тому +2

      @@absolutefolly2011 are you kidding?? have you been listening to anything from the xiv community in the past two expansions? the community is VERY anti-homogenization, yes people want the jobs to stay balanced but players have been emphasizing the need for clear job identity for years now. Saying I want the game to be "unbalanced" is blatantly ignoring my statement about both job balance and job identity being equally important.
      You clearly either stopped reading after the first sentence because you couldn't stand to hear anyone disagree with your beloved Xeems, or you're just a troll.

  • @Niles_Ism
    @Niles_Ism 4 місяці тому +78

    Xeems had a glow up worthy of inspiration

  • @mjrxciv1661
    @mjrxciv1661 4 місяці тому +40

    you know what Xeno i used to absolutely hate you and your content and mentality years ago but once i started raiding more hardcore i came to understand your views more & that it might be cool and unique but actually making the jobs and skills viable is way more important to the game is alot better tbh, big respect to you man

    • @SKKaelth
      @SKKaelth 4 місяці тому +1

      Yes, it is a nightmare to balance class uniqueness while keeping them viable, without enabling some meta minmaxing from players which leads to some classes getting excluded from game content.
      Personaly I prefer the "unique" approach, making jobs more distinguished between. But looking at how pve is "static", the aiming on efficiency from players and the amount of factors to consider, I know they cant manage to balance all that, so I simply accept it. They tried, failed, and apparently recognized they cant achieve that yet.

    • @Gloriankithsanus
      @Gloriankithsanus Місяць тому

      @@SKKaelth I feel like jobs being visually and thematically different from one another is more than enough. I think people should think about jobs as skins and about roles as their actual class. Like "I'm a melee, and I fill that role fantasy as a samurai". Then you have very unique roles, with very unique skins. Problem solved.

  • @AlvinY4kitori
    @AlvinY4kitori 4 місяці тому +76

    why so scared of saying a name? xeems rebranded to lord baldemort or something?

    • @Ephemeral96
      @Ephemeral96 4 місяці тому +42

      People also call him He Who Must Not Have Hair

    • @DoppelgangerTH
      @DoppelgangerTH 4 місяці тому +1

      ​@Ephemeral96 we saw him with hair. He MUST NOT have hair.

  • @TajinQ
    @TajinQ 4 місяці тому +54

    Some mfs don't understand clunkyness is never good difficulty

  • @urbanberndtsson
    @urbanberndtsson 4 місяці тому +9

    How does it feel to have such unmitigated power that you could "ruin" a whole role, Xeno?

  • @Jay-mx5ky
    @Jay-mx5ky 4 місяці тому +285

    Blaming a streamer vs blaming the developer is such a braindead take.

    • @Zakjuh
      @Zakjuh 4 місяці тому +11

      who do the developers base their changes on?

    • @Jay-mx5ky
      @Jay-mx5ky 4 місяці тому +91

      ​@Zakjuh The Japanese community complaints.
      Whether or not they listen to xeno, it's the designers that submit design proposals and Yoshi P who gives the final OK. The design team is not devoid of responsibility because they always have the final say and only say that matters in the video game.

    • @Fa1nTy
      @Fa1nTy 4 місяці тому +41

      @@Zakjuh I know what you are implying with this question but
      JP people never base anything on foreigners.

    • @Zakjuh
      @Zakjuh 4 місяці тому

      @@Fa1nTy lol

    • @Zakjuh
      @Zakjuh 4 місяці тому +11

      @@Jay-mx5ky xenosys is literally in this very video gloating about things being changed the way he wants them to
      i love how this is schrodinger's influencer with you guys. on the one hand, xenosys vex and all other streamers invited to media tours and the like are important and influential. but also they are never listened to whenever you're unhappy with the state of the game

  • @DoktahDoktah
    @DoktahDoktah 4 місяці тому +17

    I'm new to the game and still a sprout but when I got Dark Mind my first thought was "that is not going to get alot of use." And if I had to make a change to Living Dead it would be a better visualization to display it. Because I wish people knew more on the fly, I don't want to be healed.

    • @DacianGradaMusic
      @DacianGradaMusic 4 місяці тому +7

      yeah unfortunately important magic dmg is basically non-existent. Some dungeons have "hard" hitting magic autos, but you had no way to know it until the recent change to the dmg type icon. As a general rule like 95% of raidwides are magic, but that's it really.
      Visual tells are a constant issue I feel, a lot of procs and status effects need to be displayed more clearly; imagine having an aura for all the "stack" abilities so you can either look at the possibly harder to see job/status indicators or just glance at your character which you're looking at more often. Stuff like that would help A LOT...

    • @thatmanavakon
      @thatmanavakon 4 місяці тому

      It was only recently that you could see the damage types when you took a hit. Imagine fighting an extreme trial boss who has a Phase where they swol up and start punching the ground and you would have to look at logs to see the rapid fire raidwides she's doing to you by punching IS MAGIC damage. The game is way too inconsistent with some stuff for dark mind to ever be used regularly

  • @nikkochino
    @nikkochino 4 місяці тому +5

    The audible groan I let out about Monk in HW don’t make me remember that pain

  • @Sayuury
    @Sayuury 4 місяці тому +16

    You guys remember when mch wasnt alowed to go in p8s because they was to bad for the dps check such a good time

    • @its.araragi
      @its.araragi 4 місяці тому +12

      I disagree, not being able to enter a raid encounter is unique to MCH and it makes the job more fun !

    • @GamingPhilosophe
      @GamingPhilosophe 4 місяці тому +6

      I ran into a PF just yesterday with one spot open left. That spot was set up for a bard, dancer, picto, or blm. It was a prog group too.

    • @vaderglenn
      @vaderglenn 4 місяці тому

      I ran with a static but my friend told me he couldn't join pf's because pld/war were usually locked out of party finder for even prog. That would really kill a lot of excitement I have if that happened to me. Luckily I can play multiple roles.

    • @Gloriankithsanus
      @Gloriankithsanus Місяць тому

      @@vaderglenn I personally only block BLM and that has nothing to do with the class balance, and everything to do with their inability to play regular partyfinder strats. There are surely behaving BLMs out there, I want to believe that, but they never find their way into my party. And now they won't get a chance anymore.

