A lot of folks suggest using Source-Record plugin. As of this comment, current version is bugged and can't use NVENC encoder. This is maybe okay if you have a powerful CPU but I personally wouldn't give up hardware encoding.
I would love to learn how editing for entertaining stream clips works. My personal interest is in clipping of VTuber gaming streams, but I would appreciate anything that could be applied to it.
@@RetroReset I'm on 29.1.2 and it's right where it should be. Settings > Output > Recording (change output mode at top to advanced) > Scroll down to encoder settings.
Hey bro i have an issue when I am recording. My 1st track is working which I have set to mic and 2nd one is not working which I have set to desktop audio I can't fix it please help
This is the kind of click bate that I need more of. This man used Mark as the bate, mentioned him once at the beginning of the video, never mentioned him again, but went on to give actually helpful information about how to set up recordings and effectively do your edits. This export method is revolutionary to me and I thank you Mr. Nox. 🙏
If storage space isn't an issue, use something that maintains as much of the original quality as possible. I use "Adaptive High Bit Rate" in Adobe Media Encoder. You could theoretically change the bit-rate to 12 mbps each since it was recorded in 24, I just never bother to lower it.
@@takizoli If you have the time and storage space, DNxHD is an editing codec that's light on system resources. There's no hardware encoder for DNxHD so it's slower to export and the file sizes are huge. If you're crunched for time and/or space, then just the default H264 is fine.
OH MY GOSH! What amazing info, I was really stumped on how some of my favorite youtubers were achieving certain effects while their camera quality stays on point. Thank you so much!
one thing i do with this method is nesting, and setting the anchors right. nesting actually sets it so that only what is on screen actually shows up, so you won’t actually need to apply cropping after (not to your gameplay anyway)! this also saves on you having to re export both your gameplay and facecam footage, and saves a lot of performance. setting the anchor points would also let you scale things proportionately and much quicker in your workflow! i might come out with an extended version of your video since these two things can really add on and help save more time.
what do you mean by anchor points? been trying to be more efficient at editing.. and don't know much of the lingo. Currently i'm using filmora for a budget software right now.. and i might not have much of what y'all have, but i'd like to learn as much as possible.
@@bvrnsie anchor points are from where your source footage scales from (when you scale it up or down), if the point is in the middle that will mean that it scales your source from the middle of the image, and if it's in the top corner, it would mean that that is the starting point from where it scales from, it's useful when you don't want to reposition your facecam when it's in the upper corner of your screen, and when your gameplay is in the middle it's best to have it in the middle :)
@Not-So-Swift2 monitors is not really a requirement since you can do both in OBS, but a second monitor would allow you to see any performance issues while you're recording. If it's blurry it could be due to many reasons - the first being (and I hope it isn't) the camera. I use a 1080p camera (Sony A6000) and since I've changed my output to record 1440p with this technique (5120x1440), and now the 1080p camera looks somewhat blurrier than before, due to the mismatch in resolution. The second (which I hope it is) is the bitrate being too small/CQP level being too high. The only problem with this is that you could end up using more storage. Hopefully this does help you out!
as someone at the very beginning stages of content editing myself this was very helpful and easy to follow along with. thank you very much for such a clear and concise video
Although I knew this stuff already, I think this video is extremely helpful for new UA-camrs. I was doing method 2 for a while, then I tried switching to method 1 but it's such a headache. Recently tried recording my face with my Macbook Air M1 but for some reason it was a bit laggy. I think I'll just go back to the "export" method. Subbed to support and for more content!
This is really cool thanks for sharing. The trick with two audio tracks is super cool too, didn't know that was even possible. I'd always been re-recording voice-overs etc when desktop / game audio was too loud.
Another good work around that I do for reaction videos is to map a key like (Num 5) to start recording on both OBS and Streamlabs OBS, so you press Num 5 and your recording on both programs starts at the exact same time. OBS records my camera at max quality and Streamlabs OBS records what I'm reacting to / playing
THANK YOU SO MUCH Jason! I'm currently trying to learn how to record for UA-cam, and this exact technique is what I was wondering how they were doing it! and the fact that you also showed how to split your audio channel for editing also saved me a lot of time searching! Thank you again good sir! EDIT: I would also be interested in learning about editing techniques :D!
@@deality have you created a channel yet? What are your interest or what do you find fun and exciting? Focus on what you enjoy and like minded people will eventually find you and interact with you and whatever you’ve decided to create! Good luck!
Instead of exporting the videos before editing, you can create Proxy files for them that'll be much easier to edit but will retain the higher quality of the original footage for the final export
I tried this once because I saw someone explaining how to do it. What he didn’t explain was that it would take 1+ hour to actually proxy generate a three hour video 😭.
Even tho the double wide method is good, I personally think it's better to just record gameplay on your pc and your face cam on the camera itself. The problem with double wide is that whenever obs gets overloaded or if there is a stutter in the recording, that stutter will also show on your camera as well. Recording internally to an sd card on your camera fixes this issue for your face cam.
Running OBS in admin mode will protect you a bit from stuttering, but you’ll have to reduce game graphic quality to compensate if you’re that close to the edge. Recording to camera is fine, I just made this with the idea of being inclusive to standalone cameras and webcams that can’t record to anything external.
