The Nomad is the undisputed premier starter for industrial game play (for me). It not only can haul a ROC, but use it's tractor beam to lift objects directly into the cargo bed without having to leave the pilot seat or land. The Syulen is more an aesthetic choice, with it's only important advantage being large QT fuel tanks. I have one, and use it as the fast claim ship I can use to move anywhere in Stanton if (ok, when) I get stranded somewhere - and I love the look and feel of the ship. Neither is very effective in combat, but the Nomad (with a ROC) will let you earn as much aUEC as you need to buy any other ship in game.
Agreed 👍. I've had it since Day 1 [November 20,2020] and love is usefulness to those focused on light freight and industrial use. Now, when can I land and levitate on water? 💧
I could not agree with this more. The convenience of tractor beam control from the pilot seat CANNOT be understated. I have a C1 as my pledge, and while I love it, having to switch seats to control the tractor beam causes me to just not use it. I've used the Nomad to scavenge around salvage yards and made millions by picking up random weevil eggs and haul @ss if someone pops up on radar.
Something that's frequently overlooked about the Nomad is its oversized capacitor. It can power it's weapons almost on par with the Cutlass Black. That paired with with 3 size 1 shields makes the Nomad extremely good for burst performance in combat. It does catch a lot of bullets, but the capacitor allows you to put 100% power to shields and STILL have more shots available than any small ship (including fighters) in the game. And given that power to shields actually increases their resistances now, that's nothing to scoff at. I am a Consolidated Outland enthusiast though.
The reason why most people overlook the capacitors' stats is for the same reason that they don't pay much heed to things like fuel capacity. It's because those numbers are place holders and don't represent what their final numbers will end up being. Plus Capacitors are planned on being swappable components just like shield generators and power plants. So lots of changes are coming to them in the future.
Just like @edtcrandall said before; The convenience of tractor beam control from the pilot seat CANNOT be understated. I have a C1 as my pledge, and while I love it, having to switch seats to control the tractor beam causes me to just not use it. I've used the Nomad to scavenge around salvage yards and made millions by picking up random weevil eggs and haul @ss if someone pops up on radar.
Awesome job, as usual, Mr. Law. I've had both but it's Nomad all the way. If you are a true Nomad or doing things alone, I'll choose kitchen over shower. 😊
I love the Nomad, but one disadvantage that I never see anyone talking about in reviews is the HUD: it's orange and red. That seems nice until you realize that it makes differentiating threats from normal icons extremely difficult. It's the same issue Esperia ships have. I don't think it's necessarily a deal-breaker, but it's something to be aware of.
I've had both now, and I'd definitely recommend the Nomad over the Syulen any day. The Syulen is neat, but it starts to get quite annoying in a lot of aspects. Small cargo capacity, an annoying elevator, a 10 minute cockpit entrance animation, annoying landing sequence that often requires third person camera, limited to 2 MFDs, an annoying ramp that's hard to open, can't store 1/8th scu boxes except on the floor inside, can't hold 2 or 4 SCU boxes, etc. Just get the Nomad. Especially with hauling missions in the game now, the Nomad is a Nobrainer. The Syulen is more of a luxury/see the sights type vehicle, especially with its quantum fuel tank. The nomad is for doing actual work
I love both these ships, but I own the Syulen for it's unique aesthetic and no-ladder entry with all the amenities included. There's no arguing the nomad has more practical applications, it has that huge cargo bay in the back AND a tractor beam after all, it's great! But what is often overlooked is the flight profile, sound, and feel of the ship when you are actually flying it. The syulen is responsive without being twitchy, it sound like you're opening the registers on an organ when you fly it, pleasing your ears rather than annoying them, and has great overall atmospheric performance also. Furthermore, the incredible aesthetics aside, it just has a ton of firepower! 1 extra missile rack might not sound like much, but it's a full 50% more missiles over the nomad, in a much nimbler ship! Lastly I think it's just about the only ship currently in the verse to make effective use of the VK-00 quantum drive, as it's the only one with a sufficient qtf bay to power it for the full duration of its acceleration to max speed.
I love both ships. Currently have a syulen pledged alongside my c1 and taurus. However, if I were made to start over with only a starter ship and no other pledges....it would be the nomad, hands down.