  • @wmolockjr
    @wmolockjr 4 місяці тому +45

    Thank you Xeon for that PLD blocking magic change. I played PLD and MNK since 2.0 and i remember Heavensward. I reluctantly changed to DRK during raid and i hated every time i had too. But i did it for the raid and i we got thru the encounters. The time where i could play PLD i was so happy. Unfortunately for the dude you are reacting too, he is objectively wrong about DRK and it needs a rework.

    • @lmpoknya
      @lmpoknya 4 місяці тому +16

      Remember when sheltron blocked a single attack? 😂

    • @wmolockjr
      @wmolockjr 4 місяці тому +10

      @@lmpoknya You had to time that one sheltron cast to use it optimally…. Im so glad they changed that.

    • @marioharrer9999
      @marioharrer9999 4 місяці тому

      @@wmolockjr but, but skill ceiling and player agency lowering player skill so much smh.

    • @MrGreengoblin1967
      @MrGreengoblin1967 4 місяці тому +8

      ​@lmpoknya remember when flash was our main AOE mit gcd for trash pulls and the wait for circle of scorn was eternal 😂. And dont forget the stance dancing.

    • @satnightriz
      @satnightriz 4 місяці тому +4

      @@lmpoknya i had to look this up because theres no way this was real LOL

  • @KainZC
    @KainZC 4 місяці тому +46

    Thanks guys, thats exactly what i need, to know someone out there who is more stupid than me to make myself feel better

  • @cameronnorris7315
    @cameronnorris7315 4 місяці тому +4

    They could give dark mind the feint/addle treatment and make it be 20% magical and 10% phys, it is a good CD but is also the most fight dependent.

  • @WantonSky
    @WantonSky 4 місяці тому +15

    jeez I really hate how ppl say fucking dark mind only mits magical is fine
    how bout we make other tanks only mit physical and see how "unique" it is xdd

    • @lynndylan4674
      @lynndylan4674 4 місяці тому +4

      We already have shitty shield/regen healer route. Let’s not go down physical/magical tank route xD

    • @tamarjaeger
      @tamarjaeger 4 місяці тому +1

      That was PLD in HW. And guess what, it was excluded in most PFs back then.

    • @wmolockjr
      @wmolockjr 4 місяці тому +1

      @@tamarjaeger i Played PLD and Raided during HW. It was a rough time playing and knowing that you would take more individual damage just because you couldn’t properly mitigate magic damage. But i still cleared fights it was a pain in the butt. Back then you had to build PLD with Heavy VIT Materia melds to make up for the extra damage. If you were really crazy and wanted to play on a razors edge. You could wear Strength accessories as a tank and try to Min Max the amount of Health to survive busters while putting out Max Damage!
      Truly a time of pain and creative experimentation.

  • @objectionablechione
    @objectionablechione 4 місяці тому +11

    HE'S ACTING LIKE XENO IS RESPONSIBLE FOR ALL THESE DEV DECISIONS 😂 AIN'T NO WAY 😂 IMAGINE SQUARE LISTENING TO NA PLAYERS

  • @Someguy26O7
    @Someguy26O7 2 місяці тому +1

    It's impressive how you remain so articulate when the other guy slings insults every other statement if you happen to disagree with his narrow stances.

  • @elizadfera3556
    @elizadfera3556 4 місяці тому +56

    As someone who has mained WAR as my tank of choice since 2.0, I can tell this person 1, did not play back then. 2, did no research on this other than read a video title. To me they are just coming off as 2 button casual looking for 15 minutes of fame riding your jock.

    • @Tyrbris
      @Tyrbris 4 місяці тому

      Apparently, he has been playing since 2.5 or some shit

    • @Feast_
      @Feast_ 4 місяці тому +30

      ​@@Tyrbris Then this person is just proof that time played doesn't equal skill, like some people seem to think it does

    • @sr7olsniper
      @sr7olsniper 4 місяці тому

      the dude is legit a moron. Without even WATCHING or listening to Xeno i have come to the same conclusions he has. It is all there. All you have to do is play the specific job to realize what it lacks. GNB is amazing but it sucks in dungeons because of bloodfests. By suck I mean it feels ass to have that be a 2 min, it should be a 1 min so you can do your lion heart combo. Every other tank has a 1 min. Now for mitigation. If you have shit dps you can FEEL how gimped DRK is in compared to the other tanks. DRK needs to heavy rework. Fix TBN and give it more self sustain. This is not rocket science its all there. Dark mind also. Every other tank, knows a tank buster is coming, just pop a mitigation. DRk? is it magical or physical? well im going to pop dark mind and hope its magical, tee hee. Its legit ass.

    • @SuperTacocat
      @SuperTacocat 4 місяці тому +8

      This person has placed top 10 in the past, like, 6 world races, lol. They're probably better than you.

    • @sr7olsniper
      @sr7olsniper 4 місяці тому +13

      @@SuperTacocat Getting carried by 7 other players 6 times is not the flex you want to be making. Based on this dudes comments alone. He legit has brain rot.

  • @jonathangraber917
    @jonathangraber917 4 місяці тому +1

    23:57 "No other tank can cover 3 people"
    Shake It Off
    Divine Veil
    Passage of Arms
    Also is he really comparing Oblation/TBN coverage to Cover's damage transference?
    Also why doesn't DRK have a 4-second extra mitigation window on any of its cooldowns like Holy Sheltron/Heart of Corundum/Bloodwhetting?

  • @originaltturtles
    @originaltturtles 4 місяці тому +6

    I like how scared he was to even say your name lmao

    • @originaltturtles
      @originaltturtles 4 місяці тому +4

      the fact the dude has the "oath gauge unlocked" on his screen is irrationally pissing me off too idk why

  • @gk0511
    @gk0511 4 місяці тому +3

    Since we're talking about changes, tell Yoshi P to change the content release for expansions. Raids released at the beginning is killing the middle ground because there's nothing for people to do until... checks notes... November when 7.1 comes out.

  • @sakuyaizayoi1945
    @sakuyaizayoi1945 4 місяці тому +5

    The Dark Mind take of that dude is actually HILARIOUS
    Just check how many people are progging as DRK compared to WAR
    That says all.

