I'm surprisingly picking the PS1 personally which happens about as often as you picking the Game Boy over the Game Gear lol! Something about that DC version gets distracting with all of the backgrounds.
Although they're both clearly Tetris, this doesn't even feel like the same game in terms of its visual style across the two consoles. Personally, this is the rare occasion where I'd say the PS1 came out on top and beat the Dreamcast graphically. The DC has a smoother look, but PS1 had a smoother 60 FPS framerate, and I thought its visual quirks gave it a look that was more interesting and less bland. Kind of like Pac-Man, though, it's hard to mess up Tetris, and this doesn't appear to be a bad entry on either console.
I agree with you 100% on this. Normally the DC wins unless you're grading on a curve but with this being such a basic game the DC can't really do anything to win in that category besides the output resolution. Personally I got a little distracted with everything going on in the background of the DC port which took away from the experience. Overall it's just another mostly generic Tetris game for better or worse.
@@f.k.b.16 Thank you so much for the incredible reminder! I shall not forget the name or catchy beat....................... Tetris......Tetris......Tetris......Tetris......Tetris......Tetris......Tetris......T-t-t-t-tetris......
I would have expected to pick the Dreamcast version, but it spends so much time prettying up the background, the least important aspect of Tetris, that it completely neglects to make the blocks you're using to play the game look decent *at all.* When I first saw that there was a Dreamcast version of this game and was reconsidering which one I might play, I wanted to see what the Dreamcast version looked like. I thought maybe the edges would look a little smoother, maybe it would feel mildly less blurry (not that it's all that bad) and some small changes to take advantage of the power the Dreamcast had over the PS1. Instead the blocks actually look *more* basic than the PS1 version. They feel like plain flat colors. Something's off about the design, they aren't simulating the shapes with the textures the PS1 version uses, instead they've foregone them entirely and it feels worse as a result. And I just do *not* care about the background stuff. That's simply a distraction. Is it fun to look at the Mario themeing on the top screen of Tetris DS when you're making progress? Yes. But if Mario were running around *behind* the Tetris blocks, it would get in the way of things. That's what all that weird random machinery is doing to me in this game.
I agree, the DC version is too distracting in the background and doesn't focus enough on the actual game. I'd take Tetris on the Game Boy over this even.
You know, I could not for the life of me figure out what game you were playing until the DC version repeatedly told me. Tetris! Lol I have to agree the DC version had way too much going on in the background that it took away from the focus of watching. As a big fan of Tetris the PS1 stuck to its roots with minor gameplay improvements! Winner: PS1 Tetris! Tetris! Tetris! Tetris! Tetris! Tetris! Tetris! Tetris! Damn song is stuck... lol Nice work as always buddy!
Hahaha! For me it's a requirement to have the game name repeated. When I play GTA V I always make sure to turn to the radio station that plays "Grand Theft Auto Five, Grand Theft Auto Five". Yeah the DC version was too busy for it's own good which is the exact concept I had when starting this channel. No distracting backgrounds or anything else, let the games themselves shine. The PS1 port had the right idea here. Thanks as always for watching buddy!
This is one of those cases where the PS1 version is almost as good if not better than the counterpart on the more advanced hardware. Definitely a fun game.
Hmm...I actually always figured that this game-which I've never played on either PSX or DC-was the same game as The New Tetris on N64, which my cousin owned. Anytime I saw this name, I guess I confused it with that game. This game seems really bland in terms of presentation and the music is...something. Though the DC version does seem like it's sharper and they tried to do a bit more involved in terms of environment than the plasma effect on the PS1, it's really not an improvement. I would have probably liked it okay if I had received it as a gift, but I'd much, much rather have The New Tetris on the N64. I don't know about gameplay differences, but The New Tetris has a whole lot more style and an interesting soundtrack. Also, I've only played it once or twice via emulation, but that Disney Tetris game on the 64 also at least had some decently nice 2D art with a compelling style. This game is so bland and uninspired. So, though I guess both of these versions The Next Tetris are Ok-enough, I still feel like this is a lesser choice for Tetris in that generation of consoles. Also, I'd take Tetrisphere on the N64 over all of these because-even if it wasn't originally designed as a Tetris game; it runs pretty poorly; and the graphics are simple-the developers at least tried something different, and my sister and I found it to be very fun. Plus, it has a cool and interesting soundtrack.
You really didn't miss anything by not playing this. Tetrisphere, The New Tetris and Magical Tetris Challenge are all better than this. It's not bad it's just meh. There's nothing groundbreaking about this and it's pretty forgettable.
I'm going with the DC version with the hipper music.
I'm surprisingly picking the PS1 personally which happens about as often as you picking the Game Boy over the Game Gear lol! Something about that DC version gets distracting with all of the backgrounds.