When I introduced a friend to Star Citizen and showed him the starter ships, he pointed at the Syulen and excitedly exclaimed "That one!"" almost immediately. Yes, the Nomad is probably the stronger starter for industrial gameplay, but the Syulen just feels awesome.
I owned both. Nomad is the CLEAR winner. I genuinely loved my Nomad. It was so flexible. But - i got it as a CCU... so never intended to keep it to being with. Same with the alien ship whos name ive already forgotten.... Thats how much i hated it Weak, less cargo, serious pita to land without additonal HUD improvements. Im a function over fashion kinda guy.
@QuotidianStupidity My Constellation Andromedia is my daily driver. But the Cutlass Black would be my next step up from a Nomad. Same core job, but more firepower. I prefer the Cutlass over Spirit or Freelancer because of the potential friend in the cutlass turret.
Consolidated Outland have been completely neglected. Would really like to see them get some more concepts, as well as some full size Kruger ships. Something as stylish as the Merlin/Archimedes would be a great addition to the verse.
The syulen is legitimately anti-meta lol. I love the look but it's genuinely not a good starter imo. It's difficult to land and takeoff, especially as the first ship for a player. Can't transport vehicles, has less cargo and can't carry loose cargo on it's grid. It's really a strong case of alien tax if there ever was. PS, yes I still own both 😅
I really miss your old discussion on bounty hunting, cannot find it anymore... It really was those specific videos (I think it was a series) that put me into the headspace to dream about the Aegis Inquisitor!
At this point, I only buy ships if you recommend them since I’ve bought (both ingame and irl) seven of your picks via your ship reviews! What’s weird is I saw all them after I had already acquired them😊
I wish they redesigned Nomad a bit. It can easily fit a proper bathroom, that storage locker needs to be a suit locker and gun racks need to hold more than two rifles. Otherwise it's a perfect starter ship which allows you to engage with the most loops of the "game".
The Syulen is ok...BUT...imagine this: 1. Elevator breaks down ...what then ? (there is no ladder which i see as a BIG problem + elevator killed me once) 2. What if someone shoots the 3 pointy thingies off ? those are its engines, how will it fly then? (I dont see it handling very well without those + landing = always tip over) 3. What if the ship loses electricity/power and you are stuck in pilot seat? Sure..get out of it but you are way up there and will fall breaking a leg or something. Injury in space = big No No! 4. What if there are 2 of you, one sleeping (no suit - PJ's ? lol) and other wants to walk outside in the vacum of space? Open the door and the person in the bed will die cuz there is no decompression or safety doors ...got plants in your room? be ready to exchange them each time you need to leave the ship in space or any other placer where no life supporting atmo available 😕 The Nomad...is a lil more ok because: 1. NO elevator thus only risk is the exit door. 2. Because of the shape of the ship, i dont see it being to much affected even if it gets in a few hits. 3. No electricity? no power ? no problem...you can still roam around safely...unless you want out and have to force the door open (applies for Syulen as well) 4. Because of coridors, it could act as a protection for people on the ship. No more deadly accidents for your pets, plants or companions. 5. No shower ? no problem, get a 2 SCU box, fill it with water and have a bath on your favorit moon/planet/place. Honestly ...im not a fan for both ships ... Syulen looks better then Nomad but still. I would rather just go for a Carrack / Odissey / Polaris /Idris / Kraken / Javelin :)
There's a huge KPI that I don't think you mentioned... the range. The Syulen's QT range absolutely ECLIPSES the range of just about every ship it's size let alone the Nomad. That's going to be a huge deal when more and larger systems come into view. I just noticed your response below about the impending changes to QT ranges. I think I also remember hearing/reading that the ranges for the older ships in particular are in main focus for QT range rebalancing. And "newer" ships are closer to gold standard and balance. The Alien ships tend to have a range benefit over their human counterparts.
One important detail that wasn't mentioned is Qt fuel. The Syulen has more than triple that of the Nomad, so if your looking at just strictly travel the Syulen is one of the best starter ships for getting around.
There's a good reason for why I didn't mention that. It's mainly because all QT and Hydrogen fuel numbers are nothing more than placeholders that don't hold any real meaning. They're going to be seriously rebalanced after the PYRO jump gate is introduced into the game. And then they're going to do it again after they have several adjoining systems strung together. So whatever their fuel capacity numbers are, they're going to change and most likely will radically change from what they currently are. What I suspect that they're going to do is, in the future, homogenize the fuel capacities of most of the smaller ships and then alter their fuel consumption rates based on what kind of components they have.
