Halo Infinite Ray Tracing On vs Off - Graphics/Performance Comparison | RTX 4080 4K Ultra Settings

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  • Опубліковано 11 жов 2024
  • Halo Infinite Season 3 Ray Tracing On vs Off graphics and performance benchmark at 4K with Ray Tracing High and Ultra settings on i7 10700F + RTX 4080
    Halo Infinite Season 3 Update is finally here with the support for Ray Traced Sun Shadows.
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    WATCH NEXT:
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    ○ Halo in Unreal Engine 5 4K, 1440p, 1080p Ultra Settings - • Halo in Unreal Engine ...
    Full specs:
    CPU: Intel Core i7-10700F
    GPU: Gigabyte RTX 4080 EAGLE OC 16GB
    RAM: 16GB (2x8) DDR4 2933MHz CL15
    Motherboard: Asus Prime B460-Plus
    SSD: Kingston NV1 1TB NVMe M.2
    PSU: be quiet! Pure Power 11 700W
    CPU Cooler: be quiet! Dark Rock 4
    Case: be quiet! Silent Base 601
    #haloinfinite #raytracing #rtx4080

КОМЕНТАРІ • 127

  • @MxBenchmarkPC
    @MxBenchmarkPC  Рік тому +10

    Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! :)
    WATCH NEXT:
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    ○ HITMAN 3 Ray Tracing Graphics/Performance Comparison - ua-cam.com/video/Clj3cR5VUAM/v-deo.html
    ○ Halo in Unreal Engine 5 4K, 1440p, 1080p Ultra Settings - ua-cam.com/video/FXGQClfGcgY/v-deo.html

  • @JagsP95
    @JagsP95 Рік тому +176

    They should have put G.I and reflections, considering the art style that would be way more noticeable.

    • @devonmarr9872
      @devonmarr9872 Рік тому +23

      Honestly. The game lacks any gi or good ao. Using it for this would have been way better

    • @Tangent_Studios
      @Tangent_Studios Рік тому +8

      Definitely, unfortunately this ray tracing was built in by amd, so they couldn't add much, since their gpus can't handle that much

    • @nitroxide17
      @nitroxide17 Рік тому +2

      Eventually we want all the RT.

    • @Deliveredmean42
      @Deliveredmean42 Рік тому +4

      @@Tangent_Studios Actually, they could do that with an AMD card nowadays. And could just easily be a toggle to enable and disable these different feature like any software, and it's not the first time we got all of them on AMD hardware. They just decided to go with shadows.

    • @TheStuntastik
      @TheStuntastik Рік тому +2

      ​​@@Deliveredmean42 this a good enough option to have as you can turn this on and still get above 100 fps (at least on my 3080) Multiplayer doesn't really need fancier graphics that risk hurting overall performance, although I wouldn't mind full RT for the campaign (for if we ever get dlc for that).

  • @brucekhamp6859
    @brucekhamp6859 Рік тому +40

    Now if we could get an update for textures and particle effects. I always felt like the lighting on the player models is where the game lacked at

    • @DevynBrugge
      @DevynBrugge Рік тому +2

      It felt like way back in CE the bullets and frags just lit the set up

  • @Trojan_
    @Trojan_ Рік тому +16

    I wish they implemented ray traced reflections too, then it'd really look beautiful with all it's forerunner environments.

  • @wizard4911
    @wizard4911 Рік тому +21

    RT shadows must be on Series X as well as PC. We really need graphics improvements on campaign like RAIN and features like adding RT shadows on campaign and FSR 2.0/DLSS.

    • @LordButtsauce
      @LordButtsauce Рік тому +1

      FSR and DLSS arent really worthwhile unless they expand ray tracing to include all light sources and do reflections and/or lighting as well. the performance hit just isnt big enough to bother using an upscaler with only RT sun shadows

    • @Seeker_of_the_storm
      @Seeker_of_the_storm Рік тому

      Is it the same on s?

