Great job working on the mod! I can tell you put a lot of effort into it and I can't wait to start integrating it into my builds! I'm not great at redstone but this'll sure make it easier!
Macro feature alone is a game changer. Bind some keypress to "/tick freeze" and another keypress to "/tick step 2" (both are commands from carpet mod) and now you have step-by-step debugger for your redstone contraption.
@@jaredherne6896 It's on the ORE minecraft server. I built it a couple years ago in a CPU build-off actually, didn't think it worthy of a video though (it only took a few hours to build and can't do too much given its tiny size)
Working on this thing was pretty fun, so it's nice to see the mod finally out. Miran is the GOAT btw, he made the whole macro gui system on his own also first
One of the most revolutionary redstone mods, keep up the work Matt 💪 Also well done to all the mod developers and team ✨
10 місяців тому+1
Anyways, here a brownie recipe. Ingredients: - 1 cup unsalted butter - 2 cups granulated sugar - 4 large eggs - 1 teaspoon vanilla extract - 1/2 cup all-purpose flour - 1/2 cup cocoa powder - 1/4 teaspoon salt - 1 cup chopped nuts or chocolate chips (optional) Instructions: 1. Preheat oven to 350ºF (175°C) and grease a baking pan. 2. Melt 1 cup butter, mix with 2 cups sugar. 3. Add 4 eggs and 1 tsp vanilla; mix well. 4. Sift in 1/2 cup flour, 1/2 cup cocoa, and 1/4 tsp salt; stir. 5. Optional: add 1 cup nuts or chocolate chips. 6. Pour into the pan, bake for 25-30 mins. 7. Cool completely, cut into squares, and enjoy your brownies!
One (hopefully) minor change I noticed could be handy quickly would be in the macro display Having an option to toggled a step in the macro as enabled or not would be handy for micro adjustments to macros in the event they're necessary Additionally, buttons to move the position of a macro step up and down would likely be useful as well in the event that one needs to be done before another, but was added at the wrong time (such as if you update the macro as you go) or if some form of race condition pops up or something
Anyways, here a brownie recipe. Ingredients: - 1 cup unsalted butter - 2 cups granulated sugar - 4 large eggs - 1 teaspoon vanilla extract - 1/2 cup all-purpose flour - 1/2 cup cocoa powder - 1/4 teaspoon salt - 1 cup chopped nuts or chocolate chips (optional) Instructions: 1. Preheat oven to 350ºF (175°C) and grease a baking pan. 2. Melt 1 cup butter, mix with 2 cups sugar. 3. Add 4 eggs and 1 tsp vanilla; mix well. 4. Sift in 1/2 cup flour, 1/2 cup cocoa, and 1/4 tsp salt; stir. 5. Optional: add 1 cup nuts or chocolate chips. 6. Pour into the pan, bake for 25-30 mins. 7. Cool completely, cut into squares, and enjoy your brownies!
How to prepare KFC chicken Ingredients: • Drumsticks & Thighs • Buttermilk • All Purpose Flour • Oil for Frying 11 Secret Herbs & Spices: • 2/3 tsp Salt • 1/2 tsp Thyme • 1/2 tsp Basil • 1/3 tsp Oregano • 1 tsp Celery Salt • 1 tsp Black Pepper • 1 tsp Dried Mustard • 4 tsp Paprika • 2 tsp Garlic Salt • 1 tsp Ground Ginger • 3 tsp White Pepper 1.) Double up on the 11 Secret Herbs & Spices into 2 separate bowls 2.) Coat roughly 8 pieces of chicken in 1 bowl and add buttermilk until the chicken is submerged completely. Cover & refrigerate overnight. 3.) In the second bowl, add 2 Cups of All Purpose Flour 4.) Drain the buttermilk off the chick and place in the flour mixture. Toss your chicken in this and shake it until fully coated. 5.) Deep fry at 350°F for 5 minutes or until golden brown. If your oil is really light you can fry for the entire duration it takes for the internal temperature of the chicken to reach 165°F. But if your oil is dirty, take your chicken out when the color is what you want and then finish it off in the oven. It should take approximately 15-20 additional minutes for the chicken to reach 165°F. TIP: The drumsticks will most likely finish before the thighs because they are smaller in size. Bone apple teeth
I can say only one about me: i kinda addicted to redstone and to electronics IRL and building massive things with some help if i forgot something Currently, building full logic of McDonald’s fryer and UHC box. Using 16-seg displays which coded with barrels(signal strength converts to binary for each 4 horizontal lines up to down), i recommend to write down hex codes in somewhere outside of the game for recover. C to F converter. Binary to min:sec converter. 64-bit cell program memory(size depends from your desire, in my case using 128 Bytes, which extendable to infinity). Fryer’s bordering is 5 million blocks in volume. This 1 fryer unit is stackable to 8 in a row. I have some more insane projects in dev
This mod will change redstone forever. Macros alone are insane, and the ideas such as container drops really help out in any case. Awesome job to you and all of the developers!