  • @AngelMeteor
    @AngelMeteor 4 місяці тому +18

    When we want all jobs to have similar-ish performance and applicability isn't us wanting "job homogenization", it's called wanting job _consistency_
    Calling it as "homogenization" is very disingenuous imo, when all the jobs are still unique in their own ways even now.
    If you think WAR and DRK is the same simply because of 123 Fell Cleave and 123 Bloodspiller, or GNB and PLD being similar due to 123 *Loads Bullet* and 123 *Loads the Word of The Lord*, I'm afraid that's a self-report right there on your how your surface level your job knowledge is.
    Even with melees:
    Dragoon is significantly different to reaper, which is significantly different to SAM, which is different to monk.

    • @Gloriankithsanus
      @Gloriankithsanus Місяць тому +1

      no no. all the same. If dark mind mitigates physical damage, your jobstone literally becomes paladin shaped.

    • @AngelMeteor
      @AngelMeteor Місяць тому

      @@Gloriankithsanus DRK becomes PLD? Finally, DRK becomes a good job.

  • @carlw1993
    @carlw1993 4 місяці тому +7

    You need to get a T-shirt that says "Giant Pissbaby" and wear it on your next stream. It's what I would do.

    • @carlw1993
      @carlw1993 4 місяці тому

      Whoah....stormblood goon? Yeah, I agree waste of time. I wouldn't have bothered if I knew that in the beginning.

  • @detigue
    @detigue 4 місяці тому +1

    4.1 warrior was peak, which I think was when they then fixed the stance swap penalty and having 2 damage phases with Zerk and then IR, bloody brilliant :D

  • @Eladamyre
    @Eladamyre 4 місяці тому +7

    Just cause someone world progs doesn't make their takes good. Personally attacking someone on every comment and then providing no value to their arguement is actually 12 year old attitude. Unique abilities are not inherently good; it's why we are not in heavensward still. This person should go play WoW if they care so much about uniqueness. Bringing all the mits in line with each other is good for the game and seems to be the direction they are heading. Providing skill in damage rotations could be the factor of "uniqueness" they are looking for.
    Also, pretty sure the drk changes Xeno suggested very recently would have added to the skill ceiling and fulfilled the requirement of putting them in line with how pld/gnb/war function currently. Just my opinons at the end of the day.

  • @Tj_1988
    @Tj_1988 4 місяці тому +1

    TBN is literally only useful for saving a vuln-stacked dps or healer from a raid-wide. Oblation also needs a secondary effect, like refunding a percentage of damage taken at the end of its duration.

  • @filipvadas7602
    @filipvadas7602 4 місяці тому +3

    This guy is either baiting or he has the WoW player copium. He's so invested in making excuses for bad game/class design just because "that's how its always been" or because he's deluded himself into thinking that all classes sharing the same basic QoL tools & changes will somehow make them "less unique". As if that should take precedent over them actually being FUN. I'm a DRK main and I want to actually be able to have fun with my favorite class instead of constantly thinking that I should be playing something else cause its just better designed across the board.

  • @tgr3423
    @tgr3423 4 місяці тому +1

    I think the quirk regarding mit design like Dark Mind is that, theoretically it makes Dark Knight fit this "anti-magic" niche that the other tanks don't fill, but if the fight designs aren't created in such a way to take advantage of such differences, then they're ultimately pointless wasted space on your hot bar and aren't fulfilling the fantasy that such abilities are trying to offer.

  • @jacktaru2
    @jacktaru2 4 місяці тому +6

    21:00 I started raiding in Creator on monk- eventually joined a static, but I specifically remember, the raid lead telling me that monk is absolutely trash because no one else benefits from blunt resistance down except for monks (and healers' 10-11 dmg autos). It had INT down for raidwides, but we would benefit much more with me switching to ninja. sucked but he was right. while the game state right now is moving away from that, making things feel "less unique", from an MMORPG standpoint, I think this would appease the larger audience.

    • @marioharrer9999
      @marioharrer9999 4 місяці тому +1

      nu-uh, lets go back to good ol times i loved those DPS queue times of 40 mins in prime time during 2.4 when i started they were gr8!

    • @corvoyami3192
      @corvoyami3192 4 місяці тому

      Idk I think as long as they make jobs feel unique with their themes and abilities it'll be fine. For example they should never stop making Reaper have "dual identity" with its avatar or warrior being angry unga etc. I think machinist and reaper are really perfect and cool right now. (Maybe MCH needs buffs a bit) But that's it.

    • @ruily276
      @ruily276 4 місяці тому

      @@marioharrer9999 While we are at it, bring back TP!

  • @broson2480
    @broson2480 4 місяці тому +2

    seeing that TP bar triggered my PTSD

  • @lostsoldier415
    @lostsoldier415 4 місяці тому +7

    Its funny alot of drks coped it was still op and after the tier they agreed with xeno that drk needs a rework now this guy is defending how bad drk is right now this really is a good time to defend drk with all the physical damage and raid wides there are 😂

  • @Zakjuh
    @Zakjuh 4 місяці тому +5

    "So, if they made Bloodfest 1 minute and they lowered the potency of Lion Heart, it would not only mean that you would never have to worry about cartridges ever again going into a burst, which is fucking awesome, but it would also solve way more crit variance issues." - Xenosys Vex
    Why would you not want to worry about cartridges? Cartridges are a Gunbreaker's bread and butter and playing around them is the point.

  • @aiu941
    @aiu941 4 місяці тому +42

    tbh i think both the other guy and xeno have a point. there shouldn't be a tank that's strictly worse than everyone else in every area, xeno is right. but xeno does also tend to just want things to be easy cause he's constantly advocating for removing difficulty in jobs gameplay, or when he looks at tanks in dungeons he's like "no actually warrior being unkillable is good, the other tanks is unpowered war isnt op" or "gnb needs to have nm buffed so everything fits in" instead of letting players figure out what's worth. although im not sure calling him a pissbaby is very productive lol
    also kinda funny seeing xeno and the other guy both completely misinterpret each other about living dead lmao, truly gamer moment

    • @lazersharkbro1911
      @lazersharkbro1911 4 місяці тому +13

      yeah xeno wants classes to be easier but also its way more likely jp community is to blame for changes that kindred guy hates

    • @aaronsound
      @aaronsound 4 місяці тому +4

      He doesn't want jobs to be easier to play, just better lol. Nm literally needs like 4-5 seconds (depending on gcd sks) to fully cover your burst which would be hella nice for example, this just feels better and makes sense

    • @aiu941
      @aiu941 4 місяці тому +3

      @@aaronsound so then it becomes just do whatever in whatever order, which is easier lol, removing fail states is easier. You can say you want that, you dont have to hide the opinion behind "its just better".