    • @Kratochvil1989
      @Kratochvil1989 Рік тому

      the problem of xbox is , these rt shadows are much more vram demanding then anything else in RT, but its also not as big visual hit as reflections or heavy RT ambient oclusions

    • @allansolano5587
      @allansolano5587 Рік тому +1

      ​​@@LordButtsauce the RT in this game isnt even worth to be honest its doesnt little to no change un less ypu see comparissons or you see your shadow

    • @cheporestrepo
      @cheporestrepo Рік тому

      That will never happen to this toystory ass looking game

  • @ayybdon
    @ayybdon Рік тому +17

    it actually does look better though. The RTX showcase from a while back made me laugh, but i’m happy the performance loss isnt that bad

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому +5

      Yeah, agreed. The initial showcase was quite bad.

    • @Kratochvil1989
      @Kratochvil1989 Рік тому

      Its actualy the only game which now runs the same, maybe better with ray tracing on then before driver update without ray tracing... thats how badly was halo optimized for 7900xtx its kinda hilarious situation. Its kinda light RT implementation, but better some visual quality improvemenst then non , especialy combat looks much better now ambient oclusion itself not so much :).

    • @ayybdon
      @ayybdon Рік тому

      @@Kratochvil1989 If they add RT reflections i’m ready to see that FPS take a massive hit

    • @Kratochvil1989
      @Kratochvil1989 Рік тому

      @@ayybdon that realy depends on game and intensity ray tracing performance disparacy is just wild , sometimes it runs sometimes it doesnt. But yes for Nvidia raytracing the most demanding are maxxed out reflections and for Lumen from Epic its maxxed out ambient oclusion effect . instead of reflections in my case.Anyway even massive hit would be probably still reasonable frame rate for single player, game runs well over 100fps with RT on in outdoors scenes(most demanding areas).

  • @The1200s
    @The1200s Рік тому +3

    I mean; at least what I learned from this is that 343 is pretty good with shadows without usage of ray tracing. As others have said though, reflections would help a ton.

  • @xAUSTIN316x
    @xAUSTIN316x Рік тому +11

    As soon as I turned the game on I noticed the game looked alot better

    • @AleCardenasRealtor
      @AleCardenasRealtor 7 місяців тому

      What are you talking about?? are you a microsft employee or what?

  • @EvilNMessedUp
    @EvilNMessedUp Рік тому +16

    It’s very subtle but good. I’m surprised by how little it affects performance

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому

      Yeah, me too.

    • @MisterChief711
      @MisterChief711 Рік тому +15

      its because its not really a full raytracing. just shadows from what i've heard

    • @EvilNMessedUp
      @EvilNMessedUp Рік тому +3

      @@MisterChief711 Yeah, it’s just sun shadows

    • @tuckerhiggins4336
      @tuckerhiggins4336 Рік тому +1

      that is because it isn't hardly doing anything. That being said, I drop to 100 fps in multiplayer btb now instead of 120

  • @anusmcgee4150
    @anusmcgee4150 Рік тому +31

    “Hey guys, I’ve just had this wonderful idea for Halo’s ray tracing! You know how it has all this amazing alien architecture and stuff? What if we DON’T put ray traced reflections in the game? Think of how great it’ll look!”
    - 343, probably

    • @shlapmaster
      @shlapmaster 3 місяці тому

      Xbox can't handle RT reflections.

  • @AleCardenasRealtor
    @AleCardenasRealtor 7 місяців тому

    For a moment I thought the video editor was playing a joke on me but I can now see that this is real. Whoever out of 343 announced this as an upgrade, is completely the same

  • @Hunter.Zolomon
    @Hunter.Zolomon Рік тому +12

    I think it's not worth it, I prefer more fps

    • @Alex-sc9qc
      @Alex-sc9qc Рік тому

      Has this already been added to the game? I've noticed a huge dip in frame rates since the latest update and the colours look alot more vibrant. I'm with you, Idc bout better graphics I want the game to run how it did. Feels like I'm playing at 50fps or less now

    • @Hunter.Zolomon
      @Hunter.Zolomon Рік тому +1

      @@Alex-sc9qc Yes, it was already added

    • @Alex-sc9qc
      @Alex-sc9qc Рік тому

      @Hunter Zolomon is there anyway to turn it off? I did look in the settings but couldn't find an option?

