watching this nearly a decade later because my friends and I are gonna play CoH soon and I need a Brit strat :) Thanks for sharing, and hope you're well!
@rabadooda this doesn't always work. 1) one recon section can be easily drawn out from the +10/16 territory and you'll have nothing else because your HQ is moving;2) lieutenant can be easily killed even by pioneers;3) see 1);4) StuH42 kills the PIAT squad in 2-3 shots. Also no decent player will let u build Bofors without pressure;5) if enemy keeps pressuring your base, you proly won't have res to buy cromwells/commandos;6) when your base finally succumbs, you won't have anything to hold VPs.
I think you're strategy is very good against a rush with light vehicules like puma or halftrack because brens rifles deals good damage against light armor and if you have time you can upgrade sappers with PIAT for incredible damage against light vehicules . I play the Brits with you're strategy and I win all time . Thank you a lot for this video.
lol if he used only one mortar team you would have been doomed... but what really surprised me the most was that you only built 1 deference building and 2 trenches... which opposes the brits' strategy of -rush -fortify -regroup -attack... due to the lack of unit specialty...
Since the captain is pretty close to the battlefield why don't you make the squads at the base retreat to Cpt so they can get to the front faster than just walking there.
HELPFUL REPLY... I can answer 2 and 3 2) a control group is when you draw a box over units then press CTRL 1 to assign them to group 1. Then when you press 1 it will auto select that group. I suspect this is how question one was accomplished. 3) when moving a tank for example if you hold right click you can choose which direction the tank will face as denoted by the arrow.
its wonderful choice when you pick RC Support to take advantage in the map that make brits not just defensive but more strategically and offensive than ever in that case brits can balance your tactics specially when you flanking enemy postion.(for me flanking strategy is best for the brits)
I tried clicking on "Continue" when the match was over. Strategy works well btw, but i usually build 2 recon squads max, and upgrade secure recoursing which helps alot for the "button" and sniper abilities.
Hey dude, I know I'm kinda late with my comment but nice game, very well outplayed and executed, congrats. What I would of done different is probably just setup a few of those heal and medic center things around so I can convert casualties to more squads instead of investing 450 into each and every one, plus with the reinforce rates and all that... just reinforcing what you said that you should try to deplete the enemy's MP, not your own. I'd also put my HQ or at least my 2nd truck nearer to the cutoff for reinforcements and place the captain there as well so I can both reinforce, secure more munitions territory, have heal and medics standing by and use both the captain's territory defense thing plus retreat ability. Anyways, again, very nice job, you're probably one of the few good Brit players I have seen, the faction is hard to master but once you've got it....
Also do note that recon elements are actually worse than the normal infantry section(go check the wiki article if u dont understand) but basically they have lower overall damage output so spamming them is not useful
One lesson for wehr player vs. brit: Take control of 1/3 early is enough - cover area with mg and mines. Use HT for field reinforcement. Go T2 for 2 PAKs to stop early stuart. Build med bunker to turn infantry losses into an advantage. Get to tier 3 and get vet 2 on your infantry section (vs.commandos). Choose Terror for Prop-War support (vs. commandos / blobs) and get King Tiger. Your strat cmasupra is good early ... but if the wehr player ignores the cutoff your get in trouble mid/late.
You know what hurts me more than wasting your time on recon sections? Not using control groups and building strong defenses. Brits have the broken early game advantage of building as many artillery pieces as possible in the early game once they hit tier 2. And I disagree with you saying Brits not needing fuel because it's what's needed to level down the opponent's base to nothingness, and oh, tanks too. Edit: your opponent is n00b WTF bro?!
You're right, but for that you will need medium tanks, the Stuarts would die trying to destroy the building because they had insurance at the base resistance, again sorry for my bad English, thanks for answering
I don't mean that, I don't use artillery in 1v1/2v2, I try to use strategy smilar to yours seen in this video, i just seem to lose all the time, either get outnumbered, or get overweaponed by something BIG... and have absolutley no idea what could I change in my strategy...
