@@joji9986 noise modifier doesnt have levels. You wont get same result. Its kinda close but its uglier, IMO. Tried for hours here with noise modifier and it didnt work out for me :(
@@ArchVizArtist but you are teaching people that it is needed. Most of your viewers dont need to animate flamingos and high poly eats their limited resources. Keep up the great work.
@@ArchVizArtist when you do a tutorial and you tell people to use subdivide on a simple plane to get dense mesh, people are gonna do it every time. Thats how tutorials work. This is just a friendly observation. Dont get angry.
@@hldemi she is 100% correct in her approach, she did not use Corona displacement, she used normal displacement, ergo the reason for the increase in mesh. If you notice this way the actual mesh changes shape before she renders. You are correct if you use Corona displacement then yes , no need for subdivision : ) Hopes this clears it.
@@ArchVizArtist It wasn't fun at all and the VCM engine in Renderman dedicated for caustics calculates this for sooo loooong time. But I'm not Pixar with renderfarm so I'm not suppose to use it hah. For my taste, Corona produces the best looking caustics out there.
your tutorials are a GOD SEND i love them and the way you explain everything ! BUT would it be too much trouble to show corona AND vray settings i get that its double the work but it would be really helpful for vray people that are enjoying your content i bet we are just as many as the corona dudes and dudets
Sadly vray GPU doesn't include caustics...I need to mix the render ( GPU based) with the caustics render element in post. Very helpful tutorial. Keep it up
Nice, but I in a real scene with more environment, not just a pool, caustics are harder to clean up, the amount of passes required can sky rocket. Corona really needs an option to disable caustics per object. Never the less nice tut, your doing a great job. Are you the one that use to do Affinity photo tuts?
I followed ur instructions carefully.. the problem is that my outcome is very dark.. i tryed to decrease noise map size so i would have more caustic effect, I also tryed to play with distance @ volum and sss.. the think is that It becomes much darker after I activate caustics..
Theres another problem that appears when using caustics .. some tiny lights appear on grass nearby.. must be the caustic effect appearing on them.. any idea on how to isolate the effect happening outside the watter?
nice tut, I am a problem with plane geometry, view the triangolation after subdivide modificator and other thing, after change color in SSS the plane view contiune to see in grey, why that? thanks
one of the best water configs i have seen.
Surely!
This is so absolutely stunning totorial for corona newbies!. Always appreciated your video
amazing thank you it makes a whole a lot of difference to how the light even reflected in the whole scene
Glad you like it ;)
@@ArchVizArtist
Wow, I followed step by step and this is genius!
Amazing tutorial and scene. Could you make this same exercise on V-Ray? Please Please Please :)
Thanks Ava, can you also do a waterfall effect for infinity pool please?
I will think about it :)
@@ArchVizArtist please!!!🙏🏼🙏🏼🙏🏼
Great result!
Thank you! Cheers!
The same effect with vray next pleasee !!!
yes please
Yess
You have it with vray 5.
I just found your UA-cam page and it's really unique
ALWAYS GIVING VERY GOOD TUTORIAL , GOOD WORK MADAM
I'm watching your all videos and learning more as well as and now I'm propperly render my projects
amazing really amazing 🥳👍👍👍
when i started using 3D studio max ( 3dstudio max v1.2 1997) ,
that was impossible...
I was born very early. 😁
Heheh, thanks for sharing! Now it's more easy ;)
Nice Simple video....great effect....Cheers
How did you get the really good sunlight ? like on the flamingo - please teach !! sun tutorial for perfect daylight!!
wow!!! best tutorial ever... very atractive way to teach... Nice work AVA
can i add just one "small hint"?
you dont need to subdivide or displace the surface, you can simply use that same map on bump and it works fine ;)
Good hint , another one: just use the noise modifier directly in edit Poly
@@joji9986 noise modifier doesnt have levels. You wont get same result. Its kinda close but its uglier, IMO. Tried for hours here with noise modifier and it didnt work out for me :(
Great tips!!! It makes huge difference! thank you! Continue the good job.We are with you!!!!
