"Or if you want to have fun playing Magic maybe you can pick up some Death's Shadows and Snapcaster Mages" hahahaha I love the lowkey diss on the deck even as he's piloting it hahahaha.
Game 1 match 1 IoT in hand, thoughtsize on top, opponent has helix on top, I think the correct play is draw thoughtsize, mill helix, IoT yourself to get thoughtsize out of your hand. Since you had shredder under your line ended up working, but I think it was worse on average and you didn’t even seem to consider the IoT yourself line so thought it was worth mentioning.
Just because bad is better than worse doesn't make bad good. Not arguing either way, just saying your argument is flawed. Edit: to clarify, my statement using "bad" to describe lantern is me just following the logic of the comment I'm replying to.
Lantern control is the most intelligent way of playing Magic, cause the deck try to control the topdeck, the random part of the game. Every Magic player has already said ''if I topdeck this card, I won''. With this deck, you just can't loose like this. Futhermore, your opponent will be angry, and anger make mistakes.
I play lantern for 5 months, I love the deck and in the sideboard I never board out abrupt decay against white decks, stony silence makes u lose the game
My thought's on Lantern Control are best summarized by Hunter S. Thompson: "Too weird to live, too rare to die." It's both beautifully unique and creative, and abhorrently sadistic.
My understanding is that LSV is definitely one of the fastest pro-players. In fact he has mentioned at least once about how it is sometimes an advantage for him, because it makes his opponents feel like they should play closer to his speed instead of going their normal pace (even if their normal pace is acceptable), which results in said opponents making mistakes they otherwise wouldn't.
Been following lantern control on and off over the years as it runs hot and cold at times. Does the deck no longer need the additional lock pieces of Ghoul Caller's Bell? I know they also helped a bit if milling out became the primary win con for a match.
Match 1, Game 3, Turn 1. Keeping Stirrings, Spire of Industry, Pyxis, 2x Glimmervoid, 2x Bauble. Would it be a better option to play Glimmervoid into Stirrings, then play both baubles and crack one?
Not sure how I feel about the replacing of Ghoulcaller's Bell with Pyxis, given that if you're exiling your own library you restrict what you can retrieve late game with academy ruins PS: That final game was just brutal good lord
6:00 Why not just Inquisition yourself, taking the Thoughtseize? That would leave you with 0 lives lost and 0 cards in hand. Plus, you even get to mill the Lightning Helix
This is a very old video, but you played VERY wrong Match 1, Game 2. You needed to take the Welding Jar instead with the Stirrings, then used the Whir with the Jar to help Improvise the Ensnaring Bridge. They would have had no good target for the Wea//Tear, and you would have kept them off attacking for 2 turns and then Codex Shredder the Clasm and use it to conitinue the lock.
In theory you win by milling them. In practice you win by breaking their resolve and forcing a concession. I've never seen someone play it out against lantern. It's actually kinda nice because playing it out is so miserable for the opponent that even the most obstinate players rarely force you to.
I'll interpret that as a "yes" unless you say otherwise. Also you are correct about me knowing what is (and what is not in) a stock lists, at least for lantern.
Usually a whir build will run at least 1 bell to diversify effects against things like needle and surgical extraction. Due to the flexibility of whir of invention, the core of the deck is more flexible. Things like trimming a bridge, running less millstones, and main deck hosers like cage and witchbane orb are common.
"Watch LSV pilot the most delightfully entertaining deck in Modern." That's... the exact opposite of what you're playing. This is as entertaining as watching paint dry, but not quite as fun.
Overrated crap deck. Super easy to beat: just have a good opening hand and play something early and/or play draw engines (from the sideboard). This isn't really a control deck; it's an anti control deck only.
47Mortuus it has great matchups against living end, affinity, and midrange decks. Suffers against storm and heavy draw decks. Trust me it isn't overrated. It's just a prison deck. Yes it can get run over but against matchups that its strong against, (play any bridge deck against goblins game one) and you'll see results. If your meta however is full of gifts storm and 8 rack, you aren't getting anywhere
Don't red decks play main deck artifact removal these days? Honestly, my meta is about 35% competitive brews (Doran, the Siege Tower/Assault Formation is the most hilarious match-up I've personally seen) and Lantern basically can't beat decks outside of the Modern meta, I feel like. I also feel like Lantern only has a great match-up against Living End (of the decks you've mentioned) since, in regards to Affinity, Signal Pest, Ornithopter, Arcbound Ravager and instant speed Cranial Plating are a thing and Midrange decks usually play card-advantage cards, which, on their own, can crush Lantern Control. It's just _my_ experience and your comment is appreciated.