  • @SammyJoee
    @SammyJoee Рік тому +11

    thank you for making this comparison . and I’m happy to say we’re not missing much . non ray tracing even looks better at 0:33 , look at the tower , the ray traced shadows make it look worse imo .

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому +1

      Glad to help!

    • @SammyJoee
      @SammyJoee Рік тому +1

      @@MxBenchmarkPC I mean of course overall rt shadows look better and sharper . but for the most part . shadows look good as is .

    • @drawlikematt5997
      @drawlikematt5997 Рік тому

      Nah

    • @ImTheMan0fSteel
      @ImTheMan0fSteel Рік тому +2

      Are you blind? Lol

    • @PCgamingbenchmarktime
      @PCgamingbenchmarktime Рік тому +3

      ​@Sammy Jo it looks a fair big person, playing the game myself just now, the character and vehicle shadows look so much better. I'm surprised my 3080 can handle it at 4k with ray tracing on high with pretty much everything on ultra. Really was not expecting that lol. Surely they've done some optimisations to the game. It seems to run a little better

  • @namelessalias0007
    @namelessalias0007 Рік тому +7

    Did they add FSR 2.0 also?

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому +4

      Nope, unfortunately there are no support for FSR or DLSS with the Season 3 update.

    • @Kylethejobber
      @Kylethejobber Рік тому +1

      I hope they do add fsr

  • @gamingoptimized
    @gamingoptimized Рік тому +6

    Definitely looks better, but it's not good enough for the performance drop

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому +7

      The performance cost of these RT shadows are around 10% on average, which is not a big cost for higher quality in my opinion.

    • @unclexbox85
      @unclexbox85 Рік тому +1

      For what performance drop? It drops by 10-20 fps with RT shadows

    • @ghodzy9778
      @ghodzy9778 Рік тому

      @@unclexbox85 Did you not get the memo? we must hate on RT always.

  • @davidhujan86
    @davidhujan86 Рік тому +3

    Is Ray Traced Shadows enabled in the campaign as well? Last I read about it, only Arena & BTB is mentioned.

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому +15

      Well, i've doublechecked the info and apparently the RT shadows are applied in multiplayer only, which is a very weird and lazy decision.

    • @nimbulan2020
      @nimbulan2020 Рік тому +3

      @@MxBenchmarkPC Well that would explain why turning it on was doing nothing for me. What BS.

    • @ImTheMan0fSteel
      @ImTheMan0fSteel Рік тому

      ​@@MxBenchmarkPC lmao whine whine whine.

  • @alvzcizzler
    @alvzcizzler Рік тому +1

    We only got ray traced shadows, what about ray traced Ambient Occlusion, Reflections?

  • @UnluckyDomino
    @UnluckyDomino Рік тому +5

    Thanks for making this vid. It looks like RT barely makes a difference. Not worth turning on

  • @larrytaylor2692
    @larrytaylor2692 Рік тому

    This game is still beautiful. But since the multiplayer was completely separate they should have left the multiplayer more like halo5 and the campaign more classic like this.

  • @Alex-sc9qc
    @Alex-sc9qc Рік тому +2

    Has this already been added to the game ? Since the update on Tuesday evening I've noticed a huge dip in frame rates whilst playing online. Feels like I'm playing at like 50fps or something. I'd much rather have no ray tracing and a smoother online experience.

    • @prodmorningstar
      @prodmorningstar Рік тому

      Yes its in the settings, you have to turn it on (off by default)

  • @biggiecheese3517
    @biggiecheese3517 Рік тому +2

    0:35 is it just me, or does it look worse here

  • @LangeManGlenn
    @LangeManGlenn Рік тому

    Are some games just deliberately turning own on the non-raytraced shadow definitions, just to slap on some RTX? I fell like we've seen better quality shadows prior to raytracing.

  • @Realmasterorder
    @Realmasterorder Рік тому

    Its subtle but nice,Is RT now only in Multi or in Campaign As well ?