for those who using v ray just uncheck (affect shadow) in water refraction material, and check caustics in render setting tab > GI
Really great inspiration.. iam loving to following your tutorial 💯.. Thank u
you should also change the refraction index to 1.33 - the correct value for water, not the poly-carbonate default value . Corona it's a PBR, no? :P
Exactly. School girl error on her part!
and why she did to make Volumetric for plane?! This only for volume object! (box and e t c)
it's realy nice tutorial,.good work!!
thanks Ava, thanks for your effort to teach as something without any expectation except like button :)
You're very welcome!
Best tutorial on caustics! Thank you so much!!
You're very welcome!
Thank You so much , this is the best swimming pool tutorial
Thank you!
Very nice tutorial, I would love to see it on Vray too thak you
Thank you :) in the future we will try to make tutorials for both :)
Thank you guys so much! You guys have been lifesavers!
Our pleasure!
thank you, i am very grateful to you
Great tutorial, I just discover today your channel and already sub!
Thanks for the sub!
Great tips! Thanks
thank you
Thank you for the amazing tutorial !
YOU ARE AWASOME!!!!
You did a great job, subscribed.
MUito legal!!!! Tentei do modo direto no slot, mas colocar o noise direto no objeto foi o que me ajudou. Muito Obrigado!!!!
Its awesome ava thanks.but we want the vray version of it please
nice tutorial, thank you
Thank you for the lesson! Also thanks for using my 3d model flamingo
Thanks, great model!
Can I get the Flamingo model? please
Looks Incredible !!
Thank you :)
thank you mam, we want same with v ray
Thanks Ava u re very helpful very thanks
Amazing Video!!!!, can i know where i can get the flamingo?
BEFORE USING THE NOISE MAP, HOW DID YOU GET THE CORONA MATERIAL ON THE SLATE?
Thanks Arch Viz Artist
I dont think subdividing the surface plane is needed. Corona displacement map does not need it.
There is always more than on method of doing things, I needed geometry to animate flamingo (intro animation) and I don't care about poly count.
@@ArchVizArtist but you are teaching people that it is needed. Most of your viewers dont need to animate flamingos and high poly eats their limited resources. Keep up the great work.
Watch carefully, I haven't said it the only way and it's needed. What's your problem? You can use your methods, I'm ok with that.
@@ArchVizArtist when you do a tutorial and you tell people to use subdivide on a simple plane to get dense mesh, people are gonna do it every time. Thats how tutorials work. This is just a friendly observation. Dont get angry.
@@hldemi she is 100% correct in her approach, she did not use Corona displacement, she used normal displacement, ergo the reason for the increase in mesh. If you notice this way the actual mesh changes shape before she renders. You are correct if you use Corona displacement then yes , no need for subdivision : ) Hopes this clears it.
Great tutorial as always
This video make me subscribe to your channel, I hope you are still doing good tutorials like this ( awesome Thanks)
Amazing...Congrats for the channel and your explanations help a lot
Thanks so nice tutorial keep going
Uhh are amazing i love to watch your tutorials 💯
Thank you so much 😀
This tutorial is perfect. Obrigado.
I'm gonna try to achieve the same shader in Houdini + Renderman. Thanks for the tutorial, also I take it as a challenge for myself ;)
Have fun!
@@ArchVizArtist It wasn't fun at all and the VCM engine in Renderman dedicated for caustics calculates this for sooo loooong time. But I'm not Pixar with renderfarm so I'm not suppose to use it hah. For my taste, Corona produces the best looking caustics out there.
thank you!
Excellent! Thanks so much!
You're very welcome!
Make in Vray also plzzzzz
Really help, thank you👍🏽🙏🏽
Thanks Ava, can you show how you get corona interactive render in your mouse click?
Thank you so much for this tutorial!
You are so welcome!
