Analyzing Hollow Knights Best Mechanic

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  • Опубліковано 5 жов 2024

КОМЕНТАРІ • 138

  • @dudster0624
    @dudster0624 2 роки тому +156

    My favourite game mechanic is the “morbing bar” for morbius for the 3ds. After consuming enough blood morbius can “morb” which gives him a huge boost to his attacks and movements. Truly the most mechanic of all time.

    • @FluffyMustache
      @FluffyMustache 2 роки тому +12

      Same! I love this mechanic! It feels very unique and intuitive. Morbing truly makes you feel like you are playing a game and is an accurate representation of when Morbius morbs in the movie of all time.

    • @wotenjoyer2777
      @wotenjoyer2777 2 роки тому +1

      Its morbing time

    • @jackcopeland9193
      @jackcopeland9193 2 роки тому +1

      it’s Morbin time!

  • @Marsh_House
    @Marsh_House 2 роки тому +132

    I'm surprised you didn't mention that the pogo resets your dash and double jump, which adds a lot of complexity to the combat and platforming.

    • @hollowknightenjoyer
      @hollowknightenjoyer 2 роки тому +2

      so its lke prrying in cuphed

    • @HuneeBruh
      @HuneeBruh 2 роки тому +5

      @@hollowknightenjoyer except parrying by doesn’t reset your dash

  • @HollowSoulBro
    @HollowSoulBro 2 роки тому +52

    I just wanna add some more appriciation, now to the world design.
    I didn't know about the pogo (I knew you could attack down, that's all) for the two main areas, but then when I went to Fungal, I didn't have anywhere to go, so I explored some more, and then I realised I can pogo of things, and I progressed because I could jump over walls with the muschroom pogo.
    The world design is so great, because atop other things, it can show you how to use abilities and so on, without a tutorial, or without leading you by the hand

    • @exwhyzee6521
      @exwhyzee6521 2 роки тому +2

      same for me but i just looked it up lol

  • @LighthoofDryden
    @LighthoofDryden 2 роки тому +37

    I was thinking about making the pogo in my game not work on spikes just so I could hear about fellow hollow knight players leaping to their deaths the first time. But I think you’ve convinced me that the mechanic would lose a lot without that.
    I shall honor the pogo bro

    • @williamliao4829
      @williamliao4829 2 роки тому +10

      ok but like you could add a spot like that, and then add an upgrade later like solid blade that allows you to pogo, which could help streamline story progression by showing player a pit of spikes that they can't pogo on, and then giving them an incentive to go back (solid blade)

    • @LighthoofDryden
      @LighthoofDryden 2 роки тому +8

      @@williamliao4829 I really like this idea! It would keep things mechanically simpler at the start too.

  • @z3ldon704
    @z3ldon704 2 роки тому +26

    For Pogobros split second text I got: "Blasphemous is a great game, I just dont think an ancient design choice created to pad out game length in the 80’s and 90’s has any place in a modern action platformer with a checkpoint system. It's just a time waster and makes me retread the same place I already have and refight the same enemies I have already shown I can beat. Can’t wait for Blasphemous 2 but I hope they go away and they focus on better boss design instead."

  • @dormortop
    @dormortop 2 роки тому +12

    Pogoing is the thing i will miss most in Silksong.

    • @DMSwordsmaster
      @DMSwordsmaster 2 роки тому +6

      (trailer spoiler warning if you care, don't click read more if you don't want to be spoiled)
      Hornet actually has a somewhat similar move, her weird little down thrust thing. It feels kinda awkward though.
      However she is seen using a traditional pogo move in the most recent trailer. Likely tied to a specific crest. I doubt they're gonna axe the traditional pogo. It's just too good.

  • @z3ldon704
    @z3ldon704 2 роки тому +9

    That's great Pog Obro.

