Niantic WHY Did you DO THIS?!
Вставка
- Опубліковано 10 вер 2024
- Dimensional Links Has Been Massively nerfed and everyone is mad. Let me know your pain points and HR in the comments!
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This game is SO close to being accessible to dedicated fans who just have busy lives! I think that's the reason there's been such backlash. Thank you for amplifying our voices so they can be heard! I live in a less populated area with no regular group hunting opportunities. Even though I go out a few nights a week to walk and grind it would take me weeks to get the gem shards to upgrade my weapons and armor. Dimensional links made a huge difference letting me get access to gem shards so I could keep up with events in game. Now that it's nerfed I find my motivation waning.
Everthing I wanted to say. Oddly, my spawns decreased at my house, which sucked pickles but I got weekend chores done much faster by not having monsters to fight.
@@jessica-fo5gn ME TOO! There's constantly a big empty space right around my house all the time! haha I was like....I didn't know this game was like Oregon Trail. Hunt too much and everything disappears lol
You're an avatar of our gamer's spirit and frustration. I feel a strange sense of satisfaction watching your videos as you channel what a lot of us are thinking.
Also, that downed tree is a cool piece of irl lore.
You tell Niantic, Zak!!!
DL, pre-nerf, was beautiful.
Im with kage sensei on this one! I like watching Zak becuause it feels like we all share the same love for the game
HR 139. I would like to hunt with my online friends. It would be great if you got 3 special paintballs a day that let you hunt with your online friends.
Also would be nice to dismantle weapons/armor to get back 50% of the resources used.
Pain points I'm HR 171.
1. Dual blades for status weapons should be a thing.
2. Ability to downgrade unused weapons for mats under grade 6
3. Ability to add friends from HATs
agreed
craftable potions
@@ultimasurge
If no one payed for the potions they probly would ;)
Right, but you would have to recruit the WHOLE playerbase 😂
NUMBER 1: make us able to remote play with OUR FRIENDS. btw thought about exactly the same, i thought its stupid to have it the "join" yellow, when it should clearly be green
I’m HR 111
Living in central Tokyo lol
Pain points:
1. More chances for Zenny please
Ex: every HR raise, add zenny, friends quest instead of the zenny for only 1st time completing adding everytime, metals accomplished add zenny
2. Have a bigger map clearance
Ex: can slide your map to 2km radius even if your can’t see the monsters available being able to know which direction is what type like swamp, dessert or forest would help me more to go outside to hunt
3. More opportunities to earn knives even if that means buying
The easier the access to knives means the more people will use instead of only for rare monsters rare drops
Hopefully this reaches you Zack and then to Niantic🥹
Also love your videos and you will always be my favorite MHN content creator so just ignore haters who’s just jealous😚
HR 161
1. excess farming material (converting to zenny doesn't seem motivating). use them in crafting (food buffs, traps, flash bugs) as consumables once off items would help inventory management, more ways to deal with monsters and motivation to farm monsters that you don't really need their parts
2. improved farming of unique monsters - zinogre , deviljho , kushala outside of event rotations and hats - just add it as a option for friends quest reward
3. better options to experiment on new weapons at higher levels. Its pretty much a heavy investment to farm a whole gear set + elemental weapon to even test out new weapons to see if you would like it. downtier of weapons... a training space....
2:25 i love the idea that you saw the water hazard, climbed over it to place a camera down, went back over it to set up the shot of you encountering it, and crossing it again
I thought the same thing lol.
So ACTUALLY this was my initial reaction and I had to obviously re-create it BUT I filmed it on the way back to the lake right before the first Zin HAT. I crossed it like 3-4 times lol. 😅😂
Ikr 😂
@HuntersNotez this is why you actually take so long to edit... seems like you need an assistant.
What are the child labor laws in NC?
JK JK JK
I'm glad you'd made this video! Not only does it mirrors how I feel about this change on DL! It's also something Niantic need to be aware of how much of a negative impact it has on the player base 😢.
I'm just glad you're still making content, you're one of the few I really enjoy watching and learnt so much about the game as a new player 😊
I agree. Niantic needs to listen to the players more instead of ruining the games for the players + there's even kids who play Pokemon GO as well.
Don’t nerf but two notifications : one green and one orange. I am 100,000% with you. It’s ridiculously disturbing how Niantic just do not get it.
I'm HR 220 or something, and I'd say my top 3 pain points are..
Top Priority is Game Performance - It's still pretty bad compared to what it should be, I've seen how the game runs on apple and it's night and day.
1) Inventory management feels really bad, let us set caps on certain items, or make all white monster parts generic, so we only have to carry 1 piece of white material for armor and weapons.