@lawofthewestgaming You're not wrong. I imagine they'll get quite the overhaul, and the Nomad clearly suffers in the Qt range simply by being an older ship. But considering the Nomads already been out for 3 years and getting more fuel might still be years out, Qt range is always a factor when I'm picking a ship.
The Nomad is the girl for me. Pretty much scratches every itch that I would need as a newborn pilot. Well except for the whole thing about the shower, I suppose after long enough that would be pretty itchy and grimy. Regardless the Nomad is my pick.
I like the Nomad over the Syulen. for most of the reasons stated in the comments. The fact that for a non combat role starter, it is hands above any of the other single seaters. The Syulen, I am not all that a fan of. Sure the aesthetics are brilliant. I just don't see it in the same space. For me it falls way short.
The Nomad by far. It's my starter ship of choice. It's a very versatile ship that can do almost anything. It can land just about anywhere with it's mag-lev landing gear, carry 24 SCU of freight and can carry vehicles up to and including the Tumbril Cyclones. Also, it has a kitchenette with a seat that slides out from under the counter, a bathroom and closet. If the components are fully upgraded, it can handle itself in a fight if necessary and it's speed will allow you to escape if needed. I recommend the C.O. Nomad for all your newbie needs.
I do like me some Space Taco! But I still like the Titan better for a starter ship. I am not a fan of Syuylen!!! At least the Space Taco can hold something. The Syuylen holds as much as the Titan, is bigger/bulky, and landing that sucker is a chore! Looks cool though.
always liked the nomad but it feels like flying in molasses in atmo but on the other hand the tripod boi is a pain to land bc its such a foreign method but im sure there are those who can get it down fast
Great vid, glad you covered the little but important details like the Syulens cargo holding thing. In a practical sense, the Nomad is better. Just beware, its starting components are so bad it can easily overheat and shut down just getting you to the first space station. The weakness of lacking a shower is probably not that bad, since any 'cleanly' contact you have will likely be in an area with nearby showers anyways. As for the Syulen, the aesthetic is great, but the selling point for me is mainly the agility, nimble is freeing. 👍
I personally dont like either. The Nomad looks so weird and ugly. The Syuylen is a gimmick. I would jump to the Cutlass black. I had a freelancer but they changed the handling and made it unlivable so I had to upgrade to the Zeus. I wish I could go back to a cutlass though.
I'm a big CNOU fan but I very much dislike the Nomad. The design feels nothing like the Mustang. Too angular, looks more anvil. I love the retro look of the Mustang and hope any multi crew ships they make for CNOU resemble the mustang more.
The Nomad is the undisputed premier starter for industrial game play (for me). It not only can haul a ROC, but use it's tractor beam to lift objects directly into the cargo bed without having to leave the pilot seat or land. The Syulen is more an aesthetic choice, with it's only important advantage being large QT fuel tanks. I have one, and use it as the fast claim ship I can use to move anywhere in Stanton if (ok, when) I get stranded somewhere - and I love the look and feel of the ship. Neither is very effective in combat, but the Nomad (with a ROC) will let you earn as much aUEC as you need to buy any other ship in game.
They'll probably up Nomad's tank too. They said they'll revisit all ships once Pyro comes out.
If it wasn’t so ugly. To be fair, they’re both kinda ugly though.
I’ll stick with the Avenger Titan. Not in the same class and still better.
Syulen will be a great starter explorer.
Agreed 👍. I've had it since Day 1 [November 20,2020] and love is usefulness to those focused on light freight and industrial use. Now, when can I land and levitate on water? 💧
I could not agree with this more. The convenience of tractor beam control from the pilot seat CANNOT be understated. I have a C1 as my pledge, and while I love it, having to switch seats to control the tractor beam causes me to just not use it. I've used the Nomad to scavenge around salvage yards and made millions by picking up random weevil eggs and haul @ss if someone pops up on radar.
Something that's frequently overlooked about the Nomad is its oversized capacitor. It can power it's weapons almost on par with the Cutlass Black. That paired with with 3 size 1 shields makes the Nomad extremely good for burst performance in combat. It does catch a lot of bullets, but the capacitor allows you to put 100% power to shields and STILL have more shots available than any small ship (including fighters) in the game. And given that power to shields actually increases their resistances now, that's nothing to scoff at.
