What are Geometry Nodes?

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 186

  • @oddpenguin8996
    @oddpenguin8996 2 роки тому +568

    what's stopping me from doing more stuff with geometry nodes is that I haven't found a tutorial that explains the logic of the nodes in a way that prepares me to play around with them confidently, it's always tutorials of doing something specific with them and when I try to make something different I feel like I haven't learned as much because I fundamentally don't understand them yet

    • @nune6845
      @nune6845 2 роки тому +115

      I know exactly how you feel. What helped me understand more was doing basic tutorials of geo nodes instead of tutorials that have sick outcomes. The more simplistic the outcome, the more you can read what function every trench of geonodes has. From my experience I did tutorials and every day my mind somehow started to understand the logic of a single node more and more. Practice makes perfect.

    • @joelstolarski2244
      @joelstolarski2244 2 роки тому +15

      Thank you for writing down what I was thinking about, but not able to express it well, in written form. I am at the same place. This problem " I haven't found a tutorial that explains the logic of the nodes in a way that prepares me to play around with them confidently ". I try to put the nodes on simple object, like square. One thing I wanted to do was make the square have protusions like I did learning a pbr texture, not using geometry. It was long tutorial and even now can't repeat the tutorial from memory. Must be possible with geometry nodes. Just don't have foundation of understanding to do it.

    • @ian_b
      @ian_b 2 роки тому +73

      This seems to be a general problem with tutorials. People prefer to make "how to do X" rather than "how it works" that gives you a mental model of what is going on.

    • @sougataghar1179
      @sougataghar1179 2 роки тому +9

      same , i look at things online , wow cool . searches tutorials and get dissappointed :/

    • @SuperDeepesh
      @SuperDeepesh 2 роки тому +14

      Try out cross mind studios for the tutorial

  • @pshethia01
    @pshethia01 2 роки тому

    When will blender be better than houdini and C4D for advertising industry? I mean motion graphics and other things..

  • @diagobenjaminquelalilima3629
    @diagobenjaminquelalilima3629 2 роки тому +1

    First

  • @severinehedi
    @severinehedi 2 роки тому +64

    2:48 "You can take very simple inputs" - shows the absolute big ass chungus tree

  • @RyanKingArt
    @RyanKingArt Рік тому +3

    Great video! 👍‍

  • @sunraiii
    @sunraiii 2 роки тому +23

    "From a very simple input"- proceeds to connect 50 different modifiers in chain for a couple of blocks to move along a curve :D
    Jokes aside, this has been a very intuitive explanation! Thanks :)

  • @PiterTraceurFA
    @PiterTraceurFA 2 роки тому +163

    This convinced me to learn geometry nodes asap. Fantastic tool for gamedev.

    • @Arrkail
      @Arrkail 2 роки тому +1

      Indeed.

    • @billmore6486
      @billmore6486 2 роки тому

      You can't use geonodes in other game dev applicatiosn tho.

    • @USBEN.
      @USBEN. 2 роки тому +7

      @@billmore6486 To iterate and make various model from one system to be used as a variety in game.

    • @sonario6489
      @sonario6489 2 роки тому +3

      @@billmore6486 You can still apply changes from Geo Nodes to turn the model into something you can then use in games, plus people are also making geonodes add-ons to bring the procedural aspect into engines like Unreal.

    • @marcapouli7805
      @marcapouli7805 Рік тому

      @@sonario6489 Do you have an addon to apply changes? It is unavailable in my blender instals.

  • @phoenixehc
    @phoenixehc 2 роки тому +8

    'simple imput' said while showing 5000 nodes connecting with each other in crazy ways back and forth

    • @joelstolarski2244
      @joelstolarski2244 2 роки тому +1

      Yeah, was thinking the same thing. Have to use 70 inch monitor to see the nodes. Do they even make a 70 inch monitor ? IDK.

  • @smyk1975
    @smyk1975 Рік тому +2

    That was not a useful introduction. It told me what is possible to do with them but completely skipped telling what they are!