2) armor and weapon refinement parts are counter intuitive - the demand is insane end game, and will time gate you if you play a couple armor sets.
3) no incentive to kill 9* 10* monsters
Give an option for a quick reward screen skip, so it loads quickly... Allow group paintball QOL so you can queue into the next paintball quickly, somehow like a build your own HAT interface.. It's really annoying maaging inventory with 4 people while doing 30-40 hunts.
1. Ability to grind for in game currency to buy upgrades like item boxes.
2. A way to see or communicate in game to alert and hunt with friends.
3. Cheaper everything, this is a joke. I'de pay for stuff like I do in some other games but the prices (for me at least are a joke). Maybe the ability to buy a limited amount of health per day for zenny's, that way I could go out and still suck while covering a larger area.
HR 49 - relatively new having only started a few weeks ago
1. Accessibility of gatherable resources - a resource node can be farmed ~ once per 3 hours; bone piles might give me 1-3 small bones. Rarity 8 weapons require 40-50 small bones per upgrade. So you need ~25 bone piles for a single upgrade. Not to mention armors taking 5-20 occasionally too. Don't know if I just crafted too many gears/weapons that require them but even after buying all of the small bone packs, I'm super starved of these. Wish there were events like surges that increase the number of resources gathered or more singe-item spawns. Perhaps an extension of the monster tracks where you send palicos to fetch a preferred resource and after X large monsters slain they return with a few resources from the targeted node.
2. Auto-kick on non-ready; this is a pretty small one but there have been a few times where 4 players are in the lobby and only 1 isn't readying (afk or not paying attention). Really wish the game would give a 10-15 second timer for the person when they are the only one not ready.
3. Please add a training dummy; several of my friends and family that have tried the game primarily complain that the combat is too simple and think "tap tap tap" is all there is. Give players a way to practice weapons without risking their precious potions or worrying about scaling. Most of my spawns are 6-8 rank making most crafted weapons ineffective against them. IE: I have tried the bow and it feels extremely weak and I can't tell if I am using it wrong, if it's gear dependent or if the crafted bow is too weak for the monster rank and it makes me adverse to investing precious resources to find out.
My 3 points are:
- Don't monitize potions, say we can "buy" them with Zenny, but a 50 pack or more is monitized, you could also monetize Mega Potions and Lifepowders, but make regular Potions obtainable by Zenny.
- Add a "Field Horn" to attract Monsters in your location for a certain amount of time, make them spawn in your inner circle even when stationary and double the spawns as you walk (Like Scents in Jurassic World Alive), also don't monetize these, the more we can hunt the more we play, the more we play the more we're willing to spend.
- This one is 2 in 1: Make Dimensional Rifts work like they did before, but add Hunt-a-thons to work the same way until a certain distance. The second part is to once a day, your hunter can move on the map while dragging two fingers (two so it recognizes that the player in intentionally moving the hunter) so that those players that can't leave their location for safety reasons, can still enjoy the game without waiting an hour or so for respawns.
Something I love about Jurassic World Alive is their drone mechanic, the inner circle (roughly the same size as the one in MHN) is used only for items in the map, there's an outer circle that is huge enough to enjoy the game indoors. It's great to go outside if you live somewhere that it's viable, but I manage to do more on Jurassic due to routine/not safe to go outside than on Monster Hunter Now. If they adapt that drone mechanic with a Cahoot that you can see flying in your map, not only will it expand the hunts someone can do (and with that, enjoy the game more/be willing to support Niantic financially) but it'll encourage those like me that can't afford to go out and hunt unless I'm on my way to work/home
Wat I would want would be
1. More monsters around.
2. Crafting
3. Low key more cosmetics. I would love to style my O.C more.
HR 42
1. Make a training room so you get the feel for the weapons. The touch combat isn't as intuitive, and not as responsive as one would imagine in my opinion. So getting to play around would help new players a lot. And what I have seen other people post, it would help older players too to see if they would like to build a new weapon. Because at the moment it's pretty big investment to craft a tier 8 weapon even at higher HR.
2. Performance could be a lot better I feel.
3. The camera is too close to the hunter, especially if you use the gyro aiming.
HR154
1. Adjust hunt-a-thons to start at least an hour earlier.
2. If you don't give us the range back on Dimensional Links, include all the new exciting monsters in the game in the Dimensional Links too (example: Mizutsune, Deviljoe, etc at the current time).
3. Limited pre-witten messages or pings in the group hunt waiting area that would allow you to send one of 2 messages to a player once by tapping an option for each player saying "Let's go!" and "Check your weapon please."