This is by far one of my favorite ways to record crisp clean webcams outside of actually using a Camera/secondary software. Native recording will always give you a better result, but this is super easy to edit with some simple presets and takes a lot less steps to set up. Although I will say that there are better ways of choosing bitrate... If you're only recording I'd choose either CQP ("Constant Quantisation Parameter" or as I say it "Constant Quality Preset") or VBR (Variable Bitrate). CQP is basically a way of letting your encoder choose what bitrate to record with based on all the data that it sees on screen and some parameters you set. Think of it like a Percentage, where 0 is basically lossless* and 30 is 30%. You can choose the amount of data you're okay losing, meaning you can have a video that is absolutely pristine, but the file size will be absolutely enormous because it chooses the bitrate itself. (Generally, anything above 14, so 13-0, is Diminishing returns.) VBR lets you choose your minimum and maximum bitrates, basically meaning it will never go above or below your set amounts. This really helps with file sizes because it doesn't constantly push a bitrate. If you have a scene in a game where nothing is moving but you're talking, it will lower the bitrate to your minimum and save you the file size. If you have a scene with a lot of grass/foliage (*cough* Escape From Tarkov *cough*) it will use ALL of the maximum bitrate that you allowed but not go above. Downside of this is that if the scene requires more bitrate than you allow at the Maximum, it may get mushy/smeared/not-sharp. Personally, for a 1080p 60fps recording I use VBR with a minimum set to UA-cam's recommended Streaming Bitrate (15,000) and the maximum set to 100,000. This lets the image stay clear and clean at the absolute lowest end of the spectrum and absolutely amazing at the highest without taking up all of my hard drive space. A 2hr video can come out to 3-5GB, where as on CQP that could easily triple to 15+GB. Just using CBR (Constant Bitrate) is a good thing for streaming, because it's what's expected from the encoding service (Twitch/UA-cam servers), but for videos you have an INSANE amount of headroom for them to "Transcode" or re-encode the videos with better bitrate. I've spoken to some professionals that upload videos with the bitrate in the 7 digits (generally their 4k+ cameras) and because of the amount of data they give to UA-cam it still looks rather good even after it's been compressed. [*0 CQP is NOT Lossless, it's near-lossless but does still have data loss due to the encoder and process. If you want true Lossless you need to record with something like the PRORES Encoder or the LOSSLESS rate control setting. These will more or less record a 1:1 video as if someone screenshotted every single frame as a PNG file.]
Great video! I've used this method and two separate instances of OBS & both work equally well in the end. One benefit with two separate instances is you can change the recording path for the game play and the camera which saves time when saving your files to a secondary hard drive but it requires more system resources.
THANK YOU SO MUCH!!! So I’ve been using this meathod of 3480x1080p and I edit on a gaming LAPTOP… with only 16gb of ram editing becomes a nightmare but now that you showed me a way to just have 2 1080p videos I can finally edit smoothly😭🙏
If you have a big enough external hard drive you can export to a proper editing codec like DNX and it will be significantly easier to edit. It’s big though. Around 300gb for an hour of 1080 footage.
Thank you, Sir. I just grew a few brain cells, thanks to your video. I never knew about the export method that you speak of. I've been using the crop method for 3 years of doing let's-plays. Thanks to you, I will now be able to edit my gaming videos using the export method.
I actually had that question in mind for a long time, I knew he recorded the cam and video separately but was not sure how he did it and thank you for showing the way!
In case you don't want to export both videos to edit, and you're working with the 4k format instead, a good thing to do is to save a file as template with 2 small videos in there, so you can copy the properties and paste them on top of the new files, that way you don't need to crop and move every single time you edit
Would definitely save you time if you don't want to export but you're gonna need some power to edit two layers of double wide 4K footage. Resolve could maybe handle it? I know Premiere is a bit on the unoptimized side.
@@editornox Mid specs are enough for it, the main issue you might find is when you mess with timing, extending or moving track 1 to fit with a different moment in track 2, that's when pre-rendering comes in clutch
As a new content creator, OBS is amazing!!! This is a great guide. I used to love gaming but have trouble finding time these days. Got me wondering if i should try some gaming vids!
This is a really cool video! If you look into editing with proxy videos, then you can still export the final video with the original resolution of the gameplay and camera sources, but the proxy video allows you to edit with lower-resolution footage and then replaces it before exporting. This makes it easier on your computer when using Premiere Pro. The advantage of using proxy videos is that the final video is of higher quality since you are not compressing your gameplay and camera footage. However, this YT video highlights a unique way of recording that I'd never thought of before. I've always filmed camera footage separate from gameplay and then it would take much longer to try and match up the timing in post-production. The wide-screen technique is a really good idea.
Thanks for this. I have been rackign my brain on how to achieve what I thought was basically two versions of obs recording at the same time, or just having a camcorder record and upload the separate video. Going to be testing this out with my next couple of videos. Keep up the great work looking forward to more tutorials and help as I grow.
Recording in camera or the two instances of OBS work, I'm just lazy and using double wide is the easiest and fastest way to get going, with the trade of some time in post.
I have been using the export method but I'm noticing that if I zoom in on my camera it starts to become very pixilated and not as high of quality. i followed the settings you showed here but something is not quite right. do you have any other videos that might help with image quality at all? @@editornox
I just record a 4K canvas with my facecam as a PiP. Then when I want to zoom in or make it larger in post, I just duplicate the layer, crop,and overlay it at whatever size I want. Zooming into a 4K file is excellent quality still, and the. My final exports are typically 2.5K resolution.
Jeez Dude, you got yourself a subscriber. I could not for the life of me figure out how to get my camera in HD. I actually gave up editing those types of videos! Now to get back into it!
You’re assuming everyone has a camera and not using a webcam. Some people just dabbling in this aren’t going to have a dedicated camera they can just pop an SD card out of.
I have used the 3840x1080 canvas in OBS. But I didn’t realize I could create profiles so I could switch between recording and streaming quickly. It was one of those small things that annoyed tf outta me. Thank you, you made a great video 👌🏽
idk who you are or how you appeared on my feed...but i know a great editor when i see it! you really should have more subs (even if the views are over the top) keep it up and thanks for the advice!
Man for the longest time my ass had 2 separate obs one for gameplay one for cam and it was so annoying because one tiny bad cut and my whole video would be out of sync this helped so much thank you for sharing!!!
Help! Whenever I change the sequence settings to 1920x1080 the prieview size has to change with it resulting in blurry video when i scale the double wide back to size to match the 1920x1080 am i doing something wrong. The Sequence settings start off automatically in the doublwide resolution
We need more of this type of content! I find myself being inspired and wishing to do things Like Content Creators I watch More often than Not! Congratulations!!!!