I majored in electrical engineering and dabbled in computational redstone, but you’re the guy who really got me into it! And this mod makes it even better! Thanks so much!
omfg, please make this for more versions. I simply love the features. Some of them I even feel pain to know that I survived this long without having them
Dang, nice job to the devs and Matt! I'm surprised to see a lot of features that would be useful to basically anyone, regardless of skill level. Really great stuff
This is probably one of the best mods for creative redstone. I love it!! Hopefully you can keep expanding and update this mod for a while since it is very useful
hey matt, noticed that there wasnt translations for the new gamerules! gone and made them myself, which ended up getting added officially which im super proud about. thank you for this mod!
I'm not much for commands, but this was thoroughly helpful for endeavors I've been looking tk achieve for some time. It's also a direct answer from my comment on one of your previous videos. Thank you so much!
great quality video man, easy to understand and this mod will be very helpful, hopefully you can expand to multiplayer, i know tons of people that will benefit from this
You have no idea how this mod is useful beyond redstone. This is wonderful for quick repetitive World Edit tasks, such as large and/or standardized building. The macro feature just pairs so well with WorldEdit's schematic feature that I can now build by using my numpad. Also //undo and //redo on the side mouse buttons and I can build RAPIDLY
This isn’t only really usefull for redstoners, but as I builder I know a lot of situations where this mod would be really usefull.. amazing, hopefully this will get updated to 1.19.4 !
What might be really cool is to pull values from the arguments from various sources, like the distance of the block you’re looking at (so that you don’t teleport a fixed distance with the first command you showed, but it teleports you exactly where you’re looking.
You could already copy the state of an object in vanilla by holding control when you pick the block. It’s very useful for moving command blocks, signs, etc. Also, if you were to use some commands to create those barrels, you can save them using hotbar save and access them from the creative menu (just give them titles that say the redstone strength)! You could also use that hotbar saving to have the wool and glass thing, or even just to quickly swap between different sets of items. Also another awesome mod is Axiom which has some cool features like air place, replace block, hotbar swapping, and lots of other awesome building tools.
Oooh, the macros thing would be absolutely fantastic for setting up quick clock stepping commands! Far better than setting up a command block contraption for those sorts of things. Looks like I'll have to wait for 1.19 support tho :P
Sir I have to thank you, you have taught me how to build this type of stuff with your Logical Redstone series and I hope to learn more from your videos as I'm still a novice at Redstone. Also the tools in this video look incredibly useful but I built my basic display and ROM's in 1.20.1
Btw I just finished making that sorting algorithm you challenged us to make in that vid a while back. Although mine isn't faster than yours for 8 signal strengths, it's very efficient with large sets of data. It is also not synced YET so it can not be sent data sets rapidly.
The read command combined with the macro is amazing You can set macro 1 to select a zone (with WE) , then read it, you do that with macro 2 at different place, and with those, you can read 2 different data without doing the zone selection yourself each time. What fantastic a tools for being lazy ! Love that .
