Any of the museum titles. I wasn't a console gamer in the NES/SNES/Genesis era (I played Amiga/C64), but when I got a PS1... I LOVED the Midway collections. :) I still do... even if some of the titles don't remind me of the good old days of the Arcade (yes, I'm old.) 🙂
My local arcade had Undercover Cops and I loved playing it. I loved pulling out those random poles. Unfortunately so did my girlfriend which is why we're no longer together :D
One Interesting thing about Undercover Cops, there's an updated version for the Arcades called Undercover Cops Alpha Renewal (It has the alpha symbol in the front of the logo) which came out later the same year. It features even better graphics, like the second level intro has a beautiful new background, better controls (including jump dash attacks and some extra desperation movies) but most important, the music is MUCH better, with a better soundfont and some voices added, If the original version was already rather unknown, then this one was even more hidden!
@@buckeyechad1 I know the second one is done by Irem, and yeah it share's a really similar arstyle, like just before they got the hang of it for Metal Slug
The renewal version is what the Japanese version was. For some reason the move selection was cut down, and music, sprites and backgrounds changed for the original US release.
I remember back in the early 90s my Mom worked at a Burger King that had a Neo Geo Arcade unit in it. Super Baseball 2020 was one of the games available to play on it. I could never remember what it was called all these years later. When I saw it on here I was like "THAT'S the game!" Yeah, I thought it sucked back then too.
I love how some modern console games that barely use all the buttons on a gamepad have tutorials that are more invasive than TIE Fighter, a game that had an entire keyboard worth of commands. The funny thing is that invasive tutorials that block your gameplay often have the opposite effect because people's brain go "ooh, game" then "huh, not game, ignoreskip" when a tutorial like that happens, but some devs/publishers must be really worried about people putting down a game because they don't get how to play it.
I remember playing chop lifter on my master system for the first time. The first stage going underground and the music changed I thought to myself. Shit just got real
You didnt mention the INSANE and RADICAL arcade machine the r360 that sometimes housed the gloc game. Maybe further coverage in a “specialty arcade machines” episode.
I've said it before but I'll say it again: the quality of the gameplay footage is miles ahead of any other retro gaming channel. The scanlines look so incredibly good!
2 things i love : ''hello and welcome'' , it is such a good greeting. the after credit skit, they are always funny and creative. wish they make an ep every sunday, but we can't ask for the impossible.
I know you have analytics of people dropping out before the sketches but I love the dry humor and other sketches. I like seeing ur editing skills on display!!
“Why do you need to be rescued from a theme park?” Well it doesn’t come across well in this port, but that Theme Park is the Casino Night Zone from Sonic 2. This was the earliest example of Sega’s plans to show Sonic’s Universe and our own are one and the same.
The only version of GLOC in the arcade worth playing was the R360. We had 2 of them when I worked at the Starcade at Disneyland way back in the day but they were so finicky we never had both working at the same time
Forgotten worlds was one of my fav genesis games, highly underrated. Im not much of a shooter fan but i loved this game. Even better when playing with a friend!
@@ChaossX77 No idea but with what he said on the 35:20 part it made me think most either don't like it, or don't bother to see them, and the end skits are epic.
This guy always talks bad about his content and how people always complain, yet I read most of the comments and hardly ever at all find anything negative. Idk why he does it that's the only thing i don't like. It's like he mostly focuses on the negative and hardly acknowledges all the good things people post.
@starblaze27 Joe himself. He always talks negatively about his own show. Sure, some of it may be satire, but to talk about it often when there's so little evidence of people talking down on gamesack is kinda annoying.