There is but now you're at the mercy of a plugin developer to provide timely updates and the current version has issues with NVENC encoding. This method lets you just use OBS which goes through more code scrutiny and less likely to fail.
I've been doing the crop method for a while and my computer was having trouble while editing.....It makes so much sense now!!! thank you for the export method !
Thanks for the video. I had never considered trying it this way. I would love to see how you have your desk/streaming stuff setup showing camera mount ect.
I feel like this is such a great method, if you're using something like an Elgato or Logitech Webcam, but for me personally, i guess i just like the old style of clicking record on my camera. Yeah syncing audio can be a little annoying, but i guess i just feel safer having everything separate. Tho i do, do the Audio Track thing on OBS even tho i use Audacity as well, that way it's very easy to line up Audacity to the OBS recording, but this is still a fantastic method and a great quick video on how to set it up
Really glad this vid popped in my recommended. There was a different method I had with recording but it would've overpowered my pc especially with pc games. Super dope vid UwU
My only critique here is I wouldn't even bother with bitrate, set it to CQB of 20 and record to HEVC if your card can handle it. Much better looking footage for being able to play around with in your NLE
Nice vid! Been doing the crop method for a while now. The problem with the export method, imo, is that it just takes longer. If I'm recording an hour long Let's Play, I'm gonna have to export TWO hour long video files in order to fully edit the main vid. At least with the crop method, it's a bit easier if you have a PC that can handle it (at least for me). Or use two instances of OBS (one for gameplay and one for your webcam). That works as well.
It’s definitely not preferable if time is important, but it is nice for those who have a computer that may struggle. I’ve done the double OBS instance in the past but ran into issues (mostly from my own lack of double checking)
I use OBS just for webcam, and the rest, I use bandicam, but I never thought about the mkv setting. My computer tends to freeze if a game becomes too taxing.
So I knew how to do everything up until the end the idea of exporting them as two seperate tracks is so much easier than trying to do the crop method.. Thats where I gave up on this in the past.
Omg your a goat! I hated trying to zoom in my web cam and my actual video at the same time! I was wondering how he and Cory manipulated the WebCam, and still had their actual gameplay in position
UA-camr's back in the day, and probably alot today, just record their mic audio on obs or with audacity, record with a dslr camera that has a mic, and record their game with obs. Then they'd clap really loud to sync the pc mic and camera mic up, and do something like go up and down in the games menu while saying up and down to sync the game with the pc mic and camera. Honestly a good bit more complicated than this method, but saves you the effort of rendering out 2 separate files after recording to edit. It's very interesting to see people make new methods for it though. If anyone doesn't understand the clapping thing, you clap and then in your editing software you'd line up the peaks in the visualized audio on screen to sync them for the pc mic audio and the camera. I had always figured that first method was commonly shared knowledge, but idk.
imo i thought he was going to reveal that the quick trick was to simply hit record on the camera lmaooo... somehow I'm not surprised this was what he said to do though, many really do the double wide method and the editing is extremely taxing and slow on lowend hardware lmao
Clapping to sync is one way to do it, but that doesn't work for anyone using a webcam instead of a dedicated camera. This was meant to be overall more inclusive to anyone starting out.
@@editornox thing is, you can manually record the feed from a webcam with relatively low CPU consumption by not using OBS, and using OBS with NVENC as you described, so its certainly possible. Just gotta know how to get it done.
I was thinking how i should do a video with a facecam then your video just magically popped up and this was extremely helpful, also with the part of separating game and mic audio, now i dont have to adjust in game volume so my voice is louder
Proxies are a valid option. I prefer optimized editing codecs over proxies but I know storage space is an issue for some. I kind of want to touch on proxies, optimized media, editing codecs, etc at some point.
Actually there is much easier and better way of doing that. This way we have to edit later two huge videos and for example on my gaming laptop it caused a lot of crashes in premiere pro... My way is simply using "Source Record" plugin which gives us possibility to choose different sources and record them to seperate files at the same time. That way, when we start streaming or recording, we can record our webcam and gameplay at the same time to two seperate files. It also works with streaming - you can stream on twitch for example and still keep your gameplay and webcam recorded in best possibly quality on your pc as two seeperate files and use them for editing. You are welcome.
Or you can record you face cam separately on you camera and later sync the video and recorded audio which I do which takes maximum 15 second for me to sync cuz my laptop cannot to run it properly
wow i already do this in obs lolol, but this also teached me how to use adobe premiere a bit haha, thanks for this simple, quick and very well made video!
I always did a separate camera. My Cannon to record onto a card and OBS for the gameplay. I figured that's what everyone did when their cameras died because... if the camera was hooked up to the computer, how would the camera die? Honest-to-goodness asking because I'm an idiot with these things, despite my channel being almost 2 yrs old. hahaha ETA: "everyone's cam dying" being Mark, 8-Bit, Jack, etc. It happened rarely, but it DID happen...
My camera has a fake battery inside that you plug into a wall outlet so that it doesn't die. If you search online for "dummy battery" you'll probably find something for your specific camera. The age of needing batteries for gaming videos is over!
Or use just Bandicam or Action! Screenrecorders. Were you can separate camera from video file. 10 times easier. But at cost of buying the program. A 30 dollar or cheaper
I had to have done _something_ wrong here. I had a double-wide canvas, I recorded, but when I got to my editing software and sized it up, each side had _the tiniest_ sliver of the other feed, and I can't get rid of it without compromising the rest of the recording somehow. If both my game and my video are 1920x1080, and they're next to each other in a 3840x1080 canvas, why is there that tiniest overlap between the two feeds?
If both sections have an overlap of each other then that either means they’re not being positioned correctly on the video editor or you don’t have enough bitrate to sustain the size and in compression the middle is blurring together.
problem with these settings: the video is splitting into two videos. its one for the mic audio and the other is the desktop audio. also the audio sounds like its static-y
Straight to the point...no monologuing about what the video is about. No sponsorship plugs..no bait switch sponsor plug...RESPECT I didn't even need this but glad I watched. Def sub keep up the great content!!!