  • @souporwormgaming
    @souporwormgaming 2 роки тому +3

    I like the pogo a lot too, but I wish it was explained better in game, because I don't think I would have ever figured out that you can pogo off of spikes if it weren't for youtube.

  • @tylerbloom4830
    @tylerbloom4830 2 роки тому +6

    The pogo in HK also integrates with other skills. Learning how to leverage a pogo to get another jump or dash is very rewarding.

  • @Bengt2509
    @Bengt2509 2 роки тому +5

    Yes the pogo is very fun and so is the pogo bro channel

  • @rodrigodefreitasproducoes1338
    @rodrigodefreitasproducoes1338 Рік тому +4

    The pogo is indeed a great mechanic, but I didn’t get near to finding out its full potential by myself. Like the coin in Ultrakill, I only really learned its potential through other media, not by playing the game itself

  • @ENDI8089
    @ENDI8089 2 роки тому +1

    The first time i learned about pogo was when i watched a video with brooding mawlek

  • @TheIndieGamer
    @TheIndieGamer 2 роки тому +2

    Another awesome video, my friend! The pogo in Hollow Knight is such a satisfying mechanic. Awesome to hear the origins of what inspired your name choice too! Keep up the stellar work buddy! 👌😊

  • @sinedddmk8996
    @sinedddmk8996 2 роки тому +1

    although I like the pogo, I must say the greatest mechaninc, or at least the most iconic movement mechaninc is the Bash from the ori games. it's just so GOOOOOD

  • @zachnewby4739
    @zachnewby4739 2 роки тому +2

    I like the pogo but I never got the hang of it...
    Other great game mechanics I think our:
    Sonic Adventure era Version of the Spindash. (The levels were designed around it and how broken it was in SA1, allowing for shortcuts and hidden secrets.)
    The Light Dash also from the Sonic Adventure games. ( When used with proper timing and mods in SA1, it allows you to zoom through levels on sets of rings, much more interesting than just crossing a gap.)
    The Double Jump when properly integrated by devs and used by players. (Don't use for extra height, but longer jumps or combined with the pogo)
    And the Team mechanics and interactions in Bug Fables the Everlasting Sapling. (A Paper Mario style RPG with a bug theme, also on Xbox game pass.)
    And

  • @symon1033
    @symon1033 2 роки тому +2

    What are you doing with me Pogo, every time I hear mirror magic - I want to play Celeste again.

    • @Pogobro
      @Pogobro  2 роки тому

      alright alright I will use a different song

  • @pedroivog.s.6870
    @pedroivog.s.6870 2 роки тому +3

    Levels of satisfaction:
    Finishing a long term job: 5
    Kissing your crush: 10
    Pogoing Pire vessel and NKG: 78294776643728

  • @PeterParker1984444
    @PeterParker1984444 2 роки тому

    Love this channel, we share quiet the same tastes and videos like this clearly show how you have a deep understanding of what separates the good games and mechanics from the real masterpieces. A mechanic I really, really loved is the Aeterna Noctis arrow teleporting, which together with pogo makes that game, particularly the end game bossfights, very satisfying, cause of its versatility and the creative ways you could use it for defense, offense, travelling level, platforming, puzzles ecc.

  • @mikos6353
    @mikos6353 2 роки тому +2

    My favourite game mechanic is ricocheting a coin from Ultrakill. It so satysfying and it interacts with other weapons. You can do so many cool stuff with it and the harder a combination is the more badass and cracked you feel

    • @JaykuzZa
      @JaykuzZa 2 роки тому +2

      I totally agree, that game has such a high skill ceiling

    • @Pogobro
      @Pogobro  2 роки тому +2

      ultrakill is SO good. Cant wait for the rocket launcher update....maybe I should make a video on it ;)

    • @mikos6353
      @mikos6353 2 роки тому

      @@Pogobro I think you already know my answer :D

  • @thebattlebee
    @thebattlebee 2 роки тому +1

    This was a very Pog video POGoBro

  • @geeshta
    @geeshta 2 роки тому +10

    In my first playthrough of HK, I didn't noticed it at all. It made some things like Colosseum much harder.