HR204
1: Would like more loadouts (normal not layered). I have about 20 different sets in mind but can only make 10
2: An afordable live event
3: Everyone is gonna say the samething & it's the dimensional links distance. I work mornings & have to skip breakfast to get to work on time. Being able to hunt with others after getting home & eating/recovering is/was very fun & useful
I have a couple non-dimensional link pain points. HR161 been playing since launch. 1. I would love to have more loadout slots. I'm trying to build out bows and LS and there just simply aren't enough spots. 2. An option to scroll faster through gear would be great. Just a bar you could grab on the right side of the screen would help...this is something that is just going to become a bigger issue as more gear is released, especially when trying to browse through layered armor.
1. Allow parties to queue up together in HaT and other Online Co-Op modes.
2. Create a method to break down weapons and armor that are no longer needed to get some of the materials back.
3. Add additional things to the paid membership or make a higher premium that extends the range or allows players to get additional First-Aid Meds daily.
Hey man thanks for looking out! Hopefully they make a positive change and not just make a feature behind an event paywall. Or like…. ANNIVERSARY EVENT PAY WALL
I couldn’t agree more; niantic needs to revert the dimensional links range how it used to be. Great informative video btw 👍🏼
HR 253
1. Storage issue, I want to be able to sell material directly from the reward page and only collect the mats I needed.
2. Paintball issue, I want to be able to hunt the marked monsters only by sharing the QR code to my friend through our social media group where we don't need to be within the 200 meters range.
3. No incentive for killing 9-10* monster, so that I will stay in the 8* monster rotation repeatedly for the story and the map difficulty.
1:Not a single monster has been spawning in my circle for hours. I can't leave work, but take a restroom break every hour I can.
2: Why can't we move load-outs up or down? unless I don't know how.
3:Why do gathering points take forever to load after collecting? Especially when you need so many Iron OREs. A shorter respawn would be nice
Hey man, i totally feel you when it comes to not feeling that drive for making content on the game, but ill be here to watch anything you do make, keep hunting!
HR 101:
1. Allow the conversion of rarity 1 materials to another rarity 1 material of the same monster. I have too much fur and not enough. It clogs up my inventory and it's such a waste to offload them.
2. More loadouts. There's not enough loadout for all the weapon types.
3. Allow first aids to stack and not limited to 10 pieces only. Or at least increase the maximum amount you can have or reward a single potion every hr you increase.
HR 191 here,
1. Allow party to join HaT and group-up with other randoms (Now I have to go to different HaT with my friend because of this)
2. More loadouts, or make favorited equipment permanent. So that will be easier for us to select our favorite gears
3. Still having the issue where I'm stationary, but the game told me I'm moving to fast
I was living in Canada BC for 6 years and man your outdoor videos are very lovely. Keep up the good work buddy. ❤
3:41 straight-up the main melody of FFVIII lol
Where in FF 8 should this music be?
Thats an og monster hunter village ost 😂
I've taken to making a point at being the last person to be ready in both dimensional links and hunt-a-thons. That has drastically reduced the times I've had to do anything without a full compliment of people. It isn't perfect, since some people take a very long time to announce that they're ready, and I get antsy and announce that I'm ready in case they are waiting until I do it first, but they usually aren't and take much longer to announce that they're ready. 😂
Hr81
Pain points:
- Issues with your character attacking when you are nowhere near in range to attack with a melee weapon
- no offline mode when playing alone (I have a lot of WiFi blind spots in my area and this is super annoying)
- length of HAT cooldown times, even dropping them by an hour would be nice
totally feel the same. the dimensional rifts gave me a huge incentive to turn on the app. every hour i had like 2-3 hunts popping up at my home. and it also made me go outside seeing the other monsters while doing the rifts. this made me play more since i could non stop hunt instead of walking for 5 minutes from monster to monster.
my biggest problem of the game is that niantic doesnt want me to play it.
-> in an ideal scenario i would want to meet up with friends and play for 3-4 hrs. the reality is that without potions being available you meet up . either farm low star monsters or you try to do some harder monster that would be the fun challenge of this game. but a meetup would take about 20 minutes until one of us runs out of potions and then you do something else instead. so often i went out into a park to do some gaming and instead of an afternoon it was just a 10 minute excursion.
Niantic needs to create an incentive to go out and play , some time-trials "poke-gyms" without potion requirements or specific weapon time trials. Some crafting of potions that you can keep on playing when you go out. Since i do walk while playing the rifts were a perfect measure to keep me playing but sadly that is almost completely gone.
second problem is spawns and box size
-> before the rift patch i had 2-3 rifts every hour and was excited to get on and check . now i got 2-3 monters a day spawning when im at home/work. playing the game should be the goal and not to make money. with the free to play 6000 box of items im already at a point where i non stop sell entire monster mats just. Everytime a new monster is released im already thinking well how is that going to fit. with every monster realese they need to at least give us 100 more bag space to compensate for it. my account is non stop on lockdown. even though it gives zenny i still feel bad that i had to get rid of giros , jagras, baroth , pukaei, kulu all materials i farmed just to be able to farm the new released monsters, thus making farming the others like a chore you do to get your tracking done .
third is trying out weapons.
