Bad list. Obliterate and the legendary exodia incarnate have anti synergy with exodo blaze and cross, if you have any piece in gy you cant use either of them. Just play shifter and win half the time by opening it lol
Exordio made an new Exodia Video! It is gonna be a lot of Exod! 1:01 And this is how Exodia becomes what people who only watch the anime thinks it is of "a monster with unstoppable attack" 3:15 That "Obliterate" Continous Trap is giving it all this duel 8:16 So this is how the deck is supposed to work, when you have "Millenium Cross" in hand 9:13 EXODIA! GOD HAND CRUSHER!!!! 10:06 Never underestimate PIERCING DAMAGE
I love millennium eyes. I wish it got more support like this deck. I wish it got like some cards that would let you equip your opponent's cards without targeting because like a lot of cards can't be targeted
If you can pull it off, Kudos. You are already required to run all the exodia pieces, and then you have to also find a way to summon millennium eyes which requires relinquished or a substitute+some type of polymerization effect. I think if you are looking for something to combo with this deck that is consistent and doesn’t contradict cross, I would look at Runick or Eldlich. Eldlich is probably the better of the two, because cross won’t shuffle back your floating traps, and eldlich won’t skip your battle phase.
@@zsmit7648 well I was just thinking for a instant fusion target "I know it's at one" seem like there's space in extra deck and if you going first it can just deal with a hand trap Plus I'll be on a budget so I'm not paying for thrust
@@Lock-BLS yeah I understand that. I also am not buying thrust. Was just spitballing ideas since the fusion spell shuffles back all monsters from most strategies.
Why isn't anyone playing Giant Trunade is what's on my mind equip all exodia pieces, like 4 of them after setting Trunade then activate and boom 4 pieces in hand summon one tribute it for legendary incarnate get it destroyed then draw 4
All the pieces are bad draws but the deck it's really consistent tbh. Most of the time, you win because the new fusion it's problematic. If you main a lot of Hand Traps with at least 1 Hand Trap + the additional disruption you put with the Fusion you can easily win that game.
@@ExordiodelDuelista te estaba por responder en ingles y despues me acorde que hablas español jajaja. Pero la fusion solo niega magias/trampas, no efectos de bichos, y es el unico negador que podes dejar mas alla de la trampa que borra todo el campo rival... realmente es tan problematico el bicho? Ando jugando traptrix nomas, no se como andaran los otros decks, pero a simple vista no parece tan pesado por mas que yo vaya segundo (teniendo en cuenta que las traptrix del extra son inafectables por trampas)
@@vangh64 literalmente hay un duelo contra traptrix que lo demuestra, contra ese deck no vas a dejar que invoque algo del extra deck en primer lugar, y si setea todo activas trampa y Chao campo
Me encanto el deck, por situaciones como las del minuto 4:00 me esta gustando llevar 2 o 3 copias de la trampa que destruye el campo rival, por asegurar nada más, y si me sale en mano setear la trampa continúa para más control
Honestamente, no es mala idea. La carta es súper fuerte y además añadir las piezas a la mano a veces es crucial para poder activar el efecto del campo nuevamente ✌
Ngl I think you can drop the Exodia incarnate card, where you tribute a exodia monster to summon it. I just don't see a situation where it's useful honestly since you always shuffle the pieces back into your deck. Like the BEST I can see is "I play Crooked Cook, now I'ma wait you out." Than you'd play him in the longest game of your life, you know?
Yeah, but shifter doesn't counter the exodia. You're just revealing the five pieces with the fusion spell. They're not going to the graveyard@@luciusrex1474
Shifter is a bad choice. Since he will need a piece of exodia in the GY to shuffle it back into the deck. People don't play shifter because in a deck that has barely any draw power it becomes a dead card if you end up drawing it again.
I've found lowering some of the ratios and playing a Buster Blader engine is really helpful. 3 Buster Whelp, 1 Buster Blader, 1 Destruction Sword Memories, 1 Prologue of the Destruction Swordsman, and in the extra deck 1 Protector Whelp, 1 Buster Dragon, and 1 Buster Blader, the Dragon Destroyer Swordsman. Running Linkuriboh and Relinquished Anima also helps to get Whelp into the graveyard. Normal summon Whelp is full Buster Lock. Using the Millennium monsters to make the Link 2 also turns any of the main deck 1 of Buster Blader cards into full Buster Lock as well, and Millennium Cross can shuffle a brick Buster Blader back into the deck if you put him in the S/T zone using the field spell. Since the full Buster Lock is made using only trap cards, you can do it during the opponent's turn without worrying about Exodia bouncing your own cards. Very excited to see where this archetype goes with future support. Exodia is so cool, I hope they make more support for the Legendary Exodia Incarnate.
How does Protector Whelp get you to the full Buster Lock? Assuming you have no other combo pieces, what are you dumping from your Deck with Protector Whelp's effect?