Hi Jason, thanks for the tip. I am actually looking something like this for creating Shorts and Full Length videos. Quick question, If you create a new profile, and when you go live, can you then simultaneously stream in one profile and record in another from single instance of OBS or you have to open another instance of OBS and set the new profile there ? if you open another instance, won't it be taxing on the computer to stream and record with two different Instance? Or would you suggest another method like for example, i record gameplay using NVIDIA GeForce Experience, but for Camera output, something else entirely ?
You can only have OBS in one profile at a time. Two instances would be more taxing, but it may not be that bad. If anything, fire up task manager, let them both record while you play something and see how much resource is actually be consumed.
@@editornox Thanks Jason, i also came upon Source Record OBS plugin which does the same job without creating another instance of the application.. I guess will try that out.. should be less resource intensive
I would counter it’s better to look directly at your camera lens when you want to look at the audience versus the orientation of your OBS setup. Even if the screen is kind of close to your camera, it will still look like you’re not making eye contact if you don’t look at the actual lens.
Great, but what's your opinion on this second method I heard about? 1. First, let me say thanks a lot, man, I also subscribed to your channel after seeing this outstanding video of yours. I will definitely try your method later on. But what about this other method I heard about (which I also haven't tried yet), that is supposed to have you simultaneously use two separate instances of OBS, one for recording only your camera, the other one for recording only the gameplay? (each of these two output video files would be 1080p, of course) Which one of these two methods do you think would be more taxing on the system? The one that generates a double wide, double bitrate video file, or the one that simultaneously generates 2 separate 1080p, single bitrate (so to speak) video files? 3. Either way, you gave me an awesome tip, using your method or the other one would allow me to record my camera feed without using the chroma key filter (I have a green screen), which I am sure will relieve some of the stress my system is under when recording. 4. I very much appreciate your work, bro, keep it up, it helps us beginners tremendously, I believe. Thanks in advance for your reply.👍🤝 (later edit) I really hope I made myself understood, I'm not a native English speaker.
Two instances of OBS will take a little more system resources but not much. You'll also have to be careful to manage two profiles and switch them each time you record (or else you overwrite one file with another as you record as both instances will try to write to same file name) and you'll need to use a macro to make sure they are timecode synced unless you duplicate the audio for syncing. Also if one lags from a system issue, they're no longer synced. I found two instances of OBS to be more dangerous because more things can go wrong.
You need to create a 1920x1080 sequence and then drop footage in. If you drag footage to empty sequence space it’ll create a sequence based on what you dropped.
Awesome video. Noob question, but couldn't you run 2 instances of OBS and start editing with 2 separate files in the first place? Or is that a bad idea?
I used to do this. My biggest pain points were remembering to set both instances to different profiles, and make sure they're not writing to the same file name scheme. When this happened, both were trying to write to the same file and it was basically just corrupted. It's faster in the end, but more prone to failure.
A lot of folks suggest using Source-Record plugin. As of this comment, current version is bugged and can't use NVENC encoder. This is maybe okay if you have a powerful CPU but I personally wouldn't give up hardware encoding.
I would love to learn how editing for entertaining stream clips works. My personal interest is in clipping of VTuber gaming streams, but I would appreciate anything that could be applied to it.
@@RetroReset I'm on 29.1.2 and it's right where it should be. Settings > Output > Recording (change output mode at top to advanced) > Scroll down to encoder settings.
Hey bro i have an issue when I am recording. My 1st track is working which I have set to mic and 2nd one is not working which I have set to desktop audio
I can't fix it please help
@@editornox what if i use capcut?
This is the kind of click bate that I need more of. This man used Mark as the bate, mentioned him once at the beginning of the video, never mentioned him again, but went on to give actually helpful information about how to set up recordings and effectively do your edits. This export method is revolutionary to me and I thank you Mr. Nox. 🙏
bro just got baited by a master baiter
read that sentence again >:)
I am the master baiter.
@@editornox how many people did you bait with your master bait skills?
@@jordyissappig I AM ONE OF THOSE THAT GOT MASTER BAITED..... idk how to feel....
@@PsycheNautiKaL you should feel ashamed of your self
I've been using the crop method for so long. This video feels like you just opened my 3rd eye! Thanks! :D
Time for crispy content!
@@editornox I do have one question though. What export settings do you recommend for the "Export Method"?
If storage space isn't an issue, use something that maintains as much of the original quality as possible. I use "Adaptive High Bit Rate" in Adobe Media Encoder. You could theoretically change the bit-rate to 12 mbps each since it was recorded in 24, I just never bother to lower it.
@@takizoli If you have the time and storage space, DNxHD is an editing codec that's light on system resources. There's no hardware encoder for DNxHD so it's slower to export and the file sizes are huge. If you're crunched for time and/or space, then just the default H264 is fine.
@@editornox Thank you for the advice. I am using the default H264 with best quality setting, and it works like a charm. I cannot thank you enough :)
this video has drastically changed the quality of my videos and recordings, you have no idea how grateful I am that I came across this :D
OH MY GOSH! What amazing info, I was really stumped on how some of my favorite youtubers were achieving certain effects while their camera quality stays on point. Thank you so much!
one thing i do with this method is nesting, and setting the anchors right. nesting actually sets it so that only what is on screen actually shows up, so you won’t actually need to apply cropping after (not to your gameplay anyway)! this also saves on you having to re export both your gameplay and facecam footage, and saves a lot of performance. setting the anchor points would also let you scale things proportionately and much quicker in your workflow! i might come out with an extended version of your video since these two things can really add on and help save more time.
what do you mean by anchor points? been trying to be more efficient at editing.. and don't know much of the lingo. Currently i'm using filmora for a budget software right now.. and i might not have much of what y'all have, but i'd like to learn as much as possible.
