TSW Frankfurt Ferry Scenario for Lachy

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  • Опубліковано 26 січ 2025

КОМЕНТАРІ • 10

  • @MrEdhunterfc
    @MrEdhunterfc 21 день тому +2

    Had this issue myself and eventually couldn't get moving again. Tried it again yesterday, and used the Brake Overcharge button. Used this at every stop and it stopped the issue from coming back.

    • @trainsimulatordriver
      @trainsimulatordriver  21 день тому +1

      @@MrEdhunterfc will that's interesting, you shouldn't need to do that! Thanks.

  • @lachy4713
    @lachy4713 Місяць тому +2

    Calling me out 🤣🤣
    28:00 is exactly what I meant.. apologies, I should've been more clear. As you saw the braking pressure remains at 1.00 bar.
    I did get the train moving too, I just feel it's poor practice to drive on brakes :)
    Thankyou for the video none the less

    • @trainsimulatordriver
      @trainsimulatordriver  Місяць тому +1

      @@lachy4713 yes it is poor, it shouldn't happen that way, I'll submit a bug for it

  • @tristanholland6445
    @tristanholland6445 14 днів тому +1

    I had a similar issue at the last trip out and couldn’t figure it out. Luckily I had saved it just before I set off what I had to do was reset the game physics set the train up again and it worked. Also possibly the save point may have mucked things up and the physics reset cured it.

    • @trainsimulatordriver
      @trainsimulatordriver  14 днів тому

      @@tristanholland6445 is possible, save isn't perfect, a reset will often cure any train issues when you come back

  • @psych-ryry
    @psych-ryry Місяць тому

    How do I get my name into a YT video title lol #jealous 😂

    • @trainsimulatordriver
      @trainsimulatordriver  Місяць тому +1

      ask a good question that needs a video to answer :) I don't do them often though but I do it from time to time

    • @psych-ryry
      @psych-ryry Місяць тому +1

      ​@@trainsimulatordriverMy questions are usually about braking systems and prototypical operations. Not always easy to make a video about those... Could be a lot of work

    • @trainsimulatordriver
      @trainsimulatordriver  Місяць тому

      @psych-ryry I've done a few on prototypical operation where I know it, I can give prototypical train handling because that's fairly universal. Local operations differ from place to place so that's hard to get right. Braking systems are a very complex topic and there's no game out there that simulates them properly. The nearest is Zusi 3, next is Run 8. TSW isn't awful but it's a long way from right. Game developers tend to be happy if they're getting the deceleration rate right. When you're driving most of the feel of the brake can't be done in game, you feel the handle, you hear the noises the various components make, you feel the application in your feet before you (usually) bail off your loco to keep the train stretched. You need to know how long it takes to recharge the train so you know when you can reapply without building a gradient in the brake pipe. Different operators run the same system differently too. On our trains we use the charge and release position for a second for every four cars in the train, this briefly over pressurises the brake pipe. Many operators just use the running position which releases more slowly but won't over pressure the pipe. We do what we do because we're going down a 1 in 30 grade and must be recharged in time to get the speed down for the next curve which is only seconds away.