I think you need shifer. Also perhaps something such as Necrovalley could be good this format and then you can play terraforming + secret village + set rotation
it's a good option. You only need to be careful using the traps because you can't use them basically because Obliterate needs to send pieces to GY to work and Raging it's almost the only way you have to recycle pieces from GY/banish.
sure, the problem is that if you use the effect to equip 5 you can't activate the effects of any other cards for the rest of the turn, so your fusion would have to stick around for all of your opponent's turn, with all 5 equipped, and you're S/T locked
What's the point when everything is getting shuffled when Cross resolves that is why it is very hard to splash any engine with exodia.The only thing that can work with Exodia are probably Labrynth and Dinomorphia.
@@DM-Oz The entire point if you want to splash exodia engine in some deck is that you don't suffer from drawbacks of millennium cross of shuffling everything into the deck.Since Dinomorphia is more Summoning monsters on opponent's turn It is not conflicting with Archetype.
great video i love with they revive old cards into good ones hopfully at some point konami do justice to my dragonmaid and release good support that no so fair
Thing i noticed is the old exodia stuff can still be good. Even though the new stuff is better. i am sure someone will fix that draw power problem though.
Idk, the new support doesn’t facilitate getting pieces into hand on turn one in any way. The new trap recycle pieces from GY to hand, but only the turn after it is sent to GY.
Can someone please tell me what the song in the deck analysis section is @11:17? It's none of the ones linked in the vidoes and I swear I've looked at every single yugioh deck editing ost from the games. It's such perfect like background music to work to or something I want it plz T.T
I can't really gauge how strong this deck is for the fact that it runs 5 dead cards in the Exodia pieces. If for example you draw like 2 pieces of Exodia in the opening hand, that might be enough to flop against any other deck. Is there some card in this deck that helps deal with drawing into Exodia pieces and like make use of them?
He place that stats depending of the winrate of the deck, if is 70% percent or more is Tier: Unknown. The real stat if the number of Attack, Consistence, etc. Let yourself be carried away by that. And about the deck, it's more dangerous than you think, maybe effect veiler affects it, but it doesn't die that easily and with few cards it can stop you for an entire turn.
@@jesusm.marrero8267also, both Mannadium and Melodious had 70% winrates as well - and that's without the handicap of getting to face an actual garbage pile like Ashened.
It sure was great of Phantom Exodia's second effect to read "Once per turn, when targeted by Infinite Impermanence, you can negate that card"
It's great to see the cards in action. Looking forward to experimenting with some unique Exodia builds!
Bad list. Obliterate and the legendary exodia incarnate have anti synergy with exodo blaze and cross, if you have any piece in gy you cant use either of them. Just play shifter and win half the time by opening it lol
The funniest part is that you have a chance to get all piece of exodia in you starting hand.Not much of a chance but never zero🧐
Exordio made an new Exodia Video! It is gonna be a lot of Exod!
1:01 And this is how Exodia becomes what people who only watch the anime thinks it is of "a monster with unstoppable attack" 3:15 That "Obliterate" Continous Trap is giving it all this duel
8:16 So this is how the deck is supposed to work, when you have "Millenium Cross" in hand
9:13 EXODIA! GOD HAND CRUSHER!!!! 10:06 Never underestimate PIERCING DAMAGE
The first snake eyes game was hilarious lmao, all those negates
Do you think the millennium eyes restrict cards would work in this deck??
I love millennium eyes. I wish it got more support like this deck. I wish it got like some cards that would let you equip your opponent's cards without targeting because like a lot of cards can't be targeted
I think this might actually work. It is a “millennium” card after all.
If you can pull it off, Kudos.
You are already required to run all the exodia pieces, and then you have to also find a way to summon millennium eyes which requires relinquished or a substitute+some type of polymerization effect.
I think if you are looking for something to combo with this deck that is consistent and doesn’t contradict cross, I would look at Runick or Eldlich.
Eldlich is probably the better of the two, because cross won’t shuffle back your floating traps, and eldlich won’t skip your battle phase.
@@zsmit7648 well I was just thinking for a instant fusion target "I know it's at one" seem like there's space in extra deck and if you going first it can just deal with a hand trap
Plus I'll be on a budget so I'm not paying for thrust
@@Lock-BLS yeah I understand that. I also am not buying thrust. Was just spitballing ideas since the fusion spell shuffles back all monsters from most strategies.
Why isn't anyone playing Giant Trunade is what's on my mind equip all exodia pieces, like 4 of them after setting Trunade then activate and boom 4 pieces in hand summon one tribute it for legendary incarnate get it destroyed then draw 4
You had to equip 5 piece, not a number you want
And so, you won't have any s/t zone left to use
How was the deck during testing? Surely the 5 exodia bricks ended up affecting most opening hands?😅
Yeah. True
All the pieces are bad draws but the deck it's really consistent tbh. Most of the time, you win because the new fusion it's problematic. If you main a lot of Hand Traps with at least 1 Hand Trap + the additional disruption you put with the Fusion you can easily win that game.