->give us some 4 star versions of every monster we got a bronze medal with . make us invincible and the monster too and let us go at it. I wish i could try out charge blade more. go more indepth into the full kit of gunlance but not at the cost that i would lose potions and a day of playing. so i feel forced into not trying anything new but stay with my upgraded lbg or gunlances and do the exact same thing over and over. the cost of trying out things is far higher then the reward. I would also like rewards based on your weapon progression. give every weapon a "questline" where you can get rewards and other goodies for killing X or breaking X with each of the weapons.
HR 143
You channel my inner throughts, which I like. Liked + Subscribed willingly.
Hey! Just an appreciation comment! I really like the "mixture" of your videos, talking, gameplay and irl footage. thanks for your videos and words :D
🙇♂️
If the Niantics company want players to go outside, here are some of my proposals:
1. Double permanent range like Pokemon go. It’s helpful for the solo player.
2. Decrease the price of Ultra Hunting Tickets from 150 gem to 60 gem per its item as the original price last year. Having more affordable price encourages players to keep on hunting monsters.
3. Decrease the waiting time of free Ultra Hunting Ticket from 3 hrs to 40 or 30 mins. Nobody wants to go outside more than 30 mins, especially on hot weather unless the waiting time of free Ultra Hunting Ticket is reduced.
4. Craft potions by going to the gathering spots. Every 2 or 3 gathering spots equal 1 or 2 potions. Spending on gem should be more focus to drift smelting or double on monster reward, not on potions.
5. Increase the chance of the better quality in rewards at Hunt-a-thon and Elder dragon interception. Having higher chance to get 2 of rarity 6 items would encourage players to go outside.
6. Permanently decrease the walking distance for drift-smelt from 5km to 1.6 or 1 km. 1.6 km is equal to 1 mile. When there’s event like driftsmelting bonanza, driftstone should be 1km or 0.6 mile.
Allow the extra Equipment Skill slot to be linked to the build so it changes when you swap builds. Most annoying to have to manually change it when required.
I really hope Niantic see your feedback on the DL, they were a big part of why i started enjoying the game again so id love them to revert it. The official MHN discord is blowing up with people complaining too and with some of the devs in that, hopefully theyll see it and change back..
Hi Zak, im currently HR 255 and an active player who only buys the season passes.
CHANGES FOR ME
- Storage Issues
- no scripted moveset from Monsters and new Moves maybe
- no customizing option for colored Armor/Weapons
First off, amazing video as always! I totally agree with the dimensional link problem and I really hope they do something good with it. I think this game is actually really good to its players which is why it was actually kind of tough to find three pain points in it. One thing definitely is the fact that HATs and EDIs share the same cooldown or at least the fact that it’s three hours because it means when I go out I can only ever do one of those because I don’t walk around for four hours at a time. Secondly, I think there should be a way to get gems free to play even if it’s very few gems but over time you should be able to buy for example the season pass once a year for free with your earned gems. And finally, there should be more events that actually reward you with paintballs, hunting tickets, carving knives etc. I mean they are rarity one materials but you can’t get them unless you pay. I know we had events in the past that rewarded us with hunting tickets I just think they should come around like every two months or so. Also another thing is the HR level up rewards. Like why do they stop after HR 50? I’m now HR 130 and I got nothing for it, I really hope they fix this. God this is long I’m sorry for talking so much😅 Happy hunting everyone!
Thank you for addressing the problem we all see. MHN was amazing for that small bit of time we had that rift distance~ once we get it back I’ll start playing heavy again lol until then~
Don't nerf DL
Make it a monthly subscription, players would pay for that feature 😂🎉
HR 236, Day 1 player of both MHN and PoGo:
1. Multiplayer is in an unbalanced state where undergeared players are harming the playability of the 8* and above experience. HR as a threshold for accessibility falls short of meaningfully impacting the fights.
2. Players are staying knocked down in multiplayer and refusing to use potions. This is especially common in EDIs where they still get rewards for a repel. There needs to be a balancing mechanism to prevent these folks from ruining the experience of those actually trying and spending potions in a fight.
3. My friends and I all have different playstyles and different needs for our equipment, so we all end up with stockpiles of different high level mats without anything worth spending them on. Allowing a limited amount of inventory trades a day would really help level out the experience and would also encourage more player interaction.
1. Crafting : want people out and walking, here it is. Don’t even have to be useful items at first
2. Don’t be so stingy with store items . Add them to rewards some times like friend quests and season pass (well more to season pass).
