Realistic Nanite Trees in Unreal Engine 5.2 - SUPER EASY

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  • Опубліковано 7 вер 2024

КОМЕНТАРІ • 3

  • @PrinceBrosnan
    @PrinceBrosnan 6 місяців тому

    good video
    bumpbump

  • @fddesign
    @fddesign 11 місяців тому

    You don't have to build a mask map...Just plug the base color in the mask node...It should be working ;) ...Is there any Height maps with groove 3d?

    • @WhitewashStudio
      @WhitewashStudio  11 місяців тому +1

      Interesting. They don’t have actual map but the materials are quite complex in blender. Definitely get simplified by just plugging in normal and base color. I want to dig into the material in grove more.