@@bvrnsie anchor points are from where your source footage scales from (when you scale it up or down), if the point is in the middle that will mean that it scales your source from the middle of the image, and if it's in the top corner, it would mean that that is the starting point from where it scales from, it's useful when you don't want to reposition your facecam when it's in the upper corner of your screen, and when your gameplay is in the middle it's best to have it in the middle :)
@Not-So-Swift2 monitors is not really a requirement since you can do both in OBS, but a second monitor would allow you to see any performance issues while you're recording.
If it's blurry it could be due to many reasons - the first being (and I hope it isn't) the camera. I use a 1080p camera (Sony A6000) and since I've changed my output to record 1440p with this technique (5120x1440), and now the 1080p camera looks somewhat blurrier than before, due to the mismatch in resolution. The second (which I hope it is) is the bitrate being too small/CQP level being too high. The only problem with this is that you could end up using more storage.
Hopefully this does help you out!
as someone at the very beginning stages of content editing myself this was very helpful and easy to follow along with. thank you very much for such a clear and concise video
This video is literally allowing me to keep editing on my dying laptop by using the exporting versus crop method. Thanks so much!
Although I knew this stuff already, I think this video is extremely helpful for new UA-camrs. I was doing method 2 for a while, then I tried switching to method 1 but it's such a headache. Recently tried recording my face with my Macbook Air M1 but for some reason it was a bit laggy. I think I'll just go back to the "export" method.
Subbed to support and for more content!
I've been trying to figure this out for AGES! Now my videos will look so much better. You deserve a sub buddy.
This is really cool thanks for sharing. The trick with two audio tracks is super cool too, didn't know that was even possible. I'd always been re-recording voice-overs etc when desktop / game audio was too loud.
Another good work around that I do for reaction videos is to map a key like (Num 5) to start recording on both OBS and Streamlabs OBS, so you press Num 5 and your recording on both programs starts at the exact same time. OBS records my camera at max quality and Streamlabs OBS records what I'm reacting to / playing
I used to do something similar. I mostly just traded one complicated thing for another. 😂
You made it so easy to understand I’d love to see how to edit from you the step by steps really help me learn
THANK YOU SO MUCH Jason! I'm currently trying to learn how to record for UA-cam, and this exact technique is what I was wondering how they were doing it! and the fact that you also showed how to split your audio channel for editing also saved me a lot of time searching! Thank you again good sir! EDIT: I would also be interested in learning about editing techniques :D!
Interesting but I don't know where to start or what to record or say
@@deality have you created a channel yet? What are your interest or what do you find fun and exciting? Focus on what you enjoy and like minded people will eventually find you and interact with you and whatever you’ve decided to create! Good luck!
Instead of exporting the videos before editing, you can create Proxy files for them that'll be much easier to edit but will retain the higher quality of the original footage for the final export
Do you have a link to video showing how to do this?
I tried this once because I saw someone explaining how to do it. What he didn’t explain was that it would take 1+ hour to actually proxy generate a three hour video 😭.
@@MuhLady_Snow it takes a while but for bigger edits that you’ll be working on for a while it’s a blessing
Even tho the double wide method is good, I personally think it's better to just record gameplay on your pc and your face cam on the camera itself. The problem with double wide is that whenever obs gets overloaded or if there is a stutter in the recording, that stutter will also show on your camera as well. Recording internally to an sd card on your camera fixes this issue for your face cam.
Running OBS in admin mode will protect you a bit from stuttering, but you’ll have to reduce game graphic quality to compensate if you’re that close to the edge. Recording to camera is fine, I just made this with the idea of being inclusive to standalone cameras and webcams that can’t record to anything external.
This is by far one of my favorite ways to record crisp clean webcams outside of actually using a Camera/secondary software. Native recording will always give you a better result, but this is super easy to edit with some simple presets and takes a lot less steps to set up. Although I will say that there are better ways of choosing bitrate...
If you're only recording I'd choose either CQP ("Constant Quantisation Parameter" or as I say it "Constant Quality Preset") or VBR (Variable Bitrate).
CQP is basically a way of letting your encoder choose what bitrate to record with based on all the data that it sees on screen and some parameters you set. Think of it like a Percentage, where 0 is basically lossless* and 30 is 30%. You can choose the amount of data you're okay losing, meaning you can have a video that is absolutely pristine, but the file size will be absolutely enormous because it chooses the bitrate itself. (Generally, anything above 14, so 13-0, is Diminishing returns.)
VBR lets you choose your minimum and maximum bitrates, basically meaning it will never go above or below your set amounts. This really helps with file sizes because it doesn't constantly push a bitrate. If you have a scene in a game where nothing is moving but you're talking, it will lower the bitrate to your minimum and save you the file size. If you have a scene with a lot of grass/foliage (*cough* Escape From Tarkov *cough*) it will use ALL of the maximum bitrate that you allowed but not go above. Downside of this is that if the scene requires more bitrate than you allow at the Maximum, it may get mushy/smeared/not-sharp.
Personally, for a 1080p 60fps recording I use VBR with a minimum set to UA-cam's recommended Streaming Bitrate (15,000) and the maximum set to 100,000. This lets the image stay clear and clean at the absolute lowest end of the spectrum and absolutely amazing at the highest without taking up all of my hard drive space. A 2hr video can come out to 3-5GB, where as on CQP that could easily triple to 15+GB.
Just using CBR (Constant Bitrate) is a good thing for streaming, because it's what's expected from the encoding service (Twitch/UA-cam servers), but for videos you have an INSANE amount of headroom for them to "Transcode" or re-encode the videos with better bitrate. I've spoken to some professionals that upload videos with the bitrate in the 7 digits (generally their 4k+ cameras) and because of the amount of data they give to UA-cam it still looks rather good even after it's been compressed.
[*0 CQP is NOT Lossless, it's near-lossless but does still have data loss due to the encoder and process. If you want true Lossless you need to record with something like the PRORES Encoder or the LOSSLESS rate control setting. These will more or less record a 1:1 video as if someone screenshotted every single frame as a PNG file.]
Your camera always looks so freaking good. And yes, editing stuff. All the tech videos please.