3. Create some type of alliance system where members could interact from and distance. Maybe put something on make alliances could battle to gain control of.
3.
HR 178. I really enjoy the game, so I'm gonna be a bit contrary and say I don't have a ton of complaints. I'll list some QOL stuff that I'd love to see:
1. Inventory management still feels off. I've spent probably ~$30 just on inventory size upgrades, and I'm still constantly agonizing over which stuff to sell. I sell stuff, then 2 days later find out I needed more of that thing. Especially when higher upgrades require 200 of a particular item, it's very challenging to maintain 200 of any given item given how many different monsters they are. Even something like a free 250 space upgrade every time a new monster comes out would alleviate this a lot
2. Ability to lock the game to portrait mode. At least once a week I'm holding my phone at a weird angle and it briefly swaps to landscape mode, which changes my dodge direction and confuses the fight, and I end up getting hit
3. Ability to filter for favorited armor (right now it appears I can only filter for favorited weapons)
As far as the dimensional links, I suspect the reason they made this change is because of the "Wyvern Gem Shards raining from the heavens". I totally felt this. I probably got more WGS in the first ~5 days of Dimensional Links than I had gotten since launch. At that rate, I would have been progressed past feeling excited about more of them within a few weeks. Unless Niantic has a power jump planned and some sort of new gear level or item we'd need, this would reduce the excitement to play an advance. You want that angst, to a degree, so it feels like we're building towards something and getting stronger. I think they wanted to avoid that type of progression until they're ready for the next power jump.
A possible solution would be to leave dimensional links the way they were, but have a bit more variance in the star level of the monsters you'd see from them. Maybe not full 1-8 or 1-9, but 6-8 or 6-9. So that every dimensional link you see isn't a guaranteed 1/15 chance of a WGS.
Hr 164
1- I would like to see shorter respond time for Huntington's 3 hours yeah
2- bigger storage
3- Moore elements for dual blades like poison paralysis
Make the post battle screen something we can bypass. So much tapping the screen to speed it along. A simple Press and Hold to get straight to the final reward view would be fantastic.
I’m at HR 168.
1. Allow us to skip the reward screen.
2. Allow us to select materials to auto dismantle.
3. Allow us to send better gifts, like Ultra Hunting tickets and Carving Knives.
I watch koc, paws, Shawn video for monster hunter now. But I like your video more since it very engaging and more enjoyable and relaxing for me. Your video seem very relatable to lot of casual players. Keep up the good work and keep hunting. Hoping one of these days when they add remote raid hunt I can hunt with you again.
Oh thx for add extra stuff like recording your surrounding area not just the gameplay. I really appreciate that.
Was Wondering WHY I wasn't pinging the monsters 2 blocks away in my area no more with the DL's. Was great when was like that due lot of the monsters I'm trespassing into people's yards for them. I only have two people in my area I just recruited on my list in my area. One at my job site whom I think is dropping off/on at the bus stop at my 1st break in the morning (She is crazy high on HR).
Thanks for information on why I hadn't ping blocks away instead I'm stepping on the icon.
Hunter rank 80 here, started in june 2024. Some things that id love to see and would keep me playing and even spending money on it are:
1. I like the idea of craftable health potions and getting full health each time you level up or complete a story chapter
2. Small chance to find a paint ball at gathering points ( that would get us out more! )
3. Some rewards for completing huntathons. Could be zenny, range drops, health potion, a paint ball, maby small amount of gems? Just give me a lil bit more of a dopamine hit XD
4. I want a hunt a thon pass that lets me do as many as i like with no cool down for like an hour or even a day! I'd pay for that. When there was no cap on hunts for mitzune, i was out playing for hours.
5. Adding friends from hunts and to your hunts. I want to be able to invite friends to large monster hunts even when they are out of range. Yes, parties are there, but what about when friends are apart? Could reduce the rewards by half if they are out of range? Its just fun playing more with friends. Wouldn't this incouage more people asking other to join them playing, therefore more players that could be spending money on the game.
I see how some of these may contradict each other from a business standpoint. This is just an opinion of a new hunter (yes, this is my first monster hunter game, and i will be getting into wilds when it drops)
One thing I dislike is the rarity of driftstones abilities. I’ve completed 200++ driftstones and yet not even once I’ve gotten a WEX nor element attack! Not even once!
I feel you on this one. For such a supposed "extra feature" it has had whole events structured around it. I went hard during the event and did 60+ smelts to get dragon attack on the Vangis coil armor since it would free up so many options and improve my build significantly. Instead I got crit boost 3 TIMES!!! The LEAST useful skill for that piece of armor! I was so frustrated! I don't understand how anyone is getting the skills they want. I wish they would at least leave the mysterious drift stones in the drift shards store after the event so I at least have another chance.