I tried it, it worked. Jeffery got sick of being pushed around by Jeffery and waffled up the pip pip with plosh and got right gunked and it was a right banger of a hit. and Jerry laughed themselves to death.
prioritizing munitions early in the game means brits cannot accumulate resources for building their defense early in the game and assault force middle of the game.
you know that a canister shot would be absolutely overkill at some points? eg when they rushed your at gun from the flank, or when the halftrack crashed into the mine and you finished it with the stuart.
Placing your base closer to the front line makes it easier to hold as you can get forces faster to the front line and it gives some defensive bonuses, some may say that then the foe can just kill it off, but it is actually quite hard to kill and if you would to loose all your forces you would loose the game anyways and if the enemy were to focus down the base then he would obviously loose the fight. It's gives you better defense in any case.
This is a beginner coh play, even more so from a wehrmacht player. Chosing assault grenadiers ability first would have helped a lot against trenches. Why no mortar/sniper combo? No schrecks on grenadiers... If you use flamers you gotta use a couple of them at once, and preferably vet them... Well. Brits are fairly easy to counter with werhmacht... ))) Especially if you are able to make 2-3 snipers and KEEP them, as brits are costly to reinforce (like PE grens). -------- As for the british player: Mistakes were made too. SO much infantry is unnecessary... Max 2-3 squads and 1 piat (or two if you see him popping out tanks as mad) = so like 4 alltogether... CCS IS A MUST!! To heal your guys. Personally I like to go fast cromwells, and spam them. Them I like to rush his base and destroy his buildings and/or bunkers OFCOURSE a good flank is necessary to surprise him and kill as much as possible, so you have to distract him by fighting with your soldiers SO during one of his engagements you simultaniously attack his base, uyou have to be prepared and sneaky. ---------- --------------------- It doesn't matter what faction you're playing, in this game it's all about the control of sectors and cutting the other guy off the resources. Harassment and sneakiness. Suprise attacks. AND you got to be able to drain his manpower more then he is draining yours. Who's better at this will win the game!!
I HATE playing as brits on 1v1. for a while i would get some decent games but now everyone just rushes Halftrack and AT Greniders or MG half tracks and PEs
3 cromwells will beat a panther if u know how to micro manage and use flank spead properly, and the firefly will really do some dmg while out of range of the panther. brit tanks are only weak if u dont use them properly and just attack head on.
When the pioneers weren't shooting,the house didn't have windows facing towards your Infantry Sections in the trench. So they were unable to shoot lol.
guy, you should not snipe and spend munitions in situations when you won't rejest enemy attack or kill last soldier in the squad. Reinforcing one killed man cost him lot cheaper than you sniper shot. Use it only in strategic context.
i think you and i are infantry minded commanders. in assault i always use first infantry and the armored force are for the suppoert of my infantry only stay back then assisting my assault force.
Well that's the issue. I have OF installed, and thats where the patch fails to go from. I may download the other ones from that site, but tbh i play offline anyway so am not fussed so far
Thanks so much for sharing your strategy. My question is why bunker mortars are not so good I feal they can be good in beginning of the game, or for example in your game you could build one in middle since you capture and secure it well? What you think is it good or not, because Wermacht has good tactics against it fire, etc...
is good to have a lot of ammunition, but without fuel, this is effective against whermach but not against PE, because if they put their jager-komand fast, you run the risk of the production of Marders would attack your truck, that's beyond good video and good tactics. Sorry for my bad English I am Argentine, Greetings
for me brits need fuel early in the game for the preparation of thier anti tank and armored assault force. but i always balance my logistic tactis for the needs of my infantry in defense and especially for offense!
Don't try to download it. I've had the same issue. It fails through the auto patcher. From what I've read online you have to do it all manually now. It's a real pain.