If the PCE version of Forgotten Worlds just had some parallax, it would have been the definitive version for me. Love the soundtrack. Emulation is the order of the day with this one as you can assign the run and one button to the left & right bumper. If you love this game like I do, there's another way to play it that's a bit special. In the PSP compilation from Capcom, you can actually use the left stick for movement and the right buttons to automatically fire in the direction you want, no rotation delay needed. It becomes a twin stick, but with the 4 face buttons for the right stick. But that's ok cause their layout is ideal for this, much like the Snes controller was for Smash TV. You could also assign the buttons to the right stick in PPSSPP and make it a true twin stick shooter. Also, the PSP version allows you to change the level of sound effects and music independently which is unique and incredible for arcade games, as the SFX were way too loud on many of them. The only caveat with the PPSSPP method is input lag, but that's the fault of the emulator. You'll need every latency reducing trick in the book for that one. Direct X API for one helps. There's a clock sync tweak as well that you need to do. If using an Nvidia card, try enabling low latency ultra mode also.
The new GS episodes on Saturdays are the sign im up late and need to go to sleep after its over lol. Gonna play some games and watch til then tho! (And then throw a playlist of old episodes to fall asleep to of course)
😂😂😂😂that end skit was hilarious. I hate radio buddies in video games too. It's definitely annoying. I love your content, Joe. Been watching since almost the beginning. Never stop doing these ever
Amiga conversion of Forgotten Worlds is bad, but the system had plenty of "arcade perfect" ports like Rainbow Islands, Toki, Rodland & Pang. One problem several ports suffered was zero communication with Japan or access to original art assets so they had to play the game, take photographs and recreate the art. Some of the more crafty developers actually extracted the files from the arcade ROMs themselves.
Man G-loc in the arcade was sooo extra. Flamboyant even. It was the centerpiece of most arcades. You just couldn't miss it, the thing was humongous and loud as anything. I always thought the actual game was crap, especially considering that it cost like 2 or 3 bucks per play. No wonder it isn't very good at home, the whole appeal was the huge hydraulic machine.
Excellent video as always Joe and I love your shirt! Speaking of Air Buster...while it didn't feature many special effects 1990 was all about huge sprites and parallax scrolling! ;)
I have two suggestions for a future Left in the Arcade episode. The first is Space Gun by Taito and the second is Dragon Gun by Data East. They're both light gun shooters with really cool 2D pixel art and lots of impressive scaling which I think would be right up your alley!
G-LOC (MD) was one of those games I played for hours because of a lack of options, but I enjoyed it more than AfterBurner; I'll have to try out the MS version. The end skit was one of the best of the bunch. Great work as always, Joe.
Awesome inclusion of Aero Blasters. I prefer the Turbo version as well. The second level's music is the best part of the soundtrack...I'm so bummed when I play the other versions.
Oh the enemies on the boats can be destroyed! But I think u were using the fire extinguisher bomb! (Can be used to extinguish the fire from the precious level)
Undercover Cops becomes way more interesting (and less boring) once you learn the Street Fighter-style special moves. Japan only (Retro-bit english version retains them though)
Your end sketches are funny and awesome. My favorites are " The package" the "impresd your friends" the "Claymation one" and anything to do with Green Dog.
Air buster was definitely an influence on the shooter levels for turrican 2 on the Amiga. The design of the bosses and the fast,tight parallax scrolling bits are almost identical.
Hell Yeah!!! glad to finally see Undercover Cops get some attention and despite what Joe thinks, it is a criminally underrated game. Retro-Bit did a run of the Super Famicom game translated to english that I recommend picking up if you can find it, im hoping the Arcade version will get a quiet switch port like quite a few of Irem's games have
Well, I don't know about an Arcade Archives version, but since Inin anounced a Irem Collection (in five volumes), there's hope for a Undercover Cops port in one of them.
@@GeovaneSanciniSR They put out In the Hunt , Ninja Spirit, and Moon Patrol (which I didn't realize was made by them) so theres a possibility, still that collection sounds interesting since them and Data East have the most interesting overlooked gems
I am a huge fan of the music of Undercover Cops for the Super Famicom. I consider the music the be arranged versions of the arcade music I have spent hours listening to these tunes. That ending was so hilarious
Or a poor attempt at adding a sense of depth to the graphics, perhaps? I still laugh whenever I see the intro to Sonic Triple Trouble for this reason: Knuckles has a hilariously awkward sideways gliding animation.
