They Shall Not Pass DLC Patch Breakdown. Weapon Nerfs, Grenade Changes, AA Nerf (60 FPS)

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  • Опубліковано 22 жов 2024

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  • @srtlarx3625
    @srtlarx3625 7 років тому +2

    Thank you for taking the time to record, edit and upload these videos. It's time consuming and with your internet issue it's gotta be a pain at times. Just wanted to share that feedback with you man.

    • @PICK_SIX
      @PICK_SIX  7 років тому +4

      I appreciate it. It can be a pain, but I wouldn't do it if I didn't enjoy it.

  • @gunther482
    @gunther482 7 років тому +8

    The AA nerf wasn't needed in my opinion. The trench fighter and the bomber was already wiping the floor against infantry in Operations before the nerf, it will be even worse now. Though I will argue that is more because of the fact that AA emplacements do not re-spawn in Operations which is a very bad decision on DICE's part in my opinion.
    Also. I do not know if you have played any of the new maps yet but Rupture Conquest only has two AA positions total on the map, one at each gimme flag. I have seen pilots just bum-rush the AA positions at the beginning of the round to destroy the AA emplacement and then have free reign of the map for the next four/five minutes and clear house.
    If DICE does not want us to use AA emplacements at least make the AT Rocket worth a damn against aircraft while also buffing the damage that an LMG or bolt action can do against them.
    Because really all DICE are doing is listening to the historically whiniest group of players in the BF franchise (pilots) and granting them continuous buffs because pilots think they need to have a 10 K/D every match without opposition, same as in BF3 and BF4.

    • @-DaveFromWork-
      @-DaveFromWork- 7 років тому +3

      Bill Brasky best damn salesman on the floor!

    • @Collioure232
      @Collioure232 7 років тому

      Bill Brasky this

    • @crozraven
      @crozraven 7 років тому

      Bill Brasky totally agree with you. Now Planes and tanks become more and more casual in certain manners, both are OP as hell. Instead buff or place more AA guns, DICE nerf AA gun again and again. Instead removing the emergency repairs and implemented only manual repairs for tanks, DICE give us more OP tanks with behemoth and artillery supports. Just wow . . .
      No wonder the majority of people felt vehicles weren't needed a good cooperation anymore to be good. now just spam shoots from distance or fly-bombings around trenches and flags are all you needed to be on top.

  • @brkbtjunkie
    @brkbtjunkie 7 років тому +1

    I wish dice would explain more about why they nerfed the AA. I feel planes already had quite a large advantage since canisters shells did 50% less damage.

    • @sourcecodephil8884
      @sourcecodephil8884 7 років тому +1

      Andrew Brinkman EXACTLY. In fact, it's even possible to fly above the AA so it can't hit you at all. BUT then there are the butthurt little ragekids who complain about getting killed all the time, doesn't even matter by what - AND DICE: Yeah, they just do what the kids cry for......

  • @NismoGizmos
    @NismoGizmos 7 років тому +2

    The changes to AA guns is ridiculous. they were in a perfectly fine spot after last patch. Coming from someone who just about every other game runs the standard attack plane, I can say the AA guns werent overpowered but also not underpowered. As of now you have to be cautious around them because if you aren't you'll get heavily damaged even just doing a fly by. With this new change AA guns will be useless and planes will be MUCH harder to keep from harassing an objective. I DO NOT like this change at all.

  • @grimmacemack76
    @grimmacemack76 7 років тому +3

    So what 3rd AA gun nerf meanwhile plane to ground combat on console is ridiculous and unchecked, bad nerf very bad

  • @KevinWilliams-mp3cf
    @KevinWilliams-mp3cf 7 років тому +1

    Its bad enough being a big target when using the AA with every sniper and would try hard blasting away at you... now im shooting spit balls at the planes as that take a giant shit on me and my team! Thats just a great idea DICE smooth... guess i better start getting good at sniping the pilot b4 they nerf that ability as well

  • @kithphonesavath
    @kithphonesavath 7 років тому

    Been playing a bit of the dlc, grenade spam still seems excessive but gas is better. Revive glitch seems fixed which is nice. Still no operations in server browser n I get matched into empty lobbies all the time. Speaking of operations, beyond the Marne favors the attackers immensely, they get 6 tanks on Soisson and defenders get 1, one of the sectors might get 2. I guess devil's anvil balances it out by favoring the defenders. Every match I played attackers won in beyond the Marne, and defenders won in devil's anvil. AA nerf seems unnecessary, thought it was a good balance before. They need to quit nerfing the Hellreigel, it doesn't need to be as good as it was on launch but imo it's the only lvl 10 gun worth unlocking but not if they keep nerfing it. Frontlines is fun but the matches can drag on. Played a match on Soisson today that lasted 95 minutes, on reddit a guy posted a 178 minute match.

  • @WolfeezyProof
    @WolfeezyProof 7 років тому +2

    I agree with the removal of the rotating of planes due to AA - it sucked planes into much, was very annoying; although this change needs to happen to all weapons. Tank shots seem to suck planes in too. It was easy enough getting away from AA w/ a fighter so that doesn't make too much difference. Although the attack plane and bomber buff against AA - I do agree with that.
    You didn't address the tank emergency repair nerf - I know you were referencing the patch notes, so you wouldn't have known this. I disagree with this nerf. There's way too many methods to take down tanks - Makes the emergency repair near useless as it only heals 10% of a tank's health.
    AA truck range needs nerfing - although what with the emergency repair nerf I don't how long someone would last in it now without playing very defensively..
    All of the above - I've considered this without teamwork - granted teamwork would make it all easier, and support would be there to repair, but unfortunately we don't all have buddies to do that stuff for us.
    As for the grenade change - the damage reductions/radius are good. However, the auto refill is madness. Why would someone run the ammo pouch anymore - also renders the cavalry soldier less effective whilst off his horse - as he used to be able to resupply the anti tank grenade very quickly. Overall, I'm not too keen on the patch from those aspects. I think DICE are making changes that aren't required/in the wrong direction.

    • @kjenk19
      @kjenk19 7 років тому

      WolfeezyProof I thought they didn't change the damage/radius of grenades? Just the resupply

    • @WolfeezyProof
      @WolfeezyProof 7 років тому +1

      Kobi Jenkins AT grenade radius was changed from 2.0 to 1.5 - going by the patch notes. also light tank grenade the same.

    • @kjenk19
      @kjenk19 7 років тому

      ahh, yes, i forgot about that. not normal grenades though.

    • @WolfeezyProof
      @WolfeezyProof 7 років тому

      Kobi Jenkins Yep; you're right

  • @mrFTW1974
    @mrFTW1974 7 років тому

    Love the new maps!

  • @Maddog-69
    @Maddog-69 7 років тому

    the guns don't feel any different like last patch

  • @wyattnyfeler7270
    @wyattnyfeler7270 7 років тому

    frontlins lasts way to long but everything else is good

  • @ragu3631
    @ragu3631 7 років тому

    I got snowed in too, I love in upstate New York and it was awful

    • @PICK_SIX
      @PICK_SIX  7 років тому

      Took a good few hours to clear my area. Finally got out today.

  • @rubberwoody
    @rubberwoody 7 років тому

    kinda like the AA nerf, but its a bit overboard. a 25% reduction would be welcome, but not 50. planes were unusable on mount grappa before the nerf. youd spawn, and youd immediately get AA'd out of relavence