The enemy was using the pio rush tactic where he focuses on pioneers grenadiers and halftracks this is a good way to counter that nice tactic by the way
the brits arent really that op at all. their infantry is easily countered with flamers (they take more flame dmg than any others). their emplacements can be killed easily with arty and nebs etc and their tanks are no better than axis vehicles. also their command trucks can be killed easier than base buildings. EVERY faction has strengths and weaknesses u just have to find out what they are and u win
no countering that is pretty easy motorcycle to spot infantry in trench use mg and snipers to pick them out if thats not a option use pio with flames in trucks use smoke from mortars of other way so that the acc of his units is down while flames arent affected ....smoke+flames/snipers+pak+camo/2-6 pumas as Harassment back and forth/ light fast armor is a very big problem for a slow non flexible army such as a brits...
If the opponent is able to spend that many resources, the British player isn't doing a good job using the sniper ability to dwindle the opponent's resources. Remember, when using this strategy, you're trying to cripple your opponent's Manpower in the early game so that he is far behind in terms of units and resources in the mid-late game.
I got a strategy with PE to destory the brits. I have never failed, played with it in 14 games against random enemys and defeted the expert computer 3 times with this tactic. I guess its impossible to counter :-). I tried really hard to counter this strategy with a help of a friend, but until now, i didn't found a way.
2018.... this game is still better than rest of the rts( although coh 2 is better but... this game doesnt require you to have a high end pc to play)))))
Good game but your opponent makes to many mistakes. If i've got cut off at this point i'd switch to the right side of the map. OP the munition south and get some schreck upgrades - this helps a lot against stuart and give you the opportunity to throw grenades or get some flamer pio or to spam mines. Trying to get a well covered point over and over again will always fail. Heavy cover on one point means low cover on other positions. That's when this strat fails against high level player...
I hate to be a noob, but ive played the Tutorial 10 times over and over.. How do you make Infantry go from 1 Cap point to the next without having to reorder them to go to the next capture point you want?
I guess if you find a way to flank the AT guns then you could use the Stuart's shotgun something. The Firefly actually is great. Unfortunately, it's armor is too thin so you could partner it with a Churchill since those have good armor. You could use the Churchill as the main attack then the Firefly could attack from behind. And by the way, how do you get a Cromwell tank?
You're right, but in the resources that would be spent? with kampfgrouupe Logistick or company and the panzer jager komand you have to do is improve it and make Marders or komand suport and light at halfratck can also be bad.gracias por tomarse las molestias de responder,buen video no lo estoy criticando y disculpe si hay errores de redaccion porque no hablo muy bien ingles
I don't know if I'm doing something wrong playing as British or what but it seems like every time I do 1v1s i get my shit wrecked by 1 tank and alot of infantry spam. They load all there guys up with rocket launchers then get a panzer or some thing like that and just destroy me. I don't know how to prevent infantry spam because it seems like everyone I've played so far is doing that. Please help
quite cheap taktik to cut him off, and he could easily counter ur taktik with blitzkrieg grenades, snipers if he had a nice mikro so he can keep them out of range of u ablility and faster stugs.
@cmasupra, ok thanks, but i gotta have the original? :/ and i cant find opposing fronts, dont know where to download it, thanks for ur help anyway, i hope u answer this queston too or something :)
I have the same problem. And I don't have a clue on how to cost-effectively defeat Pumas. They rape inf + stuarts and can damage a cromwell pretty bad as well, considering their low cost. I don't really feel the firefly is that great, and it isn't available when Pumas first hit the field. Plus I don't know how to effectively take out PAK 38 AT guns. infantry even with brens take so god damn long time to kill the crew. Wish I had nades.
very nice video mate, I was wondering if you could answered some questions I have. I use a similar tactic to this but i have problems with it. 1) Snipers, what would you say is best to deal with them? 2) Being rushed early in the game which I could not stop because he had two mg42's one covering my base and the other covering the first, how would you stop this? 3) when is it right to use emplacements as brits, which emplacements and in which situations? If any one has ideas pls just say :)
Some reason a lot of people have been having problems. Personally I think the auto update server has gone/is down recently. But it seems to be a constant issue. May be you have a newer version (or on steam?)