@@ExordiodelDuelista te estaba por responder en ingles y despues me acorde que hablas español jajaja. Pero la fusion solo niega magias/trampas, no efectos de bichos, y es el unico negador que podes dejar mas alla de la trampa que borra todo el campo rival... realmente es tan problematico el bicho? Ando jugando traptrix nomas, no se como andaran los otros decks, pero a simple vista no parece tan pesado por mas que yo vaya segundo (teniendo en cuenta que las traptrix del extra son inafectables por trampas)
If you draw all 5 bricks you will win ;)
@@vangh64 literalmente hay un duelo contra traptrix que lo demuestra, contra ese deck no vas a dejar que invoque algo del extra deck en primer lugar, y si setea todo activas trampa y Chao campo
Me encanto el deck, por situaciones como las del minuto 4:00 me esta gustando llevar 2 o 3 copias de la trampa que destruye el campo rival, por asegurar nada más, y si me sale en mano setear la trampa continúa para más control
Honestamente, no es mala idea. La carta es súper fuerte y además añadir las piezas a la mano a veces es crucial para poder activar el efecto del campo nuevamente ✌
POR FIN MAS SOPORTE❤❤❤ Gracias por el video
Cállate
@@WALTERDERDIAN?
Hai.. can i know which simulator that you’re using for this video? Thank you so much
Waaooo Soporte para Solomon Muto abuelo de Yugi Muto está algo fuerte y entretenido
Señor exordio usted estas fechas no descansa
La semana dos de cada mes siempre es así de demandante 🤣 muchas noticias.
Ngl I think you can drop the Exodia incarnate card, where you tribute a exodia monster to summon it. I just don't see a situation where it's useful honestly since you always shuffle the pieces back into your deck.
Like the BEST I can see is "I play Crooked Cook, now I'ma wait you out." Than you'd play him in the longest game of your life, you know?
Why isn't people playing shifter? Makes 0 sense to me
I started the video rn, shifter has sinergy?
@@luciusrex1474 u literally don't place any cards in your gy during your first turn xD
@@truekingofallgeneraidersoh he can reemplace Lightning Storm,after all shifter is the best handtrap
Yeah, but shifter doesn't counter the exodia. You're just revealing the five pieces with the fusion spell. They're not going to the graveyard@@luciusrex1474
Shifter is a bad choice. Since he will need a piece of exodia in the GY to shuffle it back into the deck. People don't play shifter because in a deck that has barely any draw power it becomes a dead card if you end up drawing it again.
Link Kuriboh está prohibido
I've found lowering some of the ratios and playing a Buster Blader engine is really helpful. 3 Buster Whelp, 1 Buster Blader, 1 Destruction Sword Memories, 1 Prologue of the Destruction Swordsman, and in the extra deck 1 Protector Whelp, 1 Buster Dragon, and 1 Buster Blader, the Dragon Destroyer Swordsman. Running Linkuriboh and Relinquished Anima also helps to get Whelp into the graveyard. Normal summon Whelp is full Buster Lock. Using the Millennium monsters to make the Link 2 also turns any of the main deck 1 of Buster Blader cards into full Buster Lock as well, and Millennium Cross can shuffle a brick Buster Blader back into the deck if you put him in the S/T zone using the field spell. Since the full Buster Lock is made using only trap cards, you can do it during the opponent's turn without worrying about Exodia bouncing your own cards.
Very excited to see where this archetype goes with future support. Exodia is so cool, I hope they make more support for the Legendary Exodia Incarnate.
Wanna try this, care to share your list?
How does Protector Whelp get you to the full Buster Lock?
Assuming you have no other combo pieces, what are you dumping from your Deck with Protector Whelp's effect?
I think you need shifer. Also perhaps something such as Necrovalley could be good this format and then you can play terraforming + secret village + set rotation
it's a good option. You only need to be careful using the traps because you can't use them basically because Obliterate needs to send pieces to GY to work and Raging it's almost the only way you have to recycle pieces from GY/banish.
Si yo veo que se le equipa las 5 piezas si da miedo
¡10k de ATK! 😳
y hasta con piercing 👀🤣
Can you technically use dawnloren to bounce the exodia pieces while equipped?
sure, the problem is that if you use the effect to equip 5 you can't activate the effects of any other cards for the rest of the turn, so your fusion would have to stick around for all of your opponent's turn, with all 5 equipped, and you're S/T locked
It's possible but if you had the pieces equiped you basically had game already.
Deck with Horus' son engine ?