The camera carries me
Great video! I've used this method and two separate instances of OBS & both work equally well in the end. One benefit with two separate instances is you can change the recording path for the game play and the camera which saves time when saving your files to a secondary hard drive but it requires more system resources.
Dude absolutely KILLED IT! Gained a new sub brother keep it up you’re for sure going places!
This is really helpful. I’ve been recording as if I’m streaming and when I zoom to my face it’s so bad 😂 can’t wait to try this out
great idea! i was trying to record separate and lining up the audio was a pain
I literally will do everything I can to never have to sync audio.
so concise and to the point. Thank you
THANK YOU SO MUCH!!! So I’ve been using this meathod of 3480x1080p and I edit on a gaming LAPTOP… with only 16gb of ram editing becomes a nightmare but now that you showed me a way to just have 2 1080p videos I can finally edit smoothly😭🙏
If you have a big enough external hard drive you can export to a proper editing codec like DNX and it will be significantly easier to edit. It’s big though. Around 300gb for an hour of 1080 footage.
My laptop has been exploding trying to edit videos lately, gunna try this method today and if it works I will cry.
Thank you, Sir. I just grew a few brain cells, thanks to your video. I never knew about the export method that you speak of. I've been using the crop method for 3 years of doing let's-plays. Thanks to you, I will now be able to edit my gaming videos using the export method.
This was a really nice, concise & straightforward tutorial, thank you!
Thank you for watching!
I actually had that question in mind for a long time, I knew he recorded the cam and video separately but was not sure how he did it and thank you for showing the way!
In case you don't want to export both videos to edit, and you're working with the 4k format instead, a good thing to do is to save a file as template with 2 small videos in there, so you can copy the properties and paste them on top of the new files, that way you don't need to crop and move every single time you edit
Would definitely save you time if you don't want to export but you're gonna need some power to edit two layers of double wide 4K footage. Resolve could maybe handle it? I know Premiere is a bit on the unoptimized side.
@@editornox Mid specs are enough for it, the main issue you might find is when you mess with timing, extending or moving track 1 to fit with a different moment in track 2, that's when pre-rendering comes in clutch
As a new content creator, OBS is amazing!!! This is a great guide. I used to love gaming but have trouble finding time these days. Got me wondering if i should try some gaming vids!
Maybe!!! Just squeeze em in when you have time and get some fun gaming and vids in! (Always think about it as fun or you'll burn out!)
100% i use this in my videos and it helps with capturing thumbnails as well with not having a static face cam on the footage
Glad this information is out here on the webs. Its soooooo much better quality.
This is a really cool video! If you look into editing with proxy videos, then you can still export the final video with the original resolution of the gameplay and camera sources, but the proxy video allows you to edit with lower-resolution footage and then replaces it before exporting. This makes it easier on your computer when using Premiere Pro. The advantage of using proxy videos is that the final video is of higher quality since you are not compressing your gameplay and camera footage. However, this YT video highlights a unique way of recording that I'd never thought of before. I've always filmed camera footage separate from gameplay and then it would take much longer to try and match up the timing in post-production. The wide-screen technique is a really good idea.
Proxies aren't a bad idea. I've lately been leaning towards actual editing codecs instead of compressed watch codecs.
bro im so glad i watched to the end cuz i never would have thought to make two videos to edit faster, u pretty much forced me to subscribe
Thanks! It's a good trick because while they render you can go grab a snack and/or drink and give yourself a break before you start the edit session!
You're a LIFESAVER dude I've been looking for a way to do this for a week now, Thank you soo much
Glad it helped!
Thanks for this. I have been rackign my brain on how to achieve what I thought was basically two versions of obs recording at the same time, or just having a camcorder record and upload the separate video. Going to be testing this out with my next couple of videos. Keep up the great work looking forward to more tutorials and help as I grow.
Recording in camera or the two instances of OBS work, I'm just lazy and using double wide is the easiest and fastest way to get going, with the trade of some time in post.
@@editornox still I appreciate the video was helpful. As two obs versions conflict with sources at times so causes issues.
I have been using the export method but I'm noticing that if I zoom in on my camera it starts to become very pixilated and not as high of quality. i followed the settings you showed here but something is not quite right. do you have any other videos that might help with image quality at all? @@editornox
Dude! I’ve been looking for how to do this thank you so much for the tutorial!
I just record a 4K canvas with my facecam as a PiP. Then when I want to zoom in or make it larger in post, I just duplicate the layer, crop,and overlay it at whatever size I want. Zooming into a 4K file is excellent quality still, and the. My final exports are typically 2.5K resolution.
Recording in 4K does give you a good bit of wiggle room. I still haven't made the jump to 4K in 2023. 1440p gang 🥲
This has really helped a lot. I don’t have the best quality but from last 2 videos to the one before. You see mad differences 😂
Jeez Dude, you got yourself a subscriber. I could not for the life of me figure out how to get my camera in HD. I actually gave up editing those types of videos! Now to get back into it!
hey, i have a solution too!
just record to camera and add it during editing that you have to do anyway
wow, so simple!
You’re assuming everyone has a camera and not using a webcam. Some people just dabbling in this aren’t going to have a dedicated camera they can just pop an SD card out of.
You Sir are a god! I was wondering how people like Cory was doing things like that, to where he'd move his circle pfp icon
I have used the 3840x1080 canvas in OBS. But I didn’t realize I could create profiles so I could switch between recording and streaming quickly. It was one of those small things that annoyed tf outta me. Thank you, you made a great video 👌🏽
I couldn't live without profiles!
idk who you are or how you appeared on my feed...but i know a great editor when i see it! you really should have more subs (even if the views are over the top) keep it up and thanks for the advice!
Man for the longest time my ass had 2 separate obs one for gameplay one for cam and it was so annoying because one tiny bad cut and my whole video would be out of sync this helped so much thank you for sharing!!!