What arcade ports to what platforms do you find interesting?
Street Fighter Alpha 2 to SNES has always been impressive.
@@VulpasI highly agree
Arcade to Nes. The games were almost completely new.
Any of the museum titles. I wasn't a console gamer in the NES/SNES/Genesis era (I played Amiga/C64), but when I got a PS1... I LOVED the Midway collections. :) I still do... even if some of the titles don't remind me of the good old days of the Arcade (yes, I'm old.) 🙂
Gwanghe , for any 32 bit platform
The end skit properly summed up modern gaming.
I think the radio buddy was more popular during the PS3 era. Metal Gear Rising comes to mind,
@@KevenLC It came back this generation as the talking weapon or something
@@l3rvn0 people always want easier games I guess.
very true! The old games didnt tell you squat. You just had to figure it out.
@@destructodisk9074 Well the games of that generation were the beginning of modern slop.
I hope Joe makes his own Game Sack branded Video Glove. It's specifically made to work with Greendog and Greendog alone.
“I love the Greendog Glove, it’s so bad”
GREEN-GLOVEEEE!!!!
I think you meant GREEEEEEEEN-DAAAWG.
I say add a second glove that is compatible for Pebble Beach Golf Links...
_"Think you can get it inside mine?" -Craig Stadler_
Yawn. Who cares.
A true Game Sack fan never misses the end credit scenes! Great video as always, Joe!
The credits sequence with the game footage on the cube walls always fascinates me. It's hypnotic.
@@Quimbyrbg That is pretty cool too.
I actually liked the extra detail that 9 hits would have completely destroyed Robontic. Fun extra lore!
My local arcade had Undercover Cops and I loved playing it. I loved pulling out those random poles. Unfortunately so did my girlfriend which is why we're no longer together :D
Ouch
Hopefully not at the arcade.
well, that joke was short and easy.
Those ARE fun to play with
BAHAHA, love it
One Interesting thing about Undercover Cops, there's an updated version for the Arcades called Undercover Cops Alpha Renewal (It has the alpha symbol in the front of the logo) which came out later the same year. It features even better graphics, like the second level intro has a beautiful new background, better controls (including jump dash attacks and some extra desperation movies) but most important, the music is MUCH better, with a better soundfont and some voices added, If the original version was already rather unknown, then this one was even more hidden!
Did the same team do the Gunforce Arcade games? It sure looks like it, graphicly.
@@buckeyechad1 I know the second one is done by Irem, and yeah it share's a really similar arstyle, like just before they got the hang of it for Metal Slug
@@alster546 I believe, they also made In the Hunt - a very beautiful underwater shooter.
The renewal version is what the Japanese version was.
For some reason the move selection was cut down, and music, sprites and backgrounds changed for the original US release.
Can’t believe we’re already about to get into the fourth year of robotic, explosive baseball. The future is awesome!
Lol I might actually watch baseball if it was.
Always watch the end sketch!
That ending skit was funny as hell.
He should do an entire playthrough like that.
69th like.
I would love to get into retro gaming, but it's so hard without Radio Buddy®. Sonic really was ahead of its time.
Being awake at 2am to see a new GameSack video as it's uploaded feels like catching Santa Claus in the act.
3:09am
3am in my country. Totally worth it!
I remember back in the early 90s my Mom worked at a Burger King that had a Neo Geo Arcade unit in it. Super Baseball 2020 was one of the games available to play on it. I could never remember what it was called all these years later. When I saw it on here I was like "THAT'S the game!"
Yeah, I thought it sucked back then too.
I love how some modern console games that barely use all the buttons on a gamepad have tutorials that are more invasive than TIE Fighter, a game that had an entire keyboard worth of commands.