    • @Pogobro
      @Pogobro  2 роки тому +1

      oof. I honestly figured it out right at the begining from pure luck if I remember correctly

    • @geeshta
      @geeshta 2 роки тому +2

      @@Pogobro i noticed that I could pogo of enemies but not hazards like spikes. White Palace pogo-less was one hell of a platforming challenge. Possible though!

    • @sin-jay733
      @sin-jay733 2 роки тому

      I descovered it at the very beginning. Idk why but I just did it without even thinking, it just seemed intuitive to me. For context Fury of the Fallen was the first charm I ever got. (Although I did lose 3 masks on the way over just because it was so new to me.)

  • @Vikt0rian
    @Vikt0rian 2 роки тому

    Absolutely fantastic mechanic, you missed some stuff about how it can reset the double jump and the dash ability. But overall just a really good video analyzing something that deserves to be put into words of appreciation. I personally realized the pogo mechanic from the very get go and tried to continuesly apply it wherever I was, then I realized the crystal dash + Mantis claw interaction and knew even MORE mastery was possible. THEN I GOT THE OTHER ABILITIES and the game just kept giving me tools I could combine to keep doing things that let me feel like I was a goddamn badass.
    The design of the combat and the platforming allowing you to be just as skilled as you wish to be about it makes it beautiful. I am not the biggest on platformers generally, so games like Celeste and Supermeat boy do not appeal to me because of the lack of actual combat. Hollow Knight somehow invoked a feeling of desiring to MASTER the system because it did everything right, and combined fit with all of the abilities and unique ways to go about the actual platforming was beautiful. You might not need the same basic skill level of platforming for Hollow Knight as you do for the other titles, but you can still use the same level of mastery to complete it in your own way, which I personally think is not just better and more accessible design, but it is also more inviting for you to desire to master it. Thanks for listening to my Ted Talk, this game is a 10/10 to me.

  • @homecheese8625
    @homecheese8625 2 роки тому +3

    About the sequence breaks, I did the early watcher knight one and the pogoing instead of wall jumping in forgotten crossroads without even knowing they were unintended 😂

    • @evanepic3599
      @evanepic3599 2 роки тому +1

      when i did that after 100000 attempts it made me feel so cool

    • @teiull9388
      @teiull9388 Рік тому

      they are intended progression skips lo, the game is chock full of intentional design choices to make skips possible, which is another reason for it's gigantic speedrunning community.

  • @aogasd
    @aogasd 2 роки тому +2

    3:45 learning to pogo off Hornet's needle in?? early? game? Bru I still don't do that intentionally 300 hours in. When I started I would have barely been able to pull it off for Hornet 2 if I had thought to do it or realized it was possible.

  • @nightwatch3889
    @nightwatch3889 2 роки тому +4

    Because it's in Hollow Knight, the #1 most beautiful, magnificent, masterpiece of human innovation and progression over the ages. The culmination. The final product. The ultimate piece of art.
    That's why it's so great

    • @jakekiper9294
      @jakekiper9294 2 роки тому

      If hollow knight is the #1, Then what will silksong be?

    • @nightwatch3889
      @nightwatch3889 2 роки тому

      @@jakekiper9294 In my personal opinion I don't think it'll transcend Hollow Knight. It's just Hollow's empty, dark, lonely and mysterious atmosphere that _really_ gets me at the end of the day and Pharloon seems more like an industrialized, living kingdom. Thats just me though

    • @jakekiper9294
      @jakekiper9294 2 роки тому

      @@nightwatch3889 I was just trying to be funny, But yeah I also like that dark vibe that hollow knight puts out, it makes npcs, When they do appear,much more special, in terms of gameplay though, I think silksong will transcend hollow knight.