  • @SpencerMagnusson
    @SpencerMagnusson 2 роки тому +73

    I hope this also eases people into programming, both within Blender and outside of it. Like programming, there is math involved, but us creators don't need to actually solve the problems - we are just giving it the equation/how to solve it. Artists can really benefit understanding these concepts and how to utilize for their workflows.

    • @Simon2d3d
      @Simon2d3d 2 роки тому +5

      Yes. Programming - syntax = nodes.
      Less to understand while learning logic.
      The breaking down of elements makes it less formidable.

  • @lucashaymaker5927
    @lucashaymaker5927 2 роки тому +27

    It really dose feel like an achievement when you put something together with geometry nodes and have full controller over your models.

  • @dunkley7776
    @dunkley7776 2 роки тому +14

    Buying this course. Love how this was explained.

  • @jeffreyspinner5437
    @jeffreyspinner5437 2 роки тому +1

    What percentage of what Houdini can do, can Blender do as of 3.4 alpha? Just asking as a former Houdini PTSD cured sufferer.

  • @LaChRiZ2k
    @LaChRiZ2k 2 роки тому +2

    Where can we get the Spiral demo? (0:36) Is it included in Blender Studio?

    • @firmanif
      @firmanif Рік тому +1

      Yes tutorial please

  • @akc21adt
    @akc21adt 2 роки тому +6

    BLENDER IS GREAT INSPIRATION FOR ALL FREE AND OPEN SOURCE SOFTWARES.✌️❤️🙏❤️✌️

  • @bUildYT
    @bUildYT Рік тому +1

    Hi, is there a way to connect two nodes without having to hold the node line and than once its over the desired input let go, i would prefer if i could 1 click the output once, than without holding it, clicking the desired input and than a node line gets pulled automatically, i hate it so much connecting nodes, so unintuitive, holding it the hole time from output to input, not knowing if it will connect if u let go, i know its just a very tiny detail but its sooooo anoying if u want to connect 200 nodes and u have to be super precise with ur mouse every single time, and repull the string if u werent exactly over the right input, there is a shortcut to connect the node with the endoutcome node but i want that with no matter what node..., if theres a way/addon/shortcut pls let me know...

  • @invitapriore
    @invitapriore 2 роки тому +10

    I’m very new to Blender and 3D, but it’s still evident to me just how powerful geometry nodes are. An enlightening moment for me was trying to figure out how to do something that seems very simple: take a mesh, repeat it evenly around a circle, and animate both that circle of meshes rotating/expanding and also animate each instance of the mesh rotating around its own geometric center along the axis tangent to the circle at that point. I’m certain an experienced Blender user could easily make that happen with a modifier-based workflow, but it wasn’t at all obvious to me how to go from either an array with object offset or an array constrained to a curve plus a curve modifier to what I wanted without either deforming the original mesh or having to do a lot of manual duplication. With geometry nodes, this was as easy as using instance on points over a circle, aligning each object to the normal of that circle, and then putting a transform node between the geometry input and and the instance input of the instance on points node to do the local rotation. With that all set up it was as easy as keyframing every slider I wanted to animate. If it’s that easy for me to see the possibilities, I can’t imagine how powerful this system could be in the hands of someone with real experience.

  • @seanzhang3873
    @seanzhang3873 2 роки тому +13

    Blender should introduce a node that can be coded with python in order to eliminate the limitation of the geometry node. Just like the grasshopper. Hell, people might even develop their plugins based on geometry nodes.

    • @skejeton
      @skejeton 2 роки тому +1

      the problem is that it'll be slow and almost impossible to parallelize, which is the only reason why this isn't a thing

    • @seanzhang3873
      @seanzhang3873 2 роки тому

      @@skejeton I'm no programmer, but Grasshopper did it 10 years ago with ironpython, why couldn't blender do something similar?

    • @skejeton
      @skejeton 2 роки тому

      @@seanzhang3873 can you link this to me?