The funny thing is that invasive tutorials that block your gameplay often have the opposite effect because people's brain go "ooh, game" then "huh, not game, ignoreskip" when a tutorial like that happens, but some devs/publishers must be really worried about people putting down a game because they don't get how to play it.
I remember playing chop lifter on my master system for the first time. The first stage going underground and the music changed I thought to myself. Shit just got real
Other than the number of hostages you can carry I couldn't see any differences in the 2 versions of Air Rescue. Sega done a fantastic job there.
I'm going to need more radio buddy updates for old games. That was amazing.
Seconded, good stuff
You didnt mention the INSANE and RADICAL arcade machine the r360 that sometimes housed the gloc game. Maybe further coverage in a “specialty arcade machines” episode.
You outdid yourself with Forgotten Worlds here. Thanks!
I've said it before but I'll say it again: the quality of the gameplay footage is miles ahead of any other retro gaming channel. The scanlines look so incredibly good!
6 years watching.... Still as great as ever.
2 things i love :
''hello and welcome'' , it is such a good greeting.
the after credit skit, they are always funny and creative.
wish they make an ep every sunday, but we can't ask for the impossible.
I always stay for the end credits. I love goofy stuff.
Who doesn't watch the end sketches? They're great.
Also impressed that you got through all of Air Busters back-to-back-to-back. That game is tough.
Sometimes I just watch the sketches. I often play " The Package" when I get a real package in the mail.
Game Sack is the only show that I have watched every episode for. Pure quality! Also that end skit was amazing, Joe's radio buddy skits are the best.
I know you have analytics of people dropping out before the sketches but I love the dry humor and other sketches. I like seeing ur editing skills on display!!
“Why do you need to be rescued from a theme park?”
Well it doesn’t come across well in this port, but that Theme Park is the Casino Night Zone from Sonic 2. This was the earliest example of Sega’s plans to show Sonic’s Universe and our own are one and the same.
The only version of GLOC in the arcade worth playing was the R360. We had 2 of them when I worked at the Starcade at Disneyland way back in the day but they were so finicky we never had both working at the same time
Forgotten worlds was one of my fav genesis games, highly underrated. Im not much of a shooter fan but i loved this game. Even better when playing with a friend!
I watch every minute. Especially the end. Appreciate your content immensely. A fan.
I could watch you play Sonic all day. Especially with that damn good video quality.
Got me with that Kaneko glove gag 😂 well played.
Omg I grew up with that master system air rescue game!! Never knew it was also an arcade!
Hey Joe I always love your end bits. Don't let those haters discourage you doing them. Keep on with your awesome show and end bits.
Who is hating on the end skits?
@@ChaossX77 No idea but with what he said on the 35:20 part it made me think most either don't like it, or don't bother to see them, and the end skits are epic.
This guy always talks bad about his content and how people always complain, yet I read most of the comments and hardly ever at all find anything negative. Idk why he does it that's the only thing i don't like. It's like he mostly focuses on the negative and hardly acknowledges all the good things people post.
@@thelegendof420 who is the guy?
@starblaze27 Joe himself. He always talks negatively about his own show. Sure, some of it may be satire, but to talk about it often when there's so little evidence of people talking down on gamesack is kinda annoying.
If the PCE version of Forgotten Worlds just had some parallax, it would have been the definitive version for me. Love the soundtrack.
Emulation is the order of the day with this one as you can assign the run and one button to the left & right bumper.
If you love this game like I do, there's another way to play it that's a bit special.
In the PSP compilation from Capcom, you can actually use the left stick for movement and the right buttons to automatically fire in the direction you want, no rotation delay needed. It becomes a twin stick, but with the 4 face buttons for the right stick. But that's ok cause their layout is ideal for this, much like the Snes controller was for Smash TV.
You could also assign the buttons to the right stick in PPSSPP and make it a true twin stick shooter.
Also, the PSP version allows you to change the level of sound effects and music independently which is unique and incredible for arcade games, as the SFX were way too loud on many of them.