Pain points (HR 113):
1. You should be able to do raids in a group of people plus a random player.
2. Ability to decide whether or not you want to immediatly sell items in the prize screen after defeating a monster.
3. Ability to sell weapons/equipment and maybe get some items back from it as mats are a pain in the ass to farm.
4. Making it so that you can still get your driftstones done even while you're driving ( the same as pokemon go).
5. Add a detailed drop rate list of the loot based off the parts of the monster you break in game.
6. Ability to invite friends to your raids even if not in the area ( same system as pokemon go)
7. Monsters over 8 are not motivating to do as they're too strong for the reward you receive. Make it so there's at least a rarity 5 guaranteed item in the prize because with this system, having monetized potions is just a scam.
8. There's no reason to increase your HR as you literally receive no rewards for it. The levelling system is literally useless after level 50.
9. At higher ranks, you become so full of zennies you find no use for them. Either add a zenny shop or remove the currency itself as you can only use it for upgrading equipment and nothing else.
10. With a zenny shop you could add buyable first aid's, with a daily cap. By doing so you could remove the maximum first aids in your inventory.
3 pain points exuding DL?
1)Double the circle range (this would also solve DL issue), the droplets would still work but goving you quadruple.the range, also droplets could last a full day for the proce they have. We onow you want us moving but they are times it is not possible/safe/legal to move, give us more range.
2) Storage space is too low.
3) The low level (1/2) materials for some steps are to high(and hard to keep in storage because storage is to low) especially lvl 1 herb materials lvl 1.monerals.and level 2 monster parts should be revised to require lesser amounts for upgrades. It is not reasonable that to get from 8.2 to 8.3 (Iirc) a weappn we need 40 parts of a level 2, that alone could require more or less 400 monsters and no (almost no one at least) is spending to double a rarity 2 anyway.
Listen, I may be a walker, but I was still unhappy with the change. Thanks for this video man
I have a total of like 5k people in my town/village. So... like pokemon I never find people to play with. That's why I like MHN and keep playing it. I would love to see a way to know if there are hunters around me and to contact them somehow (in a safe way) to play with them. But I don't think there are too many hunters around and where I live people don't even know about the game.
I'm having a blast playing this game because I just started my monster hunting journey at the start of the summer with mhw when I found out about this and have been playing nonstop when I can. So other then the topic of this video. 1. Saving my driftsmelt in my loadout so I don't continuously have to change. I use some of the same armour for a few builds and having the quick change loadout is nice but then having to go into it again if I need or forgot to change the ds can get annoying sometimes. But that's all I have for now. HR126
1- Add the ring range increase if in buy the season pass
2- invite friend list to paintballs
3- rollback weapons and equipment for mats
That's all I need
D... HR173
1. DL range
2. Driftsmelts not being connected to load outs
3. Potions not craftable
4. Lag and heat issues even on high end devices
5. Allow local groups to enter global matchmaking
Yeah it’s 5 but it would be 4 if they hadn’t just nuked DL, and number 4 is a problem for a long time so either they can’t fix it or don’t want to.
HR180.
1. Make all Ingress portals into Large gathering nodes
2. Driftsmelt slots on a armor piece customisable for different load outs for quick switching
3. More large monsters around
HR 178
pain points:
1. crafting menu please!!!
2. extended time for 9 star fights.
3. introduce expeditions for palico to go farm materials we need.
Hr 138
1.Potion/paintball crafting. we want to keep playing the game. maybe have us buy a crafting bench 1 time forever and we can craft potions.
2.Weapon downgrade material refunding"
3. more rewards for leveling Hr. like maybe 1 percent bigger circle to interact per Hr would be amazing. If not just more consumables.
Nerfing it was a bad choice. Moving forward I'm less motivated to play, it's the good faith that's being stepped on. (yes, I spend on your game niantic but since then I've half a mind to quit.)
I am USA player hr 257
3 thing I would like to see happen
1) need to be able downgrade weapon/armor to get some or all of mats back
2) need to be able to send sos or invite to your friendlist
3) need to able save specific driftmelts skill in save slot
Hope your read this comment and pass it on to Nintantic
I just started the game, was loving it, and I've noticed the steep drop off of dimensional links. It was my main source of content. Disability makes it so I can't travel very far. Now what? This sucks.
Fairly new to the game but the biggest problem for me is the potion paywall. It’s hard to feel like you can play to the fullest on your free days, in your busy life, when you have 5 chances to not get one shot lmao
I loved the dimensional links, did a huge walk and took advantage of them while they were good. Its a MASSIVE shame that they are nearly ruined now.