    • @seanzhang3873
      @seanzhang3873 2 роки тому

      @@skejeton grasshopper is a node base visual scripting interface for Rhino3D, pretty popular in architecture industry.

    • @skejeton
      @skejeton 2 роки тому

      @@seanzhang3873 I mean of that specific feature

  • @edunicksecurity
    @edunicksecurity 2 роки тому +4

    Blender is the best 3D software in the market.....................To me dont know about others!!!!!!

  • @khalilicf
    @khalilicf 2 роки тому +5

    Geometry nodes> geometry irl

  • @HARDstone3d
    @HARDstone3d 2 роки тому +6

    This is amazing tool that raises Blender on a new level. Particle nodes now your turn)

  • @murrowboy
    @murrowboy Рік тому +1

    This is freaking insane. How high of an IQ does someone need to be to invent such a system? I thought modifiers were already complex, now somebody thought if they broke geometry down to nodes that work together, they can have unlimited results. Crazy. My mind is blown.

  • @sgasolacewolf4930
    @sgasolacewolf4930 2 роки тому +6

    Now I want to learn this, it looks amazing 🏆🌟

  • @ginescap
    @ginescap 2 роки тому +3

    Blender alone is the greatest app i've found on the planet. And now with geonodes much better if possible, thankx :)

  • @MindblowQuotes
    @MindblowQuotes 2 роки тому +5

    Geometry nodes are game changer. Thank you

  • @thatboi6176
    @thatboi6176 Рік тому +1

    so, you are BLENDER?

  • @allcaps3584
    @allcaps3584 2 роки тому +2

    How does Geometry nodes compare with Sverchok for creating complex 3D geometries?

  • @03urukhai76
    @03urukhai76 2 роки тому +3

    You guys are saints.

  • @michaelsmusicinstruments9980
    @michaelsmusicinstruments9980 2 роки тому +4

    i can't wait to see what great add ons or new modifiers the awesome blender community will build with geometry nodes. 🎉🥳

    • @sonario6489
      @sonario6489 2 роки тому +1

      There are already a bunch of amazing things, including procedural buildings, sofas, beds, tables, chairs, chili peppers, chrisgmas gifts and trees, chocolate, and more.

    • @laurentvj
      @laurentvj 2 роки тому

      Have you checked out the CAD sketcher add-on ? Is is based on geometry nodes.

  • @0805slawek
    @0805slawek 2 роки тому +1

    Please implement loops, for example I make procedural tree using geonodes after that I need make procedural forest where every tree is different shape, can you make this function in future?

  • @mahirfr
    @mahirfr 2 роки тому +1

    Make a geometry nodes guide for beginner to advanced by the Blender Studios

  • @tails_the_god
    @tails_the_god 2 роки тому +2

    This is genious! 😮
    You guys are amazing thank you for the work you do with blender and adding cool stuff!

  • @EvenStarMN
    @EvenStarMN 5 місяців тому

    Thank you very much. GN is the fundament of motion graphics.

  • @AgustinCaniglia1992
    @AgustinCaniglia1992 2 роки тому +2

    This is just so great. Powerfull.. And all open source...

  • @jeric_synergy8581
    @jeric_synergy8581 Рік тому +1

    OUTSTANDING intro. Heading over to the more in-depth vids, many thanks.

  • @davidroddick91
    @davidroddick91 Рік тому +1

    I'm just starting to learn geometry nodes, but my first project was a clock. You can enter the time (hours, minutes and seconds) and the hands will move into the correct positions. Then run the animation and the hands move in real time.

  • @SatisfyingNerd
    @SatisfyingNerd 4 місяці тому

    After spending sometimes learning geometry nodes I understands that it is a difficult way to do modelling and animation

  • @sebbysmith
    @sebbysmith 2 роки тому

    Is blender studio bugged out for anyone else? I go the website and none of the thumbnails are loaded and I cannot watch any videos

  • @orozcoapaza1660
    @orozcoapaza1660 2 роки тому +3

    damn I love Blender... !!