Affinity is a match up I'm quite familiar with, and yes instant speed cranial plating exists. However, LSV's list here is very different from my own. This list would get crushed by affinity, where as mine (As thats what my modern meta is mostly of) is tailored to fight that match up often. Midrange decks however, while having draw engines, They lack the high impact ones that allow them to escape 4 Codex Shredders, 4 Ghoulcallers Bells and 4 Pythix of Pandemonium. (In my deck I run two Pythix but hey, its a build type) My least favourite amtch up across the table is 8 Rack, as we WANT to be empty handed. And that match up is just going to dominate us with Lilliana and the Rack. I'm glad however you were civil with this, most would not. Have a good evening.
Thanks for your sophisticated input, you, too! Metagame debates could go on forever and are heavily dependent on individual builds so I guess both of us are somewhat equally right ^^
lantern is favored versus storm, you have 5 maindeck witchbane orbs backed by hand disruption and you can flood them with mana spells instead of gifts ungiving
*turn one faithless looting isn't that scary*
Oh, this was made in 2017, that's why he said that.
"Or if you want to have fun playing Magic maybe you can pick up some Death's Shadows and Snapcaster Mages" hahahaha I love the lowkey diss on the deck even as he's piloting it hahahaha.
LSV started pronouncing "pithing" properly!
Game 1 match 1 IoT in hand, thoughtsize on top, opponent has helix on top, I think the correct play is draw thoughtsize, mill helix, IoT yourself to get thoughtsize out of your hand. Since you had shredder under your line ended up working, but I think it was worse on average and you didn’t even seem to consider the IoT yourself line so thought it was worth mentioning.
Inquisition of Kozilek = IoT?
that was my thought as well
Now that's the way to start a year :)
But this was posted on 12/31.
Face Octopus Well, it was 08:30 of 01.01.2018 then I saw that video up.
bobby, what does aspergers have to do with any of this?
Andrey Uvarov In Sonic voice: 'Woah, that's one way to wake up.'
Now you've crossed the line Luis
This is the one set of LSV videos where I am actively rooting for the opponents
Extended formats have some crazy deck concepts! Did not realize how many more approaches there are than creature based aggro, midrange, control decks.
The sweet voice of LSV soothing my new years hangover. Love the content, keep it up.
Guys stop complaining about this deck being cruel, this is much faster than the ancient stasis decks. You dont know how good you have it.
P ascal haha some of us still like playing stasis with thwarts n dazes haha
People know nothing about eggs
Just because bad is better than worse doesn't make bad good. Not arguing either way, just saying your argument is flawed. Edit: to clarify, my statement using "bad" to describe lantern is me just following the logic of the comment I'm replying to.
Lantern control is the most intelligent way of playing Magic, cause the deck try to control the topdeck, the random part of the game. Every Magic player has already said ''if I topdeck this card, I won''. With this deck, you just can't loose like this.
Futhermore, your opponent will be angry, and anger make mistakes.
I play lantern for 5 months, I love the deck and in the sideboard I never board out abrupt decay against white decks, stony silence makes u lose the game
Last game, last match, running a surprise Fracturing Gust would've been hilariously satisfying. Yes the bridges, or the orb would survive, but still!
First Vintage Dredge, now Lantern; LSV has crossed over to the dark side...and it's awesome!
Where are the LSV Holiday Cube videos???
He streamed some, he and Gaby streamed some, as well as every other mtg content producer. Do you really need more?
Yes.
Twitch
twitch
Dawid Widera andymion There aren’t any recordings on twitch.
This is the only right way to ring in 2018.
My favorite Magic content creator plays my favorite deck? Hell yeah!
I wish there were more standout decks like Lantern.
My thought's on Lantern Control are best summarized by Hunter S. Thompson:
"Too weird to live, too rare to die."
It's both beautifully unique and creative, and abhorrently sadistic.
one of my favorite modern decks. thanks for posting bud
I never knew decks like this existed. I love it!
