Seriously one of the best UA-cam videos I’ve ever watched. I’ve searched high and low for the nerdy details and visuals of the ride design software and this hit the nail on the head perfectly.
omg i didnt realize that stephan is the freaking creator of FVD++ i thought his name was Lenny lol/ also they are so cool to talk about what goes into the work of a roller coaster as a aspiring roller coaster and amusement ride designer. This video was great, and thanks for sharing.
Thank you, I can't get enough of those in-depth explanations of all the thoughts that went into those Mack layouts, I also really enjoyed this talk about the voltron layout with Stefan and Patrick in the Europa-Park podcast (the world beyond). It's just awesome that you guys that started as entusiasts like us are creating those bonker layouts now, and I really hope that the new extreme spinner in Holiday Park will be on par with The ride to hapiness. @altlenny, keep rocking!
57:27 That's very clearly a Youngstar like Pegasus (Can't tell if it's the Pegasus version or the one with extra helix, as we don't see as far into the layout). I'm too used to seeing those plans! Thanks for the video!
Really interesting and informative! Thank you so much for sharing this. I would love to see the other 7 layouts for Hyperia!! I mean I love the one they went with but that first design looked really fun so super curious what the others looked like haha Very interesting that they brought up Alton Towers when talking about restrictions and adapting to those.... Potential project in the pipeline over there?
Wait... So they came up with design number 6 because they didn't have space for a classic hypercoaster.. Yet the first version they show before is exactly that: A classic hypercoaster. It also shows that there was plenty of space to do it as Hyperia also has a lot of very long parts where they could go straight.. What happened there??
remember that most of the people at the parks ( CEO/marketing/commercial) are not enthusiasts so prob dont care as much as us about specifics or nuance like enthusiasts do.... only what is "best value", most "marketable". its clear Thorpe values inversions over airtime, inversions more marketable...
There's a good chance that merlin came back and said that they weren't capable of going so much into the trees due to environmental issues. even with layout 6 being selected project exodus still faced objections by environmental groups.
Im not upset that it changed dramatically... the first iteration was too normal. Drop, airtime hill, classic rmc looking outerbank on a turnaround, etc etc. The iteration built is far more innovative. Twisting drop, noninverting immellman that levels out early enough to be an airtime hill at its crest after changing directions as well, the outerbank which is not an outerbank at all and deserves a new title. Its like an inverted hammerhead stall that turns into a death roll/zero g drop. Followed by a zero g stall that levels out as a dive loop. If they had more money id be happy to see the trim removed after that and finally some classic airtime hills, but i frankly wouldnt trade the first 75 percent of the experience for something that looks essentially like an 2001 intamin hyper coaster.
Im not upset that it changed dramatically... the first iteration was too normal. Drop, airtime hill, classic rmc looking outerbank on a turnaround, etc etc. The iteration built is far more innovative. Twisting drop, noninverting immellman that levels out early enough to be an airtime hill at its crest after changing directions as well, the outerbank which is not an outerbank at all and deserves a new title. Its like an inverted hammerhead stall that turns into a death roll/zero g drop. Followed by a zero g stall that levels out as a dive loop. If they had more money id be happy to see the trim removed after that and finally some classic airtime hills, but i frankly wouldnt trade the first 75 percent of the experience for something that looks essentially like a 2001 intamin hyper coaster.
Not really. English is the dominant world language, it would make no sense for us to learn German to that degree. Also no reason to learn German specifically vs French, Spanish, Italian, Chinese, Japanese, or any other other world language
Seriously one of the best UA-cam videos I’ve ever watched. I’ve searched high and low for the nerdy details and visuals of the ride design software and this hit the nail on the head perfectly.
'What about flying fish?!' Whoever asked that have an awesome day!
That's the good stuff! Nice! Going into so many details for coaster developments is awesome!
Fantastic. Thank you for sharing. They created 9 versions of Hyperia🤯 Makes me love Hyperia even more!🤩
Yup, definitely a lot of options to choose from!
Such an interesting talk and they covered so much detail!🙌
A really fantastic talk and Q&A session, thanks so much for sharing this!
Most welcome!
omg i didnt realize that stephan is the freaking creator of FVD++ i thought his name was Lenny lol/ also they are so cool to talk about what goes into the work of a roller coaster as a aspiring roller coaster and amusement ride designer. This video was great, and thanks for sharing.
Well now you know ;)
@@altlenny haha yes, now i know as i'm about to go create another ride on fvd lol
Thank you, I can't get enough of those in-depth explanations of all the thoughts that went into those Mack layouts, I also really enjoyed this talk about the voltron layout with Stefan and Patrick in the Europa-Park podcast (the world beyond). It's just awesome that you guys that started as entusiasts like us are creating those bonker layouts now, and I really hope that the new extreme spinner in Holiday Park will be on par with The ride to hapiness. @altlenny, keep rocking!