  • @Shellnanigans
    @Shellnanigans 2 роки тому +3

    Thank you!

  • @amaljose6374
    @amaljose6374 2 роки тому +1

    2:48
    I was shocked to see that much nodes and all that wirings
    😱😯😑

  • @dikkie1000
    @dikkie1000 2 роки тому +1

    I did look into Maxon Cinema 4D years ago when mograph was introduced, and this feels very similar, but with a bit of a different interface. It certainly is interesting.

  • @discreet_boson
    @discreet_boson 2 роки тому +2

    Great tutorial! Loved your graphics style

  • @Moove_Studio
    @Moove_Studio 2 роки тому +1

    Fantastic overview. I've only recently starting using geometry nodes and they've been an incredible tool. Thanks so much for the continious development of this incredible free tool!

  • @neppie14.
    @neppie14. Місяць тому

    you didnt even explain the nodes

  • @littlehibiscus8118
    @littlehibiscus8118 Рік тому +1

    This is like that first lecture in class that gets you really excited for the material to come. I am definitely going to have fun with this.

  • @bentontramell
    @bentontramell 2 роки тому +5

    Been about 6 months since I looked at geometry nodes. Can you export the "mesh" created by the nodes systems as a 3D data file yet? I tend to take Blender files into Clip Studio Paint as fbx's.

  • @perrykennedy6887
    @perrykennedy6887 Рік тому

    Wow. Geometry notes are cool

  • @sakibkhondaker
    @sakibkhondaker 2 роки тому

    Houdini Ultra Max Pro!!!!!!!!!!!!!

  • @3d_lite
    @3d_lite Рік тому +1

    It's hard

    • @EDcase1
      @EDcase1 2 місяці тому

      Its not designed for animators but for programmers 🙄

  • @erickmutuma8005
    @erickmutuma8005 2 роки тому

    The moment things became more technical and less artist friendly, I gave up 😔

  • @SovietKitten
    @SovietKitten 2 роки тому +1

    I needed this. Thank you!

  • @ruslandad365
    @ruslandad365 Рік тому

    Blendini 🤣

  • @shreyasbagul7165
    @shreyasbagul7165 Рік тому

    damn 3ds max got a new dad

  • @TheAngelArrow
    @TheAngelArrow 2 роки тому

    AI ain't got shit on this

  • @Stimes
    @Stimes 2 роки тому

    GN Do support a new node tree for physics / simulation / particles soon !!

  • @CodeBloat.
    @CodeBloat. Рік тому

    blender is the shit

  • @qubafootbag
    @qubafootbag 2 роки тому

    "very easily create..." meanwhile super-complex nodes appears on the down part of the screen xD

  • @leamucho
    @leamucho 2 роки тому

    And yes, I clicked the 'I like' button... but I feel as if I've been blackmailed with my own desire to go and buy the tut😭😂 you guys know what I mean, right?

  • @unicornhuntercg
    @unicornhuntercg 2 роки тому

    I made my Backrooms using geometry nodes

  • @motivizer5395
    @motivizer5395 2 роки тому

    Thank you so much. Will you please considering to add the feature of update the existing sketchup model in blender ?

  • @roboko6618
    @roboko6618 2 роки тому

    I want nodes for the shader editor that will let me use nurbs curves in the 3d viewport to control how a texture is mapped onto an object.. ie so i can procedurally add patterns that follow a curve on an object, animate the texture, make adjustments on the fly, change the texture on the fly in a non destructive workflow

  • @adrianpolomsky358
    @adrianpolomsky358 2 роки тому

    Geometry nodes are powerful tool for generative modeling. It is lots of work on it, but with every new branch it opens you new options for create everything what you want.
    If is here some enhusiast of this, I can send some my free stuff. :D

  • @RakeshDas-uo1hl
    @RakeshDas-uo1hl 2 роки тому

    So basically he's saying it's sorcery and witchcraft. One day I'll surely learn it too.