This is literally incredible, a very good job 🔥. It's maybe just me, but I think you should change the /SS command by another name, for WW2 reason you know... But keep doing good vids like that, ur the best
So, for the UA-camrs out there, idea I had: You could totally set a Macro that's literally just the movement controls in reverse, so that you can actually control your character while doing monologues with the camera looking at your character.
/transparent @p a toggle command where the game treats you as spectator mode while having creative mode controls fly, elytra, ender pearls and riding like creative but no collision and can still place and break blocks
Something I always wanted in a mod is that you can build a redstone circuit to put in a block. In this way you can implement it anywhere and whenever you want (practically an integrated circuit)
I always used a carrot on a stick to teleport myself around my worlds. I created a scoreboard so when you click on it, it would trigger a command sending you 100 blocks into the direction you're looking
The macro thing is incredibly useful even outside of redstone and should be its own separate mod! I have always wanted something like that for mapmaking
I feel like a system of parameters for macros would be insanely useful! Some could be special strings that you could include as an argument in a command, and it'd use the current value whenever you run the macro. For example, what block youre looking at could be one, or the coords of tbe block youre looking at. Using coordinates relative to coordinate-type parameters would also be extremely helpful. These 3 things, for example, would allow for custom /fill macros that youd never need to change for a given shape. Imagine all the possibilities if there were more parameters like player's coords, player's held item/block, the item/block in any specific inv slot, etc
Suggestion for glass, add a toggle and then make have set to the same button as the item pick button but with an added modifier, so for example if the the block pick key is fhe scrollwheel then the pick glass one could be shift + scrollwheel
This sounds really cool! A copy of the world edit stack command where it only affects rails, and actually copies the rails properly would be really useful as well imo
In the base game, you can already Ctrl+Pick to copy the NBT of a block alongside the block itself. Im wondering if the version seen in the mod does things the vanilla NBT copy doesnt do then (or if you just forgot..?)
Hey, although i probably don't need this mod, I appreciate the hart work. I love your videos and I wanted to say thank you for this mod and also for the interesting content
It would be nice to add a book that shows lots of different building designs to copy. The book would contain from logic gates, specific circuits to farms. We could search for something through the index, searching by title or tags. The content of each selection could contain text, images and links. When selecting a building, it will work like the mods that help build it, showing the ghost image of the building to the player and allowing them to build quickly. The book would be updated using the internet, so it would be like a browser accessing these constructs. These updates could be done by the developers or through a ranking system by the players themselves, deciding which build is the best.
Something ive always wanted was some kind of AI redstone generation mod. Put down some blocks, mark areas as air, and give a small text description of what it does. I feel like this could be achieved if you sat down and did this marking and text creation for a large amount of existing rs builds and fed it all into the AI. I feel like such a thing wouldnt necessarily be able to make super complex contraptions, but maybe speed up the process of making huge computers with many lanes and gates.
Working on this mod was an amazing experience and I can't wait to see what will be done in the future!
Hey, wait, don't I know you from TASbattle?
Quite interesting to find you're a part of such a superb project - this is really cool!
How the heck did you send the comment 8 hours before the video was uploaded
@@CoolGuyWithAPen it was unlisted
Great job working on the mod! I can tell you put a lot of effort into it and I can't wait to start integrating it into my builds! I'm not great at redstone but this'll sure make it easier!
@@DivineIntervention-12not sure if this is a joke but they didn’t work on the mod
Macro feature alone is a game changer. Bind some keypress to "/tick freeze" and another keypress to "/tick step 2" (both are commands from carpet mod) and now you have step-by-step debugger for your redstone contraption.
You literally have a debuger 😲
Never thought about that - incredible
Finally I can turn my redstone world into Visual Studio
I was about to request a redstone tick step feature (as it was the idea I had for a redstone mod), but honestly? This sounds much more practical.
@@xstone9263no please no, we dont need a non cross platform ide that uses 4 times the resources of an operating system
working on this mod was amazing (i did not work on this mod but everyone who says they did gets a heart and i crave matts internet affection)
Lmfaooooo 😂
agree
agreed, this was so fun to work on (the dopamine released from receiving affection from people on the internet has driven me to pursue this action)
You should. I'm sure you'd be a valuable asset.
now give this mod to mumbo
Ironically the build in the thumbnail (my CHUNKUS one-chunk CPU) was constructed... without the mod.