I am a Consolidated Outland enthusiast though.
The reason why most people overlook the capacitors' stats is for the same reason that they don't pay much heed to things like fuel capacity. It's because those numbers are place holders and don't represent what their final numbers will end up being. Plus Capacitors are planned on being swappable components just like shield generators and power plants. So lots of changes are coming to them in the future.
You are coming back strong. Love to see it.
Just like @edtcrandall said before; The convenience of tractor beam control from the pilot seat CANNOT be understated. I have a C1 as my pledge, and while I love it, having to switch seats to control the tractor beam causes me to just not use it. I've used the Nomad to scavenge around salvage yards and made millions by picking up random weevil eggs and haul @ss if someone pops up on radar.
Awesome job, as usual, Mr. Law. I've had both but it's Nomad all the way. If you are a true Nomad or doing things alone, I'll choose kitchen over shower. 😊
I love the Nomad, but one disadvantage that I never see anyone talking about in reviews is the HUD: it's orange and red. That seems nice until you realize that it makes differentiating threats from normal icons extremely difficult. It's the same issue Esperia ships have. I don't think it's necessarily a deal-breaker, but it's something to be aware of.
This is an interesting comparison, I love the versus series. Thanks!
The Syulen is my fav of the 2 imo ofc! Great video!!!
I've had both now, and I'd definitely recommend the Nomad over the Syulen any day. The Syulen is neat, but it starts to get quite annoying in a lot of aspects. Small cargo capacity, an annoying elevator, a 10 minute cockpit entrance animation, annoying landing sequence that often requires third person camera, limited to 2 MFDs, an annoying ramp that's hard to open, can't store 1/8th scu boxes except on the floor inside, can't hold 2 or 4 SCU boxes, etc. Just get the Nomad. Especially with hauling missions in the game now, the Nomad is a Nobrainer. The Syulen is more of a luxury/see the sights type vehicle, especially with its quantum fuel tank. The nomad is for doing actual work
I love both these ships, but I own the Syulen for it's unique aesthetic and no-ladder entry with all the amenities included. There's no arguing the nomad has more practical applications, it has that huge cargo bay in the back AND a tractor beam after all, it's great! But what is often overlooked is the flight profile, sound, and feel of the ship when you are actually flying it. The syulen is responsive without being twitchy, it sound like you're opening the registers on an organ when you fly it, pleasing your ears rather than annoying them, and has great overall atmospheric performance also. Furthermore, the incredible aesthetics aside, it just has a ton of firepower! 1 extra missile rack might not sound like much, but it's a full 50% more missiles over the nomad, in a much nimbler ship! Lastly I think it's just about the only ship currently in the verse to make effective use of the VK-00 quantum drive, as it's the only one with a sufficient qtf bay to power it for the full duration of its acceleration to max speed.
Man, I'm really glad you're back! Missed your content.
I love both ships. Currently have a syulen pledged alongside my c1 and taurus. However, if I were made to start over with only a starter ship and no other pledges....it would be the nomad, hands down.
When I introduced a friend to Star Citizen and showed him the starter ships, he pointed at the Syulen and excitedly exclaimed "That one!"" almost immediately. Yes, the Nomad is probably the stronger starter for industrial gameplay, but the Syulen just feels awesome.
Just saw this in my recommended and just wanna say welcome back man!
than you, feels good to be back!
I owned both.
Nomad is the CLEAR winner.
I genuinely loved my Nomad. It was so flexible.
But - i got it as a CCU... so never intended to keep it to being with.
Same with the alien ship whos name ive already forgotten....
Thats how much i hated it
Weak, less cargo, serious pita to land without additonal HUD improvements.
Im a function over fashion kinda guy.
What did you upgrade to?
@QuotidianStupidity My Constellation Andromedia is my daily driver.
But the Cutlass Black would be my next step up from a Nomad.
Same core job, but more firepower.
I prefer the Cutlass over Spirit or Freelancer because of the potential friend in the cutlass turret.
very nice videos to watch like back in the days i like it a lot keep it up !
Thanks a lot!
so glad you're back man, I love watching your vids so much and having them aa noise to fall asleep too
Consolidated Outland have been completely neglected.