Help! Whenever I change the sequence settings to 1920x1080 the prieview size has to change with it resulting in blurry video when i scale the double wide back to size to match the 1920x1080 am i doing something wrong. The Sequence settings start off automatically in the doublwide resolution
We need more of this type of content! I find myself being inspired and wishing to do things Like Content Creators I watch More often than Not! Congratulations!!!!
So I’ve done exactly this for a long time EXCEPT exporting them as two different files. THANK YOU❤ this is going to help me so much
Theres actually a plugin for OBS that lets you do this, records webcam and display capture sep, called source record
There is but now you're at the mercy of a plugin developer to provide timely updates and the current version has issues with NVENC encoding. This method lets you just use OBS which goes through more code scrutiny and less likely to fail.
I was already familiar with the cropping method, but I never knew about the export method. I'll need to give that a try sometime.
I've been doing the crop method for a while and my computer was having trouble while editing.....It makes so much sense now!!! thank you for the export method !
Even the beefiest or computers will struggle with extra wide H264 layered up twice!
Thanks for the video. I had never considered trying it this way. I would love to see how you have your desk/streaming stuff setup showing camera mount ect.
Desk setup could be a fun thing to do eventually!
hugely useful content, suprised when the 291 didn't have a "k" after it.i thought u had 291k subs lol. hugely underrated.
This made my day. Maybe one day!
I feel like this is such a great method, if you're using something like an Elgato or Logitech Webcam, but for me personally, i guess i just like the old style of clicking record on my camera. Yeah syncing audio can be a little annoying, but i guess i just feel safer having everything separate. Tho i do, do the Audio Track thing on OBS even tho i use Audacity as well, that way it's very easy to line up Audacity to the OBS recording, but this is still a fantastic method and a great quick video on how to set it up
Thanks for the info
Amazing video. Especially the tip on the export method! I love it!
Really glad this vid popped in my recommended. There was a different method I had with recording but it would've overpowered my pc especially with pc games. Super dope vid UwU
My only critique here is I wouldn't even bother with bitrate, set it to CQB of 20 and record to HEVC if your card can handle it. Much better looking footage for being able to play around with in your NLE
Nice vid! Been doing the crop method for a while now. The problem with the export method, imo, is that it just takes longer. If I'm recording an hour long Let's Play, I'm gonna have to export TWO hour long video files in order to fully edit the main vid. At least with the crop method, it's a bit easier if you have a PC that can handle it (at least for me).
Or use two instances of OBS (one for gameplay and one for your webcam). That works as well.
It’s definitely not preferable if time is important, but it is nice for those who have a computer that may struggle. I’ve done the double OBS instance in the past but ran into issues (mostly from my own lack of double checking)
this has helped me with my videos and now i just figured out how to use it in filmora so I'll be using this now.
great video! Thankyou! love the export method. I'm going to start using that now!
I use OBS just for webcam, and the rest, I use bandicam, but I never thought about the mkv setting. My computer tends to freeze if a game becomes too taxing.
So I knew how to do everything up until the end the idea of exporting them as two seperate tracks is so much easier than trying to do the crop method.. Thats where I gave up on this in the past.
Omg your a goat! I hated trying to zoom in my web cam and my actual video at the same time! I was wondering how he and Cory manipulated the WebCam, and still had their actual gameplay in position
It will definitely level up your content having crispy clear camera at all sizes!
This was exactly what I was looking for thank you bro my content about to change
UA-camr's back in the day, and probably alot today, just record their mic audio on obs or with audacity, record with a dslr camera that has a mic, and record their game with obs. Then they'd clap really loud to sync the pc mic and camera mic up, and do something like go up and down in the games menu while saying up and down to sync the game with the pc mic and camera. Honestly a good bit more complicated than this method, but saves you the effort of rendering out 2 separate files after recording to edit. It's very interesting to see people make new methods for it though.
If anyone doesn't understand the clapping thing, you clap and then in your editing software you'd line up the peaks in the visualized audio on screen to sync them for the pc mic audio and the camera. I had always figured that first method was commonly shared knowledge, but idk.
imo i thought he was going to reveal that the quick trick was to simply hit record on the camera lmaooo... somehow I'm not surprised this was what he said to do though, many really do the double wide method and the editing is extremely taxing and slow on lowend hardware lmao
Clapping to sync is one way to do it, but that doesn't work for anyone using a webcam instead of a dedicated camera. This was meant to be overall more inclusive to anyone starting out.
@@editornox thing is, you can manually record the feed from a webcam with relatively low CPU consumption by not using OBS, and using OBS with NVENC as you described, so its certainly possible. Just gotta know how to get it done.
@@editornox Webcams can have mics, in fact alot come with one in them. But yeah alot also don't. So I can def see that being the case for those cases.
Double wide is such a cool name
I was thinking how i should do a video with a facecam then your video just magically popped up and this was extremely helpful, also with the part of separating game and mic audio, now i dont have to adjust in game volume so my voice is louder
good method for doing this and explained well.
but the resolution youre working with is 3840 * 1080, its closer tohalf of that of 4k resolution
POC : First method I prefer , however you should convert it to proxy if you want it ease on your pc no need to render the second method .
Proxies are a valid option. I prefer optimized editing codecs over proxies but I know storage space is an issue for some. I kind of want to touch on proxies, optimized media, editing codecs, etc at some point.
I've never thought of doing it that way. I record game, video and audio separately then edit all together
Actually there is much easier and better way of doing that.
This way we have to edit later two huge videos and for example on my gaming laptop it caused a lot of crashes in premiere pro...
My way is simply using "Source Record" plugin which gives us possibility to choose different sources and record them to seperate files at the same time.
That way, when we start streaming or recording, we can record our webcam and gameplay at the same time to two seperate files.
It also works with streaming - you can stream on twitch for example and still keep your gameplay and webcam recorded in best possibly quality on your pc as two seeperate files and use them for editing.
You are welcome.