Still seems incredibly useful, though!
hi
Is that the next video or can that be found somewhere? Cause I would love to mess around with a smaller CPU!
@@jaredherne6896 It's on the ORE minecraft server. I built it a couple years ago in a CPU build-off actually, didn't think it worthy of a video though (it only took a few hours to build and can't do too much given its tiny size)
You haven't posted in 8 months
@@sammyuri make the SBRT fight public
Working on this thing was pretty fun, so it's nice to see the mod finally out. Miran is the GOAT btw, he made the whole macro gui system on his own
also first
How did you comment this early?
@@abylehere I'm assuming certain people got early access to this video.
@@abylehere He's one of the developers of the mod
One of the most revolutionary redstone mods, keep up the work Matt 💪
Also well done to all the mod developers and team ✨
Anyways, here a brownie recipe.
Ingredients:
- 1 cup unsalted butter
- 2 cups granulated sugar
- 4 large eggs
- 1 teaspoon vanilla extract
- 1/2 cup all-purpose flour
- 1/2 cup cocoa powder
- 1/4 teaspoon salt
- 1 cup chopped nuts or chocolate chips (optional)
Instructions:
1. Preheat oven to 350ºF (175°C) and grease a baking pan.
2. Melt 1 cup butter, mix with 2 cups sugar.
3. Add 4 eggs and 1 tsp vanilla; mix well.
4. Sift in 1/2 cup flour, 1/2 cup cocoa, and 1/4 tsp salt; stir.
5. Optional: add 1 cup nuts or chocolate chips.
6. Pour into the pan, bake for 25-30 mins.
7. Cool completely, cut into squares, and enjoy your brownies!
This was super fun to work on and i can’t wait to do more with this!
One (hopefully) minor change I noticed could be handy quickly would be in the macro display
Having an option to toggled a step in the macro as enabled or not would be handy for micro adjustments to macros in the event they're necessary
Additionally, buttons to move the position of a macro step up and down would likely be useful as well in the event that one needs to be done before another, but was added at the wrong time (such as if you update the macro as you go) or if some form of race condition pops up or something
yea thats what i was thinking
Anyways, here a brownie recipe.
Ingredients:
- 1 cup unsalted butter
- 2 cups granulated sugar
- 4 large eggs
- 1 teaspoon vanilla extract
- 1/2 cup all-purpose flour
- 1/2 cup cocoa powder
- 1/4 teaspoon salt
- 1 cup chopped nuts or chocolate chips (optional)
Instructions:
1. Preheat oven to 350ºF (175°C) and grease a baking pan.
2. Melt 1 cup butter, mix with 2 cups sugar.
3. Add 4 eggs and 1 tsp vanilla; mix well.
4. Sift in 1/2 cup flour, 1/2 cup cocoa, and 1/4 tsp salt; stir.
5. Optional: add 1 cup nuts or chocolate chips.
6. Pour into the pan, bake for 25-30 mins.
7. Cool completely, cut into squares, and enjoy your brownies!
How to prepare KFC chicken
Ingredients:
• Drumsticks & Thighs
• Buttermilk
• All Purpose Flour
• Oil for Frying
11 Secret Herbs & Spices:
• 2/3 tsp Salt
• 1/2 tsp Thyme
• 1/2 tsp Basil
• 1/3 tsp Oregano
• 1 tsp Celery Salt
• 1 tsp Black Pepper
• 1 tsp Dried Mustard
• 4 tsp Paprika
• 2 tsp Garlic Salt
• 1 tsp Ground Ginger
• 3 tsp White Pepper
1.) Double up on the 11 Secret Herbs & Spices into 2 separate bowls
2.) Coat roughly 8 pieces of chicken in 1 bowl and add buttermilk until the chicken is submerged completely. Cover & refrigerate overnight.
