I just found your channel - I love your approach to building and your narration is very good. I am sure I may "borrow" some of your ideas in the future even though I am planning my layout in Z gauge. Subscribed!
Great video as usual. Love the outro, it always makes me laugh! I have an actual model railway comment: Engine driver is great, I also use it on my layout. It does bother me a bit that there's no tactile feedback, especially since you have to look away from the device to use it in practice. I wondered if this ever bothered you and if you'd thought about solutions?
You can set Engine Driver to use Haptic feedback (phone vibrations) in response to speed changes, button presses, or both. It's buried in the options. I elected to leave this off as it can already eat through battery fairly rapidly and Haptic feedback will just make that worse. I do also have a kit for a physical controller. The fact I haven't got around to building it yet suggests I'm happy enough with Engine Driver for now. That may change when I have a proper shunting yard. One thing engine driver does really well, is if you tell JMRI what the functions do on the loco, it can display these as text on the buttons instead of the traditional F numbers. So no needing to remember that on this loco F3 is the cab light, whereas it's F2 on that one.
@@DongitsModelRailway That's a nice feature I'll have to try out. The flexibility of Engine Driver is the most valuable feature for sure. I'll also give the FN buttons a go too. I've been prototyping using a gamepad with JMRI and it's an interesting input method. I'm trying to make the controls more intuitive currently, once I have something that works nicely I'll look to share it.
Some real skill, craft and careful planning on show here, I'm thoroughly enjoying it. I think Engine Driver drains batteries more because it keeps the device alive. I think, if JMRI loses contact with a deevice that has a throttle open it stops the loco that the throttle was controlling, so the app has to stay open and keep the phone alive. Audio sounds better here. I think it was just a little muffled before, like listening on a bad phone connection. That's from memory though. It was never that bad.
The sound is fine James all good. Are you using a lapel mic? if so the odd drop out may be as you turn your head away. but for me it is all okay. cheers P
The audio is good. I use a PC to view YT using the Brave browser. I'm guessing the commentary for this video is added through your editor after the filming. Most audio problems arise through not being close to the camera when using it to record live commentary, or not using a decent mic.
Yes, the voiceover is recorded separately and added as a separate track when editing. For this video I switched from recording my voice via my desk mic to a hand-me-down gaming headset. I would have thought a proper desk mic would have been better, but I was apparently wrong about that.
I just found your channel - I love your approach to building and your narration is very good. I am sure I may "borrow" some of your ideas in the future even though I am planning my layout in Z gauge. Subscribed!
Sounds GR8
Great video as usual. Love the outro, it always makes me laugh! I have an actual model railway comment: Engine driver is great, I also use it on my layout. It does bother me a bit that there's no tactile feedback, especially since you have to look away from the device to use it in practice. I wondered if this ever bothered you and if you'd thought about solutions?
You can set Engine Driver to use Haptic feedback (phone vibrations) in response to speed changes, button presses, or both. It's buried in the options.
I elected to leave this off as it can already eat through battery fairly rapidly and Haptic feedback will just make that worse.
I do also have a kit for a physical controller. The fact I haven't got around to building it yet suggests I'm happy enough with Engine Driver for now. That may change when I have a proper shunting yard.
One thing engine driver does really well, is if you tell JMRI what the functions do on the loco, it can display these as text on the buttons instead of the traditional F numbers. So no needing to remember that on this loco F3 is the cab light, whereas it's F2 on that one.
@@DongitsModelRailway That's a nice feature I'll have to try out. The flexibility of Engine Driver is the most valuable feature for sure. I'll also give the FN buttons a go too.
I've been prototyping using a gamepad with JMRI and it's an interesting input method. I'm trying to make the controls more intuitive currently, once I have something that works nicely I'll look to share it.
Great progress and planning 🙂👍🏻
Some real skill, craft and careful planning on show here, I'm thoroughly enjoying it. I think Engine Driver drains batteries more because it keeps the device alive. I think, if JMRI loses contact with a deevice that has a throttle open it stops the loco that the throttle was controlling, so the app has to stay open and keep the phone alive.
Audio sounds better here. I think it was just a little muffled before, like listening on a bad phone connection. That's from memory though. It was never that bad.
The sound is fine James all good. Are you using a lapel mic? if so the odd drop out may be as you turn your head away. but for me it is all okay. cheers P
Audio is fine, good progress 👍
some good progress there. and audio is fine 🙂
Nice video,sound fine.👍
The audio is good. I use a PC to view YT using the Brave browser. I'm guessing the commentary for this video is added through your editor after the filming. Most audio problems arise through not being close to the camera when using it to record live commentary, or not using a decent mic.
Yes, the voiceover is recorded separately and added as a separate track when editing. For this video I switched from recording my voice via my desk mic to a hand-me-down gaming headset. I would have thought a proper desk mic would have been better, but I was apparently wrong about that.
I can hear you no problem
Your audio is no prob for me as I m restricted to the closed captions - no noise - because of the domestic situation.