    • @nightwatch3889
      @nightwatch3889 2 роки тому

      @@jakekiper9294 gameplay, maybe. But complexity doesn't automatically make it better. Sometimes you need something simple. Sometimes it needs to be calm, instead of action packed, and slow instead of acrobatic. I think they'll both be equally amazing in their own ways

    • @jakekiper9294
      @jakekiper9294 2 роки тому

      @@nightwatch3889 agreed

  • @jiggilowjow
    @jiggilowjow Місяць тому

    such a well done video pogobro!!!

  • @Guyonabench
    @Guyonabench 2 роки тому +2

    The bash ability in the Ori games is up there for me as well!

  • @Lilghost1412
    @Lilghost1412 2 роки тому +2

    Yea the Pogo in Hollow Knight is awesome.
    And I don't know how or why but until this Video I read your Name as "Pog boro"

    • @Pogobro
      @Pogobro  2 роки тому

      its okay I forgive you. Pog is probably a more standard term in gaming nowadays tbh

  • @exwhyzee6521
    @exwhyzee6521 2 роки тому +2

    pogo makes me feel like a speedrunner :)

  • @goblack3661
    @goblack3661 9 місяців тому

    To sum this up : in Hollow Knight we bounce off enemies, projectiles and spikes, and that's nice.

  • @yourbroskijack
    @yourbroskijack 2 роки тому +1

    This video is FOR YOU!!!!!
    And that is thee best kind ofF VIDO

  • @sugaristhenewwhite
    @sugaristhenewwhite 2 роки тому

    i like how they took pogoing to the next level in silksong by adding various types of pogoing style, changing it with every crest.

  • @w8754
    @w8754 2 роки тому +1

    Great video! What's the name of the game at 1:36? The art style looks sick.

  • @astrastargazer
    @astrastargazer Рік тому

    i did a cursed randomizer not to long ago and had only downslash for 75% of the game. BOY did i learn. Pogo is a godsend. still managed to beat the game in about 6ish hours with just downslash.

  • @sehbaanabbasi
    @sehbaanabbasi 2 роки тому +1

    Hmm that's cool and all But damn that POG-O-BRO makes some good videos

  • @high_intelligence_specimen
    @high_intelligence_specimen 11 місяців тому

    My favourite game mechanic is probably the parry from my favourite game of all time: Rain World. Rain World is an incredibly unique game with procedural animation and amazing AI, where parrying is when you throw an object into another object that was usually sent flying towards you by a scavenger. Parrying is pretty impractical but damn, does it feel good to pull off

  • @gylastra3163
    @gylastra3163 2 роки тому +1

    Tbh I didn't even know pogo existed after my first playthrough

    • @tryhardpenguin9636
      @tryhardpenguin9636 2 роки тому

      How did you beat the game without pogoing once, isn’t it required for fungal wastes?

    • @gylastra3163
      @gylastra3163 2 роки тому +1

      @@tryhardpenguin9636 I thought it was just a small mechanics local to mushrooms in fungal waste. But i meant, i found it very late game

  • @snugpig
    @snugpig 2 роки тому

    6:28 and mark of pride, which helps with pogos.... hehehehe

  • @lordofcinder8884
    @lordofcinder8884 2 роки тому +2

    Congrats on 20k subs

    • @Pogobro
      @Pogobro  2 роки тому

      thanks! pretty crazy

  • @Ghost-Toast819
    @Ghost-Toast819 2 роки тому

    I think you pogod more in the first hour of the game than I did in my entire first play through

  • @iuhyeahthisisme
    @iuhyeahthisisme 2 роки тому

    Ah-“ another video of pogobro dripping over Hollow Knight

  • @sehbaanabbasi
    @sehbaanabbasi 2 роки тому

    3:45 heh he he who's that never heard of em

  • @catguappo14
    @catguappo14 2 роки тому +2

    I agree with you, Pog Obro.