Thanks
Thank you so much 💙
Wow! What a diamond girl! Greetings from Ukraine! I love your tutorials ❤❤❤
your tutorials are a GOD SEND i love them and the way you explain everything ! BUT would it be too much trouble to show corona AND vray settings i get that its double the work but it would be really helpful for vray people that are enjoying your content i bet we are just as many as the corona dudes and dudets
Thank you, we will try to do it for both :)
@@ArchVizArtist again amazing work and thank you :)
do this with vray pleaaaaaaaaaaaaasssssssssseeeeeeeeeee
Sadly vray GPU doesn't include caustics...I need to mix the render ( GPU based) with the caustics render element in post. Very helpful tutorial. Keep it up
I didn't know that. Thanks ;)
I like it
Is it nessesary to make water surface bumbed by displace modifier rather than normal bump material?
Ty
very beutiful rendering and thank you for the tutorial. Can you tell me what filter you used?
Amazing 😉 video, thanks 😊 so much
Thank you too!
Awesome tutorial! ...but I everything do like in the tutorial, but can`t get caustics.... I don know why, but caustics disappears (
Awesome!!
Thank you! Cheers!
Awesome ...
...........
..................
..........
Thank you!!
Thank you sister
You’re welcome 😊
Отлично лайк! а что насчет отражения воды на потолок например . эффект мерцающего отражения... пжлст как это сделать ?)))
ola! obrigado pelo tutorial o modelos da piscina esta disponível ! Hello! thanks for the tutorial the pool models are available
THANK U SO MUCHHHHHH
AMAZING!!!!!!!!!!!!
thanks, very helpful. although a small comment, your background music is super distracting..
Amazing ,good job !!!! Can you share this sence ?
awesome
Thank you so much!!!!
You're welcome ;)
Nice, but I in a real scene with more environment, not just a pool, caustics are harder to clean up, the amount of passes required can sky rocket. Corona really needs an option to disable caustics per object. Never the less nice tut, your doing a great job. Are you the one that use to do Affinity photo tuts?
You can disable it by material, so just use different material for object you want to disable. I'm not the one :)
@@ArchVizArtist yes disabling it in the material is for transparent caustics, a diffuse material will still receive bounced reflected caustics
Amazing 👏 🙀 thank you
You’re welcome 😊
Muchas gracias, me ayudó mucho.
Thank you very much¡¡¡¡¡
You are amazing ⭐💫
Thank you!
Thanks!
No problem!
very nicee tutorial
Thank you! Cheers!
Great! Keep it up please!
Thank you.
cool
Amazing
Thank you! Cheers!
thank you ^^
You're welcome!
Hello Ava,
Thanks for great tutorials.
Bu I have one problem. In close views you can see triangular pool face. What should I do? Subdivide more or?
Please show us how to do the same in vray
I followed ur instructions carefully.. the problem is that my outcome is very dark.. i tryed to decrease noise map size so i would have more caustic effect, I also tryed to play with distance @ volum and sss.. the think is that It becomes much darker after I activate caustics..
Theres another problem that appears when using caustics .. some tiny lights appear on grass nearby.. must be the caustic effect appearing on them.. any idea on how to isolate the effect happening outside the watter?
nice tut, I am a problem with plane geometry, view the triangolation after subdivide modificator and other thing, after change color in SSS the plane view contiune to see in grey, why that? thanks
thanks for another helpful tut.
just one small question
How can we adjust caustics? size dense other
It was cover in the video. Just change the noise size.
Same tutorial with vray please
Why doesn't my water color appear after changing absorption color? I do everything step by step according to this lesson 🤔
Do you have same water tutorial in vray? Thanks
Hello,can you help me with water simulation(LOOP) for phoenix in 3Ds max.
pls do same for vray too.
thats really helpful
thanks
Bhai kya vray Sab corona use karte hai vray KO chodo corona use karo ez corona ez
@@ChillyJordan yes bro its easy in Corona
@@gauravjaiswal881 then use it lol
Could you please make for vray as well
I might do this for v-ray too.