Or you can record you face cam separately on you camera and later sync the video and recorded audio which I do which takes maximum 15 second for me to sync cuz my laptop cannot to run it properly
wow i already do this in obs lolol, but this also teached me how to use adobe premiere a bit haha, thanks for this simple, quick and very well made video!
bro leaking the sauce 🔥
i never knew about this. Its very helpful
I'm pretty sure Mark records himself separately, you hear him talk a lot about how good camera dies
You can do with two instances of OBS, which jumps the step of exporting two separate files buy mess up the sync of the videos.
I've messed up so many sessions from double OBS instances. 😭
@@editornox double the OBS, double the trouble.
I can’t wait to try this!
this way works very well been doing for a while, great vid!
WOW!!! This is VERYYYY good to know. Thank you so much
I always did a separate camera. My Cannon to record onto a card and OBS for the gameplay. I figured that's what everyone did when their cameras died because... if the camera was hooked up to the computer, how would the camera die? Honest-to-goodness asking because I'm an idiot with these things, despite my channel being almost 2 yrs old. hahaha
ETA: "everyone's cam dying" being Mark, 8-Bit, Jack, etc. It happened rarely, but it DID happen...
My camera has a fake battery inside that you plug into a wall outlet so that it doesn't die. If you search online for "dummy battery" you'll probably find something for your specific camera. The age of needing batteries for gaming videos is over!
Or use just Bandicam or Action! Screenrecorders. Were you can separate camera from video file. 10 times easier. But at cost of buying the program. A 30 dollar or cheaper
I had to have done _something_ wrong here. I had a double-wide canvas, I recorded, but when I got to my editing software and sized it up, each side had _the tiniest_ sliver of the other feed, and I can't get rid of it without compromising the rest of the recording somehow.
If both my game and my video are 1920x1080, and they're next to each other in a 3840x1080 canvas, why is there that tiniest overlap between the two feeds?
If both sections have an overlap of each other then that either means they’re not being positioned correctly on the video editor or you don’t have enough bitrate to sustain the size and in compression the middle is blurring together.
This makes so much sense now
problem with these settings: the video is splitting into two videos. its one for the mic audio and the other is the desktop audio. also the audio sounds like its static-y
Rise up Nox army
the Double wide? GOOOOODDDDDDDD DDDAAAAAMAMMMNNNNNN!
Really cool tip. Thanks!
Thank you SO much for this, I'm going to try it for my next recording
Make them edits sharp ✂️✂️✂️
Straight to the point...no monologuing about what the video is about. No sponsorship plugs..no bait switch sponsor plug...RESPECT
I didn't even need this but glad I watched. Def sub keep up the great content!!!
To be fair, I’m too small for sponsors 😂 I do like to get to the point though.
Oh wow never realized this is how you make your camera look so crispy 😮
the double wide is pretty clever!
Hi Jason, thanks for the tip. I am actually looking something like this for creating Shorts and Full Length videos.
Quick question, If you create a new profile, and when you go live, can you then simultaneously stream in one profile and record in another from single instance of OBS or you have to open another instance of OBS and set the new profile there ? if you open another instance, won't it be taxing on the computer to stream and record with two different Instance?
Or would you suggest another method like for example, i record gameplay using NVIDIA GeForce Experience, but for Camera output, something else entirely ?
You can only have OBS in one profile at a time. Two instances would be more taxing, but it may not be that bad. If anything, fire up task manager, let them both record while you play something and see how much resource is actually be consumed.
@@editornox Thanks Jason, i also came upon Source Record OBS plugin which does the same job without creating another instance of the application.. I guess will try that out.. should be less resource intensive
Stacking them on top instead of on the side you can if using Webcam look at yourself and it looks like you are talking to camera
I would counter it’s better to look directly at your camera lens when you want to look at the audience versus the orientation of your OBS setup. Even if the screen is kind of close to your camera, it will still look like you’re not making eye contact if you don’t look at the actual lens.
This is incredible. Thank you so much!
This helped a shit ton, thanks so much 🎉
Great, but what's your opinion on this second method I heard about?
1. First, let me say thanks a lot, man, I also subscribed to your channel after seeing this outstanding video of yours. I will definitely try your method later on.
But what about this other method I heard about (which I also haven't tried yet), that is supposed to have you simultaneously use two separate instances of OBS, one for recording only your camera, the other one for recording only the gameplay? (each of these two output video files would be 1080p, of course)
Which one of these two methods do you think would be more taxing on the system? The one that generates a double wide, double bitrate video file, or the one that simultaneously generates 2 separate 1080p, single bitrate (so to speak) video files?
3. Either way, you gave me an awesome tip, using your method or the other one would allow me to record my camera feed without using the chroma key filter (I have a green screen), which I am sure will relieve some of the stress my system is under when recording.
4. I very much appreciate your work, bro, keep it up, it helps us beginners tremendously, I believe.
Thanks in advance for your reply.👍🤝
(later edit) I really hope I made myself understood, I'm not a native English speaker.
Two instances of OBS will take a little more system resources but not much. You'll also have to be careful to manage two profiles and switch them each time you record (or else you overwrite one file with another as you record as both instances will try to write to same file name) and you'll need to use a macro to make sure they are timecode synced unless you duplicate the audio for syncing. Also if one lags from a system issue, they're no longer synced. I found two instances of OBS to be more dangerous because more things can go wrong.
@@editornox OK, I get it. Once again, many thanks 👍
Option 2 keep premiere as 3040x1080. Can't find a work around to get it to work.
You need to create a 1920x1080 sequence and then drop footage in. If you drag footage to empty sequence space it’ll create a sequence based on what you dropped.
@editornox I'm glad you understood what I meant, and I greatly appreciate the reply! I've subscribed a while ago. Thank you for your insight!
I appreciate you being here!@@fairleemadegaming
I’ve never seen this method of making videos before, but very cool and obvious
Awesome video. Noob question, but couldn't you run 2 instances of OBS and start editing with 2 separate files in the first place? Or is that a bad idea?
I used to do this. My biggest pain points were remembering to set both instances to different profiles, and make sure they're not writing to the same file name scheme. When this happened, both were trying to write to the same file and it was basically just corrupted. It's faster in the end, but more prone to failure.