Although they're both clearly Tetris, this doesn't even feel like the same game in terms of its visual style across the two consoles. Personally, this is the rare occasion where I'd say the PS1 came out on top and beat the Dreamcast graphically. The DC has a smoother look, but PS1 had a smoother 60 FPS framerate, and I thought its visual quirks gave it a look that was more interesting and less bland. Kind of like Pac-Man, though, it's hard to mess up Tetris, and this doesn't appear to be a bad entry on either console.
I agree with you 100% on this. Normally the DC wins unless you're grading on a curve but with this being such a basic game the DC can't really do anything to win in that category besides the output resolution. Personally I got a little distracted with everything going on in the background of the DC port which took away from the experience. Overall it's just another mostly generic Tetris game for better or worse.
Tetris... Tetris... Tetris... Tetris... Tetris...
Best music ever. (Sarcasm)
Lol! But how are you supposed to know what game your playing without them saying it every 5 seconds?
What game?!? lol
@@mikec3260 0:50 is where the dreamcast keeps repeating TETRIS over and over... It's as catchy as hearing my dogs bark at the Amazon guy! 🤓
@@RetroComparisons ha so true!
@@f.k.b.16 Thank you so much for the incredible reminder! I shall not forget the name or catchy beat.......................
Tetris......Tetris......Tetris......Tetris......Tetris......Tetris......Tetris......T-t-t-t-tetris......
I would have expected to pick the Dreamcast version, but it spends so much time prettying up the background, the least important aspect of Tetris, that it completely neglects to make the blocks you're using to play the game look decent *at all.*
When I first saw that there was a Dreamcast version of this game and was reconsidering which one I might play, I wanted to see what the Dreamcast version looked like. I thought maybe the edges would look a little smoother, maybe it would feel mildly less blurry (not that it's all that bad) and some small changes to take advantage of the power the Dreamcast had over the PS1.
Instead the blocks actually look *more* basic than the PS1 version. They feel like plain flat colors. Something's off about the design, they aren't simulating the shapes with the textures the PS1 version uses, instead they've foregone them entirely and it feels worse as a result.
And I just do *not* care about the background stuff. That's simply a distraction. Is it fun to look at the Mario themeing on the top screen of Tetris DS when you're making progress? Yes. But if Mario were running around *behind* the Tetris blocks, it would get in the way of things. That's what all that weird random machinery is doing to me in this game.
I agree, the DC version is too distracting in the background and doesn't focus enough on the actual game. I'd take Tetris on the Game Boy over this even.
You know, I could not for the life of me figure out what game you were playing until the DC version repeatedly told me. Tetris! Lol
I have to agree the DC version had way too much going on in the background that it took away from the focus of watching.
As a big fan of Tetris the PS1 stuck to its roots with minor gameplay improvements!
Winner:
PS1
Tetris! Tetris! Tetris! Tetris! Tetris! Tetris! Tetris! Tetris!
Damn song is stuck... lol
Nice work as always buddy!
Hahaha! For me it's a requirement to have the game name repeated. When I play GTA V I always make sure to turn to the radio station that plays "Grand Theft Auto Five, Grand Theft Auto Five". Yeah the DC version was too busy for it's own good which is the exact concept I had when starting this channel. No distracting backgrounds or anything else, let the games themselves shine. The PS1 port had the right idea here. Thanks as always for watching buddy!
I only have the ps1 version, fun game
This is one of those cases where the PS1 version is almost as good if not better than the counterpart on the more advanced hardware. Definitely a fun game.
Kinda prefer the PS1 version here. Makes more use of the screen and has less background distractions.
Me too, I was really disappointed by the DC port and it's not like it's a technical marvel where the DC at least wins in the graphics department.
Dreamcast Renderware Grafics the bast!
Hmm...I actually always figured that this game-which I've never played on either PSX or DC-was the same game as The New Tetris on N64, which my cousin owned. Anytime I saw this name, I guess I confused it with that game. This game seems really bland in terms of presentation and the music is...something. Though the DC version does seem like it's sharper and they tried to do a bit more involved in terms of environment than the plasma effect on the PS1, it's really not an improvement. I would have probably liked it okay if I had received it as a gift, but I'd much, much rather have The New Tetris on the N64. I don't know about gameplay differences, but The New Tetris has a whole lot more style and an interesting soundtrack. Also, I've only played it once or twice via emulation, but that Disney Tetris game on the 64 also at least had some decently nice 2D art with a compelling style. This game is so bland and uninspired. So, though I guess both of these versions The Next Tetris are Ok-enough, I still feel like this is a lesser choice for Tetris in that generation of consoles.
Also, I'd take Tetrisphere on the N64 over all of these because-even if it wasn't originally designed as a Tetris game; it runs pretty poorly; and the graphics are simple-the developers at least tried something different, and my sister and I found it to be very fun. Plus, it has a cool and interesting soundtrack.
You really didn't miss anything by not playing this. Tetrisphere, The New Tetris and Magical Tetris Challenge are all better than this. It's not bad it's just meh. There's nothing groundbreaking about this and it's pretty forgettable.