3.) In the second bowl, add 2 Cups of All Purpose Flour
4.) Drain the buttermilk off the chick and place in the flour mixture. Toss your chicken in this and shake it until fully coated.
5.) Deep fry at 350°F for 5 minutes or until golden brown. If your oil is really light you can fry for the entire duration it takes for the internal temperature of the chicken to reach 165°F. But if your oil is dirty, take your chicken out when the color is what you want and then finish it off in the oven. It should take approximately 15-20 additional minutes for the chicken to reach 165°F.
TIP: The drumsticks will most likely finish before the thighs because they are smaller in size.
Bone apple teeth
Guys, you are so cool. As an Electronics Engineer, I am so hyped and motivated to learn engineering even more, thanks to you
I can say only one about me: i kinda addicted to redstone and to electronics IRL and building massive things with some help if i forgot something
Currently, building full logic of McDonald’s fryer and UHC box.
Using 16-seg displays which coded with barrels(signal strength converts to binary for each 4 horizontal lines up to down), i recommend to write down hex codes in somewhere outside of the game for recover. C to F converter. Binary to min:sec converter. 64-bit cell program memory(size depends from your desire, in my case using 128 Bytes, which extendable to infinity). Fryer’s bordering is 5 million blocks in volume. This 1 fryer unit is stackable to 8 in a row.
I have some more insane projects in dev
@@pesockek hahah, lol that’s cool. Also make a working ice cream machines😂
@@GCKteamKrispyI'd be surprised, not even mcdonalds can do that
This mod will change redstone forever. Macros alone are insane, and the ideas such as container drops really help out in any case. Awesome job to you and all of the developers!
what is container drop?
@@LucasYang-n5k 7:42
I majored in electrical engineering and dabbled in computational redstone, but you’re the guy who really got me into it! And this mod makes it even better! Thanks so much!
omfg, please make this for more versions. I simply love the features. Some of them I even feel pain to know that I survived this long without having them
Dang, nice job to the devs and Matt! I'm surprised to see a lot of features that would be useful to basically anyone, regardless of skill level. Really great stuff
instantly one of the most important mod for logical redstoners. Appreciate all the hardwork from you and your team
Thats a good epilogue music 8:18
It's these small things that make the overall experience so much better.
This is probably one of the best mods for creative redstone. I love it!! Hopefully you can keep expanding and update this mod for a while since it is very useful
hey matt, noticed that there wasnt translations for the new gamerules! gone and made them myself, which ended up getting added officially which im super proud about. thank you for this mod!
I don’t even redstone normally but hot damn. this sort of customization and user experience improvement is absolutely wonderful to see!
Duuuuuuuuuuuuuuuuuuuuuuuudddddddeeeeeeeeeee, that was freaking awesome, the mod, and the incredibly simple explanation, cheers to everyone involved!
I love that in the outro you put the acu song (Epilogue by Creo), I don’t know if you know what geometry dash is but if you do, that’s really cool:)
Man, I can see myself going hyperspeed with this mod.
Thanks to every one that made this
Working on this with all of you was super fun!
(A little secret for the ones reading this, do /ss 0 and see what happens (: )
omg hi ninty :]
Great mod, great video - I loved Creo - Epilogue in the outro!
I'm not much for commands, but this was thoroughly helpful for endeavors I've been looking tk achieve for some time. It's also a direct answer from my comment on one of your previous videos. Thank you so much!
These might look like small features but i think they can be a real gamechanger for huge builds! Thank You for this Mod!
This is literally the coolest mod ive ever seen, will definitely use this 100%
8:35 It's epilogue by Creo, I can't believe there was a GD reference in this video wow
(ACU, a level)
great quality video man, easy to understand and this mod will be very helpful, hopefully you can expand to multiplayer, i know tons of people that will benefit from this
You have no idea how this mod is useful beyond redstone. This is wonderful for quick repetitive World Edit tasks, such as large and/or standardized building. The macro feature just pairs so well with WorldEdit's schematic feature that I can now build by using my numpad. Also //undo and //redo on the side mouse buttons and I can build RAPIDLY
For people like me, this is pretty much Brushes 2.0 . . . Hell you could even make macros to give you brushes with custom, precise settings
this mod is very cool, hope to see more functionalities and minecraft versions!!!
genuinely an amazing mod
Thank y'all for making this
This isn’t only really usefull for redstoners, but as I builder I know a lot of situations where this mod would be really usefull.. amazing, hopefully this will get updated to 1.19.4 !