  • @VisionAri4
    @VisionAri4 2 роки тому

    I'd like to learn the GE-drones_along_curve node system, is there a tutorial for it?

  • @luciox2919
    @luciox2919 2 роки тому

    please implement geometry nodes to physic simulations for better control

  • @cb4675
    @cb4675 2 роки тому

    Can we say that geometry nodes system is a substitute for creative coding?

  • @dorugoramon0518
    @dorugoramon0518 2 роки тому

    Blender is slowly rendering (pun intended) Autodesk's entire suite obsolete.

  • @sigrid714
    @sigrid714 Рік тому

    Geometry Nodes was one of the best things to ever happen to Blender. Total game changer.

  • @marcapouli7805
    @marcapouli7805 Рік тому

    Finally it is good to create random things. The first specific thing I try to do is not possible, yet very simple.

  • @ibrahimhamdi117
    @ibrahimhamdi117 2 роки тому

    Thank you for explaining Geometry Nodes but I have big issues with Geometry Nodes, I can't use material like what I want because the material moves when I do animation the issue is material doesn't stay on the surface it's moves like a crazy. I'm using blender octane so I like octane and I can't change to cycles. Thank you

  • @JSZ69420
    @JSZ69420 2 роки тому

    Can we get VDBs like houdini?

  • @SanOcelotl
    @SanOcelotl 2 роки тому +1

    Are physics going to be available for geometry nodes at any point?

    • @geniusrealms
      @geniusrealms 2 роки тому

      Maybe Someday?

    • @SanOcelotl
      @SanOcelotl 2 роки тому

      @@geniusrealms i hope so, it could be awesome

    • @PabloVazquez
      @PabloVazquez 2 роки тому +3

      Yes, the focus now is Hair using Geometry Nodes and the next big project is physics nodes.

  • @dreamcomputer8090
    @dreamcomputer8090 2 роки тому

    Anyone know of a tutorial that just shows how to do those clouds?

  • @etinuhunwangho
    @etinuhunwangho 4 місяці тому

  • @harshaeranda3321
    @harshaeranda3321 2 роки тому

    🤯

  • @joelstolarski2244
    @joelstolarski2244 2 роки тому

    This is just amazing. At 2:00 in the video, how do you just make nodes appear in a row like that? Can't see what commands are used. I like the Suzanne made up of multiple Suzannes. Simple effect , but cool. The geometry node development is changing the nodes that are included. Even running 3 versions of Blender, and watching tutorials, that are few months old is frustrating. Go to complete the tutorial, and then can't find the node, tutorial uses.

    • @jippee1
      @jippee1 2 роки тому

      probably a video edit cut not a command line

  • @unet7292
    @unet7292 2 роки тому

    I've been using Blender for 3 years now and I've never used Geometry node 😅 Whoops

    • @PabloVazquez
      @PabloVazquez 2 роки тому

      Geometry Nodes has only been in official releases since a bit over a year. Feb 2021

  • @2pacpolat
    @2pacpolat 2 роки тому

    Dreams ps4 is best ever programm

  • @FarSam25
    @FarSam25 2 роки тому

    i love blender so much

  • @mehdianim
    @mehdianim 2 роки тому

    Gotta get into this at some point. Great video.

  • @skyseed3005
    @skyseed3005 2 роки тому

    This is great! But one question: how can I mark node groups as assets, so I can draw them from the asset browser?

    • @sonario6489
      @sonario6489 2 роки тому

      Right-click the name of the node in the node window or modifier panel, then you can mark the nodegroup as an asset.

  • @pepperoniboy57
    @pepperoniboy57 2 роки тому

    topology nodes when

  • @valovanonym
    @valovanonym 2 роки тому

    How can we have an execution time panel on top of every node please? I've been trying to find how to do that for a long time but never found out

    • @PabloVazquez
      @PabloVazquez 2 роки тому +1

      Enable the Timings overlay from the header top-right buttons.