Really, you end 2017 with Lantern?
At 5:45 I like the line of IOK yourself and mill the opponent's helix
And I'm seeing you got rewarded with a shredder and so on, but I think we can recognize iok on yourself kills the burn spells as well
Well whatever my thoughts on how much fun lantern is hard locking out burn without taking any damage is impressive
Great new years eve present :)
Lsv missing the inquesition himself line.
Cool gives me hope for noticing it.
for match 1, one month later and this was the pro tour finals matchup between gerry thompson and luis salvatto. lantern won, too.
A control deck... under a hour? WHAT?!?!
That means it got run over
My understanding is that LSV is definitely one of the fastest pro-players. In fact he has mentioned at least once about how it is sometimes an advantage for him, because it makes his opponents feel like they should play closer to his speed instead of going their normal pace (even if their normal pace is acceptable), which results in said opponents making mistakes they otherwise wouldn't.
People scoop to a fast lantern lock.
Also it's 3 matches, instead of 5
This deck looks sweet :D
Been following lantern control on and off over the years as it runs hot and cold at times. Does the deck no longer need the additional lock pieces of Ghoul Caller's Bell? I know they also helped a bit if milling out became the primary win con for a match.
Scheming symmetry is pretty nice in this deck
At 25:40, you could've whir into bridge and won't be attacked by the goblin guide anymore, since you got a bubble off stirring.
Nevermind, an orb was fetched later on and this didn't end up mattering.
"Or, if you want to have fun playing Magic..." 33:43
Spot on.
Match 1, Game 3, Turn 1. Keeping Stirrings, Spire of Industry, Pyxis, 2x Glimmervoid, 2x Bauble.
Would it be a better option to play Glimmervoid into Stirrings, then play both baubles and crack one?
Could you do some more against people that aren't playing burn XD
At 6:00 I think the right play might be to mill them, cast Inquisition on yourself.
That's the way to do an ad LSV
Not sure how I feel about the replacing of Ghoulcaller's Bell with Pyxis, given that if you're exiling your own library you restrict what you can retrieve late game with academy ruins
PS: That final game was just brutal good lord
I’d like to see this deck match up against a better variety of decks but it’s mtgo, what’d ya expect
In Match 1 why did you not even consider using Inquisition to get rid of the Thoughtseize and Mil the Helix?
Why grab bridge with 4 1/1's out instead of just using codex shredder, using pyroclasm, and then grabbing it?
Play more lantern in the future :)
6:00 Why not just Inquisition yourself, taking the Thoughtseize? That would leave you with 0 lives lost and 0 cards in hand. Plus, you even get to mill the Lightning Helix
game one you can inqusition yourself and take thought seize and then hit helix with shredder
Isn’t the card scheming symmetry really good in this deck?
Wouldn't it be better to run a copy of Warding Orbs with/instead of Witchbane?
how do the recent unbannings affect this deck?
i want LSV to read me a bedtime story
is ghoul caller's bell just unnecessary now?
Not one opponent playing their own Leyline... Very Lucky
At 37:09 couldn't you have named Rift Bolt with the needle?
Edit: you could, but he would just hardcast it
Also, suspend isn't an activated ability
I feel like you main phase baubled too much against mardu
Looks like my mardu token deck round one
*Sanctum - Bauble Bauble Opal - Stirrings Needle* Somebody needs to remix that :D
lets hope you do better this time cause last time it didnt go so well XD
25:30 could have played bauble then floated a blue, played mox and got bridge since you hit bauble
What a nightmare it is to watch you play this
This is a very old video, but you played VERY wrong Match 1, Game 2. You needed to take the Welding Jar instead with the Stirrings, then used the Whir with the Jar to help Improvise the Ensnaring Bridge. They would have had no good target for the Wea//Tear, and you would have kept them off attacking for 2 turns and then Codex Shredder the Clasm and use it to conitinue the lock.
What is the win condition of this deck? Deck them?
SkidMcmarxx drain them of the will to live
Deck them or spellbomb them a lot with Ruins. Or demoralization works too.
Mill them out of cards so they fail to draw and lose
Once most people get locked they just concede because they don't wanna do nothing except draw and discard every turn
In theory you win by milling them. In practice you win by breaking their resolve and forcing a concession. I've never seen someone play it out against lantern.