Or 1.20 ^^
@@TobiasJentzsch-y4j Or 1.20.1
What might be really cool is to pull values from the arguments from various sources, like the distance of the block you’re looking at (so that you don’t teleport a fixed distance with the first command you showed, but it teleports you exactly where you’re looking.
This looks amazing! Thank you so much for this!
this took so long to make. glad to be a part of the team
I can't wait to try out this mod thanks Matt
Super cool to work on!
I cannot express how insanely cool this is!
Great video as always, matt! Love it vids, can't wait for the next one
8:14 "They even show up in the gooey"
As a dev this is the first time I have ever heard someone pronounce GUI like that, it caught me off guard lol
You could already copy the state of an object in vanilla by holding control when you pick the block. It’s very useful for moving command blocks, signs, etc.
Also, if you were to use some commands to create those barrels, you can save them using hotbar save and access them from the creative menu (just give them titles that say the redstone strength)! You could also use that hotbar saving to have the wool and glass thing, or even just to quickly swap between different sets of items.
Also another awesome mod is Axiom which has some cool features like air place, replace block, hotbar swapping, and lots of other awesome building tools.
Wow this is amazing, I am not much of a redstoner myself but I can just imagine how amazing this for redstoners.
This is so useful! Definitely downloading it
People like you are a great reason as to why I love minecraft, thank you
Oooh, the macros thing would be absolutely fantastic for setting up quick clock stepping commands! Far better than setting up a command block contraption for those sorts of things.
Looks like I'll have to wait for 1.19 support tho :P
Other UA-camrs: *Use Parkour Maps as their video Background*
Mattbatwings: *uses his redstone build'
"We are kids with a passion" has gotta be one of the best quotes I've heard
Sir I have to thank you, you have taught me how to build this type of stuff with your Logical Redstone series and I hope to learn more from your videos as I'm still a novice at Redstone.
Also the tools in this video look incredibly useful but I built my basic display and ROM's in 1.20.1
Surely one of the best redstone mods
I am very glad that your skin does not have a cape, because
The heroes do not wear CAPES!
Btw I just finished making that sorting algorithm you challenged us to make in that vid a while back. Although mine isn't faster than yours for 8 signal strengths, it's very efficient with large sets of data. It is also not synced YET so it can not be sent data sets rapidly.
THIS IS EPIC! Made my redstone at least 2x faster to do!
Great to see so many people's ideas (even mine) get included in this mod
damn this mod is dope, good work guys, super useful
perfect this is just the kind of mods i'd been looking for
It's crazy to me how long OCD Disco has survived throughout Minecraft history, such a great pack
Redstone Tools is here time to see what it does, thank a lot Matt
The read command combined with the macro is amazing
You can set macro 1 to select a zone (with WE) , then read it, you do that with macro 2 at different place, and with those, you can read 2 different data without doing the zone selection yourself each time.
What fantastic a tools for being lazy ! Love that .
This video doesn't need any mods, it's already perfect!
this is an absolute game changer! nice job guys, macros are gonna be SO nice!
This is amazing! As always, you’re a huge inspiration
:D
3:38 That definitely saves a ton of time, this should be a vanilla feature ; )
The other features are pretty impressive aswell!
This is literally incredible, a very good job 🔥. It's maybe just me, but I think you should change the /SS command by another name, for WW2 reason you know... But keep doing good vids like that, ur the best
This is awesome keep doing the hard work this is awsome
I am gonna use this mod. Thank you❤
8:17
Pov: when i heard the song
Me: OMGGGG IS THAT A GEOOOMETRY DASH REFERENCE????
i am dead
So, for the UA-camrs out there, idea I had:
You could totally set a Macro that's literally just the movement controls in reverse, so that you can actually control your character while doing monologues with the camera looking at your character.