    • @z3ldon704
      @z3ldon704 2 роки тому +3

      I'm ten minutes ahead of you.

    • @catguappo14
      @catguappo14 2 роки тому

      @@z3ldon704 shit.
      You are a true speedrunner

  • @ballinboy2682
    @ballinboy2682 2 роки тому

    I wanna play it now cause I remember the first time I did that spike skip, I laughed to myself in pride.

  • @Vikt0rian
    @Vikt0rian 2 роки тому

    My favourite mechanic in Hollow Knight HAS to be the pogo, and a CLOSE second is bosses and enemies that you can BOUNCE by hitting them. Oh my god... Underrated mechanic, it's something that makes Dung Defender even more fun than he was already, and it makes Marmu very tolerable to me.

  • @shtj6761
    @shtj6761 2 роки тому +2

    I agree pogo is great, but I disagree on it being well-taught. I didn't even know it exists until I spent many frustrated hours getting through the Fungal Waste mushrooms.
    Also yeah I did Mawlek without pogo when I was newbie. It was super difficult.

  • @gdlifesteal5824
    @gdlifesteal5824 2 роки тому +1

    1:46 "the knight doesn't get any s until WAY later in the game"
    Desolate Dive: *Am i a joke to you?*

    • @Pogobro
      @Pogobro  2 роки тому +2

      I should have been more clear looking back

  • @MikePaxtonMusic
    @MikePaxtonMusic 2 роки тому

    For the longest time I searched for other MV's with the pogo mechanic because it makes your movement so fluid. How disappointed I was..... until I played Hollow Knight

  • @Satoog
    @Satoog Рік тому

    All that and not a word on how to actually do it. New to gaming (steam deck) and HK is my first game. Thanks, enjoyed it but … I’ll figure it out. Cheers.

  • @tictactoc9311
    @tictactoc9311 2 роки тому

    I actually never use pogo except for White palace & Mushroom. I think team cherry should highlight pogo more in the early game. This not only happened to myself, my friemd and there are also steam comminity question about how to past the mushroom pogo.

  • @T4coTV
    @T4coTV 2 роки тому

    0:44 was this ACTUALLY one of the main inspirations for HK? :o

  • @Reddster69
    @Reddster69 2 роки тому +1

    Wheres my 40 minute conifer plush review :(

    • @Pogobro
      @Pogobro  2 роки тому

      its been extended to 10 hours so editing is taking FOREVER

  • @HajpeQ123
    @HajpeQ123 2 роки тому +2

    Hollow knight didn't invent pogoing, but it popularized it.

  • @alexcattv
    @alexcattv Рік тому

    I'm a spell and parries enjoyer, pogos are nice though.

  • @zombiesalad2722
    @zombiesalad2722 2 роки тому

    5:09, beat the watcher knights after just beating mantis lords. Took more than 7 minutes lol.

  • @nesraspongx58
    @nesraspongx58 2 роки тому

    Yeah I really like using the pogo and move through the world of hollownight without touching the ground is really fun
    Also idk why I'm saying this and here but the reason I quit HLD from it's start is how I couldn't get used to dashing being in the mouse/attack direction instead of keyboard/move direction easily, esspicially that in a lot of cases those two are opposites to me, tho may give it another chance later, perhaps if I get some sort of controller

