#TTRPG
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- Опубліковано 6 чер 2024
- Deliria is a faerie tale RPG by White Wolf alumnus Phil Brucato, who made Mage 2nd Edition.
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"See... I can get you what you want, I can. I can get you anything, you just have to talk to me, you have to trust me. You can trust me, 'cause I'm your priest, I'm your shrink... I am your main connection to the switchboard of the soul. I'm the magic man... Santa Claus of the subconscious. You say it, you think it, you can have it."
- Lenny Nero, Strange Days - Ігри
This review is more like an archeological expedition to the misty lands of story teller adjacent space.
My version didn't have a CD-ROM, either. I didn't even realize there was one.
I've never seen any rpg that was set in a fictional world that had a strong optimistic vibe that ended up being more than some kind of unplayable though experiment on world building. Its fairly obvious that you get more things to do when things are falling apart, but making a game set in an utopian world where you actually get something exciting to do seems like an interesting challenge. Maybe its been done, i'm not that knowledgeable about rpg history, but i'd be curious to see it.
My 3E PHB has CD-Rom:)
The CDs were almost always missing and I don't know that the PDF version has those files, but it might.
Pretty game book, though...
The post WoD 'Wod adjacent' games seem to lean into 'fapping about LARP' or be a failed writers project.
Long ago this was a game I was interested in, but I never did engage with it... never read it, never played it.
Kind of sad to reminisce about the hippy/dippy days of the early internet, all that hopeful blather coming up against the reality of human nature. "Look, it's a repository of all of human thought and experience!"... "Oh cool, I can use it as a toilet!"
What do you mean by "purple prose" and "superfluous fiction"?
How does it compare to White Wolf or early ShadowRun which, in my recollection, were the first to really use what are now TTRPG publishing tropes?
How does it compare to Gygax himself? There isn't an obscure adjective the he didn't like?
Why do you avoid the fiction? Quality of content? Just an elitist reflexive dislike of any prose that doesn't flow from your pen (as it were)?
Critique of the the setting itself: can it be used as an Alternate earth?
Critique of layout: WOW. Yup, putting character creation AFTER the rules is bad development without a doubt. Once again it sounds like a game developed by a very experience gamer for very experienced gamers who can only learn how to play if your playing under the creator themselves and you must be a story/character focused game.
A setting update would be interesting. How did we get to where we are from where we were headed?
In this instance the purple prose criticism is not just that the descriptions of rules and terms are flowery, but that the fiction is as well, and the latter often gets in the way of the former. I never found Gygax that bad _when_describing_rules_, so he's only half as bad.
I avoid the fiction because it's singularly unhelpful in transmitting game information. Unreliable narrators, fiction-first, obscures information when you're looking for reference during play.
The setting is very of its time, but the actual magical world stuff is fairly undefined and 'squishy'.
You have a hidden talent
*MAKE SURE TO KEEP THAT SHIT HIDDEN*
I do. I wear pants.