  • @MarkoDinicDinke
    @MarkoDinicDinke 4 місяці тому +1

    How does it go above people's heads that in a video game GAMEPLAY is king and needs to come before anything else?

  • @naruheme5268
    @naruheme5268 4 місяці тому +30

    I think if they made Carve and Spit and Abyssal Drain a 30 second move that gives a Blodwhetting style self-heal buff it'd make a world of difference.

    • @Vinex3431
      @Vinex3431 4 місяці тому +4

      BUT HEALING IS A WARRIOR THING NO FUN FOR DURKK 😡😡

    • @corvoyami3192
      @corvoyami3192 4 місяці тому +2

      ​@@Vinex3431Paladin: 🗿

  • @darkfire8008
    @darkfire8008 4 місяці тому +1

    In a little defense of Living Dead, the EW change did kind of make it Holmgang, but better. Partially from having 10s of Walking Dead even if it doesn't proc until the last second of Living Dead, then the 1500 cure potency per ability after the proc. Yes, the death from not enough heals aspect could be removed as it's still a weird tack-on, but you would literally have to actively stop pushing buttons, and your healer would have to actively not heal you in, order for the death to occur.

  • @Nora-rb6tr
    @Nora-rb6tr 4 місяці тому +47

    "Pve shouldnt be balanced" yeah we're talking to a really smart fella here

    • @holmesholmes.8784
      @holmesholmes.8784 4 місяці тому +15

      or a fart smella

    • @Minizor27
      @Minizor27 4 місяці тому +9

      If SE's means of balance is what's stripping jobs of their individuality, I don't want pve to be balanced

    • @holmesholmes.8784
      @holmesholmes.8784 4 місяці тому +1

      @@Minizor27 agree

    • @cynthiahembree3957
      @cynthiahembree3957 4 місяці тому +4

      @@Minizor27 The people who throw a tantrum every time their job isn't able to clear content week 1 would disagree I bet. I don't disagree necessarily but I doubt it'll change much

    • @soppo_404
      @soppo_404 4 місяці тому +6

      ​@@Minizor27 you would love wow then. hope whatever you pick isnt excluded from content

  • @Elinshir
    @Elinshir 4 місяці тому +2

    Dark needs abyssal drain stacks, it would fix it's recovery issues, and make it easier for people to learn while leveling, while not making it op, and keeping its rotation about the same, I'm thinking around 69-75 range for the 2nd stack to keep lower dungons more balanced but make the higher dungeons more manageable. But that's just my thoughts on the job for healing, and yes I agree change dark mind to be a all rounder and not just magic dmg, maybe have it starrt as only magic dmg, and at a later level where the teir requirs better mid it upgrades to both types with a different name to make sense

  • @Madoyon.
    @Madoyon. 4 місяці тому +5

    As a baldo, I'm gonna take that "I'm better at growing hair than they are at ..." phrase from 4:25 and register it as a weapon of mass destruction from now on.

  • @thecinders
    @thecinders 4 місяці тому +12

    some people are just so obsessed with the idea of uniqueness that being good or even FUN to play doesnt matter. there ARE some things i miss but lots of things i dont. like having to only bring certain jobs because of the slashing/blunt stuff. As someone that did savage on bard during SB, it was pure suffering if there wasnt a dragoon in the party.

  • @Mrzathx
    @Mrzathx 4 місяці тому +3

    I wish that dark missionary and heart of light gave like 5% physical reductions aswell, kinda like how feint/addle is.

  • @ethosprime5800
    @ethosprime5800 4 місяці тому +2

    Can't wait for this to be a 5 part drama

  • @LuminateTheWorld
    @LuminateTheWorld 4 місяці тому +35

    Talks about oblation being so unique when half the other classes in the game have the same exact ability

    • @clonosfreid6658
      @clonosfreid6658 4 місяці тому +13

      Not just the same, but usually better too.

    • @penguinvader7057
      @penguinvader7057 4 місяці тому +3

      but they don't? the HoC/Nascent Flash/Intervention equivalent of DRK is TBN
      DRK is the only one with 2 (you could even count it as 3) single target external mits, so you can split it between more people for heavy hitting raidwides as the guy in the video said, and as much as Xeno memed on it, it's a legitimately good use case and he's just wrong
      PLD still clears though since they have passage of arms for free in addition to their 90s raidwide defensive, which is not only more % mit than oblation, but covers the entire party

    • @evenstar2059
      @evenstar2059 4 місяці тому +1

      It might have the same effect as Reprisal, but it's the fact that you can throw it at other people that make it unique and very flexible

    • @gr3yvengeance597
      @gr3yvengeance597 4 місяці тому

      @@evenstar2059 It's also very unique in the way that you can't/wouldn't use it that way for content that's older than DSR. Meaning it's still the shittiest tank to bring into old ultimate content by a mile, sub-par dps, with sub-par mitigation options, wow, what a unique and flexible job.

    • @clonosfreid6658
      @clonosfreid6658 4 місяці тому +1

      @@gr3yvengeance597 It's like these people don't understand the context of what's actually being talked about.
      If we're talking about the "high level gameplay" (which is such a meme honestly) that's stated by this guy, you'd literally never do this.
      In clear content you probably could I guess,but then if that's the case that means someone else is literally dropping the ball.
      I'm standing by my thought that people who play this MMO and think it's hard or not unique just really don't know what they're talking about when it comes to balance.

  • @miklymick5
    @miklymick5 4 місяці тому +2

    11:45 I swear this felt like it was April fools day, had to double check.

