They rarely make bosses like this these days... I mean I can find plenty of challenges, but almost nothing like this. And most of said challenges are usually from massive hordes of enemies, bosses that are more puzzle then battle, constraining objectives, or any combination of the above. It’s so _rare_ to have an A.I as dangerous in a knockdown, drag out straight fight, let alone wholly from it’s own merits and programming. Almost *NO* Bosses these days have quite the same blend of speed and mobility, precision and damage output, and expertly tailored A.I to put their merits to the fullest use. Even other Fromsoftware bosses like Sekiro and the soulsborne series ones at least pause between attacks, but with Nine-Ball Sereph, it’s just the sort of on-point and endless ferocity you’d expect from fighting a sweaty human player, and I think the gaming world need more of this.
This is probably the best boss FromSoft has made for me. Music is exhilarating and gets you on the mood and edge to beat the guy, his gameplay is simple, yet difficult and also fun as all hell! Not to mention, he's probably the only boss they've ever made that doesn't use fade-to-black cutscenes, opting instead to do a sort of.. "build-up" style (if that's the right word), that draws the player in to the atmosphere, fear, excitement and anticipation of the upcoming, final fight! As they descend in to the arena below, Nineball/Hustler One readies his systems for "Commencing Hostilities", and once the player's elevator pod sends them straight to him, that piano and guitar starts blaring and it's game on!
When the enemy keeps teleporting behind your back and launching those missiles until you can feel them coming without even looking back... Yeah our sixth sense was trained by the Nineball
So, I just finished my playthrough of first gen AC, ending with the destruction of Nineball Seraph. I want to clarify that I did use the Karasawa in order to take him out, but he honestly wasn't too bad compared to what I thought. Only died once, then came back and got him with just over 1000 AP. He's tough, sure. And he's gonna stick with me in my AC-Fantasies for a while. But he'e beatable if you're adept enough with your movement. Some tips I have for people fighting him are: - Boost backwards when the fight begins. You can get a couple clean shots off on him, as most of the time he'll boost towards you to close the gap for moonlight slashes. But the moment he gets too close (like, 2 or 3 meters in front), boost up to avoid a wave combo to the face. - Turning with his turns. If he's behind you and strafes round to your right, turn right as you move, and you'll be face-to face with him. - Constanly paying attention to the radar. Goes without saying as long as you have it as available (which you really should for this). - Staying off the ground when he's close. Another no-brainer, since he'll use his twin-moonlights if he's within permissable distance. - Use any optional parts available. They'll undoubtedly help with the extra perks they give you (e.g. energy consumption from weapons, reduced physical and energy damage, decreased lock-on times for missiles, etc.) For any newcomers, hope this helped! See you in second gen!
Maybe a good way for me to get practice in would be to hack myself unlimited AP and not shoot him, just lock. They need more AC videos for noobs like me lol
Fighting Nine-Ball at the climax of Armored Core: Master of Arena and Gill at the climax of Street Fighter III: Third Strike have to be the most epic final battles with epic music against godlike enemies of 1999!
As an absolute noob with 0 experience looking to play Armored Core 6, I am baffled by the fact that you can barely even see him 90% of the time and still win.
Whenever people are freaking out over the latest souls' game's hardest fight I have to rewatch this fight and remind myself that they don't know true terror
How we expected the fight to go: This Video How it actuall goes: You either die to nineball instantly or you back dashed and nuked him with your grenade arms killing it instantly.
U forgot this How we expected the fight to go: to whop Nineball’s ass quickly without sustaining more than 2k damage in a plow AC How it actually goes: This video
@@andrewrogers3067 | To be fair, a majority of clips of people fighting Nineball Seraph usually have them right at the very edge of death’s door with triple to double, even single digit AP values. Finishing at almost ~2000 AP is pretty impressive.
I finish this game when i was middle schoolers, but i never know how use back weapon (such as laser, machine gun, grenade launcher) while flying I beat him with plasma cannon arm and double extra magazine... Btw, thanks for bringing sweet memories 😍
@@billauditore6636 Funny thing is, the mech designer for Nine-Ball Seraph never worked on a Gundam anime featuring Char. He did design the GP series Gundams from 0083: Stardust Memory. He also did Macross, Space Battleship Yamato, Escaflowne, the first Ghost in the Shell movie, one episode of Cowboy Bebop, Nero's Devil Breakers from Devil May Cry 5, and the Gen 1 design of Optimus Prime. What a portfolio.