/transparent @p
a toggle command where the game treats you as spectator mode while having creative mode controls
fly, elytra, ender pearls and riding like creative but no collision and can still place and break blocks
I’ve been working as a developer for a few years now. Never once have I heard someone call a GUI “the gooey”. Genius
this mod will probably blow up in a couple of months
I use this mod regularly now, it helps me alot! Thank you @mattbatwings
this is super cool stuff dude!
some of the world edit features on this mod are absolutely amazing
Something I always wanted in a mod is that you can build a redstone circuit to put in a block. In this way you can implement it anywhere and whenever you want (practically an integrated circuit)
That airplace looks a lot nicer to use than tweakeroo's angel block. I always found it annoying that it was placed directly in front of you.
Amazing. I think the macro functionally will be useful in even more situations.
The thumbnail makes it look like the mod makes simple redstone more complex
I always used a carrot on a stick to teleport myself around my worlds. I created a scoreboard so when you click on it, it would trigger a command sending you 100 blocks into the direction you're looking
oooo so excited for the next version
The macro thing is incredibly useful even outside of redstone and should be its own separate mod! I have always wanted something like that for mapmaking
I feel like a system of parameters for macros would be insanely useful!
Some could be special strings that you could include as an argument in a command, and it'd use the current value whenever you run the macro. For example, what block youre looking at could be one, or the coords of tbe block youre looking at. Using coordinates relative to coordinate-type parameters would also be extremely helpful.
These 3 things, for example, would allow for custom /fill macros that youd never need to change for a given shape.
Imagine all the possibilities if there were more parameters like player's coords, player's held item/block, the item/block in any specific inv slot, etc
we're already planning on macro args :)
Sometimes the "kids with a passion" do a better work than the "professionals", amazing mod
This mod is the BEST redstone mod I've ever seen! That is really AMAZING!!
8:20 acu moment
10/10 video btw
Tools like these are such a huge gift to the community. Awesome stuff!
Suggestion for glass, add a toggle and then make have set to the same button as the item pick button but with an added modifier, so for example if the the block pick key is fhe scrollwheel then the pick glass one could be shift + scrollwheel
This sounds really cool! A copy of the world edit stack command where it only affects rails, and actually copies the rails properly would be really useful as well imo
Dude that's a really cool mod!
In the base game, you can already Ctrl+Pick to copy the NBT of a block alongside the block itself. Im wondering if the version seen in the mod does things the vanilla NBT copy doesnt do then (or if you just forgot..?)
Yes, for instance pickblock picking a repeater doesn't keep the amount of ticks
Hey, although i probably don't need this mod, I appreciate the hart work. I love your videos and I wanted to say thank you for this mod and also for the interesting content
Oh hey, love epilogue
The command /ss remember me to the German ss in the 2nd worldwar
It would be nice to add a book that shows lots of different building designs to copy. The book would contain from logic gates, specific circuits to farms. We could search for something through the index, searching by title or tags. The content of each selection could contain text, images and links. When selecting a building, it will work like the mods that help build it, showing the ghost image of the building to the player and allowing them to build quickly.
The book would be updated using the internet, so it would be like a browser accessing these constructs. These updates could be done by the developers or through a ranking system by the players themselves, deciding which build is the best.
I Can’t wait for the ten thousand servers that use this mod
lets goooooooo on ore RStack is truly incredibly so glad u added this to the mode
Now I'm not a Redstone pro nor have I play minecraft in such a long time, but I can tell yall made a mod that's gonna change minecraft in general
What greatness of this mod!
YES! There's 1.20.4 version!! 🎉
Something ive always wanted was some kind of AI redstone generation mod. Put down some blocks, mark areas as air, and give a small text description of what it does. I feel like this could be achieved if you sat down and did this marking and text creation for a large amount of existing rs builds and fed it all into the AI. I feel like such a thing wouldnt necessarily be able to make super complex contraptions, but maybe speed up the process of making huge computers with many lanes and gates.