  • @coalsome
    @coalsome 4 місяці тому +30

    Why is this guy fighting so hard for DRK to not be better…you should want your job that you love to be better, not stay trash

    • @singed54
      @singed54 4 місяці тому +14

      Because making it better from Xeno's point of view is just making it exactly like every other fucking tank playstyle/mit/cd wise
      And thats boring

    • @dragoncrashhero12
      @dragoncrashhero12 4 місяці тому +25

      @@singed54 What people are missing here is that current DRK please exactly the same as the other tanks, except removing everything from the other tanks that would give it some depth. It plays like an incomplete version of the other tanks, it's only uniqueness comes with weaker self sustain without the damage to compensate. If current dark knight's "uniqueness" its just TBN and having the most braindead rotation of the tanks, of course changes are necessary.

    • @erythroniumrene
      @erythroniumrene 4 місяці тому +7

      @@singed54 It is soooooo incredibly fun to play a tank that has less sustain and less damage than the others.

    • @singed54
      @singed54 4 місяці тому +5

      @@erythroniumrene The issue is that all of xeno's solutions is making dark knight play even more like warrior. You can easily solve the damage issues via a simple potency increase

    • @diego_chang9580
      @diego_chang9580 4 місяці тому +3

      @@dragoncrashhero12 As someone who just recently leveled DRK and AST to 100 through dungeons....
      When leveling DRK I hated being so fucking squishy in every single trash pull.
      When leveling AST, I feared getting a DRK as my tank, because I knew it would be more of a struggle compared to ANY of the other tanks.

  • @Yoonoh
    @Yoonoh 4 місяці тому +26

    personally I think this guys take is insane, but I do think that your changes you suggest typically lean into hominization a little too much for my liking

    • @LuminateTheWorld
      @LuminateTheWorld 4 місяці тому +15

      Zeems here is just reading what's written on the wall. In giant bold letters.
      Homogenization of classes is something that square is going down with. It has nothing to do with xeems unless you think he's some mastermind behind the scenes telling yoshi what he should do.

    • @commandguthix
      @commandguthix 4 місяці тому +10

      @@LuminateTheWorld that isn't what he said though? I agree that Xeno's take on homogenization goes a bit too far often. Saying that's what is our opinion is not saying that we think Xeno is designing it. I especially don't like the thought of removing positionals entirely from the game. Doesn't mean I think Xeno personally is going to slam into CBU3 offices and go primal on the "remove positionals" button.

    • @jesserebelo3583
      @jesserebelo3583 4 місяці тому

      Luckily (because I pay attention to the devs) the next expansion will focus on expanding job identity and making them all feel unique, and I'm cool with waiting for that, but to say that xeems somehow made the devs homogenize the game to make it easier is an insane take

    • @cynthiahembree3957
      @cynthiahembree3957 4 місяці тому

      @@jesserebelo3583 Yeah there were definitely way more complaints then just Xeems

    • @loomingdeath1758
      @loomingdeath1758 4 місяці тому

      Bruh chill they didnt go that route with the question....

  • @thegamemattster
    @thegamemattster 4 місяці тому +11

    Bloodfest on 1 Minute 🤩

    • @iPlayOnSpica
      @iPlayOnSpica 4 місяці тому

      For the love of all that is good, please already! I don't care if it pulls GNB towards homogenization, it feels awful if I need to Lightning Shot or even stop attacking, then my odd minute burst is off. Strongly advocate 1 min Bloodfest (and adjusted potencies for Lion Heart combo and Double Down)

  • @HelaFuntastic
    @HelaFuntastic 4 місяці тому +1

    As someone who mains DRK i switched to WAR just because DRK does not feel so good in High end content. It def needs a bit of changes to mit or healing just so i dont feel bad playing my class and feeling like a weak link.

  • @YoSoyConando
    @YoSoyConando 4 місяці тому +10

    I hadn't really touched PLD since Heavensward fucked it so bad. I finally came back to it and am having so much fun with it.

  • @REIL2LYFE
    @REIL2LYFE 4 місяці тому +1

    I'm a person who knows next to nothing about tanks and even I know the old living dead was cheeks. But from a healer perspective I can tell you, if im not a whm with bene up the amount of resources I have to use to make sure the drk doesn't die felt bad.

  • @NastyMick
    @NastyMick 4 місяці тому +47

    It's very funny to me how much sway people think content creators have over the game. Bruh, I WISH the devs listened to Xeno on this sht. Then maybe DRK wouldn't suck so much cok.

    • @IgnisNPignis
      @IgnisNPignis 4 місяці тому +3

      real

    • @shin40k
      @shin40k 4 місяці тому +14

      And we'd actually get some more facial hair choices.

    • @IDC-P5GHD4Z8J7
      @IDC-P5GHD4Z8J7 4 місяці тому +1

      Imagine being a viera and watching them give everyone else a SECOND headslot option. And still no hats 😂😂😂

  • @Zapphiren
    @Zapphiren 4 місяці тому +1

    It's impressive how much Drama ff14 NA has immediately right after first tier. DT is gonna be packed with more, holy.

  • @locked-lemon
    @locked-lemon 4 місяці тому +3

    i did the oblation and tbn thing to try to save our ranges in p8s. the one i tbn lived, the one i oblation died. oblation is ok, but it isnt good

  • @hallo-mt5tx
    @hallo-mt5tx 4 місяці тому +1

    the idea that you would blame whoever the devs got their ideas from instead of the devs deciding to use these ideas is peak idiocy
    if i truly believed that the devs made game design decisions around what a streamer says, i would see the game as irrecoverably doomed and quit

  • @groniteserpent4499
    @groniteserpent4499 4 місяці тому +9

    My brother in christ ...classes/jobs being unique should ever be an argument if the unique part excels and/or puts you on par with the rest because of what you bring to the table .
    Like " when this happens this job does IT better " because when its not you feel left out of the content .
    I know its a different game but allow me to present to you Prot Paladin from vanilla WoW , oh yeah its unique that you DONT HAVE a taunt because your kit has heals , enjoy keeping agro on bosses withouth doing loopholes of greater blessing buffs to keep yourself in the agro table...
    Uniqueness isnt and shouldn't be a reason to struggle , if you defend the worse of 4 options just because its unique without asking " does it being unique actually makes it good " you just have a bad option not an unique one

    • @tamarjaeger
      @tamarjaeger 4 місяці тому +1

      Agree. Let me give you an example for positive job uniqueness that is actually from recent XIV.
      EW, P3S: the mechanic near the end when everyone has do "die" and then get healed to full. All healer combinations are able to heal it well, but AST can cheese it with Macrocosmos. That didn't mean that AST had to be taken since the other 3 healer can do it just fine, but ASTs could shine during that mechanic.
      If job uniqueness in XIV would be like that it would be good. But those DRK differences to the other tanks elaborated in this video are not that, and trying to argue that it is is just ignorant imo.