  • @henryfleischer404
    @henryfleischer404 2 роки тому

    I do like the pogo, but after beating hollow knight, I don't think it's combat or it's platforming is the best I've seen in the genre.
    I really like Touhou Luna Nights, it's my favorite metroidvania. It's combat system is focused around being able to stop time, and throwing knives. The knives are brilliant. They have recoil when thrown, so they can be used to get extra hight and distance from jumps, especially when combined with gliding and the other movement mechanics. The other thing is a certain upgrade that makes knives (and other player projectiles, like chainsaws) standable. This dramatically changes both the combat and platforming, and only works because you have to worry about both enemies and environmental hazards at the same time. And some environmental hazards and enemies keep moving when time is stopped, or even only move when it's stopped.
    It leads to a unique mix of bullet hell, platformer, and puzzle. The closest thing I can think of is the Touhouvania games, but those had straight up flying, and practically no puzzles.
    Also, I like it's world design. The game is not serious, and it's world is openly acknowledged as being fake. The "villain" (it's hard to call her a villain because the main character does not take her seriously) can control fate. The start of the game is fairly realistic, and feels fairly lived in. The closer you get to the "villain", the more absurd and dangerous things get. Lived in rooms give way to empty halls full of enemies, and those turn into cathedrals full of spikes and gears and buzzsaws. It goes from feeling a bit off, to empty and wrong, to antagonistic. It made me understand that environmental storytelling is not just adding details, but can also be removing them.

  • @justynh1321
    @justynh1321 Рік тому

    I beat hollow knight without knowing you could pogo on spikes...that would have made it way easier

  • @kukukachu
    @kukukachu 2 роки тому +1

    I want to see Silksong as a $15 game, just like Hollow Knight, not because it's only worth $15, but to make a point.

  • @ELV13S
    @ELV13S 2 роки тому

    what ever u say POG OBORO xD

  • @tacotime7894
    @tacotime7894 2 роки тому

    The pogo is honestly really amazing but it's never taught and not really an extension of anything that is taught, so many people (like myself) don't even realize it's a thing until it's necessary in fungal wastes. Despite this, unlike pogo said, early combat is still really fun.

  • @MillisecondFalcon
    @MillisecondFalcon Рік тому

    I was hoping you'd be more specific about how to actually pogo using a keyboard or controller. No one seems to explain this in any tutorial. I've read comments where players talk about holding Down on the D-Pad, so does that mean you need to use the D-Pad for movement instead of the left joystick? Because I can't see how it would be possible to switch between them fast enough to pogo and continue moving left or right. I've also heard it's supposedly easier on keyboard as you can just hold the down arrow when jumping and press your attack key each time you want to pogo. Is that the standard way on keyboard? Or do most players remap the keys. Thanks!

    • @Pogobro
      @Pogobro  Рік тому

      I just use dpad for movement, so it’s simply down and attack + whatever direction you are wanting to go! You can also do it with the joystick, just down and left or right plus timing the attack

  • @anonymoushax1276
    @anonymoushax1276 2 роки тому

    This is off topic but what are your thoughts on Lotus Knight?

  • @aeiouuoiea9365
    @aeiouuoiea9365 2 роки тому

    username checks out

  • @_HoneyKnight
    @_HoneyKnight 2 роки тому +1

    Third, also I never used the pogo this much tbh

    • @thearcanehunter2736
      @thearcanehunter2736 2 роки тому

      I didn't my first time through the game, but the second time through I learned how to, and it's really fun!

    • @Pogobro
      @Pogobro  2 роки тому

      really? not even in boss fights?

    • @_HoneyKnight
      @_HoneyKnight 2 роки тому

      @@Pogobro not really, just could'nt find when and how. It is great tho

  • @xeane743
    @xeane743 2 роки тому

    Well i love Hollow knight but unfortunately I couldn't use the down pogo to its full capacity due to my keyboard setup :(

  • @nesraspongx58
    @nesraspongx58 2 роки тому

    I'll be honest the reason I even quit blasphemous from it's start is because I hated that insta death mechanic, it felt boring and slow and I just quit instead

  • @--OBLIVION--
    @--OBLIVION-- 2 місяці тому

    Someone PLEASE tell me where the spot at 2:42 is on the forgotten crossroads map is ive been searching for forever

  • @fishinwithjj6642
    @fishinwithjj6642 2 місяці тому

    I have completed 102% of the game and I still can’t perfect the pogo.

