There is a potion on 50 lvl to reset body stats of barbarians. When you level your barbarian, you will get one point per level. But natural barbarians levels gives 2 - 4 points. So if you get level 1 barbarian, he will have 6 points in stats and you will get 49 more points by leveling to level 50. But when you get level 50 barbarian and you reset his stats, you will get 49 points to relocate, but he can already have base stats over 20 or 30.
You know that once you place your farming stations that you can tell the tribesmen to drop whatever you don't need them to collect, right? You could set your harvester to drop say thatch when collecting and that allows you to control what they are bringing back. A trick for the granary, I have a stack of small wooden boxes next to it and keep the granary empty by dumping the stuff into the boxes. When the box is full, either I make sure to use some, or I set the field fallow. Keeps me balanced so I always have enough. Make some heads and other comfort items, that helps with happiness. Finally, as for feeding, make some fruit kabobs. That helps with happiness also. I've found whenever I have a surplus of something make some food that requires it, somebody will eat it. Also the quinoa fish dish is not only great for efficient XP but it seems really popular among my clan. With a piranha tank you always have way more than enough fish.
OH! I looked at your map, you already have them unlocked so it's not a spoiler. If you start at the salt pan close to the noob area and make a loop, do the flint barracks that has salt, then do the two fang salt pans. From there do enough for the last one you did to respawn and go back to hit all 4 again you'll gain a pretty good haul that'll keep you cooking for a bit.
@@SpaceCoconut There is a craft until x option already? But it doesn't repeat? I'm so confused, why wouldn't they make it repeat, that's the whole point of a craft until x option though? I honestly haven't played since launch day, they might have added/changed stuff for all I know.
Throwing weapons. Because unlike other weapons their output can sometimes be doubled and you can uncraft them to get all the handles and around 30% of the metal back. How long does it take to get to 50 leveling on kilns? I usually just go into a fight or mine.
At 3:56 you mention lagging out and disconnecting? I get timed out from a dedicated server I play on several times a day, wondering if there is anyway to fix this issue as it seriously detracts from the game.
So here's a question: ok so I keep aiming for "Red" quality tribesmen but they almost never get 120 in in skills -- is there any benefit to red quality? seems like they are generally garbage.
I have found the quality determines the base stats mostly: a grey one will have around 100 stamina/resilience/saturation etc., while red ones will average at around 150. So for a fighter I would try and shoot for gold/red, for gatherers and craftsmen you can recruit anyone.
There is a potion on 50 lvl to reset body stats of barbarians. When you level your barbarian, you will get one point per level. But natural barbarians levels gives 2 - 4 points. So if you get level 1 barbarian, he will have 6 points in stats and you will get 49 more points by leveling to level 50. But when you get level 50 barbarian and you reset his stats, you will get 49 points to relocate, but he can already have base stats over 20 or 30.
Yeah actually for red one quality you Can have even 120 stats point worth over the basic character
You can extend your storage and keep crafting lime, you will need ton of it late game.
Want to be 100% have them use stone tool, then you never have too mack a tool form them or farm the Copper/Tin just for tools.
You know that once you place your farming stations that you can tell the tribesmen to drop whatever you don't need them to collect, right? You could set your harvester to drop say thatch when collecting and that allows you to control what they are bringing back. A trick for the granary, I have a stack of small wooden boxes next to it and keep the granary empty by dumping the stuff into the boxes. When the box is full, either I make sure to use some, or I set the field fallow. Keeps me balanced so I always have enough. Make some heads and other comfort items, that helps with happiness. Finally, as for feeding, make some fruit kabobs. That helps with happiness also. I've found whenever I have a surplus of something make some food that requires it, somebody will eat it. Also the quinoa fish dish is not only great for efficient XP but it seems really popular among my clan. With a piranha tank you always have way more than enough fish.
OH! I looked at your map, you already have them unlocked so it's not a spoiler. If you start at the salt pan close to the noob area and make a loop, do the flint barracks that has salt, then do the two fang salt pans. From there do enough for the last one you did to respawn and go back to hit all 4 again you'll gain a pretty good haul that'll keep you cooking for a bit.
Can you revisit your automation guide please. I think now you can fix a stock amount instead of figuring out timers ;D.
What's up with the timers on crafting tools and food etc, wouldn't having a "craft until you have x" be better for that kinda stuff?
The timers makes it repeat, giving it a “craft until” doesn’t repeat.
@@SpaceCoconut There is a craft until x option already? But it doesn't repeat? I'm so confused, why wouldn't they make it repeat, that's the whole point of a craft until x option though? I honestly haven't played since launch day, they might have added/changed stuff for all I know.
There isn't a craft until X option. They really need to add one.
You need to kill the frog first, then the ape. It won’t let you enter the ape pyramid before you kill the frog.
Need a timer setting om the harvesters!
I really appreciate your videos. Thanks for the hard work. Are you on a official,private or solo server?
This is a vanilla private server
Throwing weapons. Because unlike other weapons their output can sometimes be doubled and you can uncraft them to get all the handles and around 30% of the metal back. How long does it take to get to 50 leveling on kilns? I usually just go into a fight or mine.
On vanilla it takes a couple of days, a little less if you give them the quinoa soup.
Edit maybe 3-5
Good vid dude.
EZ Clap
At 3:56 you mention lagging out and disconnecting? I get timed out from a dedicated server I play on several times a day, wondering if there is anyway to fix this issue as it seriously detracts from the game.
Honestly it’s probably just a price for online gaming. I swapped servers until I found a decently stable one
So here's a question: ok so I keep aiming for "Red" quality tribesmen but they almost never get 120 in in skills -- is there any benefit to red quality? seems like they are generally garbage.
I have found the quality determines the base stats mostly: a grey one will have around 100 stamina/resilience/saturation etc., while red ones will average at around 150. So for a fighter I would try and shoot for gold/red, for gatherers and craftsmen you can recruit anyone.
@@PaEldorado sounds good, will try it