    • @Orphan_of_Kos_or_some_say_Kosm
      @Orphan_of_Kos_or_some_say_Kosm 4 місяці тому

      Your take is stupid because Vanilla WoW was built around class design and not spec design. The devs literally say on video that when they design a raid boss, they think about what each CLASS is doing in a fight, not each SPEC. Example given by the devs : "as a Druid in Onyxia (NOT a Balance/Feral/Resto), is there something for you to Hibernate?". The devs couldn't give less of a shit what you WANT to do, do your JOB.

  • @R4z3rbl4d3
    @R4z3rbl4d3 4 місяці тому +2

    When I was listening to Sindalf on mogtalk I kind of got the same idea from his opinion. I think it’s just dated logic that has been kind of proven wrong in multiple games in multiple situations now. Having skills designed to work for 1% of situations might be a fun idea for 1% of the player base and can work in small games with a niche audience but designing skills to be useful in the most amount of content possible is clearly a better design philosophy which is proven in some ways now. I can understand the perspective though this person just doesn’t understand the perspective from a 1%er isn’t a good one it’s just a narrow one.

  • @shiznaztm
    @shiznaztm 4 місяці тому +82

    I am 7 minutes into the video and the only thing Xeno has let the video guy say is "piss baby"
    Edit: I have finished the video.
    As someone who played since launch day and has not been unsubbed since the start, I personally think the devs HAVE leaned too far to one end of the pendulum in terms of homogenization. For context, I used to be more hard core, I now consider myself casual.
    I for one see Heavensward balance as extremely overblown, jobs being "excluded" stemmed 100% from Resistance-Down debuffs, as well as Paladin being awful against magical damage. That's it, that's why jobs were excluded, not because they were shit, but because party optimization was rigid and necessary unless you were over geared.
    Both of these things are, and were, easily fixed by things they implemented in Stormblood, removal of the debuffs, and fixing block (I think that was Stormblood?) The problem is, they kept going, slowly picking piece by piece from jobs that weren't the golden child in the role.
    Every job back in the day DID have an identity, and felt more unique to play. Were they harder? Yes. Were some TOO hard? Yes. These things can be fixed without ripping the soul from the job. I main Machinist. It's not even remotely close and has gone through 3 massive transformations since it's inception, and it's inception was in my opinion peak design for a gun/proc based job.
    The issue is we've moved a bit too far in one direction. Yoshi P has admitted this in recent interviews. Now, Yoshi P is a PR man, he's going to say things to eat your subscription, he doesn't have to say things that are true, but Dawntrail has shown the design is moving in a slightly better direction with some of the mechanics in this tier.
    Through EW and a good bit now, everything is on a strict timer, and the only way the Devs can make things feel difficult is if they glue your two minutes with an obnoxious mechanic.I will say it feels rewarding if it is difficult to execute. But in essence, this does not feel fun, and it will never feel fun.
    Even more recently like Shadowbringers where 2 minutes were slowly disappearing. Even small optimizations of "oh, the MNK has Brotherhood at 80 seconds, let me save x y z to get a bit extra out, or help out his chakra stacks" is completely gone. Jobs on 60s rotations used to get to experience more instances of having to optimize and prepare for mechanics, not "oh the whole raid gets to do the obnoxious 2 minutes at the same time!" which only benefits mobile jobs. (Lol 7.0 Black Mage)
    All I'm saying is, these things that they have fixed, and our boy Xeno has "theoretically" gotten implemented for the game are good, but now we have it too good if you ask me. Nothing makes me want to get out there and learn or optimize my job more, because it's handed to me on a 2 minute timer.

    • @queequegtheater6093
      @queequegtheater6093 4 місяці тому +5

      Okay but are you bald though? We can't really trust your opinion without a hair status.

    • @hokagejason4732
      @hokagejason4732 4 місяці тому +9

      I agree the class homogenization/simplification has gone too far in a lot of ways and some jobs have lost their identity (monk throwing fire half the fight after 92 skills), but I think some jobs have actually gotten better from an identity standpoint.
      HW summoner was an affliction lock from WoW. It was dot based and spent most of the fight with a tiny minion, not a traditional summon. Nothing at all like a classic FF summoner. Now, while it may have a boring rotation, it does at least fulfill the identity of summoner much better summoning ifrit, titan, etc. and not just "topaz carbuncle/egi".
      I also think baselining all CDs to either 1 or 2 minutes is fine. They can still design jobs to have plenty of room for optimization without giving them weird 80s/90s cooldowns that don't synergize with 90% of the cooldowns in the game. Nin and Bard are great examples with room for optimization on a fight to fight basis and where just hitting everything on CD isn't optimal.
      As for the dark knight discussion I think there's some validity to both points. Dark's self healing/mit/party support, especially in casual content like dungeons, is absolute garbage compared to the other 3 tanks. The other 3 tanks can literally make it through dungeons without a healer whereas drk can't. Now I think that's a fair trade for drk being the highest dps tank if that's the route they want to go, but in the same note, it does make running dungeons for people who want to main drk kind of a lame experience. You better hope your healer doesn't mess up.
      I also think there's validity in discussing nerfing all the other 3 tanks healing abilities, except maybe paladin because that fits thematically, and making healers actually have to heal more. I'm not saying that should be the case, I personally like being able to run through a dungeon as pal or war and almost fully self sustain, but I think it's definitely a arguable topic.

