Age of Sigmar: NEW 4th Ed Cities of Sigmar Index Review! First Impressions

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 22

  • @CherudexGaming
    @CherudexGaming Місяць тому +1

    one reason for MAYBE take the fusil major on ogre, the assassin or cogsmith is the fact that can be taken in another hero regiment, to have more than 5 heroes for orders

  • @Kazerole
    @Kazerole 3 місяці тому +4

    The command reroll happens AFTER you roll your charge ;)

    • @BattleshockWargaming
      @BattleshockWargaming  3 місяці тому +1

      You are correct! The first roll happens when you declare a charge, then you can issue the command to reroll.

  • @ElvishShellfish
    @ElvishShellfish 3 місяці тому +3

    Sorry for the thumpin' and the fan. will be addressed in future vids.

  • @Flkt42
    @Flkt42 3 місяці тому +3

    Thanks for review!
    You can't target same unit with Elemental lightning, so wizard spam list not an option

    • @Clatzy541
      @Clatzy541 2 місяці тому

      You can with the spread mortals I think
      You target unit A and then unit B gets slapped by spread mortals then you inverse that on the next cast

  • @Live-cm2mv
    @Live-cm2mv 3 місяці тому +1

    Executioners with +1A are 10 mortals in the Charge for 140 Points.
    They do 14.21 DMG against a 3+ Save.

    • @Clatzy541
      @Clatzy541 2 місяці тому

      I’m not sure why they liked dark shards more than executioners when executioners do the same amount of damage but more accurately?

  • @Zontarz
    @Zontarz 3 місяці тому +1

    Can't wait to see you guys play these guys in 4th!

  • @Strade8
    @Strade8 3 місяці тому +1

    Interesting analysis, I enjoed it a lot. A couple of thoughts:
    1) 3D6 charge is massive to stop opponent battle tactics, while being a good help with yours. Take the +1 battle trait, give it to a mage as selected spell for the additional +1 and you can cast it in your opponent turn at 6+. Having cavaliers and the cav-marshal is a 3D6 charge +1".
    2) Fusiliers are great in my opinion. A block of 20 does 6-7 damage on base stat on a 4+ Armor save. With master of Balistics is about 12 and put them in the general regiment for +1/+1 they do 18/19!!! That is insane for a shooting unit at 240 point.
    You can have them on 21" range and fortified with a forge mage next to them they are basically a 2+ save. I mean.. they will get nerfed.
    3) In the video you spoke multiple times about bringing a lot of mages. Setting a part if that is a good strategy or not isn't that just not an option? You can't put them in regiments, you can bring max 5.

    • @sebastianbecker2689
      @sebastianbecker2689 3 місяці тому

      Why put the Fusiliers in the generals regiment? I don't get it.

    • @Strade8
      @Strade8 3 місяці тому

      ​@@sebastianbecker2689to get the +1/+1 against the enemy general regiment. You make them the honor guard.

    • @Strade8
      @Strade8 3 місяці тому

      @@sebastianbecker2689 they get +1/+1 from the honor guard. I realized now that you can't get more than +1 for every characteristic. But still 12 damage a pop aren't bed.

  • @cardiac777
    @cardiac777 3 місяці тому

    Thanks for breaking this down guys, I think I'll get a c.o.s. spear head and start from there.
    Are you guys gonna make spear head vids?

    • @BattleshockWargaming
      @BattleshockWargaming  3 місяці тому +1

      that is the plan. we just to get our main content caught back up so we can spend a weekend playing spearhead

    • @cardiac777
      @cardiac777 3 місяці тому

      @BattleshockWargaming that's great and will be a lot of fun

  • @Warman225
    @Warman225 3 місяці тому

    Looooove this!!

  • @HåvardHammerstad
    @HåvardHammerstad 3 місяці тому

    oof. Buy yourself a new mouse. The ratcheting sounds as you scroll is horrendous :( Thank you for the thoughts, though

  • @dn8617
    @dn8617 2 місяці тому

    I think you need to re compare Cavaliers and drakespawn. Drskespawn out kill Cavaliers by a long way.

  • @toro132
    @toro132 3 місяці тому +2

    This army have too much useless units and costed way way way over the top.
    -enginer:useless warscroll that must cost 60 less
    -gyrocopter and bomber again 100 points overcosted
    -irondrakes 40 points overcosted(4'4 damage for 150 when other armys as idoneths reavers have 7 damage for 130)
    -ironbreakers must cost 100,just compare to longbeards,for 10 less points have same stats but have +1 rend and only 1 worse ward WHEN you use the order,so without order the longbeards are ironbreakers with +1 rend and a buff to control and cost less.
    -black dragon on both version 50 points overcosted.
    -elfs charriots 60 points overcosted.
    -pirates elfs 20 overcosted
    -human cavalry 40 overcosted
    -stellhelms 20 over
    -zelestra 100 over
    -fusiler on ogre 50 over
    -marshall on foot 40 over
    -gryfons both versions 50 over
    -kharybdiss is useless now 50 over
    -hydra is cool but 50 overcosted
    -big cannon again 50 over
    -hurricanum and luminark 100 over
    This army have very good units as hammerers,darkahards,fusilers but the 80% of the scrolls are crap overcosted

  • @Live-cm2mv
    @Live-cm2mv 3 місяці тому

    Executioners with +1A are 10 mortals in the Charge for 140 Points.
    They do 14.21 DMG against a 3+ Save.