Would really like to see them get some more concepts, as well as some full size Kruger ships. Something as stylish as the Merlin/Archimedes would be a great addition to the verse.
The syulen is legitimately anti-meta lol. I love the look but it's genuinely not a good starter imo. It's difficult to land and takeoff, especially as the first ship for a player. Can't transport vehicles, has less cargo and can't carry loose cargo on it's grid. It's really a strong case of alien tax if there ever was.
PS, yes I still own both 😅
Watching this video makes me really miss the original Mustang beta. Was my favourite compact interior design
Nomad all day... I won't ever be able to replace it. I hope that someday the bed portion will be modular like RL pickup truck beds are.
I really miss your old discussion on bounty hunting, cannot find it anymore... It really was those specific videos (I think it was a series) that put me into the headspace to dream about the Aegis Inquisitor!
At this point, I only buy ships if you recommend them since I’ve bought (both ingame and irl) seven of your picks via your ship reviews! What’s weird is I saw all them after I had already acquired them😊
I wish they redesigned Nomad a bit. It can easily fit a proper bathroom, that storage locker needs to be a suit locker and gun racks need to hold more than two rifles. Otherwise it's a perfect starter ship which allows you to engage with the most loops of the "game".
You shouldn't need more than two rifles.
@@callsigngrimdoll yeah, but I do want to store a multitool at the very least. I want a gun rack similar to what Cutter has.
The Syulen is ok...BUT...imagine this:
1. Elevator breaks down ...what then ? (there is no ladder which i see as a BIG problem + elevator killed me once)
2. What if someone shoots the 3 pointy thingies off ? those are its engines, how will it fly then? (I dont see it handling very well without those + landing = always tip over)
3. What if the ship loses electricity/power and you are stuck in pilot seat? Sure..get out of it but you are way up there and will fall breaking a leg or something. Injury in space = big No No!
4. What if there are 2 of you, one sleeping (no suit - PJ's ? lol) and other wants to walk outside in the vacum of space? Open the door and the person in the bed will die cuz there is no decompression or safety doors ...got plants in your room? be ready to exchange them each time you need to leave the ship in space or any other placer where no life supporting atmo available 😕
The Nomad...is a lil more ok because:
1. NO elevator thus only risk is the exit door.
2. Because of the shape of the ship, i dont see it being to much affected even if it gets in a few hits.
3. No electricity? no power ? no problem...you can still roam around safely...unless you want out and have to force the door open (applies for Syulen as well)
4. Because of coridors, it could act as a protection for people on the ship. No more deadly accidents for your pets, plants or companions.
5. No shower ? no problem, get a 2 SCU box, fill it with water and have a bath on your favorit moon/planet/place.
Honestly ...im not a fan for both ships ... Syulen looks better then Nomad but still.
I would rather just go for a Carrack / Odissey / Polaris /Idris / Kraken / Javelin :)
This video is comparing starter ships, not end game ships, you gotta pick one of these 2
Starter ships. Did you get the Carrack starter package?
@@callsigngrimdoll with the Pisces C8X ...YES :)
@@LINK-5010 i thought i did say that the nomad is "a lil bit more ok"...thought that is self explanatory ?
There's a huge KPI that I don't think you mentioned... the range. The Syulen's QT range absolutely ECLIPSES the range of just about every ship it's size let alone the Nomad. That's going to be a huge deal when more and larger systems come into view.
I just noticed your response below about the impending changes to QT ranges. I think I also remember hearing/reading that the ranges for the older ships in particular are in main focus for QT range rebalancing. And "newer" ships are closer to gold standard and balance. The Alien ships tend to have a range benefit over their human counterparts.
One important detail that wasn't mentioned is Qt fuel. The Syulen has more than triple that of the Nomad, so if your looking at just strictly travel the Syulen is one of the best starter ships for getting around.
There's a good reason for why I didn't mention that. It's mainly because all QT and Hydrogen fuel numbers are nothing more than placeholders that don't hold any real meaning. They're going to be seriously rebalanced after the PYRO jump gate is introduced into the game. And then they're going to do it again after they have several adjoining systems strung together. So whatever their fuel capacity numbers are, they're going to change and most likely will radically change from what they currently are. What I suspect that they're going to do is, in the future, homogenize the fuel capacities of most of the smaller ships and then alter their fuel consumption rates based on what kind of components they have.