My strat: Slap a grenade on everything Infantry: Grenades Sappers: Piat launchers Max lieutenants and artillery command section Bombard them with all your explosions KABOOM
about the sniping part having most of your section as recon is indeed unexpected since what i see from most brits are blobs but i dont think your sniping early game is gonna work with a pe player that also goes unexpected and uses scout cars excessively early game just sayin
Hi cmasupra, Thanks for the tip. I enjoy playing the Brits and I'm learning new things all the time. Wouldn't you agree though that this strategy of yours will require an extraordinary amount of micro-management of your infantries and near-masterful use of your PIATs? Wouldn't you agree as well that even if you don't need all those fuel points, you should take them anyway, just to prevent your opponent from taking them?
No offense man, but that Wehrmacht is reaaaally lacking in experience. You can easily tell by his micro. A little bit of smoke and your cut off roadblock would not have worked. Furthermore, with the infantry spam the mortars are going to have a field day. Even worse with Nebelwerfers coming to the party.
Dude, you're really good with Brits. I only use brits in 3v3 (4v4) cause I just support artillery, I always lose in 1v1/2v2... But I'm sure about on thing: You just got a new subscriber :D
Hi, so i Tried this strategy on my friend who plays vermacht/panzer elite. He just spamms pioneers/panzergrenadiers and my recon squads are helpless. How to i handle that?
Im a 45 yr old math teacher learning to play this chess game...well played. I would love to have u in my math class. Congrats :)
chess game ? rofl
Awesome mate! Are you still teaching math & playing / learning RTS games? I bet you'd do well with your analytical mind. Best wishes my friend :)
@@ramezmessaoudi4910 Yep, if you've ever played chess, you'd know it's a game of attack and counter, scissor-paper-rock.
watching this nearly a decade later because my friends and I are gonna play CoH soon and I need a Brit strat :) Thanks for sharing, and hope you're well!
Hey, do you play yet?
@@nikolasgalocego8826CoH1 is better than coh3, nothing can beat the COH1
The sniper ability of the Infantry Sections IS quite nice.
and OP too
TheStalenin
but easily countered with a german sniper. he can kite them because of his awesome range.
lookslikeEzio God, I love this fucking game. Just absolutely love it. I didn't think COH 2 was so great though.
BiscuitHead Look at the DLC ITS SO COOL why not buy some by looking at this catchy tune
allen payad I already own all the DLC, and my opinion is still what it is.
@rabadooda this doesn't always work. 1) one recon section can be easily drawn out from the +10/16 territory and you'll have nothing else because your HQ is moving;2) lieutenant can be easily killed even by pioneers;3) see 1);4) StuH42 kills the PIAT squad in 2-3 shots. Also no decent player will let u build Bofors without pressure;5) if enemy keeps pressuring your base, you proly won't have res to buy cromwells/commandos;6) when your base finally succumbs, you won't have anything to hold VPs.
I think you're strategy is very good against a rush with light vehicules like puma or halftrack because brens rifles deals good damage against light armor and if you have time you can upgrade sappers with PIAT for incredible damage against light vehicules . I play the Brits with you're strategy and I win all time . Thank you a lot for this video.
lol if he used only one mortar team you would have been doomed...
but what really surprised me the most was that you only built 1 deference building and 2 trenches... which opposes the brits' strategy of -rush -fortify -regroup -attack... due to the lack of unit specialty...
Since the captain is pretty close to the battlefield why don't you make the squads at the base retreat to Cpt so they can get to the front faster than just walking there.
11:25 you do need your lieutenant at the front lines to accumulate and apply veterancy to offensive operations.
HELPFUL REPLY... I can answer 2 and 3 2) a control group is when you draw a box over units then press CTRL 1 to assign them to group 1. Then when you press 1 it will auto select that group. I suspect this is how question one was accomplished. 3) when moving a tank for example if you hold right click you can choose which direction the tank will face as denoted by the arrow.