The only caveat with the PPSSPP method is input lag, but that's the fault of the emulator. You'll need every latency reducing trick in the book for that one. Direct X API for one helps. There's a clock sync tweak as well that you need to do. If using an Nvidia card, try enabling low latency ultra mode also.
The new GS episodes on Saturdays are the sign im up late and need to go to sleep after its over lol. Gonna play some games and watch til then tho! (And then throw a playlist of old episodes to fall asleep to of course)
I had the same surprise as Joe when I Played G-Loc on the Master System.
😂😂😂😂that end skit was hilarious. I hate radio buddies in video games too. It's definitely annoying. I love your content, Joe. Been watching since almost the beginning. Never stop doing these ever
Amiga conversion of Forgotten Worlds is bad, but the system had plenty of "arcade perfect" ports like Rainbow Islands, Toki, Rodland & Pang.
One problem several ports suffered was zero communication with Japan or access to original art assets so they had to play the game, take photographs and recreate the art. Some of the more crafty developers actually extracted the files from the arcade ROMs themselves.
Man G-loc in the arcade was sooo extra. Flamboyant even. It was the centerpiece of most arcades. You just couldn't miss it, the thing was humongous and loud as anything. I always thought the actual game was crap, especially considering that it cost like 2 or 3 bucks per play. No wonder it isn't very good at home, the whole appeal was the huge hydraulic machine.
LOL I always stick around for the end gag, it’s all part of the fun!
Excellent video as always Joe and I love your shirt! Speaking of Air Buster...while it didn't feature many special effects 1990 was all about huge sprites and parallax scrolling! ;)
Honestly your end-segments and credits are usually the best parts, shame on anyone who clicks off before the end.
Yup. I ALWAYS stay for the end skit! Great as always.
Good ol' exposition. The end made me laugh pretty hard 😂
I have two suggestions for a future Left in the Arcade episode. The first is Space Gun by Taito and the second is Dragon Gun by Data East. They're both light gun shooters with really cool 2D pixel art and lots of impressive scaling which I think would be right up your alley!
34:07 - by God segas shop music is so iconic!
I had this on the game gear , and was my first games along with dragon crystal and monaco gp.
I like how Cone Head's crotch coughs at you.
That end sketch was excellent. Teenagers watching it probably didn't think anything was strange about the game.
We love you Game Sack!!!!
That ending skit was sublime.
I remember playing Undercover Cops in the arcades back in 93, great game, I like the dust effect that appear whenever you hit something :)
Thanks for covering so many Master System games . It was a special episode for the SMS lovers
G-LOC (MD) was one of those games I played for hours because of a lack of options, but I enjoyed it more than AfterBurner; I'll have to try out the MS version. The end skit was one of the best of the bunch. Great work as always, Joe.
I live for the post-episode sketches and I greatly appreciate the amount of work and creativity that you put into them!
Awesome inclusion of Aero Blasters. I prefer the Turbo version as well. The second level's music is the best part of the soundtrack...I'm so bummed when I play the other versions.
I was literally just thinking about when a new Game Sack would be uploaded! Thank you so much mate :)
OMG what in the hellish hell was that end skit? Radio buddy AND tutorial at the same time??
Why do you hate us, Joe? 😂
Arcade ruled back in the day, it was literally no contest 💡
My weekend is complete with a new Game Sack video 👍
I used to play Undercover cops all the time at the pizza place down the street
I cannot believe you have that glove.
Oh the enemies on the boats can be destroyed! But I think u were using the fire extinguisher bomb! (Can be used to extinguish the fire from the precious level)
I love these guy 😂 been watching for year's amazed they still find subject to cover
Undercover Cops becomes way more interesting (and less boring) once you learn the Street Fighter-style special moves. Japan only (Retro-bit english version retains them though)
Your end sketches are funny and awesome. My favorites are " The package" the "impresd your friends" the "Claymation one" and anything to do with Green Dog.