@lawofthewestgaming You're not wrong. I imagine they'll get quite the overhaul, and the Nomad clearly suffers in the Qt range simply by being an older ship. But considering the Nomads already been out for 3 years and getting more fuel might still be years out, Qt range is always a factor when I'm picking a ship.
Best Nomad feature is orange MFD's.
The Nomad is the girl for me. Pretty much scratches every itch that I would need as a newborn pilot. Well except for the whole thing about the shower, I suppose after long enough that would be pretty itchy and grimy. Regardless the Nomad is my pick.
Take baby wipes
Awesome comparison and content!
The Nomad seems to suffer on range, the Syulen has massive range. Both are quite interesting.
I can’t wait to do cargo misssions in the next update
I miss my nomad, upgrade the shields and it's a laser sponge mini tank.
I like the Nomad over the Syulen. for most of the reasons stated in the comments. The fact that for a non combat role starter, it is hands above any of the other single seaters. The Syulen, I am not all that a fan of. Sure the aesthetics are brilliant. I just don't see it in the same space. For me it falls way short.
I wanted to like the Syulyen but that cargo arrangement just killed it for me. I'm keeping a close eye on it's bigger brother though.
i think the herald should also start cockpit up like the syulen. its literally a space rocket.
While the nomad might be technically better, the syulen wins for me just because of the awesome aesthetics.
The Nomad by far. It's my starter ship of choice. It's a very versatile ship that can do almost anything. It can land just about anywhere with it's mag-lev landing gear, carry 24 SCU of freight and can carry vehicles up to and including the Tumbril Cyclones. Also, it has a kitchenette with a seat that slides out from under the counter, a bathroom and closet. If the components are fully upgraded, it can handle itself in a fight if necessary and it's speed will allow you to escape if needed. I recommend the C.O. Nomad for all your newbie needs.
Forget to mention the weapon racks near the main hatchway.
If the cargo pylons on the Syulen could take a single 2scu box instead of two 1scu boxes, that would be perfection.
I do like me some Space Taco!
But I still like the Titan better for a starter ship. I am not a fan of Syuylen!!! At least the Space Taco can hold something. The Syuylen holds as much as the Titan, is bigger/bulky, and landing that sucker is a chore! Looks cool though.
I believe I've seen restroom signs in stations and locker rooms so I don't see why they won't add paid showers to use later in development.
I love the Nomad. Needs a bit of an interior update but still a great ship.
6:42 superior vehicle carrying capabilities indeed it carries another ship
I know right! ; )
always liked the nomad but it feels like flying in molasses in atmo but on the other hand the tripod boi is a pain to land bc its such a foreign method but im sure there are those who can get it down fast
Great vid, glad you covered the little but important details like the Syulens cargo holding thing.
In a practical sense, the Nomad is better. Just beware, its starting components are so bad it can easily overheat and shut down just getting you to the first space station.
The weakness of lacking a shower is probably not that bad, since any 'cleanly' contact you have will likely be in an area with nearby showers anyways.
As for the Syulen, the aesthetic is great, but the selling point for me is mainly the agility, nimble is freeing. 👍
@@RoballTV The Suylen is a work of art.
It's absolute garbage at doing anything other than looking cool as freck.
9:12 not to mention it’s in game auec price is pretty steep too
Great getting more new vids
Syulen my beloved
One thing I didn't understand about the Nomad : In truck bed can you take a ROC or a Fury through quantum?
Yes you can quantum with a roc in the bed I'm sure a fury too but haven't tried it yet
@@jasonmcclure5491 Tkank you for the answer.
@@Johnny-ww7icyour welcome
Legionnaire vs Inquisitor? 👀
Do gun racks work?
I personally dont like either. The Nomad looks so weird and ugly. The Syuylen is a gimmick. I would jump to the Cutlass black. I had a freelancer but they changed the handling and made it unlivable so I had to upgrade to the Zeus. I wish I could go back to a cutlass though.
I thought the Nomad had a shower/toilet?
nope, just a toilet.
I just wish the Nomad didn't hover all the time. Otherwise it's excellent.
I'm a big CNOU fan but I very much dislike the Nomad. The design feels nothing like the Mustang. Too angular, looks more anvil. I love the retro look of the Mustang and hope any multi crew ships they make for CNOU resemble the mustang more.
pls dont buy syulen, very uncomfortable to land