Well when you say that u need no fuel your giving them lots of fuel and then they get tanks quickly and you have no fuel for Sherman firefly
its wonderful choice when you pick RC Support to take advantage in the map that make brits not just defensive but more strategically and offensive than ever in that case brits can balance your tactics specially when you flanking enemy postion.(for me flanking strategy is best for the brits)
I tried clicking on "Continue" when the match was over.
Strategy works well btw, but i usually build 2 recon squads max, and upgrade secure recoursing which helps alot for the "button" and sniper abilities.
Hey dude, I know I'm kinda late with my comment but nice game, very well outplayed and executed, congrats. What I would of done different is probably just setup a few of those heal and medic center things around so I can convert casualties to more squads instead of investing 450 into each and every one, plus with the reinforce rates and all that... just reinforcing what you said that you should try to deplete the enemy's MP, not your own. I'd also put my HQ or at least my 2nd truck nearer to the cutoff for reinforcements and place the captain there as well so I can both reinforce, secure more munitions territory, have heal and medics standing by and use both the captain's territory defense thing plus retreat ability. Anyways, again, very nice job, you're probably one of the few good Brit players I have seen, the faction is hard to master but once you've got it....
Also do note that recon elements are actually worse than the normal infantry section(go check the wiki article if u dont understand) but basically they have lower overall damage output so spamming them is not useful
In my opinion,Company of Heroes is more bettern CoH2.
+NiNo The Prince it is no dame monny grabs for everything
I still not played the CoH2 soo i dont what's the better but CoH is awesome xD
One lesson for wehr player vs. brit: Take control of 1/3 early is enough - cover area with mg and mines. Use HT for field reinforcement. Go T2 for 2 PAKs to stop early stuart. Build med bunker to turn infantry losses into an advantage. Get to tier 3 and get vet 2 on your infantry section (vs.commandos). Choose Terror for Prop-War support (vs. commandos / blobs) and get King Tiger. Your strat cmasupra is good early ... but if the wehr player ignores the cutoff your get in trouble mid/late.
You know what hurts me more than wasting your time on recon sections? Not using control groups and building strong defenses. Brits have the broken early game advantage of building as many artillery pieces as possible in the early game once they hit tier 2. And I disagree with you saying Brits not needing fuel because it's what's needed to level down the opponent's base to nothingness, and oh, tanks too.
Edit: your opponent is n00b WTF bro?!
Awesome vid mate. I especially liked your arty drop towards the end there! Funny watching his guys retreat right into the killing zone.
You're right, but for that you will need medium tanks, the Stuarts would die trying to destroy the building because they had insurance at the base resistance, again sorry for my bad English, thanks for answering
Why don't you let LT cap and the infantry sit in a nearby cover so you would spot potential dangers early?
I don't mean that, I don't use artillery in 1v1/2v2, I try to use strategy smilar to yours seen in this video, i just seem to lose all the time, either get outnumbered, or get overweaponed by something BIG... and have absolutley no idea what could I change in my strategy...
I tried it, it worked. Jeffery got sick of being pushed around by Jeffery and waffled up the pip pip with plosh and got right gunked and it was a right banger of a hit. and Jerry laughed themselves to death.
you're right about that because two sections of infantry with bren will earn the marder,gracias por responderme en español
prioritizing munitions early in the game means brits cannot accumulate resources for building their defense early in the game and assault force middle of the game.
you know that a canister shot would be absolutely overkill at some points?
eg when they rushed your at gun from the flank, or when the halftrack crashed into the mine and you finished it with the stuart.
Placing your base closer to the front line makes it easier to hold as you can get forces faster to the front line and it gives some defensive bonuses, some may say that then the foe can just kill it off, but it is actually quite hard to kill and if you would to loose all your forces you would loose the game anyways and if the enemy were to focus down the base then he would obviously loose the fight. It's gives you better defense in any case.