Fascinating. Really wish I could’ve made this! Thanks for sharing!
Thanks for watching!
Thanks for sharing ! 😊
As a coaster nerd this might be one of my all-time favorite talks. Considering its obscurity, the FVD++ question was the biggest surprise for me.
Great to hear!
Thanks for organising and filming this, super interesting!
57:27 That's very clearly a Youngstar like Pegasus (Can't tell if it's the Pegasus version or the one with extra helix, as we don't see as far into the layout). I'm too used to seeing those plans!
Thanks for the video!
What an insightful discussion!
So interesting and informative thx for sharing!!
36:00 @eltororyan, need a breakdown of the “very different” block zones of Arthur at Europa Park 😂
Really interesting and informative! Thank you so much for sharing this.
I would love to see the other 7 layouts for Hyperia!! I mean I love the one they went with but that first design looked really fun so super curious what the others looked like haha
Very interesting that they brought up Alton Towers when talking about restrictions and adapting to those.... Potential project in the pipeline over there?
Most welcome! Yes, it would be great to see a Mack at AT!
Great Video! Is there any way to look up all the 6 different layouts of hyperia; maybe with onrides?
Thanks! Unlikely, but would be interesting to see.
When the guy said “it’s yours right” to the guy about designing dc rivals. What a boss thing to say 🎩
💪
1:21:26 The Kremer Roll
The official name - spread the word!
57:26 my guess is Pegasus, but it's really hard to tell without a clearer picture.
1:10:41 just made me lose loads of motivation to become a designer but ill keep trying
First layout would have removed saw??
First layout would indeed have removed saw 🎉
@@tayo0404 no, just used more of the land covered by trees.
@@AttractionSource Ohhhhhhhhh
No, but it would have been challenging to get permission to remove so many trees
@@AttractionSource first layout would have removed trees by saw.
Wait... So they came up with design number 6 because they didn't have space for a classic hypercoaster.. Yet the first version they show before is exactly that: A classic hypercoaster. It also shows that there was plenty of space to do it as Hyperia also has a lot of very long parts where they could go straight.. What happened there??
Merlin wanting to save money
remember that most of the people at the parks ( CEO/marketing/commercial) are not enthusiasts so prob dont care as much as us about specifics or nuance like enthusiasts do.... only what is "best value", most "marketable". its clear Thorpe values inversions over airtime, inversions more marketable...
There's a good chance that merlin came back and said that they weren't capable of going so much into the trees due to environmental issues. even with layout 6 being selected project exodus still faced objections by environmental groups.
Im not upset that it changed dramatically... the first iteration was too normal. Drop, airtime hill, classic rmc looking outerbank on a turnaround, etc etc.
The iteration built is far more innovative. Twisting drop, noninverting immellman that levels out early enough to be an airtime hill at its crest after changing directions as well, the outerbank which is not an outerbank at all and deserves a new title. Its like an inverted hammerhead stall that turns into a death roll/zero g drop. Followed by a zero g stall that levels out as a dive loop. If they had more money id be happy to see the trim removed after that and finally some classic airtime hills, but i frankly wouldnt trade the first 75 percent of the experience for something that looks essentially like an 2001 intamin hyper coaster.
Im not upset that it changed dramatically... the first iteration was too normal. Drop, airtime hill, classic rmc looking outerbank on a turnaround, etc etc.
The iteration built is far more innovative. Twisting drop, noninverting immellman that levels out early enough to be an airtime hill at its crest after changing directions as well, the outerbank which is not an outerbank at all and deserves a new title. Its like an inverted hammerhead stall that turns into a death roll/zero g drop. Followed by a zero g stall that levels out as a dive loop. If they had more money id be happy to see the trim removed after that and finally some classic airtime hills, but i frankly wouldnt trade the first 75 percent of the experience for something that looks essentially like a 2001 intamin hyper coaster.
@@davidnevolo4402 great summary! And the outer bank is called the Kremer Roll, after the designer Maurice ☺️
1:02:19 Ain't that Sam Costello??
Guilty😂
@@SamCostello Imagine announcing your own name as if anyone gives a shit, with 3k subscribers lol
Could you imagine a pair of UK engineers doing a technical presentation of this quality in German?
It's embarassing to say no.
Not really. English is the dominant world language, it would make no sense for us to learn German to that degree. Also no reason to learn German specifically vs French, Spanish, Italian, Chinese, Japanese, or any other other world language
@eltororyan 48:30
@@alexfunke 😂