You do a good job on this type of video. I love this system but it's been quite some time since I played it (Vietnam). Normally I don't like hypothetical conflicts but the comprehensive structure of Lands design makes it really interesting.
Note on Air Superiority Combat: 22.6.4.2 Re-engagement: Re-engagement is allowed only during Air Interception Combat and never in Air Superiority Combat. Play Note: For AIr Superiority Combat, I recommend choosing one engagement and conducting all the stages for that combat since re- engagement does not apply. But you actually caught that... Great video!
You do a good job on this type of video.
I love this system but it's been quite some time since I played it (Vietnam). Normally I don't like hypothetical conflicts but the comprehensive structure of Lands design makes it really interesting.
Note on Air Superiority Combat:
22.6.4.2 Re-engagement: Re-engagement is allowed only during Air Interception Combat and never in Air Superiority Combat.
Play Note: For AIr Superiority Combat, I recommend choosing one engagement and conducting all the stages for that combat since re- engagement does not apply.
But you actually caught that...
Great video!
What advantage does the greatest military in the world have in this game? any? (die rolls are always the equalizer)
Luck is always a wildcard... in games and real life.