  • @theauditor3224
    @theauditor3224 Рік тому +1

    I dont disagree with this idea. But hollow knight parry is just.....godly

  • @hetalianotaku7103
    @hetalianotaku7103 Рік тому +1

    Call me a complete noob, but I am baffled at how easy everyone says it is whereas I struggle to do it even once, and not one source tells me how to get the hang of it. Maybe I just lack good timing skills or maybe it's because I'm playing it on PS4.

  • @Thewindiest11
    @Thewindiest11 Рік тому

    WHAT!? YOU ARE SUPPOSED TO WALL JUMP THERE? I tought the only way is pogo

  • @Eggbert11241
    @Eggbert11241 2 роки тому

    Wait mawlec isn't normally accessible without wall jump

    • @The_Red_Scare
      @The_Red_Scare 2 роки тому +1

      I can confirm that it is indeed accessible without wall jump. I have personally gone and fought Mawlek using only the pogo to reach him. Mantis claw is not required and the game even has something in place to tell you how to look down in case you got there that early and this was the first time you needed to be able to look down so you wouldn't fall on a hazard.

  • @sharleneseaborne1576
    @sharleneseaborne1576 2 роки тому +1

    Early but this vid is just fax

  • @mentalpendulum11
    @mentalpendulum11 2 роки тому +3

    Did anyone else click on this video simply because it has hollow knight in the title

  • @iibrahimxd476
    @iibrahimxd476 2 роки тому

    next vid: why is cuphead parry so great?🙂

    • @Pogobro
      @Pogobro  2 роки тому +1

      that topic has been done by someone else actually

  • @nicopl9598
    @nicopl9598 Рік тому

    How can I master the pogo on ps4, any advice?

  • @skyesyd221
    @skyesyd221 2 роки тому +2

    Yes POG-obro

    • @Pogobro
      @Pogobro  2 роки тому +1

      alright thats it, the bread is getting toasted

    • @skyesyd221
      @skyesyd221 2 роки тому +1

      @@PogobroNO

  • @thelegendarymatt
    @thelegendarymatt 2 роки тому

    If you said the best mechanic in a video game was the pogo, in the garden warfare 2 community, you would have a bounty on your head

  • @taxcollector9543
    @taxcollector9543 2 роки тому

    i feel like you were in a boss and was about to lose but you randomly pogo'd out of something and made this video with the sole intention to praise it for thyne acts

  • @Logboy2000
    @Logboy2000 2 роки тому

    Am I the only one who thought it was Pog Bro

  • @blackheadcat
    @blackheadcat 2 роки тому

    studio what?????

  • @The_Duck5
    @The_Duck5 2 роки тому

    its dope as shit

  • @theothetorch8016
    @theothetorch8016 2 роки тому +1

    Your name has been as obvious to me as is Hollow Knight being a masterpiece.

  • @darthgatorslimepals2947
    @darthgatorslimepals2947 2 роки тому

    👍

  • @sehbaanabbasi
    @sehbaanabbasi 2 роки тому

    Hmm alright so tell me why am I stuck at Broken V again ?
    If any you punks say that goddam sentence

  • @BlazingJ972
    @BlazingJ972 2 роки тому

    Hollow Knight

  • @kabershshkabersh4272
    @kabershshkabersh4272 2 роки тому

    The soul mechanic is better and also in the same game do not clickbait me UA-cam man

  • @Nyx64
    @Nyx64 2 роки тому +2

    shovel knight's pogo better

  • @Lilhajxjk274
    @Lilhajxjk274 Рік тому

    4:23 that's why I did lol

  • @miniwhiffy3465
    @miniwhiffy3465 Рік тому

    Hmmmm?

  • @yannlecossec5002
    @yannlecossec5002 2 роки тому

    I disagree, the best mechanic ever is the pogo pure nail in dead cells

  • @nakomaprice7282
    @nakomaprice7282 2 роки тому

    First

  • @botondzoltannagy8849
    @botondzoltannagy8849 Рік тому

    It's not that unique tho.