I don't play coh anymore but i remember that in all games u need to use thoose medics tents there are useful
This is a beginner coh play, even more so from a wehrmacht player.
Chosing assault grenadiers ability first would have helped a lot against trenches.
Why no mortar/sniper combo?
No schrecks on grenadiers...
If you use flamers you gotta use a couple of them at once, and preferably vet them...
Well. Brits are fairly easy to counter with werhmacht... ))) Especially if you are able to make 2-3 snipers and KEEP them, as brits are costly to reinforce (like PE grens).
--------
As for the british player:
Mistakes were made too.
SO much infantry is unnecessary... Max 2-3 squads and 1 piat (or two if you see him popping out tanks as mad) = so like 4 alltogether... CCS IS A MUST!! To heal your guys.
Personally I like to go fast cromwells, and spam them. Them I like to rush his base and destroy his buildings and/or bunkers OFCOURSE a good flank is necessary to surprise him and kill as much as possible, so you have to distract him by fighting with your soldiers SO during one of his engagements you simultaniously attack his base, uyou have to be prepared and sneaky.
----------
---------------------
It doesn't matter what faction you're playing, in this game it's all about the control of sectors and cutting the other guy off the resources. Harassment and sneakiness. Suprise attacks.
AND you got to be able to drain his manpower more then he is draining yours. Who's better at this will win the game!!
I HATE playing as brits on 1v1. for a while i would get some decent games but now everyone just rushes Halftrack and AT Greniders or MG half tracks and PEs
3 cromwells will beat a panther if u know how to micro manage and use flank spead properly, and the firefly will really do some dmg while out of range of the panther. brit tanks are only weak if u dont use them properly and just attack head on.
When the pioneers weren't shooting,the house didn't have windows facing towards your Infantry Sections in the trench. So they were unable to shoot lol.
guy, you should not snipe and spend munitions in situations when you won't rejest enemy attack or kill last soldier in the squad. Reinforcing one killed man cost him lot cheaper than you sniper shot. Use it only in strategic context.
Love your vids bro, you deserve to be way bigger :)
You give him trench ? Verry big misstake. Why you didnt destroy it with "double delete"
i think you and i are infantry minded commanders. in assault i always use first infantry and the armored force are for the suppoert of my infantry only stay back then assisting my assault force.
Im thinking this would only really work as well as it did on this map, just because the bottle neck is so horrible.
I think it is good strategy, but I dont know why German player not build mortars and snipers?
Well that's the issue. I have OF installed, and thats where the patch fails to go from. I may download the other ones from that site, but tbh i play offline anyway so am not fussed so far
Any tutorial how to download this game for free? Because all I have in this COH is the American and German version,
Thanks so much for sharing your strategy. My question is why bunker mortars are not so good I feal they can be good in beginning of the game, or for example in your game you could build one in middle since you capture and secure it well? What you think is it good or not, because Wermacht has good tactics against it fire, etc...
Your enemy is total noob. A good wehr player would have crushed you.
By the way brit is my favourite faction.
is good to have a lot of ammunition, but without fuel, this is effective against whermach but not against PE, because if they put their jager-komand fast, you run the risk of the production of Marders would attack your truck, that's beyond good video and good tactics. Sorry for my bad English I am Argentine, Greetings
You must the most AMAZING company of heroes player ever
i bought the new steam version which comes with the older one and people i know have gotten the british without buying tales of valor
for me brits need fuel early in the game for the preparation of thier anti tank and armored assault force. but i always balance my logistic tactis for the needs of my infantry in defense and especially for offense!
When asked for the rematch he merely says "Nah".
oh and plant demos around your trenches then detonate them but you screwed if they throw a grenade
Don't try to download it. I've had the same issue. It fails through the auto patcher. From what I've read online you have to do it all manually now. It's a real pain.
Hello, can you post a video playing as British on Angoville against Wehr, annihilate? Or do you have one posted already?