It's actually kinda nice because playing it out is so miserable for the opponent that even the most obstinate players rarely force you to.
LSV only playing the enemy lately
Did he just say he can play all of his Moxs and have them be active?? how??
I never knew why pyrite is in here
Those opponents though...
Mardu pyromancer and 2 Burns? You could try to show others matchups..
sfdbgd FDSOMJ ? A little late, but I figured I would state the obvious. Namely, he can only show what he gets matched against.
My God that first game when he milled thoughtseize and got a codex shredder... disgusting hahaha.
you can't use 2 mox opals at the same time, it's legendary. when a 2nd hits the field, one of the 2 dies.
Fastest click ever
Whyyyyyyyy????
Inquisition your own thoughtseize
Is this some kind of sick joke?
No Ghoulcaller's Bell.
Is this list stock?
You haven't seen stock lists in a bit.
I'll interpret that as a "yes" unless you say otherwise. Also you are correct about me knowing what is (and what is not in) a stock lists, at least for lantern.
Usually a whir build will run at least 1 bell to diversify effects against things like needle and surgical extraction. Due to the flexibility of whir of invention, the core of the deck is more flexible. Things like trimming a bridge, running less millstones, and main deck hosers like cage and witchbane orb are common.
EliOfTheTau Actually, Witchbane Orb and Grafdigger’s Cage are rare...
I’ll show myself out...
+Patrick Buerke
I don't know what's more sad -> that joke, or me taking forever to realise what the joke was.
"Watch LSV pilot the most delightfully entertaining deck in Modern." That's... the exact opposite of what you're playing. This is as entertaining as watching paint dry, but not quite as fun.
Cancer control deck tech :D
Burn is the ruin of mtg
This is cancer control honestly.
EVERYONE SHAME THE LAST OPPONENT FOR HIS REPULSIVE TASTE IN MISMATCHED CARDS
This deck is a cancer on the Modern format.
I've lost a lot of respect.
Me: Omg Im EARLY! I get a chance to write an awesome comment and get lots of likes... comme on brain think!
My brain: .......fart
zachary lavarenne Stop trying so hard.
Earned a dislike
Overrated crap deck. Super easy to beat: just have a good opening hand and play something early and/or play draw engines (from the sideboard).
This isn't really a control deck; it's an anti control deck only.
47Mortuus it has great matchups against living end, affinity, and midrange decks. Suffers against storm and heavy draw decks. Trust me it isn't overrated. It's just a prison deck. Yes it can get run over but against matchups that its strong against, (play any bridge deck against goblins game one) and you'll see results. If your meta however is full of gifts storm and 8 rack, you aren't getting anywhere
Don't red decks play main deck artifact removal these days?
Honestly, my meta is about 35% competitive brews (Doran, the Siege Tower/Assault Formation is the most hilarious match-up I've personally seen) and Lantern basically can't beat decks outside of the Modern meta, I feel like. I also feel like Lantern only has a great match-up against Living End (of the decks you've mentioned) since, in regards to Affinity, Signal Pest, Ornithopter, Arcbound Ravager and instant speed Cranial Plating are a thing and Midrange decks usually play card-advantage cards, which, on their own, can crush Lantern Control.
It's just _my_ experience and your comment is appreciated.
Affinity is a match up I'm quite familiar with, and yes instant speed cranial plating exists. However, LSV's list here is very different from my own. This list would get crushed by affinity, where as mine (As thats what my modern meta is mostly of) is tailored to fight that match up often. Midrange decks however, while having draw engines, They lack the high impact ones that allow them to escape 4 Codex Shredders, 4 Ghoulcallers Bells and 4 Pythix of Pandemonium. (In my deck I run two Pythix but hey, its a build type)
My least favourite amtch up across the table is 8 Rack, as we WANT to be empty handed. And that match up is just going to dominate us with Lilliana and the Rack. I'm glad however you were civil with this, most would not. Have a good evening.
Thanks for your sophisticated input, you, too!
Metagame debates could go on forever and are heavily dependent on individual builds so I guess both of us are somewhat equally right ^^
lantern is favored versus storm, you have 5 maindeck witchbane orbs backed by hand disruption and you can flood them with mana spells instead of gifts ungiving