@Steven McElroy This is from Master of the Arena and that's Nineball Seraph. That plot point was in this game. I mean, if you were talking about the original Armored Core, you may very well have a point, even though that was also a rogue AI, but MoA was explicit that Nineball was an AI all along and was secretly running Raven's Nest the entire time.
@@Jetsetradio You're right, that's my bad considering which game this is! Nevertheless. I'm pointing out the video's description is a bit silly, not commentating on the story of the series. "Nine ball" isn't Nineball's AC. :P
Whats the max damage on the moonlight? I managed to two tap seraph with an initial laser blade strike and then finishing it off with that big ass missile launcher dropped my ac to half health tho for being stationary trying to get a lock on
@@touchgrasspeep thankyou brother.. This question has been great mysteries for me since i play armored core 1 released more than 20years ago and fight against nineball humanplus. Now you just released the greatest mysteries of my life and unchained my old soul, thankyou..
Just beat him with machine gun arms and 4 legs. 😎 The turn rate of two legged ACs makes him hard to track but I finally got him. I will do an H+ later. I really wish more people played these games. AC4 and onward don't seem like my thing. Is there a community server to play online with emulators? I need to git gud.
Thats what I do when facing him, spamming may X and RL button us blade beam. human+ is a cheat but u cant face him when u dont mobility with ur AC. you will find urself urself burning coz u tank too much his firenpower which is infinite. just luck if u can do close to him u can spam everything u have. but u ended low hp.
is this what its like when anime characters say "hes too fast, i cant see him!" because honestly hes too fast, i cant see him.
Y e s
I hope that Nine-Ball Seraph will be a superboss battle in VI then we can collect its parts to build this iconic AC.
Nineball should definitely be in VI. Seraph even looks like an early NEXT prototype.
Oh hell yeah.
Oh God if nineball is the miquella of armored core 6 that'd be nuts
We don't get nineball persay.
Multiple units that clap cheeks just as hard on the other hand...
@@consumerjtc5835 Ibis weapon sort of fits the Melania bill
9 ball ... that one boss that all OG Ravens will not forget.
Good work.
Personally I remember the arena ravens more.
They rarely make bosses like this these days... I mean I can find plenty of challenges, but almost nothing like this. And most of said challenges are usually from massive hordes of enemies, bosses that are more puzzle then battle, constraining objectives, or any combination of the above. It’s so _rare_ to have an A.I as dangerous in a knockdown, drag out straight fight, let alone wholly from it’s own merits and programming. Almost *NO* Bosses these days have quite the same blend of speed and mobility, precision and damage output, and expertly tailored A.I to put their merits to the fullest use. Even other Fromsoftware bosses like Sekiro and the soulsborne series ones at least pause between attacks, but with Nine-Ball Sereph, it’s just the sort of on-point and endless ferocity you’d expect from fighting a sweaty human player, and I think the gaming world need more of this.
Ever check out the Mirai fight from nimbus?
Same, man. I hope the new armored core isn't just mecha souls
Look up "Armored Core: Last Raven". Zinaida maybe cheats a little but it's more and more intense.
@@JeshuaMorbus just fly up to the ceiling until shes stuck flying as well then just blade her not kidding it even works on psp
I beat him second try
This is probably the best boss FromSoft has made for me. Music is exhilarating and gets you on the mood and edge to beat the guy, his gameplay is simple, yet difficult and also fun as all hell! Not to mention, he's probably the only boss they've ever made that doesn't use fade-to-black cutscenes, opting instead to do a sort of.. "build-up" style (if that's the right word), that draws the player in to the atmosphere, fear, excitement and anticipation of the upcoming, final fight! As they descend in to the arena below, Nineball/Hustler One readies his systems for "Commencing Hostilities", and once the player's elevator pod sends them straight to him, that piano and guitar starts blaring and it's game on!
When the enemy keeps teleporting behind your back and launching those missiles until you can feel them coming without even looking back... Yeah our sixth sense was trained by the Nineball
If MoA was a movie, this is it. Everything is in line, including the AC’s and Klein gets his revenge.
Wow, you landed a moonlight blast on him! The most terrifying boss I've ever faced in any game.
Somehow I managed to do that two times at the start before he could do anything. It's really op when you're able to hit.
I love the sound effects, just sounds so heavy and industrial
So, I just finished my playthrough of first gen AC, ending with the destruction of Nineball Seraph.