  • @cheporestrepo
    @cheporestrepo Рік тому +3

    It makes no sense, shadows in any other game set on ultra look better and sharp, but it seems 343 did bad ultra shadows because they just dont know how to make proper triple A games.
    This game still looks like plastic ass lifeless dull garbage.

  • @Unprotected1232
    @Unprotected1232 Рік тому +1

    Halo infinite has a pretty bad non-RT shadows which fails to shade distant geometry. At least one shortcoming might be alleviated assuming the devs don't limit the RT shadow coverage too much.
    Admittedly this game would also benefit from additional ray tracing features like reflections, ambient occlusion and global illumination. Overall the lighting in this game is very basic. The only think that look nice are the materials for spartan armor and forerunner structures. The rest not so much.

  • @CackleTheory
    @CackleTheory Рік тому +1

    Wish they had dlss so I could play it at high/ultra

  • @psychofroggy8062
    @psychofroggy8062 Рік тому +1

    Nothing about this screams RAYTRACING. Nothing but better shadows… no real reflections no better particle effects and heck even in some areas it looks worse by comparison.

  • @NintendoGamer2011
    @NintendoGamer2011 Рік тому +2

    For the comparison starting at 0:57, anyone know why the foliage isn't moving when Ray Tracing is enabled? Did they have to change this to ensure that the ray-traced shadows run properly or something?

    • @laatma985
      @laatma985 Рік тому

      The engine likely sees it as a static prop

    • @NintendoGamer2011
      @NintendoGamer2011 Рік тому

      @@laatma985 Hmm, I guess. Just seems like an unusual change for ray tracing. Makes the map seem a tad less lifeless

  • @FlyingGumGum
    @FlyingGumGum Рік тому +3

    Can you test if ray tracing works for campaign

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому +1

      It does work in campaign as well.

    • @FlyingGumGum
      @FlyingGumGum Рік тому +1

      @@MxBenchmarkPC can you show it please

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому

      @Unyielding i've doublechecked the info and apparently the RT shadows are applied in multiplayer only, which is a very weird and lazy decision.

  • @jackburton307
    @jackburton307 Рік тому +2

    So they only added RT shadows because of AMD crappy RT performance. Got it..

  • @AmuletFortune
    @AmuletFortune Рік тому

    I don't ser any difference XD
    343 should to update or upgrade the textures for series x version.

  • @nooux1966
    @nooux1966 9 місяців тому

    Lmfao, they RT on this game just looks like every other game without RT at this point, bless them for trying though!

  • @GibbonFan
    @GibbonFan Рік тому

    spot the different challenge (Impossible difficulty)

  • @kanji6153
    @kanji6153 Рік тому +1

    not even 144 fps with the RTX 4080????

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому +1

      In this video 4K Ultra settings was used.

  • @TerminatedMach1
    @TerminatedMach1 Рік тому

    Looks awesome but I’ll have to pass having that in MP

  • @bioshock6935
    @bioshock6935 Рік тому

    It barely noticeable no point it adding it in. At least make full use with it now we have the new 4090 cards out and newer ones soon. This needs ray traced Ambient Occlusion with proper reflections as well with weather effect rain and snow along with better update on textures this game looked dated when they released it and now we have even newer and better looking games out now halo just looks even more old now

  • @igorrafael7429
    @igorrafael7429 Рік тому +1

    Pointless thing ever: bringing ray tracing to competitive multiplayer games.

  • @jlb4685
    @jlb4685 Рік тому

    How does this fucking game not have dlss or fsr yet

  • @Red-Paez
    @Red-Paez Рік тому

    Así se debió de ver desde un principio:)

  • @neko982
    @neko982 Місяць тому

    where is the option to turn on rt shadows, I cant seem to find it

  • @OC.TINYYY
    @OC.TINYYY Рік тому

    Sad they put it in MP only.
    Just goes to show the engine can't handle it open world. And they add the worst RT effect at that.
    Halo could benefit a lot from RTGI.

  • @Blerpbloop
    @Blerpbloop Рік тому

    Harder shadows doesn't mean better. I prefer the blurry edges than the RT edges. It even ruins a lot of the shadow details. NOT an upgrade.