The enemy was using the pio rush tactic where he focuses on pioneers grenadiers and halftracks this is a good way to counter that nice tactic by the way
Would it be better if i had a captain or a lieutenant with the infantry squad can it improve my chances fighting or fleeing a MG42?
how to i counter the early flamethrower falh tracks he uses to kill my infantery
the brits arent really that op at all. their infantry is easily countered with flamers (they take more flame dmg than any others). their emplacements can be killed easily with arty and nebs etc and their tanks are no better than axis vehicles. also their command trucks can be killed easier than base buildings. EVERY faction has strengths and weaknesses u just have to find out what they are and u win
no
countering that is pretty easy
motorcycle to spot infantry in trench use mg and snipers to pick them out
if thats not a option use pio with flames in trucks use smoke from mortars of other way so that the acc of his units is down while flames arent affected ....smoke+flames/snipers+pak+camo/2-6 pumas as Harassment back and forth/
light fast armor is a very big problem for a slow non flexible army such as a brits...
If the opponent is able to spend that many resources, the British player isn't doing a good job using the sniper ability to dwindle the opponent's resources. Remember, when using this strategy, you're trying to cripple your opponent's Manpower in the early game so that he is far behind in terms of units and resources in the mid-late game.
***** your right i presented the chooses you can make on the players preference and battlefield conditions .. you dont have to use all of them ...
theres not a window on that side of the house
10:10 there is no window pointing toward Your direction
I got a strategy with PE to destory the brits. I have never failed, played with it in 14 games against random enemys and defeted the expert computer 3 times with this tactic. I guess its impossible to counter :-). I tried really hard to counter this strategy with a help of a friend, but until now, i didn't found a way.
2018.... this game is still better than rest of the rts( although coh 2 is better but... this game doesnt require you to have a high end pc to play)))))
coh 2 is trash man
couldn't agree more ! though i like a stuart against early PE
Good game but your opponent makes to many mistakes. If i've got cut off at this point i'd switch to the right side of the map. OP the munition south and get some schreck upgrades - this helps a lot against stuart and give you the opportunity to throw grenades or get some flamer pio or to spam mines. Trying to get a well covered point over and over again will always fail. Heavy cover on one point means low cover on other positions. That's when this strat fails against high level player...
Good game, but you should have had your second truck on a muni point instead of in your base territory.
I hate to be a noob, but ive played the Tutorial 10 times over and over.. How do you make Infantry go from 1 Cap point to the next without having to reorder them to go to the next capture point you want?
if he had captured fuels first. he could have anti tanks going in. the americans are easier to use. so I dun see y he cant capture it quickily
I guess if you find a way to flank the AT guns then you could use the Stuart's shotgun something. The Firefly actually is great. Unfortunately, it's armor is too thin so you could partner it with a Churchill since those have good armor. You could use the Churchill as the main attack then the Firefly could attack from behind. And by the way, how do you get a Cromwell tank?
how do u do that thing when u tell them to do something and to do something after it????
You're right, but in the resources that would be spent? with kampfgrouupe Logistick or company and the panzer jager komand you have to do is improve it and make Marders or komand suport and light at halfratck can also be bad.gracias por tomarse las molestias de responder,buen video no lo estoy criticando y disculpe si hay errores de redaccion porque no hablo muy bien ingles
Lol if that guy would use like double flamer pioneers on the trench it would be kinda devastating :D
I don't know if I'm doing something wrong playing as British or what but it seems like every time I do 1v1s i get my shit wrecked by 1 tank and alot of infantry spam. They load all there guys up with rocket launchers then get a panzer or some thing like that and just destroy me. I don't know how to prevent infantry spam because it seems like everyone I've played so far is doing that. Please help
quite cheap taktik to cut him off, and he could easily counter ur taktik with blitzkrieg grenades, snipers if he had a nice mikro so he can keep them out of range of u ablility and faster stugs.
and how do i counter the walking stutka or wtf it's called /rockets
Do you have any idea how the British Sappers go under tanks and other vehicles and kinda destroy the engine from below?