I am HR135
as for pain points
- Top issue I think is from the enjoyment of playing something like HH and buffing/healing friends this is a massive point that is missing from MHNow. I understand that with them charging real money for potions this kind of build works against the business model. after just seeing the weapon showcase they did for MHwilds for the hunting horn it made me so sad that its still not in MHnow. Such a fun class, people love the HH players, giving out buffs and heals and KO damage to the monster always felt super good and its easily the top thing I feel MHnow is missing
- The grind for Wyvern Gem shards is ROUGH! I am at the point where these are the most important thing I can get for EVERY upgrade I need. I have a fire, water, thunder, and ice Great sword build with some armor shared but a lot of armor that is unique for each set. Then the weapons themselves are obviously different. EVERYTHING is waiting on either 2 or 4 of the Wyvern Gem shards for their next upgrades. This was the best thing about the dimensional links was it gave a slightly good way to hopefully get some of these ultra rare items. That said I still think gating the end game stuff behind mountains of a insanely rare item drop is hard for late game players. Obviously there were rare items in the mainline MH games but in them if you needed a ruiner nergigante item you could just grind like 5 - 6 of these from SOS flares and sort it out. in MHN it feels like if you need 4 wyvern gem shards and you have 0 you might as well just put the game on the back burner until next season when you will be guaranteed a few from the season rewards.
- The business model, I don't care about buying potions or paintballs, the only thing I have even come close to wanting to spend on is the season pass. I don't have a good answer here as its tough to make a good business model for a mobile game. I don't mind spending a little here or there on mobile games but at least so far I the store page only gets clicked when I look for the free daily stuff. To be clear as well the main drive for that season purchase is the bottle neck in the above mentioned Wyvern Gem shards.
I'd probably say it's worse on Pokemon GO since they'll do certain limited events where they'll have a research available, but they'll make you pay to get a research & it doesn't help either that you only have certain amount of days to complete a research.
2:15 even the water is volatile
HR 185, First pain point: Of course the dimensional link nerf! Being in a rural area, it was actually fun to team up with people around the world instead of going at it alone like usual.
Second pain point: 8* elder dragon interceptions. It’s still a struggle to even get a competent group together (and STAY together during the hunt!😓), and even then…haven’t gotten a single horn in WEEKS! Why bother wasting your free/paid HAT on them with such garbage odds?! I can tell you already that I’m only doing Teostra long enough to get the one piece of armor I want, then forget those blast weapons; I’d rather work on something I can actually make progress on!😒
(Edit: HR 208) Pain points not including Dimensional Links:
1. Potions
2. Potions
3. Potions
The only other contender is bag size but it doesn’t make me close the game and wait. There are so many sessions that are cut short because I don’t have the meds and I don’t care enough to spend real money to buy potions.
With this game I expect a good thing will never last too long… I was wondering why the Hunt Requests fell off so dramatically! Plus where I am the “Hunt w Nearby Hunter” the other Hunters almost never joins in! So I’m pretty much solo anyway… 🤦🏽♂️
If the 'join hunt' button was there I would use it, even if the monster was in the ring so I think their stats are skewed, because I doubt I was the only one doing that.
HR 200
1. Driftstones not rewarding. Too grindy. Add ability to driftsmelt multiple stones st the same time.
2. HATs drop rate needs to be improved. If im going to pay for a ticket i gotta get more value out of it.
3. More inventory pls. New monsters take a lot of space.
I do the same thing since the dimensional link need happened. I can’t always go out to hunt but there was at least dimensional hunts to do but now if I have nothing I can get to I close my app after just opening it
I think there should be a farm system, like in some games, where you can cultivate items in a daily cycle.
Please god, this video makes so much sense I wish they would do the join button just like you said and give us back the range! I live in the sticks, and there's no one near me who plays this game.
also im HR 204 if you ever see me out there in the rifts or raids names Rampage
HR 205 and I've spent over 500€.
1. Having missed the Seaside B layered set which was only available on the store website for a week or so and without in-game notice afaik.
Having OCD I've quit multiple games in the past because I permanently missed some stupid cosmetic like this and it still makes me think about quitting on a daily basis.
2. Everything being far too overpriced. 59€ for Seaside B is a prime example. The reason they cut the price of paintballs by 67% during sales is because they know that's still overpriced but some people will think it's a great deal. The list includes almost every purchase in the history of the game so far. If everything would've been only a third as expensive players would have a "I love supporting this game financially" attitude instead of a "I would rather quit than spent one more dollar" one. I'm sure their experts know how to maximize profits from whales but they should know that after spending this money instead of feeling good I kind of wish I had never started playing.