Air buster was definitely an influence on the shooter levels for turrican 2 on the Amiga. The design of the bosses and the fast,tight parallax scrolling bits are almost identical.
When u about to fall asleep then boom a new upload
The longer than usual skit at the end was quite the treat.
Incredible I was just looking for something to watch perfect timing
Hell Yeah!!! glad to finally see Undercover Cops get some attention and despite what Joe thinks, it is a criminally underrated game. Retro-Bit did a run of the Super Famicom game translated to english that I recommend picking up if you can find it, im hoping the Arcade version will get a quiet switch port like quite a few of Irem's games have
Well, I don't know about an Arcade Archives version, but since Inin anounced a Irem Collection (in five volumes), there's hope for a Undercover Cops port in one of them.
@@GeovaneSanciniSR They put out In the Hunt , Ninja Spirit, and Moon Patrol (which I didn't realize was made by them) so theres a possibility, still that collection sounds interesting since them and Data East have the most interesting overlooked gems
11:40 Actually I think Retro-Bit or Limited Run Games did helped getting this game to the West. I did saw this game was mentioned.
The end sketches are the best part imo so I will never skip them
That stage in Aeroblasters with the blocks looks like absolute murder.
It's not so bad. The player hitbox is pretty lenient in that game.
Joe appreciate all the work you put into these videos makes my Sunday and great radio buddy sketch - hysterical!
Great, now Green Hill Zone track is gonna be stuck in my head all day, thanks Joe!
Super Baseball 2020 is legit one of my favorite games on SNES. I only found out years later that it was scaled back compared to the Genesis version.
I played Forgotten Worlds a few weeks ago for the first time. It was pretty cool. The dial also pushes in as a button. Never seen a game with that.
G-Loc on Game Gear has the same shop menu music as Super Hang-On.
That end skit was quality, haha. Sums up today's gaming perfectly.
I always stick around for the sketch :D
glad i stayed for the closing skit! one of the funniest!
I am a huge fan of the music of Undercover Cops for the Super Famicom. I consider the music the be arranged versions of the arcade music I have spent hours listening to these tunes.
That ending was so hilarious
GAME SACK maintains its LEGENDARY status 😎
There was also a bundle with the Avenue 3 controller for Forgotten Worlds on Super CD-ROM².
Those block sections of Air Blaster where you have to squeeze through before being crushed gave me anxiety.
PC Engine CD conversion of Street Fighter 1 is a great port. Unfortunately it's a great faithful port of a poor arcade game.
Glorious Game Sack, and one of my favorite topics too!
Hi Joe Rotifer,
Just want to let you know that I hung around after the credits to watch the skit.
Thank you
The end skit was hilarious as was the intermission skit with the glove.
16:48 Curiously this tank is drawn in perspective as if it was driving into the screen, an artifact from it's 3D roots??
Or a poor attempt at adding a sense of depth to the graphics, perhaps?
I still laugh whenever I see the intro to Sonic Triple Trouble for this reason: Knuckles has a hilariously awkward sideways gliding animation.
I still think it’s absolutely criminal that this channel doesn’t have a million subscribers….
They need to change the name of Canada to Caneko.
While we're at it, let's make DJ Boy the prime minister, and give free copies of Air Buster to everyone!
That sketch is exactly what Sonic would be today... Thanks for another great video!
glad sonic finally has a radio buddy
I look forward to your uploads more than any of my other subscriptions. You're the coolest, Joe. Keep it up.
Point and click adventure games perhaps? Day of the tentacle, broken sword series, leisure suit larry etc.
This episode was outstanding. So many game recommendations. Thanks, Joe!
Watching an episode of Game Sack without watching the end credits would be rubbish!
no, the first part is actually good
OK , I'm glad I stuck around and watched the end sketch for once. It's hilarious how much Joe hates the guy on the radio in video games 😂😂😂
Joe, thank YOU for creating Game Sack!
16:34 Man that Air Rescue on the SEGA gives me Atari Lynx vibes. Killer chip tune!