    • @valovanonym
      @valovanonym 2 роки тому +1

      @@PabloVazquez Thanks a lot!

  • @remitriadi6940
    @remitriadi6940 2 роки тому +2

    I hope they would add for loop function like Houdini.

  • @mipelirroja
    @mipelirroja 2 роки тому

    Wow awesome)

  • @abstract_duck
    @abstract_duck 2 роки тому

    love it

  • @hwajeongjeon6238
    @hwajeongjeon6238 2 роки тому

    Thanks

  • @AArmstrongC
    @AArmstrongC 2 роки тому

    GOLD

  • @ArnoVicD
    @ArnoVicD 2 роки тому

    This is so good. But I can't understand how to start with them. Please Help 🥲

  • @pile333
    @pile333 2 роки тому

    👏

  • @Praecantetia
    @Praecantetia 2 роки тому

    Neat!

  • @LinucNerd
    @LinucNerd 2 роки тому

    :D

  • @hugoantunesartwithblender
    @hugoantunesartwithblender 2 роки тому

    💯

  • @bohdan_lvov
    @bohdan_lvov 2 роки тому

    Why are Geometry Nodes?

    • @sonario6489
      @sonario6489 2 роки тому +4

      I think a better question is how are geometry nodes?

    • @BKdefr
      @BKdefr 2 роки тому +1

      Who are geometry nodes?!

    • @bohdan_lvov
      @bohdan_lvov 2 роки тому

      ​@@sonario6489 I think they're doing their best.
      Just as we all hope to do so.

  • @clarajosephine3295
    @clarajosephine3295 2 роки тому

    Naaaw there's soo much I want to learn in blender, I already wanted to learn textures, styling hair, sculpting, everything that has to do with simulations(that's so cool) and now I have a new one
    There's sooo much to learn in this software but I love it :))

  • @arreng2364
    @arreng2364 2 роки тому

    I love to learn geometry nodes as long as there's no math equation involve 😂

    • @sonario6489
      @sonario6489 2 роки тому +7

      You're not gonna learm geometry nodes then. Math is used all the time in nodes

    • @PabloVazquez
      @PabloVazquez 2 роки тому +1

      @@sonario6489 You can do a lot with pretty basic math of by copying from others setups. It's not as bad for non too complex stuff.

  • @LeounVEVO
    @LeounVEVO 2 роки тому

    Yasss blender

  • @lonesomealeks4206
    @lonesomealeks4206 2 роки тому +4

    Let me tell you something: procedural=generic=ugly=worthless. Not a big fan of procedural gen., it kill aesthetics and artistic user input and replaces it with CG nonsense...

    • @triisart1721
      @triisart1721 2 роки тому +10

      Bruh I could think of countless procedural things wich are not generic. And I hope you know that procedural gen still requires artistic user input. It's just a different workflow...

    • @lonesomealeks4206
      @lonesomealeks4206 2 роки тому

      @@triisart1721 Name a few. please.

    • @ashutoshnaruka2062
      @ashutoshnaruka2062 2 роки тому +10

      houdini wants to say hi

    • @sonario6489
      @sonario6489 2 роки тому +6

      Bruh. Have you even tried geometry nodes or seen the amazing stuff people can do? This doesn't kill anything, This still requires artistic input, and is anything but generic. This is the same as modeling in Edit Mode in that you still need to be a good modeler with artistic skills. It's just a different workflow.

    • @lonesomealeks4206
      @lonesomealeks4206 2 роки тому +1

      @@sonario6489 Yes i have and i use them when needed. If I ever need to scatter little rocks on the ground i will do it with GeoNodes. doing it manually istn't practical. But tell me, how artistic is scattaring rocks? or generating repetitive structures?
      It seems to me that 95% of blender fan-boys are just here for the hype. supporting the current thing and so on. And i'm tired of this and any other brainless hypes like the motherfokin NFT. they are gone now. so will be GeoNodes.