I want to clarify that I did use the Karasawa in order to take him out, but he honestly wasn't too bad compared to what I thought. Only died once, then came back and got him with just over 1000 AP. He's tough, sure. And he's gonna stick with me in my AC-Fantasies for a while. But he'e beatable if you're adept enough with your movement.
Some tips I have for people fighting him are:
- Boost backwards when the fight begins. You can get a couple clean shots off on him, as most of the time he'll boost towards you to close the gap for moonlight slashes. But the moment he gets too close (like, 2 or 3 meters in front), boost up to avoid a wave combo to the face.
- Turning with his turns. If he's behind you and strafes round to your right, turn right as you move, and you'll be face-to face with him.
- Constanly paying attention to the radar. Goes without saying as long as you have it as available (which you really should for this).
- Staying off the ground when he's close. Another no-brainer, since he'll use his twin-moonlights if he's within permissable distance.
- Use any optional parts available. They'll undoubtedly help with the extra perks they give you (e.g. energy consumption from weapons, reduced physical and energy damage, decreased lock-on times for missiles, etc.)
For any newcomers, hope this helped! See you in second gen!
U have ppl who speed run games to complete them the quickest. but when it comes to nine ball its all about who can keep him locked the longest.
no argument here
Maybe a good way for me to get practice in would be to hack myself unlimited AP and not shoot him, just lock. They need more AC videos for noobs like me lol
Dat sick blade clash tho
Fighting Nine-Ball at the climax of Armored Core: Master of Arena and Gill at the climax of Street Fighter III: Third Strike have to be the most epic final battles with epic music against godlike enemies of 1999!
That's what I did! I also re-entacted the battle between Annihilator and 9-Ball from the intro in my custom Arena.
Insane how slick and coold this boss fight is even from the end of the PS1's life cycle. Iconic.
I hope that if they bring back nineball that they make him as unfun and OP as hell ans never nerf him
As an absolute noob with 0 experience looking to play Armored Core 6, I am baffled by the fact that you can barely even see him 90% of the time and still win.
Let the lock on box guide your aim. You focus on getting a bead and not get hit.
With or without augmentations.
ever since this game, I've half expected the operator to betray me one way or another. was disappointed when that didn't happen in last raven.
Whenever people are freaking out over the latest souls' game's hardest fight I have to rewatch this fight and remind myself that they don't know true terror
though unironically this fight from a game from 1999 is a better designed "hard" boss than consort radahn
This fight still scared me 20 years later.
Have you ever seen a 7-year-old rage in the middle of the living room? Yup, this is the moment.
How we expected the fight to go: This Video
How it actuall goes: You either die to nineball instantly or you back dashed and nuked him with your grenade arms killing it instantly.
U forgot this
How we expected the fight to go: to whop Nineball’s ass quickly without sustaining more than 2k damage in a plow AC
How it actually goes: This video
That was pretty friggin sweet right there.
the mini version of 621 and ayre after they merge as a hivemind
You must be a raven to be dodging almost all of his attacks with little to no effort.
All of his attacks? Little to no effort?
Do you see his health at the end?
@@andrewrogers3067 | To be fair, a majority of clips of people fighting Nineball Seraph usually have them right at the very edge of death’s door with triple to double, even single digit AP values. Finishing at almost ~2000 AP is pretty impressive.
@@aleqthepredator I can finish it off with more than half of my ap
@@andrewrogers3067 I did say almost. Nobodys perfect now.
This game was a a different beast. keeping the enemy in your screen is a challenge
But ayre in ac6 took that to the next level I'm haven't beaten the libation of rubicon and ture ending yet and how difficult
Hell YEAH! SALUTATIONS TO ALL MY FELLOW RAVENS!!!!!
I finish this game when i was middle schoolers, but i never know how use back weapon (such as laser, machine gun, grenade launcher) while flying
I beat him with plasma cannon arm and double extra magazine...
Btw, thanks for bringing sweet memories 😍
You need human+
@@ПётрПавловский-щ1х so it was add on parts?
@@MrAaassdd if you go into serious debt you will be injected with human plus which allows for back weapons to shoot even with humanoid legs
I see now i can sleep peacefully...
Thanks mate 🤗
@@MrAaassdd you have to obtain the Human+ in original Armored Core though, and then transfer the save file
I think the idea behind fighting nineball with the build is back against the wall.