3. Make it more like Monster Hunter. Let us craft consumables, layered equipment or whatever. Add crowns, capturing, cooking meat, just anything small that makes it more like an actual Monster Hunter game instead of just killing thousands of monsters in about a minute each, followed by waiting 20 seconds for the results screen after every single one.
You are a heaven sent bro. Niantic, screw your bloody nerf. If I can't dimension hunt I'd rather spend my money on Tamiya mini 4wd racers then.
im sure the DL hunt range will go back to what it originally was..... in a paid event ticket of course
Yeah, if they do that then I'm likely to quit. Because that is just the start of exploiting their player base. Create the problem and sell the solution. I'll go back to playing mh worlds or just wait for mh wilds instead.
20:37 yooo that flip was sick XD
I would like to see their point in maybe the longevity and premise of the game being lost if people are primarily doing Global Hunts because a game like this is meant for you to touch grass. I have friends on my friends list that I have met and they play yet we can’t globally hunt together and it would be beneficial if they added that feature to maybe combat the dimensional link nerf.
I share your sentiments. Nerfing dimensional links is a stupid idea. I spent more gems when that was 1st released, now I don't want to spend anymore.
I’ve been subbed since beginning, I got you Zach
I appreciate it 🙏🏻
Agree, huge nerf. I used to hunt like 2 or 3 monsters every hour. Now, I am not that lucky, maybe 2 or 3 a day… I am the only one playing where I live so, I don’t have the chance to play with other guys
The problem imo is the fact that this game is doing so many great things that Pokemon GO never did for(Casual) players . And Dimensional Hunts were just another thing that made it appeal to casual players.
It was nice opening the game a week ago and seeing a couple DL to do. Now I open the game and see maybe one every other day...
I’m in Raleigh NC btw as well! When you do a meet up let me know man!
DL and Potions are a painpoint for me...great content as always! keep it up!
I'm basically the only active play among 113k citizens. In the beginning, DLs have changed a lot my motivation to keep playing stronger mons, but now it's just another feature I don't give attention. Used to go for a walk after job to keep playing, now I just get straight home. Hope they reconsider.
1- In-game pricing - Very expensive for some countries - in Brazil, it's unfair to buy goodies
2- DL, obviously should get back - I have like 4 other small town around my city and wasn't able to make a community, so DL were helping me as a solo player;
3- Giving more collecting points - Even in a bigger city, the number of collecting point is too small;
Ahh the MH3rd soundtrack so, nostalgic
HR LVL 70
Dimensional Links anyways..
some freaking way to obtain more than 1 Refining Part a day e.g. if you hunt 50/100 a day u get one.. like make it hard but obtainable - more hunts more chance to get hit and spend potions so niantic makes a cut..
A proper Monster Info so you can see which part you got to destroy to get a certain item
I don't understand why people talking shot about p2w, it's what keeping the devs a reason to focus and actually listen to the players. The more you pay, the more likely it is for the developers to listen because you're basically their funds
Since I play the game, this dimensional link is the best feature ever on the game bc th closest gathering point is 8km away from my home and now niantic nerf the only reason I keep opening the game every hour.
Since Dimensional links are nurfed we should get a slight increase to normal radius
Holy crap.. I've been watching for months and JUST realized I actually wasn't subbed..
My pain points (aside from D.Links)
1. Potions - I wish we had craftable potions.. I'm getting better at stopping to heal when I get pinched but then I'm not playing..
2. Perhaps drop rates - but this is a MH thing.. Idk. My ZinoLS was stuck at 8.5 for like 2 months because I needed a single plate drop.. and I was fighting a 8* Zinogres whenever I saw them.. This isn't too big, I managed to get the plate now but 🤷🏾♂️
3. HAT/EDI's and tickets + Gathering spots refresh timer - they're long af.. I mean, I'm used to it now, but if there was a 'Community Day' type of thing one couldn't sit around one spot for long except when the monster spawns was set at 30 min (that was dope) - Also I don't like that HATs/EDI's share tickets/timer but I guess that kinda makes it four.. not the most intensive gripe.
I'm HR 156 now.
Bring back old DL range, i have been doing less than half the large monsters daily from when the nerf occured. 20ish vs 50ish a day is a HUGE difference. I dont even fonish the free potions most days now.
The reason they nerfed Dimensional Links is because it was very easy to get the rare gems.
The faster you get the gems the faster you upgrade to max. The faster you stop playing because nothing remains to achive.
the idea of two hunt invite icon is smart
Bro your editing on these videos are so good!
Bro he's so good.
He’s so goated.
saludos amigo desde chile aca en mi ciudad pasa lo mismo casi nadie juega mhn y sin los DL se hace muy complicado hay sectores muy peligrosos espero que niantic devuelva los DL a como eran y asi pueda crecer la comunidad