    • @shiznaztm
      @shiznaztm 4 місяці тому +2

      @@queequegtheater6093 Not yet

    • @thesunthrone
      @thesunthrone 4 місяці тому +11

      I agree with most of your takes, but you know what happens in non-homogenous, high "class identity" environment? Only the best ones are played, everyone else can go kick rocks. The fact that the "best" pedestal often throws off its champions and constantly rotates through them doesn't change the fact that if "class identity" is being used, it results in absolutely unbalanced game where the developers basically dictate the meta, always.
      That's World of Warcraft. Yeah, on paper it has all this customization and all this choice, and all these different classes and OH MAN the class identity, but in reality, the class you are going to play if you want to progress is decided for you by sims and spreadsheets. You can do whatever you want with your class knowledge, but if the developers do the math wrong, you just have a uniquely bad class. And it's been like that for the 15 years I played it, and I somehow doubt it was any better after I quit in Shadowlands.
      The worst part? Those classes are still more or less the same anyway, if you ignore the flashy abilities color coding them apart. I've played every WoW class with identical keybinds, I always just find the "equivalent" abilities and bind them the same way so that I don't have to think too much when I swapped classes. And it worked fine, because ultimately this is just a tab-target, "press 123 in sequence and smash 4 when it lights up" MMO. There's only so much variety that can be given, and if you play on a high level, you will inevitably equate every single skill across all classes. It's only to casual players that the classes seem super different and unique, and much of it just comes down to the visual presentation.
      2min meta or godcomp. Choose wisely, because these are the ultimate expressions of solving the math problem of MMO class design.

    • @hokagejason4732
      @hokagejason4732 4 місяці тому +1

      @@thesunthrone I would argue you could still have class uniqueness/identity without a god comp. Like OP said HW balance wasn't even that bad, if they just removed crush/slash/etc. debuffs they would solve half of it. In theory it should be super simple honestly;
      1.) Design a unique job with identity
      2.) Adjust potencies, NOT abilities, to achieve balance.

  • @vorea
    @vorea 4 місяці тому +1

    I got kicked from my static in HW because I refused to switch off AST. Even though I hate what AST has become I still understand that they're homogenizing and normalizing the classes to make everything viable because getting kicked for that reason felt miserable.

  • @ArthasOTP
    @ArthasOTP 4 місяці тому +12

    I love darkknight but this guy is on some serious drugs man

  • @TaigaGalette
    @TaigaGalette 4 місяці тому +2

    how is this guy defending tbn and dark mind when heart of corundum exists its like he wants the jobs to suck

  • @Maria_Erias
    @Maria_Erias 4 місяці тому +7

    The fact that the dude in the video does that California thing where he upward inflects every statement like it's a question makes me automatically discount anything he says.

  • @F_N_Inquisitor
    @F_N_Inquisitor 2 дні тому

    I didn't play in Heavensward, but I did play in Stormblood. This guy probably didn't even play back then based on his thoughts. I still remember the time where if you weren't any of these; Warrior, DK, Scholar, Astro, Ninja, Drg, Bard, Summoner, that you just won't get to join any high end raid groups.

  • @Ullyr
    @Ullyr 4 місяці тому +15

    TBN would feel 10x better if netcode wasn't god awful AND if it lasted a few more seconds so you could preempt it better to combat the shit netcode.

  • @sladevalen
    @sladevalen 4 місяці тому

    I feel like if you they want to keep Dark Knight's identity as the "Anti-magic Tank" they could add benefits to abilities when used against magic damage. For example, imagine if they got a mitigation that is 80% as effective as the equivalent versions as the rest of the tanks, but if it is used to block magic damage it becomes 120% as effective in comparison. It could still be used to give survivability in all occasions now but you are rewarded for bringing Dark Knight to deal with high amounts of magic damage. You could do the exact opposite of this for Paladin as well.

  • @denixboi8004
    @denixboi8004 4 місяці тому +21

    I cant fart Sludge

  • @SleepyMuffin-rz3hg
    @SleepyMuffin-rz3hg 4 місяці тому +1

    Thing is, why would he listen when he's already decided you're wrong beforehand?

  • @AlphabetSoup3000
    @AlphabetSoup3000 4 місяці тому +8

    Imagine thinking Xenosys is so powerful he can make SE change the core gameplay of a tank....

    • @Zakjuh
      @Zakjuh 4 місяці тому +5

      It's actually pretty simple if you can think further than "oh urr xenos doesn't have the access to xiv's code to personally change things himself so he can't have been influential" like a sub-80IQ troglodyte twitch zoomer.
      Let me unfold it for you:
      Square listens and responds to feedback.
      "Influencers" (UA-camrs, Twitch streamers, etc.) have a larger voice than the average Joe, and often have fanbases that are willing to propagate their ideas. Ergo, an influencer has an easier time creating a consensus or the illusion thereof. Say, Xenosys Vex says Gunbreaker needs to lose cartridges entirely for example, and he gives his reasoning for why that is and how it would improve Gunbreaker. It will then circulate in his immediate community before permeating the veil of the greater FFXIV community. It then has a high chance of being highly discussed. Some people will be negative about it, some people will be nuanced about it, some people will think that's an amazing idea. Either way, it pops up a lot more than it would if you, or I, random Joe Schmoes, made a random forum post and got told to "stop trolling" and then the thread dies.
      In that way can SE get the idea that it's a much desired, or at least much discussed idea for a change and think about how to implement it or not. Because, again, they listen to feedback.
      Nobody's saying Xenosys personally went to SE HQ to make them change tanks at gunpoint, or that he ousted YoshiP and became the new director, or that he personally coded these changes. That's just a "I AM SILLY!!!!!!" tier strawman of the argument.

    • @casualduck1580
      @casualduck1580 4 місяці тому +4

      Yeah, he DOES have an impact as a streamer.
      He has influence over community sentiment, and devs are KNOWN to listen to content creators.
      As the previous poster commented, there's a reason we coined the term ''INFLUENCER'' to describe people active on youtube or other streaming platforms.

    • @amethonys2798
      @amethonys2798 4 місяці тому

      ​@casualduck1580 except you are ignoring the fact Xeno doesn't speak Japanese and thus any feedback he could possibly give (and influence) means literally nothing to SQUEnix.

    • @Zakjuh
      @Zakjuh 4 місяці тому

      @@amethonys2798 you believe this? unironically?