What's the point when everything is getting shuffled when Cross resolves that is why it is very hard to splash any engine with exodia.The only thing that can work with Exodia are probably Labrynth and Dinomorphia.
@@beograddrzava178Dinomorphia? I dont really see it working together
@@DM-Oz The entire point if you want to splash exodia engine in some deck is that you don't suffer from drawbacks of millennium cross of shuffling everything into the deck.Since Dinomorphia is more Summoning monsters on opponent's turn It is not conflicting with Archetype.
Konami jo*uta que te costaba hacer que el negador de exodia tambien incluya monstruos?
not meta, but very very fun to play 😂 good job Konami, Exodia play style: Negate everything
Can I have the list of the card names? I don't know most of these
Exodia 😎
great video i love with they revive old cards into good ones hopfully at some point konami do justice to my dragonmaid and release good support that no so fair
Pueden hacer el dragón de ojos políticos?
El Exordio del Exodo
Mi amado Exodia 😩❤️❤️❤️
Essa cartas não estão no yugioh pro não entendi porque 😭😭😭😭
Muy buen soporte oara exodia.
Ojala algun dia haya mas soporte para estrategias burn, mill y disrupciones
Cómo se llama ese programa en dónde estás jugando?
Me gustó para combinarlo con runnick y la tech del legendario exodia
Having played Exodia in a while.
Not ever since Link summon were introduced so I’m excited to play Exodia again
Galaxy photon deck update plz
sigo esperando el video de 2-structure deck armado con 3 cajas :v
should be playing the kengine
Runnick exodia?
Aquí esperando el vídeo con el nuevo soporte para Memento.
Podrías hacer red eyes y shark de tcg?
Thing i noticed is the old exodia stuff can still be good. Even though the new stuff is better. i am sure someone will fix that draw power problem though.
Idk, the new support doesn’t facilitate getting pieces into hand on turn one in any way.
The new trap recycle pieces from GY to hand, but only the turn after it is sent to GY.
@@zsmit7648 Which is honestly good because facilitating ftks is never a fun idea.
@@e-tan3911 yeah I agree. It’s funny though. This deck has a very real possibility of winning with exodia in a grind match.
When will this be in master duel?
Not for a long time. These aren't even out physically in the OCG yet
hmm i use this deck but the effect of the quick spell dosent work but why ?
It has to destroy one spell or trap for it to work I believe.
@@williammclean6594 yes i was confused but Exodia become the effect and i must use it by myself XD
@@Alastor1990 yeah I typed that really bad. It has to destroy at least one spell or trap for it to work.
CONCHOLE! Puede batallar contra SNAKE-EYES!? Este Deck es mucho mejor de lo que esperaba!
Tengo que considerarlo viable de montar!
hermano q cojones con esa forma d hablar xdd , parece q has salido d un tebeo d los años 60 xddd
@@jota.holabuenastardes PUERTORRIQUEÑO BRO… 😅
El soporte para el deck de Yugi(El Mago y la trampa)cambiará el deck lo suficiente cómo para hacer un vídeo actualización?
Can someone please tell me what the song in the deck analysis section is @11:17? It's none of the ones linked in the vidoes and I swear I've looked at every single yugioh deck editing ost from the games. It's such perfect like background music to work to or something I want it plz T.T
No creen que sería buena Idea mezclarlo con labyrinth??
Veo mucha reducción de vida,me pregunto si tendrá compatibilidad con mis P.U.N.K.s,algo cómo un nivel 7 para la Baronne
What game is this?
Edopro
Hello what kind of yugioh game this?
I can't really gauge how strong this deck is for the fact that it runs 5 dead cards in the Exodia pieces. If for example you draw like 2 pieces of Exodia in the opening hand, that might be enough to flop against any other deck. Is there some card in this deck that helps deal with drawing into Exodia pieces and like make use of them?
magical mallet? It's an awful card, but...
>Mannadium and Melodious: "Tier: Fun"
>Garbage Exodia: "Tier: Unknown"
Bro this deck loses to a single Effect Veiler what are you smoking?
Even worse than Veiler is being baited (for example Imperm on their turn) then Talent-take and getting punched immediately for 8k in the face.
He place that stats depending of the winrate of the deck, if is 70% percent or more is Tier: Unknown. The real stat if the number of Attack, Consistence, etc. Let yourself be carried away by that.
And about the deck, it's more dangerous than you think, maybe effect veiler affects it, but it doesn't die that easily and with few cards it can stop you for an entire turn.
@@jesusm.marrero8267except Exodia's winrate was more like 65% in this case. Ashened should only be worth half a point.
@@jesusm.marrero8267also, both Mannadium and Melodious had 70% winrates as well - and that's without the handicap of getting to face an actual garbage pile like Ashened.
rescue ace dies with a evenly matched or any card that destroy spells and traps and its a meta deck, every deck has a weakness
If you don't make something im gonna win hohoho my turn
😍