SOLIDWORKS At Home: Extruding an Image with 3D Texture, Autotrace, and Inserting a DXF/DWG

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  • Опубліковано 12 лип 2024
  • In this series of SOLIDWORKS At Home, Sean designs a sheath for his fancy new chef knife to print on his 3D printer. In this final installment, he gives an overview of 3 methods for converting an image into extruded geometry.
    The first stop is looking at the relatively new feature 3D Texture (released in SOLIDWORKS 2019). This tool converts black and white appearances (image files mapped onto the SOLIDWORKS Part geometry) into raised geometry.
    The result is a mesh body, commonly used with a 3D printer for manufacturing. While Sean applies this to a flat face, 3D texture can also be used on more complex geometry (as seen in Jesse’s video linked below). Sample texture files can be found in the built-in SOLIDWORKS Appearance Library (Appearances(color) - Miscellaneous - 3D Texture) so you can jump right into using this!
    Next, Sean shows the process he followed for utilizing the Autotrace Add-in to convert the image into standard sketch geometry (in this case it produced splines, ellipses, and circles) for extrusion. While the Autotrace Add-in is not foolproof, a high contrast image with clear boundaries for tracing gets Sean 90% of the way. With a little help from Fit Spline and the good old Spline sketch tool, we have a solid set of sketch profiles.
    Finally, with some help from the free drawing tool Inkscape (and advice from fellow Engineer Garret Klein, / garrett-klein ) Sean discovers how easy it can be to just convert a high contrast image into a DXF and simply insert it into his part as a sketch. Sean sure wishes he knew about this technique when was first working on this project!
    Time Stamps
    0:00 Introduction
    00:44 3D Texture
    02:13 3D Texture with black and white gradient (resulting in a transition from the flat to the raised areas)
    02:44 Autotrace Add-in
    04:00 Inserting a DXF into the part as a sketch
    Interested in more info about 3D Texture? Here’s a video from the 3D Printing Specialist, Jesse Haworth: • Creating 3D Printable ...
    Need a more in-depth look at Autotrace? Then check out this video by the irreplaceable Jacob Ames: • Using Autotrace in SOL...
    Looking for more ways to design from pictures? Look no further than this video from the up-and-coming Alex Smith: • Reverse Engineering fr...
    For more information on SOLIDWORKS: hawkridgesys.com/solidworks
    For more information on 3D Printers: hawkridgesys.com/3d-printing
    Technical Support Knowledgebase: support.hawkridgesys.com/
    Music credits: Song: "Ice Tea" Artist: Not the King / coreygagne
  • Наука та технологія

КОМЕНТАРІ • 7

  • @Rizashi
    @Rizashi 3 роки тому +2

    On the last step using a sketch, make the sketch a block and it will be MUCH easier to move and scale simply. That's one of the reasons blocks exist. :)

  • @fulv_uk
    @fulv_uk 3 роки тому +1

    Great video thank you

  • @kleingarrett55
    @kleingarrett55 3 роки тому

    @sean thanks for the shoutout!

  • @Iaanboi
    @Iaanboi 2 місяці тому

    thanks hawKK!

  • @avp8430
    @avp8430 2 роки тому +2

    slow down man, I had to put the video in 0.25... thanks!

  • @totoffe6234
    @totoffe6234 6 місяців тому

    Dommage cette vidéo devait être intéressante mais bien trop rapide lire le sous titre et regardé la vidéo n'est pas possible 👎

  • @zergrush5606
    @zergrush5606 Рік тому

    C'est honteux, personnellement je ne joue qu'à des vieux jeux (battlefield 2 project reality, doom quake) car j'ai horreur d acheter de jeux et mon PC ne peut pas faire tourner grand chose.
    j'ai récemment fait l'acquisition de serious sam bfe. Car pas cher et difficilement piratable. Heureusement qu'il reste des jeux liberés aux mains des joueurs pour qu'ils soient facilement modable (fini les dlc pourris, les jeux pas finis...)