  • @sorandom081
    @sorandom081 Рік тому

    Why not use raytracing as a model and then bake on the shadows that are accurate?

    • @benjaminm.v6668
      @benjaminm.v6668 Рік тому

      The game in campaign and online modes has dynamic timing???? otherwise it would not be possible to do so.

  • @MBIPlays
    @MBIPlays Рік тому

    Does anyone know what happened to RTX for the Xbox series X? I don't see no option for all and also how do you turn on 120 frames per second on Halo infinite I just see an option for 30 or 60 frames and not 120.

    • @GokuInstinct1
      @GokuInstinct1 Рік тому

      your tv or monitor has to support 120hz. Then go to the Xbox setting and select 120hz.

  • @blameusa7082
    @blameusa7082 Рік тому

    well RTX = OFF then
    Get less detail in the rail shadow and the trees dont move with RTX on

  • @alexzekrom
    @alexzekrom Рік тому +1

    sooo basically is Ray Shadow right?

  • @thename1029
    @thename1029 4 місяці тому

    I have never seen a game up until now, that unironically looks worse with ray tracing.

  • @IghorMaia
    @IghorMaia Рік тому

    How to make an irrelevant use of RT, by Halo

  • @adriantrujillo158
    @adriantrujillo158 Рік тому

    Is ray tracing on automatically on halo infinite?

  • @reviii-s4t
    @reviii-s4t Рік тому

    crap, even the 4080 can't reach 165fps at max settings

  • @stealthhunter6998
    @stealthhunter6998 Рік тому

    Does it work in campaign?

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому

      Multiplayer only at the moment.

    • @stealthhunter6998
      @stealthhunter6998 Рік тому

      @@MxBenchmarkPC Damn. And the one think I thought that would actually benefit from it r all those pine trees that have no shadows in the campaign hahaha.

  • @ddgutierrez
    @ddgutierrez Рік тому

    donde se activa el RTX ?

  • @tallestalmond5102
    @tallestalmond5102 Рік тому

    How do I turn ray tracing on the series x?

    • @05DonnieB
      @05DonnieB Рік тому

      Only available on PC atm, but 343 said Series X will get it sometime later

  • @ImTheMan0fSteel
    @ImTheMan0fSteel Рік тому

    It looks awesome. Can't wait for it on series xm

  • @jonald11
    @jonald11 Рік тому

    I’m on pc, why won’t it let me turn on raytracing?

    • @MxBenchmarkPC
      @MxBenchmarkPC  Рік тому

      Make sure you are using the latest version of Windows 10/11 and the latest NVIDIA drivers.

    • @sergux
      @sergux Рік тому

      and buy an rtx 2000/ rx 6000 or better

  • @ThisIsGlitch
    @ThisIsGlitch Рік тому

    ray tracing ( shadows ) 🤡

  • @cheporestrepo
    @cheporestrepo Рік тому +1

    Trash ass toystory-esque looking game … halo 3 looks better
    Ray tracing “””” is do badly implemented, makes the game worse.
    343 definetely are unable to bring a proper AAA fps game, its impossible for them

  • @GeekySTREAM
    @GeekySTREAM Рік тому

    AVG 10 FPS LESS

  • @102allenwalker
    @102allenwalker Рік тому

    Halo looks better with it off personally

  • @almighty151986
    @almighty151986 Рік тому

    It's not ray tracing 🤦‍♂

  • @TheFanboyHater
    @TheFanboyHater Рік тому

    Looks the same lol. Crap update

  • @krzys46kw
    @krzys46kw Рік тому

    best game ewer like tomb raider 2013😄

  • @krzys46kw
    @krzys46kw Рік тому

    there is no difrence next😄

  • @krzys46kw
    @krzys46kw Рік тому

    bots rocks😄

  • @fxncy2566
    @fxncy2566 Рік тому

    Why doesn't the trees and foliage move with ray tracing on? I'm going to take a in depth look at this myself

  • @m.m.3753
    @m.m.3753 Рік тому

    Play atomic Heart dlss quality 4k and Framegeneration. 120 fps easy with my 4090