    • @Castersvarog
      @Castersvarog 4 місяці тому +5

      @@amethonys2798 Yoshi-P literally says he listens to streamers like Xeno and Zepla in live letters and interviews.
      It's why they get invited to Media tours.
      Also translators exist

  • @Asmodean1111
    @Asmodean1111 4 місяці тому +1

    As someone who main PLD as my main tank for all of ff14 from back 2.0 ps3 release, I know the pain of HW's PLD basically not being real first hand. Hell could barely get in to EX back then as a PLD, and of course, we have Skip Soar or disband hellhole at the tail end of HW.
    While I understand people want jobs to be more different, but that comes at the cost of "your" job risking being kicked from parties for "trolling" by using a weak job. Like hell, if PLD Cover was ever required for content it would force one of the two tanks to be PLD, or just give others their own style of cover.

  • @filipvadas7602
    @filipvadas7602 4 місяці тому +3

    Living Shadow is also stupidly animation locked for a quarter of its duration. They really should have the countdown start ticking down once the animation finishes and it starts attacking.

    • @bluumberry
      @bluumberry 4 місяці тому

      Same for MCH's queen. The stand up animation takes half or more of the duration.

  • @GabuFGC
    @GabuFGC 4 місяці тому

    This video made me wonder what they'd think about my balance decisions as a a more casual player. Like how many jobs have far to many actions you have to bind, some that should be combined or just removed completely.

  • @bl4cksh0t117
    @bl4cksh0t117 4 місяці тому +6

    Unironically i tbn my caster during meteors, saved more than one pull, but you could late HoC them, it's not a "tbn tech" it's a "i have a brain" tech.
    You also can't oblation anyone in p6 top because if you do you don't have it for you anymore, but nw baby keep being yourself, it'll be back in magic number

  • @jonymush1443
    @jonymush1443 4 місяці тому +1

    what if the made Living dead a trait? so you dont pop it at all but its just always available if you happen to die every x minutes. just throwing out a random idea. also I was a PLD main during HW... by that I mean I rerolled to warrior for the entire expansion since PLD was so bad I gave up on it.

  • @seriousbacon3676
    @seriousbacon3676 4 місяці тому +1

    I mean, it's clearly just a personal issue that they don't like how the classes are designed and they're not having fun. Everyone I personally know is having a blast as well as me so :shrug:
    The thing is, a unique ability is fine as long as it has good opportunity. Dark Mind and Missionary are fine as long as you can get usage out of them, but in a tier like this where there's barely any cases for them, they're absolutely terrible and the job's value plummets since they're down buttons. 'Unique but situationally useless' is not inherently better than 'general but always useful'.

  • @Fndlord
    @Fndlord 4 місяці тому +8

    I never thought I’d hear this opinion from Xeems. The character development arc has been beautiful!

  • @syaojyn
    @syaojyn 4 місяці тому

    When it comes to damage type and the secondary class mitigation- I always saw oblation as the cover-up for dark minds deficiency. Camouflage improves parry rate, which is useless on magic, but it does offer a 10% flat mitigation... which is like oblation. If dark mind became more universally applicable, it still having a 1 minute cooldown would need to be adjusted.

  • @linkpwnsevery1
    @linkpwnsevery1 4 місяці тому +17

    He just making shit up and throwing shade to piss someone else and making accusations for being trash himself. He literally has no clue what he's talking about.

  • @absolutefolly2011
    @absolutefolly2011 3 місяці тому +1

    Balance > all. Cause it REALLY does not matter how cool, or unique, your job design is.....if its not performing, no one will play it. It's like saying instead of making you a nice loaf of bread that you wanted, I made you a unique piece of dogshit. Are you not happy? Bread is so boring! This bakery is gona be unique! And out of business, as it should be. Balance is more important than any other aspect, by a lot.

  • @ARCWolf7
    @ARCWolf7 4 місяці тому +3

    I hope SE re-asses the usefulness of damage specific cooldowns, because in this tier, DRK and GNB have 2 potentially useless cooldowns that PLD and WAR don't.

    • @ember-evergarden
      @ember-evergarden 4 місяці тому +3

      But they're not useless in 4, which is the only place that really hurts even week 1. Black Cat's aoe is shit, Brutal impacts are completely covered by feints and other mits and because Shake and Veil are single shields, they quickly lose value on multihit attacks. Honey B's and Wicked's raidwides are magic. So tell me again how HoL and Missionary are useless this tier? Tell me again how every single FRU raid/buster aren't going to be magic?

    • @ember-evergarden
      @ember-evergarden 4 місяці тому +1

      Dark Mind is the only damage specific cd that needs changing. SE isn't going to continue this trend of ohysical raidwides every fight. It's just a novel change they went with this tier. Magic raid wides are going to be the norm for 99% of content

  • @red244
    @red244 4 місяці тому +2

    To be honest, I use oblation with a decent amount of frequency and have saved a half dozen players with it, but other than that agree 100% with Xeno.

  • @chillidari-9392
    @chillidari-9392 4 місяці тому +10

    Cant really pick a side here. Problem is if Xeno were to design the tanks he would essentially make them so homogenised and identical to where the jobs may as well be scrapped and theres just one tank class.
    Pursuit of balance with the total abandonement of fun gameplay or any unique design. Not a fan of that. Having tanks specialise in certain areas and fights is not a bad thing. Not every tank needs to be equally effective everywhere. No content in the game is hard enough for the discrepency to matter anyway.

  • @veliona8920
    @veliona8920 4 місяці тому +1

    Other people trying to "educate" and I use that term loosely, Xeno on Warrior of all Jobs is fucking hysterical.

  • @Synthric
    @Synthric 4 місяці тому +9

    6:43 "I always love it when people put me on this pedistal."
    27:09 Proceeds to sarcastically put himself on a pedistal to make it sound just as silly. Good stuff. Or I hope it was sarcastic, then it'd be ironic otherwise.

    • @qu1rkz
      @qu1rkz 4 місяці тому +6

      Xeno is simultaneously entirely responsible for the positive changes to FF14 tank jobs, and entirely blameness for any job homogenization. DO NOT QUESTION IT!

    • @Zakjuh
      @Zakjuh 4 місяці тому +3

      @@qu1rkz Schrödinger's Influencer.
      Actually has a lot of pull when he can gloat about it and use to inflate his self-importance.
      Is just a random dude screaming into the void when someone calls him out or holds him responsible, because nobody at Square would EVER listen to him even though they invited him to the media tour, allowed him to ask questions directly, and so on.