@cmasupra, ok thanks, but i gotta have the original? :/ and i cant find opposing fronts, dont know where to download it, thanks for ur help anyway, i hope u answer this queston too or something :)
how did u delete the trench and can u take away the recon element too replace it with a bren?
I have the same problem. And I don't have a clue on how to cost-effectively defeat Pumas. They rape inf + stuarts and can damage a cromwell pretty bad as well, considering their low cost. I don't really feel the firefly is that great, and it isn't available when Pumas first hit the field.
Plus I don't know how to effectively take out PAK 38 AT guns. infantry even with brens take so god damn long time to kill the crew. Wish I had nades.
very nice video mate, I was wondering if you could answered some questions I have. I use a similar tactic to this but i have problems with it. 1) Snipers, what would you say is best to deal with them? 2) Being rushed early in the game which I could not stop because he had two mg42's one covering my base and the other covering the first, how would you stop this? 3) when is it right to use emplacements as brits, which emplacements and in which situations? If any one has ideas pls just say :)
Some reason a lot of people have been having problems. Personally I think the auto update server has gone/is down recently. But it seems to be a constant issue. May be you have a newer version (or on steam?)
Didn't the Wehrmachtplayer suck? can't say it looked like a difficult match
My strat:
Slap a grenade on everything
Infantry: Grenades
Sappers: Piat launchers
Max lieutenants and artillery command section
Bombard them with all your explosions KABOOM
@cmasupra i know i am annoying as HELL but it says: failed downloading the patch try again later..................... what i do? -.-
why dident you build a turrent by all the bridges?
maybe hes not using the other bridge because he cant get effective tanks over
E.g Stugs,Panzers
about the sniping part having most of your section as recon is indeed unexpected since what i see from most brits are blobs but i dont think your sniping early game is gonna work with a pe player that also goes unexpected and uses scout cars excessively early game just sayin
Cant really use the Brits due to their infantry being to expensive, Any suggestions?
The Brits sound cool. They're all about style. So cool. Style (and ammunitions).
I still play it. I'm not sure who else you're talking about.
You should have call a churchill to defend the trench
Im not too crazy about your help use of recon snipes, that's a lot of munitions for one man.
do u have anymore stradegy guides this one came really useful
Guys please, how to heal comanders and leutnats?? :) thx
+Ondrej Palat Infantry section can build healing station in friendly territory that heals for 40 munitions everyone around it.
Hi I watched one of your games and you destroyed your trench as you left it. how did you do this??
@gudakonungen it works... thats what matters
why don't you use ability points?
Hi cmasupra, Thanks for the tip. I enjoy playing the Brits and I'm learning new things all the time. Wouldn't you agree though that this strategy of yours will require an extraordinary amount of micro-management of your infantries and near-masterful use of your PIATs? Wouldn't you agree as well that even if you don't need all those fuel points, you should take them anyway, just to prevent your opponent from taking them?
No offense man, but that Wehrmacht is reaaaally lacking in experience. You can easily tell by his micro. A little bit of smoke and your cut off roadblock would not have worked. Furthermore, with the infantry spam the mortars are going to have a field day. Even worse with Nebelwerfers coming to the party.
Dude, you're really good with Brits. I only use brits in 3v3 (4v4) cause I just support artillery, I always lose in 1v1/2v2... But I'm sure about on thing: You just got a new subscriber :D
sniper dies by tank
and brits are only really good for defense the 17 pounder takes out tigers in three shots
Tigers and king tigers aren't acquired in 10 minutes.
Why u didnt make cromwells or 17 pounder? ps: very helpfull strategy :)
Why players make squad retreat when enemy uses snipe ability.
Nazir Ahmed Because it’s cheaper to repair a squad than replace one.
Thanks dude i just got the game yesterday, so this is a great help!
Hi, so i Tried this strategy on my friend who plays vermacht/panzer elite. He just spamms pioneers/panzergrenadiers and my recon squads are helpless. How to i handle that?