Pretty awesome how this fight shows up again in Armored Core 2: Another Age
Same voice lines too, only garbled.
On my second try I just back up and smoke his ass before he start hopping around.
I can’t even comprehend what’s happening
Kinda like Gundam combat
@1011wrestlemania, I mean, he is red AND faster than anyone else in this game. Also, his mech's head does look like the Sazabi's.
But this is Armored Core.
@@billauditore6636 Funny thing is, the mech designer for Nine-Ball Seraph never worked on a Gundam anime featuring Char. He did design the GP series Gundams from 0083: Stardust Memory.
He also did Macross, Space Battleship Yamato, Escaflowne, the first Ghost in the Shell movie, one episode of Cowboy Bebop, Nero's Devil Breakers from Devil May Cry 5, and the Gen 1 design of Optimus Prime.
What a portfolio.
Years later, I feel inclined to point out "Nine-Ball" is the AC, "Hustler One" is the pilot
That's kind of pedantic considering there is no pilot.
@@Jetsetradio It was a good while after this game they tossed that little twist at us!
Accurate, but my comment stands.
@Steven McElroy
This is from Master of the Arena and that's Nineball Seraph.
That plot point was in this game.
I mean, if you were talking about the original Armored Core, you may very well have a point, even though that was also a rogue AI, but MoA was explicit that Nineball was an AI all along and was secretly running Raven's Nest the entire time.
@@Jetsetradio
You're right, that's my bad considering which game this is!
Nevertheless. I'm pointing out the video's description is a bit silly, not commentating on the story of the series.
"Nine ball" isn't Nineball's AC. :P
Umm is this boss doable for a no human plus ac? (I cleared all ac 1 and project phantasma with the same build and no human plus)
@@rosythegardevoir oh most definitely. Hell, I’d say this boss is easier to deal with without Human Plus than with it
@@touchgrasspeep oh oke thanks👍
This boss is the equivalent of malenia blade of miquella from elden ring for armored core fans
this would filter elden ring players
Nah malenia is just about two bullshit attacks. Other than that, she is still pretty hard, but not on the same level as this mf
@@nachalnik5738 but isshin the sword saint is also most tough final boss
@@kevingame3198 , bruh first try, ez old man
Whats the max damage on the moonlight? I managed to two tap seraph with an initial laser blade strike and then finishing it off with that big ass missile launcher dropped my ac to half health tho for being stationary trying to get a lock on
YOOOOOO AC6 LOOKS AWESOME
Can you tell me how you can shoot canon without sitting?
Usually only spider leg and tank leg can that..
Human Plus
@@touchgrasspeep thankyou brother..
This question has been great mysteries for me since i play armored core 1 released more than 20years ago and fight against nineball humanplus. Now you just released the greatest mysteries of my life and unchained my old soul, thankyou..
Impossible. I can't beat this guy.
Just beat him with machine gun arms and 4 legs. 😎 The turn rate of two legged ACs makes him hard to track but I finally got him. I will do an H+ later. I really wish more people played these games. AC4 and onward don't seem like my thing. Is there a community server to play online with emulators? I need to git gud.
He's harder in AC2AA.
@@dinobotpwnz Wasn't there an appearance in 3rd gen as well? I look forward to both fights
Not seraph. But there is a nineball like enemy in ninebreaker’s final training exercise
@@captainhook155 i beat him with 4 x 2 large missiles, just evade his sword slash, if he got just 4 of them, it will be done.
Waaaaay easier with human plus imo
Thats what I do when facing him, spamming may X and RL button us blade beam. human+ is a cheat but u cant face him when u dont mobility with ur AC. you will find urself urself burning coz u tank too much his firenpower which is infinite. just luck if u can do close to him u can spam everything u have. but u ended low hp.
What fcs are you using?
FBMB-18X
@@touchgrasspeep thanks!
Im so confused on what is going on lol.
Are you H+ here?
Aye
hoping armored core 6 has a lot of bosses like this, i want it to be as unfriendly as possible to souls players
We have some so far like the juggernaut, balteus and rdd24 smartcleaner
@@kevingame3198 the game is out in like 1 hour. meaning i was that close to learning all of that for myself, fuck you, don't tell me shit
The AC6 bosses are hard!! I died numerous times...
@@kevingame3198 and it turns out you were wrong anyway because only balteus out of those 3 is hard
@youngkappakhan but in ng++ it doesn't pose much of threat when your your using tank dual gaulting guns and dual needle stun missiles